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-Massive clean up to gizmos
-Make sure handles are always visible (on top)
-Fixed instanced scene selection (should work properly now)
-Added interpolated camera
-Customizable gizmo colors in editor settings

Juan Linietsky 8 years ago
parent
commit
1894157c9f

+ 0 - 29
drivers/gles3/rasterizer_storage_gles3.cpp

@@ -4854,35 +4854,6 @@ float RasterizerStorageGLES3::reflection_probe_get_origin_max_distance(RID p_pro
 	return reflection_probe->max_distance;
 	return reflection_probe->max_distance;
 }
 }
 
 
-/* ROOM API */
-
-RID RasterizerStorageGLES3::room_create() {
-
-	return RID();
-}
-void RasterizerStorageGLES3::room_add_bounds(RID p_room, const PoolVector<Vector2> &p_convex_polygon, float p_height, const Transform &p_transform) {
-}
-void RasterizerStorageGLES3::room_clear_bounds(RID p_room) {
-}
-
-/* PORTAL API */
-
-// portals are only (x/y) points, forming a convex shape, which its clockwise
-// order points outside. (z is 0);
-
-RID RasterizerStorageGLES3::portal_create() {
-
-	return RID();
-}
-void RasterizerStorageGLES3::portal_set_shape(RID p_portal, const Vector<Point2> &p_shape) {
-}
-void RasterizerStorageGLES3::portal_set_enabled(RID p_portal, bool p_enabled) {
-}
-void RasterizerStorageGLES3::portal_set_disable_distance(RID p_portal, float p_distance) {
-}
-void RasterizerStorageGLES3::portal_set_disabled_color(RID p_portal, const Color &p_color) {
-}
-
 RID RasterizerStorageGLES3::gi_probe_create() {
 RID RasterizerStorageGLES3::gi_probe_create() {
 
 
 	GIProbe *gip = memnew(GIProbe);
 	GIProbe *gip = memnew(GIProbe);

+ 0 - 17
drivers/gles3/rasterizer_storage_gles3.h

@@ -953,23 +953,6 @@ public:
 	virtual float reflection_probe_get_origin_max_distance(RID p_probe) const;
 	virtual float reflection_probe_get_origin_max_distance(RID p_probe) const;
 	virtual bool reflection_probe_renders_shadows(RID p_probe) const;
 	virtual bool reflection_probe_renders_shadows(RID p_probe) const;
 
 
-	/* ROOM API */
-
-	virtual RID room_create();
-	virtual void room_add_bounds(RID p_room, const PoolVector<Vector2> &p_convex_polygon, float p_height, const Transform &p_transform);
-	virtual void room_clear_bounds(RID p_room);
-
-	/* PORTAL API */
-
-	// portals are only (x/y) points, forming a convex shape, which its clockwise
-	// order points outside. (z is 0);
-
-	virtual RID portal_create();
-	virtual void portal_set_shape(RID p_portal, const Vector<Point2> &p_shape);
-	virtual void portal_set_enabled(RID p_portal, bool p_enabled);
-	virtual void portal_set_disable_distance(RID p_portal, float p_distance);
-	virtual void portal_set_disabled_color(RID p_portal, const Color &p_color);
-
 	/* GI PROBE API */
 	/* GI PROBE API */
 
 
 	struct GIProbe : public Instantiable {
 	struct GIProbe : public Instantiable {

+ 6 - 0
editor/editor_settings.cpp

@@ -216,6 +216,12 @@ Variant _EDITOR_DEF(const String &p_var, const Variant &p_default) {
 	return p_default;
 	return p_default;
 }
 }
 
 
+Variant _EDITOR_GET(const String &p_var) {
+
+	ERR_FAIL_COND_V(!EditorSettings::get_singleton()->has(p_var), Variant())
+	return EditorSettings::get_singleton()->get(p_var);
+}
+
 static Dictionary _get_builtin_script_templates() {
 static Dictionary _get_builtin_script_templates() {
 	Dictionary templates;
 	Dictionary templates;
 
 

+ 3 - 0
editor/editor_settings.h

@@ -180,6 +180,9 @@ public:
 #define EDITOR_DEF(m_var, m_val) _EDITOR_DEF(m_var, Variant(m_val))
 #define EDITOR_DEF(m_var, m_val) _EDITOR_DEF(m_var, Variant(m_val))
 Variant _EDITOR_DEF(const String &p_var, const Variant &p_default);
 Variant _EDITOR_DEF(const String &p_var, const Variant &p_default);
 
 
+#define EDITOR_GET(m_var) _EDITOR_GET(m_var)
+Variant _EDITOR_GET(const String &p_var);
+
 #define ED_IS_SHORTCUT(p_name, p_ev) (EditorSettings::get_singleton()->is_shortcut(p_name, p_ev))
 #define ED_IS_SHORTCUT(p_name, p_ev) (EditorSettings::get_singleton()->is_shortcut(p_name, p_ev))
 Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode = 0);
 Ref<ShortCut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p_keycode = 0);
 Ref<ShortCut> ED_GET_SHORTCUT(const String &p_path);
 Ref<ShortCut> ED_GET_SHORTCUT(const String &p_path);

+ 2 - 2
editor/import/resource_importer_scene.cpp

@@ -537,7 +537,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
 		s->set_transform(Transform());
 		s->set_transform(Transform());
 
 
 		p_node = bv;
 		p_node = bv;
-
+#if 0
 	} else if (_teststr(name, "room") && Object::cast_to<MeshInstance>(p_node)) {
 	} else if (_teststr(name, "room") && Object::cast_to<MeshInstance>(p_node)) {
 
 
 		if (isroot)
 		if (isroot)
@@ -657,7 +657,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
 		p_node->replace_by(portal);
 		p_node->replace_by(portal);
 		memdelete(p_node);
 		memdelete(p_node);
 		p_node = portal;
 		p_node = portal;
-
+#endif
 	} else if (Object::cast_to<MeshInstance>(p_node)) {
 	} else if (Object::cast_to<MeshInstance>(p_node)) {
 
 
 		//last attempt, maybe collision insde the mesh data
 		//last attempt, maybe collision insde the mesh data

+ 50 - 44
editor/plugins/spatial_editor_plugin.cpp

@@ -63,17 +63,45 @@
 #define MIN_FOV 0.01
 #define MIN_FOV 0.01
 #define MAX_FOV 179
 #define MAX_FOV 179
 
 
-void SpatialEditorViewport::_update_camera() {
+void SpatialEditorViewport::_update_camera(float p_interp_delta) {
 	if (orthogonal) {
 	if (orthogonal) {
 		//camera->set_orthogonal(size.width*cursor.distance,get_znear(),get_zfar());
 		//camera->set_orthogonal(size.width*cursor.distance,get_znear(),get_zfar());
 		camera->set_orthogonal(2 * cursor.distance, 0.1, 8192);
 		camera->set_orthogonal(2 * cursor.distance, 0.1, 8192);
 	} else
 	} else
 		camera->set_perspective(get_fov(), get_znear(), get_zfar());
 		camera->set_perspective(get_fov(), get_znear(), get_zfar());
 
