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@@ -3163,7 +3163,7 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
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}
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}
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- if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) {
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+ if (!moving_selection && mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) {
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Point2 pos = mb->get_position();
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if (pos.x >= timeline->get_name_limit() && pos.x <= get_size().width - timeline->get_buttons_width()) {
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// Can do something with menu too! show insert key.
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