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Merge pull request #73262 from chutchinson/bug/73201-immediate-mesh-create-outline-crash

Prevent crash in ImmediateMesh.create_outline
Rémi Verschelde 2 years ago
parent
commit
174925e55c
1 changed files with 3 additions and 0 deletions
  1. 3 0
      scene/resources/mesh.cpp

+ 3 - 0
scene/resources/mesh.cpp

@@ -526,6 +526,9 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const {
 			vc = indices.size();
 			ir = indices.ptrw();
 			has_indices = true;
+		} else {
+			// Ensure there are enough vertices to construct at least one triangle.
+			ERR_FAIL_COND_V(vertices.size() % 3 != 0, Ref<ArrayMesh>());
 		}
 
 		HashMap<Vector3, Vector3> normal_accum;