 
-	Transform camera_transform = to_camera_transform(cursor);
+	Transform new_transform = to_camera_transform(cursor);
+	Transform old_transform = camera->get_global_transform();
+	Transform transform;
 
 
-	if (camera->get_global_transform() != camera_transform) {
-		camera->set_global_transform(camera_transform);
+	if (p_interp_delta && Input::get_singleton()->get_mouse_button_mask() == 0) {
+		//interpolate
+		float interp_speed = 14; //maybe should be made configuration
+		transform = old_transform.interpolate_with(new_transform, MIN(1.0, p_interp_delta * interp_speed));
+	} else {
+		transform = new_transform;
+	}
+
+	float tolerance = 0.0001;
+	bool equal = true;
+	for (int i = 0; i < 3; i++) {
+		if (transform.basis[i].distance_to(old_transform.basis[i]) > tolerance) {
+			equal = false;
+			break;
+		}
+	}
+
+	if (equal && transform.origin.distance_to(old_transform.origin) > tolerance) {
+		equal = false;
+	}
+
+	if (equal) {
+		transform = new_transform;
+	}
+
+	if (!equal || p_interp_delta == 0) {
+		//print_line(transform);
+		camera->set_global_transform(transform);
 		update_transform_gizmo_view();
 		update_transform_gizmo_view();
 	}
 	}
 }
 }
@@ -257,14 +285,12 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
 	Vector<ObjectID> instances = VisualServer::get_singleton()->instances_cull_ray(pos, ray, get_tree()->get_root()->get_world()->get_scenario());
 	Vector<ObjectID> instances = VisualServer::get_singleton()->instances_cull_ray(pos, ray, get_tree()->get_root()->get_world()->get_scenario());
 	Set<Ref<SpatialEditorGizmo> > found_gizmos;
 	Set<Ref<SpatialEditorGizmo> > found_gizmos;
 
 
+	Node *edited_scene = get_tree()->get_edited_scene_root();
 	ObjectID closest = 0;
 	ObjectID closest = 0;
 	Spatial *item = NULL;
 	Spatial *item = NULL;
 	float closest_dist = 1e20;
 	float closest_dist = 1e20;
 	int selected_handle = -1;
 	int selected_handle = -1;
 
 
-	Vector<Spatial *> subscenes = Vector<Spatial *>();
-	Vector<Vector3> subscenes_positions = Vector<Vector3>();
-
 	for (int i = 0; i < instances.size(); i++) {
 	for (int i = 0; i < instances.size(); i++) {
 
 
 		Spatial *spat = Object::cast_to<Spatial>(ObjectDB::get_instance(instances[i]));
 		Spatial *spat = Object::cast_to<Spatial>(ObjectDB::get_instance(instances[i]));
@@ -275,19 +301,6 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
 		Ref<SpatialEditorGizmo> seg = spat->get_gizmo();
 		Ref<SpatialEditorGizmo> seg = spat->get_gizmo();
 
 
 		if ((!seg.is_valid()) || found_gizmos.has(seg)) {
 		if ((!seg.is_valid()) || found_gizmos.has(seg)) {
-
-			Node *subscene_candidate = spat;
-			Vector3 source_click_spatial_pos = spat->get_global_transform().origin;
-
-			while ((subscene_candidate->get_owner() != NULL) && (subscene_candidate->get_owner() != editor->get_edited_scene()))
-				subscene_candidate = subscene_candidate->get_owner();
-
-			spat = Object::cast_to<Spatial>(subscene_candidate);
-			if (spat && (spat->get_filename() != "") && (subscene_candidate->get_owner() != NULL)) {
-				subscenes.push_back(spat);
-				subscenes_positions.push_back(source_click_spatial_pos);
-			}
-
 			continue;
 			continue;
 		}
 		}
 
 
@@ -307,32 +320,26 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
 			continue;
 			continue;
 
 
 		if (dist < closest_dist) {
 		if (dist < closest_dist) {
-			closest = instances[i];
-			closest_dist = dist;
-			selected_handle = handle;
-			item = spat;
+			//make sure that whathever is selected is editable
+			while (spat && spat != edited_scene && spat->get_owner() != edited_scene && !edited_scene->is_editable_instance(spat->get_owner())) {
+
+				spat = Object::cast_to<Spatial>(spat->get_owner());
+			}
+
+			if (spat) {
+				item = spat;
+				closest = spat->get_instance_id();
+				closest_dist = dist;
+				selected_handle = handle;
+			} else {
+				ERR_PRINT("Bug?");
+			}
 		}
 		}
 
 
 		//	if (editor_selection->is_selected(spat))
 		//	if (editor_selection->is_selected(spat))
 		//		r_includes_current=true;
 		//		r_includes_current=true;
 	}
 	}
 
 
-	for (int idx_subscene = 0; idx_subscene < subscenes.size(); idx_subscene++) {
-
-		Spatial *subscene = subscenes.get(idx_subscene);
-		float dist = ray.cross(subscenes_positions.get(idx_subscene) - pos).length();
-
-		if ((dist < 0) || (dist > 1.2))
-			continue;
-
-		if (dist < closest_dist) {
-			closest = subscene->get_instance_id();
-			closest_dist = dist;
-			item = subscene;
-			selected_handle = -1;
-		}
-	}
-
 	if (!item)
 	if (!item)
 		return 0;
 		return 0;
 
 
@@ -1678,7 +1685,7 @@ void SpatialEditorViewport::_notification(int p_what) {
 		set_process(visible);
 		set_process(visible);
 
 
 		if (visible)
 		if (visible)
-			_update_camera();
+			_update_camera(0);
 
 
 		call_deferred("update_transform_gizmo_view");
 		call_deferred("update_transform_gizmo_view");
 	}
 	}
@@ -1710,7 +1717,7 @@ void SpatialEditorViewport::_notification(int p_what) {
 
 
 		_update_freelook(delta);
 		_update_freelook(delta);
 
 
-		_update_camera();
+		_update_camera(get_process_delta_time());
 
 
 		Map<Node *, Object *> &selection = editor_selection->get_selection();
 		Map<Node *, Object *> &selection = editor_selection->get_selection();
 
 
@@ -3677,7 +3684,7 @@ void SpatialEditor::_request_gizmo(Object *p_obj) {
 	Spatial *sp = Object::cast_to<Spatial>(p_obj);
 	Spatial *sp = Object::cast_to<Spatial>(p_obj);
 	if (!sp)
 	if (!sp)
 		return;
 		return;
-	if (editor->get_edited_scene() && (sp == editor->get_edited_scene() || sp->get_owner() == editor->get_edited_scene() || editor->get_edited_scene()->is_editable_instance(sp->get_owner()))) {
+	if (editor->get_edited_scene() && (sp == editor->get_edited_scene() || (sp->get_owner() && editor->get_edited_scene()->is_a_parent_of(sp)))) {
 
