Forráskód Böngészése

allow undefined GODOT_DEBUG_MSBUILD environment variable

Kelly Thomas 7 éve
szülő
commit
17516822f9

+ 1 - 1
modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs

@@ -234,7 +234,7 @@ namespace GodotSharpTools.Build
 
         private static bool IsDebugMSBuildRequested()
         {
-            return Environment.GetEnvironmentVariable("GODOT_DEBUG_MSBUILD").Trim() == "1";
+            return Environment.GetEnvironmentVariable("GODOT_DEBUG_MSBUILD")?.Trim() == "1";
         }
 
         public void Dispose()