 
 		Ref<SpatialEditorGizmo> seg;
 		Ref<SpatialEditorGizmo> seg;
 
 
@@ -3691,7 +3698,6 @@ void SpatialEditor::_request_gizmo(Object *p_obj) {
 		if (!seg.is_valid()) {
 		if (!seg.is_valid()) {
 			seg = gizmos->get_gizmo(sp);
 			seg = gizmos->get_gizmo(sp);
 		}
 		}
-
 		if (seg.is_valid()) {
 		if (seg.is_valid()) {
 			sp->set_gizmo(seg);
 			sp->set_gizmo(seg);
 		}
 		}

+ 2 - 1
editor/plugins/spatial_editor_plugin.h

@@ -49,6 +49,7 @@ class SpatialEditorGizmo : public SpatialGizmo {
 	GDCLASS(SpatialEditorGizmo, SpatialGizmo);
 	GDCLASS(SpatialEditorGizmo, SpatialGizmo);
 
 
 	bool selected;
 	bool selected;
+	bool instanced;
 
 
 public:
 public:
 	void set_selected(bool p_selected) { selected = p_selected; }
 	void set_selected(bool p_selected) { selected = p_selected; }
@@ -240,7 +241,7 @@ private:
 	void set_message(String p_message, float p_time = 5);
 	void set_message(String p_message, float p_time = 5);
 
 
 	//
 	//
-	void _update_camera();
+	void _update_camera(float p_interp_delta);
 	Transform to_camera_transform(const Cursor &p_cursor) const;
 	Transform to_camera_transform(const Cursor &p_cursor) const;
 	void _draw();
 	void _draw();
 
 

+ 300 - 62
editor/spatial_editor_gizmos.cpp

@@ -45,6 +45,24 @@
 
 
 #define HANDLE_HALF_SIZE 0.05
 #define HANDLE_HALF_SIZE 0.05
 
 
+bool EditorSpatialGizmo::can_draw() const {
+	return is_editable();
+}
+bool EditorSpatialGizmo::is_editable() const {
+
+	ERR_FAIL_COND_V(!spatial_node, false);
+	Node *edited_root = spatial_node->get_tree()->get_edited_scene_root();
+	if (spatial_node == edited_root)
+		return true;
+	if (spatial_node->get_owner() == edited_root)
+		return true;
+
+	if (edited_root->is_editable_instance(spatial_node->get_owner()))
+		return true;
+
+	return false;
+}
+
 void EditorSpatialGizmo::clear() {
 void EditorSpatialGizmo::clear() {
 
 
 	for (int i = 0; i < instances.size(); i++) {
 	for (int i = 0; i < instances.size(); i++) {
@@ -211,7 +229,7 @@ void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_bi
 
 
 	billboard_handle = p_billboard;
 	billboard_handle = p_billboard;
 
 
-	if (!is_selected())
+	if (!is_selected() || !is_editable())
 		return;
 		return;
 
 
 	ERR_FAIL_COND(!spatial_node);
 	ERR_FAIL_COND(!spatial_node);
@@ -560,6 +578,94 @@ void EditorSpatialGizmo::free() {
 	valid = false;
 	valid = false;
 }
 }
 
 
+Ref<SpatialMaterial> EditorSpatialGizmo::create_material(const String &p_name, const Color &p_color, bool p_billboard, bool p_on_top, bool p_use_vertex_color) {
+
+	String name = p_name;
+
+	if (!is_editable()) {
+		name += "@readonly";
+	} else if (is_selected()) {
+		name += "@selected";
+	}
+
+	if (SpatialEditorGizmos::singleton->material_cache.has(name)) {
+		return SpatialEditorGizmos::singleton->material_cache[name];
+	}
+
+	Color color = p_color;
+
+	if (!is_editable()) {
+		color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/instanced");
+	} else if (!is_selected()) {
+		color.a *= 0.5;
+	}
+
+	Ref<SpatialMaterial> line_material;
+	line_material.instance();
+	line_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+	line_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+	if (p_use_vertex_color) {
+		line_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+		line_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+	}
+
+	if (p_billboard) {
+		line_material->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
+	}
+
+	if (p_on_top && is_selected()) {
+		line_material->set_flag(SpatialMaterial::FLAG_ONTOP, true);
+	}
+
+	line_material->set_albedo(color);
+
+	SpatialEditorGizmos::singleton->material_cache[name] = line_material;
+
+	return line_material;
+}
+
+Ref<SpatialMaterial> EditorSpatialGizmo::create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top, const Color &p_albedo) {
+
+	String name = p_name;
+
+	if (!is_editable()) {
+		name += "@readonly";
+	} else if (is_selected()) {
+		name += "@selected";
+	}
+
+	if (SpatialEditorGizmos::singleton->material_cache.has(name)) {
+		return SpatialEditorGizmos::singleton->material_cache[name];
+	}
+
+	Color color = p_albedo;
+
+	if (!is_editable()) {
+		color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/instanced");
+	} else if (!is_selected()) {
+		color.a *= 0.5;
+	}
+
+	Ref<SpatialMaterial> icon;
+	icon.instance();
+	icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+	icon->set_cull_mode(SpatialMaterial::CULL_DISABLED);
+	icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED);
+	icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+	icon->set_albedo(color);
+	icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, p_texture);
+	icon->set_flag(SpatialMaterial::FLAG_FIXED_SIZE, true);
+	icon->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
+
+	if (p_on_top && is_selected()) {
+		icon->set_flag(SpatialMaterial::FLAG_ONTOP, true);
+	}
+
+	SpatialEditorGizmos::singleton->material_cache[name] = icon;
+
+	return icon;
+}
+
 void EditorSpatialGizmo::_bind_methods() {
 void EditorSpatialGizmo::_bind_methods() {
 
 
 	ClassDB::bind_method(D_METHOD("add_lines", "lines", "material", "billboard"), &EditorSpatialGizmo::add_lines, DEFVAL(false));
 	ClassDB::bind_method(D_METHOD("add_lines", "lines", "material", "billboard"), &EditorSpatialGizmo::add_lines, DEFVAL(false));
@@ -713,8 +819,13 @@ void LightSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool
 
 
 void LightSpatialGizmo::redraw() {
 void LightSpatialGizmo::redraw() {
 
 
+	Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/light");
+
 	if (Object::cast_to<DirectionalLight>(light)) {
 	if (Object::cast_to<DirectionalLight>(light)) {
 
 
+		Ref<Material> material = create_material("light_directional_material", gizmo_color);
+		Ref<Material> icon = create_icon_material("light_directional_icon", SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight", "EditorIcons"));
+
 		const int arrow_points = 5;
 		const int arrow_points = 5;
 		Vector3 arrow[arrow_points] = {
 		Vector3 arrow[arrow_points] = {
 			Vector3(0, 0, 2),
 			Vector3(0, 0, 2),
@@ -746,13 +857,15 @@ void LightSpatialGizmo::redraw() {
 			}
 			}
 		}
 		}
 
 
-		add_lines(lines, SpatialEditorGizmos::singleton->light_material);
+		add_lines(lines, material);
 		add_collision_segments(lines);
 		add_collision_segments(lines);
-		add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_directional_icon, 0.05);
+		add_unscaled_billboard(icon, 0.05);
 	}
 	}
 
 
 	if (Object::cast_to<OmniLight>(light)) {
 	if (Object::cast_to<OmniLight>(light)) {
 
 
+		Ref<Material> material = create_material("light_omni_material", gizmo_color, true);
+		Ref<Material> icon = create_icon_material("light_omni_icon", SpatialEditor::get_singleton()->get_icon("GizmoLight", "EditorIcons"));
 		clear();
 		clear();
 
 
 		OmniLight *on = Object::cast_to<OmniLight>(light);
 		OmniLight *on = Object::cast_to<OmniLight>(light);
@@ -776,10 +889,10 @@ void LightSpatialGizmo::redraw() {
 			points.push_back(Vector3(b.x, b.y, 0));
 			points.push_back(Vector3(b.x, b.y, 0));
 		}
 		}
 
 
-		add_lines(points, SpatialEditorGizmos::singleton->light_material_omni, true);
+		add_lines(points, material, true);
 		add_collision_segments(points);
 		add_collision_segments(points);
 
 
-		add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_omni_icon, 0.05);
+		add_unscaled_billboard(icon, 0.05);
 
 
 		Vector<Vector3> handles;
 		Vector<Vector3> handles;
 		handles.push_back(Vector3(r, 0, 0));
 		handles.push_back(Vector3(r, 0, 0));
@@ -788,6 +901,9 @@ void LightSpatialGizmo::redraw() {
 
 
 	if (Object::cast_to<SpotLight>(light)) {
 	if (Object::cast_to<SpotLight>(light)) {
 
 
+		Ref<Material> material = create_material("light_spot_material", gizmo_color, true);
+		Ref<Material> icon = create_icon_material("light_spot_icon", SpatialEditor::get_singleton()->get_icon("GizmoLight", "EditorIcons"));
+
 		clear();
 		clear();
 
 
 		Vector<Vector3> points;
 		Vector<Vector3> points;
@@ -821,7 +937,7 @@ void LightSpatialGizmo::redraw() {
 		points.push_back(Vector3(0, 0, -r));
 		points.push_back(Vector3(0, 0, -r));
 		points.push_back(Vector3());
 		points.push_back(Vector3());
 
 
-		add_lines(points, SpatialEditorGizmos::singleton->light_material);
+		add_lines(points, material);
 
 
 		Vector<Vector3> handles;
 		Vector<Vector3> handles;
 		handles.push_back(Vector3(0, 0, -r));
 		handles.push_back(Vector3(0, 0, -r));
@@ -855,7 +971,7 @@ void LightSpatialGizmo::redraw() {
 
 
 		add_handles(handles);
 		add_handles(handles);
 		add_collision_segments(collision_segments);
 		add_collision_segments(collision_segments);
-		add_unscaled_billboard(SpatialEditorGizmos::singleton->light_material_omni_icon, 0.05);
+		add_unscaled_billboard(icon, 0.05);
 	}
 	}
 }
 }
 
 
@@ -937,7 +1053,13 @@ void AudioStreamPlayer3DSpatialGizmo::redraw() {
 
 
 	clear();
 	clear();
 
 
+	Ref<Material> icon = create_icon_material("stream_player_3d_material", SpatialEditor::get_singleton()->get_icon("GizmoSpatialSamplePlayer", "EditorIcons"));
+
 	if (player->is_emission_angle_enabled()) {
 	if (player->is_emission_angle_enabled()) {
+
+		Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/stream_player_3d");
+		Ref<Material> material = create_material("stream_player_3d_material", gizmo_color);
+
 		float pc = player->get_emission_angle();
 		float pc = player->get_emission_angle();
 
 
 		Vector<Vector3> points;
 		Vector<Vector3> points;
@@ -968,7 +1090,7 @@ void AudioStreamPlayer3DSpatialGizmo::redraw() {
 			points[200 + i * 2 + 1] = Vector3();
 			points[200 + i * 2 + 1] = Vector3();
 		}
 		}
 
 
-		add_lines(points, SpatialEditorGizmos::singleton->car_wheel_material);
+		add_lines(points, material);
 		add_collision_segments(points);
 		add_collision_segments(points);
 
 
 		Vector<Vector3> handles;
 		Vector<Vector3> handles;
@@ -977,7 +1099,7 @@ void AudioStreamPlayer3DSpatialGizmo::redraw() {
 		add_handles(handles);
 		add_handles(handles);
 	}
 	}
 
 
-	add_unscaled_billboard(SpatialEditorGizmos::singleton->sample_player_icon, 0.05);
+	add_unscaled_billboard(icon, 0.05);
 }
 }
 
 
 AudioStreamPlayer3DSpatialGizmo::AudioStreamPlayer3DSpatialGizmo(AudioStreamPlayer3D *p_player) {
 AudioStreamPlayer3DSpatialGizmo::AudioStreamPlayer3DSpatialGizmo(AudioStreamPlayer3D *p_player) {
@@ -1068,6 +1190,9 @@ void CameraSpatialGizmo::redraw() {
 	Vector<Vector3> lines;
 	Vector<Vector3> lines;
 	Vector<Vector3> handles;
 	Vector<Vector3> handles;
 
 
+	Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/camera");
+	Ref<Material> material = create_material("camera_material", gizmo_color);
+
 	switch (camera->get_projection()) {
 	switch (camera->get_projection()) {
 
 
 		case Camera::PROJECTION_PERSPECTIVE: {
 		case Camera::PROJECTION_PERSPECTIVE: {
@@ -1135,7 +1260,7 @@ void CameraSpatialGizmo::redraw() {
 		} break;
 		} break;
 	}
 	}
 
 
-	add_lines(lines, SpatialEditorGizmos::singleton->camera_material);
+	add_lines(lines, material);
 	add_collision_segments(lines);
 	add_collision_segments(lines);
 	add_handles(handles);
 	add_handles(handles);
 }
 }
@@ -1148,6 +1273,9 @@ CameraSpatialGizmo::CameraSpatialGizmo(Camera *p_camera) {
 
 
 //////
 //////
 
 
+bool MeshInstanceSpatialGizmo::can_draw() const {
+	return true; //mesh can always draw (even though nothing is displayed)
+}
 void MeshInstanceSpatialGizmo::redraw() {
 void MeshInstanceSpatialGizmo::redraw() {
 
 
 	Ref<Mesh> m = mesh->get_mesh();
 	Ref<Mesh> m = mesh->get_mesh();
@@ -1194,10 +1322,13 @@ void SkeletonSpatialGizmo::redraw() {
 
 
 	clear();
 	clear();
 
 
+	Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/skeleton");
+	Ref<Material> material = create_material("skeleton_material", gizmo_color);
+
 	Ref<SurfaceTool> surface_tool(memnew(SurfaceTool));
 	Ref<SurfaceTool> surface_tool(memnew(SurfaceTool));
 
 
 	surface_tool->begin(Mesh::PRIMITIVE_LINES);
 	surface_tool->begin(Mesh::PRIMITIVE_LINES);
-	surface_tool->set_material(SpatialEditorGizmos::singleton->skeleton_material);
+	surface_tool->set_material(material);
 	Vector<Transform> grests;
 	Vector<Transform> grests;
 	grests.resize(skel->get_bone_count());
 	grests.resize(skel->get_bone_count());
 
 
@@ -1378,7 +1509,7 @@ SkeletonSpatialGizmo::SkeletonSpatialGizmo(Skeleton *p_skel) {
 	skel = p_skel;
 	skel = p_skel;
 	set_spatial_node(p_skel);
 	set_spatial_node(p_skel);
 }
 }
-
+#if 0
 void RoomSpatialGizmo::redraw() {
 void RoomSpatialGizmo::redraw() {
 
 
 	clear();
 	clear();
@@ -1481,6 +1612,7 @@ PortalSpatialGizmo::PortalSpatialGizmo(Portal *p_portal) {
 	portal = p_portal;
 	portal = p_portal;
 }
 }
 
 
+#endif
 /////
 /////
 
 
 void RayCastSpatialGizmo::redraw() {
 void RayCastSpatialGizmo::redraw() {
@@ -1492,7 +1624,10 @@ void RayCastSpatialGizmo::redraw() {
 	lines.push_back(Vector3());
 	lines.push_back(Vector3());
 	lines.push_back(raycast->get_cast_to());
 	lines.push_back(raycast->get_cast_to());
 
 
-	add_lines(lines, SpatialEditorGizmos::singleton->raycast_material);
+	Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape");
+	Ref<Material> material = create_material("shape_material", gizmo_color);
+
+	add_lines(lines, material);
 	add_collision_segments(lines);
 	add_collision_segments(lines);
 }
 }
 
 
@@ -1550,7 +1685,10 @@ void VehicleWheelSpatialGizmo::redraw() {
 	points.push_back(Vector3(0, -r, r * 2));
 	points.push_back(Vector3(0, -r, r * 2));
 	points.push_back(Vector3(-r * 2 * 0.2, -r, r * 2 * 0.8));
 	points.push_back(Vector3(-r * 2 * 0.2, -r, r * 2 * 0.8));
 
 
-	add_lines(points, SpatialEditorGizmos::singleton->car_wheel_material);
+	Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape");
+	Ref<Material> material = create_material("shape_material", gizmo_color);
+
+	add_lines(points, material);
 	add_collision_segments(points);
 	add_collision_segments(points);
 }
 }
 
 
@@ -1778,6 +1916,9 @@ void CollisionShapeSpatialGizmo::redraw() {
 	if (s.is_null())
 	if (s.is_null())
 		return;
 		return;
 
 
+	Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape");
+	Ref<Material> material = create_material("shape_material", gizmo_color);
+
 	if (Object::cast_to<SphereShape>(*s)) {
 	if (Object::cast_to<SphereShape>(*s)) {
 
 
 		Ref<SphereShape> sp = s;
 		Ref<SphereShape> sp = s;
@@ -1817,7 +1958,7 @@ void CollisionShapeSpatialGizmo::redraw() {
 			collision_segments.push_back(Vector3(b.x, b.y, 0));
 			collision_segments.push_back(Vector3(b.x, b.y, 0));
 		}
 		}
 
 
-		add_lines(points, SpatialEditorGizmos::singleton->shape_material);
+		add_lines(points, material);
 		add_collision_segments(collision_segments);
 		add_collision_segments(collision_segments);
 		Vector<Vector3> handles;
 		Vector<Vector3> handles;
 		handles.push_back(Vector3(r, 0, 0));
 		handles.push_back(Vector3(r, 0, 0));
@@ -1848,7 +1989,7 @@ void CollisionShapeSpatialGizmo::redraw() {
 			handles.push_back(ax);
 			handles.push_back(ax);
 		}
 		}
 
 
-		add_lines(lines, SpatialEditorGizmos::singleton->shape_material);
+		add_lines(lines, material);
 		add_collision_segments(lines);
 		add_collision_segments(lines);
 		add_handles(handles);
 		add_handles(handles);
 	}
 	}
@@ -1889,7 +2030,7 @@ void CollisionShapeSpatialGizmo::redraw() {
 			points.push_back(Vector3(b.y, 0, b.x) + dud);
 			points.push_back(Vector3(b.y, 0, b.x) + dud);
 		}
 		}
 
 
-		add_lines(points, SpatialEditorGizmos::singleton->shape_material);
+		add_lines(points, material);
 
 
 		Vector<Vector3> collision_segments;
 		Vector<Vector3> collision_segments;
 
 
@@ -1955,7 +2096,7 @@ void CollisionShapeSpatialGizmo::redraw() {
 		points.push_back(p.normal * p.d);
 		points.push_back(p.normal * p.d);
 		points.push_back(p.normal * p.d + p.normal * 3);
 		points.push_back(p.normal * p.d + p.normal * 3);
 
 
-		add_lines(points, SpatialEditorGizmos::singleton->shape_material);
+		add_lines(points, material);
 		add_collision_segments(points);
 		add_collision_segments(points);
 	}
 	}
 
 
@@ -1977,7 +2118,7 @@ void CollisionShapeSpatialGizmo::redraw() {
 					points[i * 2 + 1] = md.vertices[md.edges[i].b];
 					points[i * 2 + 1] = md.vertices[md.edges[i].b];
 				}
 				}
 
 
-				add_lines(points, SpatialEditorGizmos::singleton->shape_material);
+				add_lines(points, material);
 				add_collision_segments(points);
 				add_collision_segments(points);
 			}
 			}
 		}
 		}
@@ -1990,7 +2131,7 @@ void CollisionShapeSpatialGizmo::redraw() {
 		Vector<Vector3> points;
 		Vector<Vector3> points;
 		points.push_back(Vector3());
 		points.push_back(Vector3());
 		points.push_back(Vector3(0, 0, rs->get_length()));
 		points.push_back(Vector3(0, 0, rs->get_length()));
-		add_lines(points, SpatialEditorGizmos::singleton->shape_material);
+		add_lines(points, material);
 		add_collision_segments(points);
 		add_collision_segments(points);
 		Vector<Vector3> handles;
 		Vector<Vector3> handles;
 		handles.push_back(Vector3(0, 0, rs->get_length()));
 		handles.push_back(Vector3(0, 0, rs->get_length()));
@@ -2024,7 +2165,10 @@ void CollisionPolygonSpatialGizmo::redraw() {
 		lines.push_back(Vector3(points[i].x, points[i].y, -depth));
 		lines.push_back(Vector3(points[i].x, points[i].y, -depth));
 	}
 	}
 
 
-	add_lines(lines, SpatialEditorGizmos::singleton->shape_material);
+	Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape");
+	Ref<Material> material = create_material("shape_material", gizmo_color);
+
+	add_lines(lines, material);
 	add_collision_segments(lines);
 	add_collision_segments(lines);
 }
 }
 
 
@@ -2092,6 +2236,9 @@ void VisibilityNotifierGizmo::commit_handle(int p_idx, const Variant &p_restore,
 
 
 void VisibilityNotifierGizmo::redraw() {
 void VisibilityNotifierGizmo::redraw() {
 
 
+	Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/visibility_notifier");
+	Ref<Material> material = create_material("visibility_notifier_material", gizmo_color);
+
 	clear();
 	clear();
 
 
 	Vector<Vector3> lines;
 	Vector<Vector3> lines;
@@ -2113,7 +2260,7 @@ void VisibilityNotifierGizmo::redraw() {
 		handles.push_back(ax);
 		handles.push_back(ax);
 	}
 	}
 
 
-	add_lines(lines, SpatialEditorGizmos::singleton->visibility_notifier_material);
+	add_lines(lines, material);
 	//add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05);
 	//add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05);
 	add_collision_segments(lines);
 	add_collision_segments(lines);
 	add_handles(handles);
 	add_handles(handles);
@@ -2238,7 +2385,10 @@ void ParticlesGizmo::redraw() {
 		lines.push_back(center + ax);
 		lines.push_back(center + ax);
 	}
 	}
 
 
-	add_lines(lines, SpatialEditorGizmos::singleton->particles_material);
+	Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/particles");
+	Ref<Material> material = create_material("particles_material", gizmo_color);
+
+	add_lines(lines, material);
 	add_collision_segments(lines);
 	add_collision_segments(lines);
 	//add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05);
 	//add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05);
 	add_handles(handles);
 	add_handles(handles);
@@ -2384,8 +2534,15 @@ void ReflectionProbeGizmo::redraw() {
 		lines.push_back(orig_handle);
 		lines.push_back(orig_handle);
 	}
 	}
 
 
-	add_lines(lines, SpatialEditorGizmos::singleton->reflection_probe_material);
-	add_lines(internal_lines, SpatialEditorGizmos::singleton->reflection_probe_material_internal);
+	Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/reflection_probe");
+	Ref<Material> material = create_material("reflection_probe_material", gizmo_color);
+
+	Color gizmo_color_internal = gizmo_color;
+	gizmo_color_internal.a = 0.5;
+	Ref<Material> material_internal = create_material("reflection_internal_material", gizmo_color_internal);
+
+	add_lines(lines, material);
+	add_lines(internal_lines, material_internal);
 	//add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05);
 	//add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05);
 	add_collision_segments(lines);
 	add_collision_segments(lines);
 	add_handles(handles);
 	add_handles(handles);
@@ -2458,6 +2615,12 @@ void GIProbeGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_can
 
 
 void GIProbeGizmo::redraw() {
 void GIProbeGizmo::redraw() {
 
 
+	Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/gi_probe");
+	Ref<Material> material = create_material("gi_probe_material", gizmo_color);
+	Color gizmo_color_internal = gizmo_color;
+	gizmo_color_internal.a = 0.1;
+	Ref<Material> material_internal = create_material("gi_probe_internal_material", gizmo_color_internal);
+
 	clear();
 	clear();
 
 
 	Vector<Vector3> lines;
 	Vector<Vector3> lines;
@@ -2476,7 +2639,7 @@ void GIProbeGizmo::redraw() {
 		lines.push_back(b);
 		lines.push_back(b);
 	}
 	}
 
 
-	add_lines(lines, SpatialEditorGizmos::singleton->gi_probe_material);
+	add_lines(lines, material);
 	add_collision_segments(lines);
 	add_collision_segments(lines);
 
 
 	lines.clear();
 	lines.clear();
@@ -2521,7 +2684,7 @@ void GIProbeGizmo::redraw() {
 		}
 		}
 	}
 	}
 
 
-	add_lines(lines, SpatialEditorGizmos::singleton->gi_probe_material_internal);
+	add_lines(lines, material_internal);
 
 
 	Vector<Vector3> handles;
 	Vector<Vector3> handles;
 
 
@@ -2544,6 +2707,11 @@ GIProbeGizmo::GIProbeGizmo(GIProbe *p_probe) {
 
 
 void NavigationMeshSpatialGizmo::redraw() {
 void NavigationMeshSpatialGizmo::redraw() {
 
 
+	Ref<Material> edge_material = create_material("navigation_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/navigation_edge"));
+	Ref<Material> edge_material_disabled = create_material("navigation_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/navigation_edge_disabled"));
+	Ref<Material> solid_material = create_material("navigation_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/navigation_solid"));
+	Ref<Material> solid_material_disabled = create_material("navigation_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/navigation_solid_disabled"));
+
 	clear();
 	clear();
 	Ref<NavigationMesh> navmeshie = navmesh->get_navigation_mesh();
 	Ref<NavigationMesh> navmeshie = navmesh->get_navigation_mesh();
 	if (navmeshie.is_null())
 	if (navmeshie.is_null())
@@ -2616,14 +2784,14 @@ void NavigationMeshSpatialGizmo::redraw() {
 	tmesh->create(tmeshfaces);
 	tmesh->create(tmeshfaces);
 
 
 	if (lines.size())
 	if (lines.size())
-		add_lines(lines, navmesh->is_enabled() ? SpatialEditorGizmos::singleton->navmesh_edge_material : SpatialEditorGizmos::singleton->navmesh_edge_material_disabled);
+		add_lines(lines, navmesh->is_enabled() ? edge_material : edge_material_disabled);
 	add_collision_triangles(tmesh);
 	add_collision_triangles(tmesh);
 	Ref<ArrayMesh> m = memnew(ArrayMesh);
 	Ref<ArrayMesh> m = memnew(ArrayMesh);
 	Array a;
 	Array a;
 	a.resize(Mesh::ARRAY_MAX);
 	a.resize(Mesh::ARRAY_MAX);
 	a[0] = tmeshfaces;
 	a[0] = tmeshfaces;
 	m->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a);
 	m->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a);
-	m->surface_set_material(0, navmesh->is_enabled() ? SpatialEditorGizmos::singleton->navmesh_solid_material : SpatialEditorGizmos::singleton->navmesh_solid_material_disabled);
+	m->surface_set_material(0, navmesh->is_enabled() ? solid_material : solid_material_disabled);
 	add_mesh(m);
 	add_mesh(m);
 	add_collision_segments(lines);
 	add_collision_segments(lines);
 }
 }
@@ -2650,7 +2818,10 @@ void PinJointSpatialGizmo::redraw() {
 	cursor_points.push_back(Vector3(0, 0, +cs));
 	cursor_points.push_back(Vector3(0, 0, +cs));
 	cursor_points.push_back(Vector3(0, 0, -cs));
 	cursor_points.push_back(Vector3(0, 0, -cs));
 	add_collision_segments(cursor_points);
 	add_collision_segments(cursor_points);
-	add_lines(cursor_points, SpatialEditorGizmos::singleton->joint_material);
+
+	Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint"));
+
+	add_lines(cursor_points, material);
 }
 }
 
 
 PinJointSpatialGizmo::PinJointSpatialGizmo(PinJoint *p_p3d) {
 PinJointSpatialGizmo::PinJointSpatialGizmo(PinJoint *p_p3d) {
@@ -2720,8 +2891,11 @@ void HingeJointSpatialGizmo::redraw() {
 			cursor_points.push_back(to);
 			cursor_points.push_back(to);
 		}
 		}
 	}
 	}
+
+	Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint"));
+
 	add_collision_segments(cursor_points);
 	add_collision_segments(cursor_points);
-	add_lines(cursor_points, SpatialEditorGizmos::singleton->joint_material);
+	add_lines(cursor_points, material);
 }
 }
 
 
 HingeJointSpatialGizmo::HingeJointSpatialGizmo(HingeJoint *p_p3d) {
 HingeJointSpatialGizmo::HingeJointSpatialGizmo(HingeJoint *p_p3d) {
@@ -2824,8 +2998,11 @@ void SliderJointSpatialGizmo::redraw() {
 			cursor_points.push_back(to);
 			cursor_points.push_back(to);
 		}
 		}
 	}
 	}
+
+	Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint"));
+
 	add_collision_segments(cursor_points);
 	add_collision_segments(cursor_points);
-	add_lines(cursor_points, SpatialEditorGizmos::singleton->joint_material);
+	add_lines(cursor_points, material);
 }
 }
 
 
 SliderJointSpatialGizmo::SliderJointSpatialGizmo(SliderJoint *p_p3d) {
 SliderJointSpatialGizmo::SliderJointSpatialGizmo(SliderJoint *p_p3d) {
@@ -2896,8 +3073,9 @@ void ConeTwistJointSpatialGizmo::redraw() {
 		points.push_back(Vector3(cn, b.x, b.y));
 		points.push_back(Vector3(cn, b.x, b.y));
 	}
 	}
 
 
+	Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint"));
 	add_collision_segments(points);
 	add_collision_segments(points);
-	add_lines(points, SpatialEditorGizmos::singleton->joint_material);
+	add_lines(points, material);
 }
 }
 
 
 ConeTwistJointSpatialGizmo::ConeTwistJointSpatialGizmo(ConeTwistJoint *p_p3d) {
 ConeTwistJointSpatialGizmo::ConeTwistJointSpatialGizmo(ConeTwistJoint *p_p3d) {
@@ -3080,8 +3258,9 @@ void Generic6DOFJointSpatialGizmo::redraw() {
 #undef ADD_VTX
 #undef ADD_VTX
 #undef SET_VTX
 #undef SET_VTX
 
 
+	Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint"));
 	add_collision_segments(cursor_points);
 	add_collision_segments(cursor_points);
-	add_lines(cursor_points, SpatialEditorGizmos::singleton->joint_material);
+	add_lines(cursor_points, material);
 }
 }
 
 
 Generic6DOFJointSpatialGizmo::Generic6DOFJointSpatialGizmo(Generic6DOFJoint *p_p3d) {
 Generic6DOFJointSpatialGizmo::Generic6DOFJointSpatialGizmo(Generic6DOFJoint *p_p3d) {
@@ -3128,11 +3307,11 @@ Ref<SpatialEditorGizmo> SpatialEditorGizmos::get_gizmo(Spatial *p_spatial) {
 		return misg;
 		return misg;
 	}
 	}
 
 
-	if (Object::cast_to<Room>(p_spatial)) {
+	/*if (Object::cast_to<Room>(p_spatial)) {
 
 
 		Ref<RoomSpatialGizmo> misg = memnew(RoomSpatialGizmo(Object::cast_to<Room>(p_spatial)));
 		Ref<RoomSpatialGizmo> misg = memnew(RoomSpatialGizmo(Object::cast_to<Room>(p_spatial)));
 		return misg;
 		return misg;
-	}
+	}*/
 
 
 	if (Object::cast_to<NavigationMeshInstance>(p_spatial)) {
 	if (Object::cast_to<NavigationMeshInstance>(p_spatial)) {
 
 
@@ -3145,13 +3324,13 @@ Ref<SpatialEditorGizmo> SpatialEditorGizmos::get_gizmo(Spatial *p_spatial) {
 		Ref<RayCastSpatialGizmo> misg = memnew(RayCastSpatialGizmo(Object::cast_to<RayCast>(p_spatial)));
 		Ref<RayCastSpatialGizmo> misg = memnew(RayCastSpatialGizmo(Object::cast_to<RayCast>(p_spatial)));
 		return misg;
 		return misg;
 	}
 	}
-
+	/*
 	if (Object::cast_to<Portal>(p_spatial)) {
 	if (Object::cast_to<Portal>(p_spatial)) {
 
 
 		Ref<PortalSpatialGizmo> misg = memnew(PortalSpatialGizmo(Object::cast_to<Portal>(p_spatial)));
 		Ref<PortalSpatialGizmo> misg = memnew(PortalSpatialGizmo(Object::cast_to<Portal>(p_spatial)));
 		return misg;
 		return misg;
 	}
 	}
-
+*/
 	if (Object::cast_to<CollisionShape>(p_spatial)) {
 	if (Object::cast_to<CollisionShape>(p_spatial)) {
 
 
 		Ref<CollisionShapeSpatialGizmo> misg = memnew(CollisionShapeSpatialGizmo(Object::cast_to<CollisionShape>(p_spatial)));
 		Ref<CollisionShapeSpatialGizmo> misg = memnew(CollisionShapeSpatialGizmo(Object::cast_to<CollisionShape>(p_spatial)));
@@ -3231,35 +3410,13 @@ Ref<SpatialEditorGizmo> SpatialEditorGizmos::get_gizmo(Spatial *p_spatial) {
 	return Ref<SpatialEditorGizmo>();
 	return Ref<SpatialEditorGizmo>();
 }
 }
 
 
-Ref<SpatialMaterial> SpatialEditorGizmos::create_line_material(const Color &p_base_color) {
-
-	Ref<SpatialMaterial> line_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
-	line_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
-	line_material->set_line_width(3.0);
-	line_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
-	//line_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
-	//->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
-	line_material->set_albedo(p_base_color);
-
-	return line_material;
-}
-
-Ref<SpatialMaterial> SpatialEditorGizmos::create_solid_material(const Color &p_base_color) {
-
-	Ref<SpatialMaterial> line_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
-	line_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
-	line_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
-	line_material->set_albedo(p_base_color);
-
-	return line_material;
-}
-
 SpatialEditorGizmos::SpatialEditorGizmos() {
 SpatialEditorGizmos::SpatialEditorGizmos() {
 
 
 	singleton = this;
 	singleton = this;
 
 
 	handle_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
 	handle_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
 	handle_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
 	handle_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+	handle_material->set_flag(SpatialMaterial::FLAG_ONTOP, true);
 	handle_material->set_albedo(Color(0.8, 0.8, 0.8));
 	handle_material->set_albedo(Color(0.8, 0.8, 0.8));
 	handle_material_billboard = handle_material->duplicate();
 	handle_material_billboard = handle_material->duplicate();
 	handle_material_billboard->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
 	handle_material_billboard->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
@@ -3274,9 +3431,29 @@ SpatialEditorGizmos::SpatialEditorGizmos() {
 	handle2_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
 	handle2_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
 	handle2_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
 	handle2_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
 	handle2_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
 	handle2_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+	handle2_material->set_flag(SpatialMaterial::FLAG_ONTOP, true);
 	handle2_material_billboard = handle2_material->duplicate();
 	handle2_material_billboard = handle2_material->duplicate();
 	handle2_material_billboard->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
 	handle2_material_billboard->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
-
+	handle2_material_billboard->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
+	handle2_material_billboard->set_flag(SpatialMaterial::FLAG_ONTOP, true);
+
+	EDITOR_DEF("editors/3d_gizmos/gizmo_colors/light", Color(1, 1, 0.2));
+	EDITOR_DEF("editors/3d_gizmos/gizmo_colors/stream_player_3d", Color(0.4, 0.8, 1));
+	EDITOR_DEF("editors/3d_gizmos/gizmo_colors/camera", Color(0.8, 0.4, 0.8));
+	EDITOR_DEF("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4));
+	EDITOR_DEF("editors/3d_gizmos/gizmo_colors/visibility_notifier", Color(0.8, 0.5, 0.7));
+	EDITOR_DEF("editors/3d_gizmos/gizmo_colors/particles", Color(0.8, 0.7, 0.4));
+	EDITOR_DEF("editors/3d_gizmos/gizmo_colors/reflection_probe", Color(0.6, 1, 0.5));
+	EDITOR_DEF("editors/3d_gizmos/gizmo_colors/gi_probe", Color(0.5, 1, 0.6));
+	EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
+	EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1));
+	EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge", Color(0.5, 1, 1));
+	EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge_disabled", Color(0.7, 0.7, 0.7));
+	EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid", Color(0.5, 1, 1, 0.4));
+	EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid_disabled", Color(0.7, 0.7, 0.7, 0.4));
+	EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.5));
+
+#if 0
 	light_material = create_line_material(Color(1, 1, 0.2));
 	light_material = create_line_material(Color(1, 1, 0.2));
 	light_material_omni = create_line_material(Color(1, 1, 0.2));
 	light_material_omni = create_line_material(Color(1, 1, 0.2));
 	light_material_omni->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
 	light_material_omni->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
@@ -3289,6 +3466,7 @@ SpatialEditorGizmos::SpatialEditorGizmos() {
 	light_material_omni_icon->set_albedo(Color(1, 1, 1, 0.9));
 	light_material_omni_icon->set_albedo(Color(1, 1, 1, 0.9));
 	light_material_omni_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("GizmoLight", "EditorIcons"));
 	light_material_omni_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("GizmoLight", "EditorIcons"));
 	light_material_omni_icon->set_flag(SpatialMaterial::FLAG_FIXED_SIZE, true);
 	light_material_omni_icon->set_flag(SpatialMaterial::FLAG_FIXED_SIZE, true);
+	light_material_omni_icon->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
 
 
 	light_material_directional_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial));
 	light_material_directional_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial));
 	light_material_directional_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
 	light_material_directional_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
@@ -3297,6 +3475,8 @@ SpatialEditorGizmos::SpatialEditorGizmos() {
 	light_material_directional_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
 	light_material_directional_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
 	light_material_directional_icon->set_albedo(Color(1, 1, 1, 0.9));
 	light_material_directional_icon->set_albedo(Color(1, 1, 1, 0.9));
 	light_material_directional_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight", "EditorIcons"));
 	light_material_directional_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight", "EditorIcons"));
+	light_material_directional_icon->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED);
+	light_material_directional_icon->set_depth_scale(1);
 
 
 	camera_material = create_line_material(Color(1.0, 0.5, 1.0));
 	camera_material = create_line_material(Color(1.0, 0.5, 1.0));
 
 
@@ -3463,4 +3643,62 @@ SpatialEditorGizmos::SpatialEditorGizmos() {
 	}
 	}
 
 
 	shape_material = create_line_material(Color(0.2, 1, 1.0));
 	shape_material = create_line_material(Color(0.2, 1, 1.0));
+#endif
+
+	pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
+	{
+
+		PoolVector<Vector3> cursor_points;
+		PoolVector<Color> cursor_colors;
+		float cs = 0.25;
+		cursor_points.push_back(Vector3(+cs, 0, 0));
+		cursor_points.push_back(Vector3(-cs, 0, 0));
+		cursor_points.push_back(Vector3(0, +cs, 0));
+		cursor_points.push_back(Vector3(0, -cs, 0));
+		cursor_points.push_back(Vector3(0, 0, +cs));
+		cursor_points.push_back(Vector3(0, 0, -cs));
+		cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7));
+		cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7));
+		cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7));
+		cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7));
+		cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7));
+		cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7));
+
+		Ref<SpatialMaterial> mat = memnew(SpatialMaterial);
+		mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+		mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+		mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+		mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+		mat->set_line_width(3);
+		Array d;
+		d.resize(VS::ARRAY_MAX);
+		d[Mesh::ARRAY_VERTEX] = cursor_points;
+		d[Mesh::ARRAY_COLOR] = cursor_colors;
+		pos3d_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d);
+		pos3d_mesh->surface_set_material(0, mat);
+	}
+
+	listener_line_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
+	{
+
+		PoolVector<Vector3> cursor_points;
+		PoolVector<Color> cursor_colors;
+		cursor_points.push_back(Vector3(0, 0, 0));
+		cursor_points.push_back(Vector3(0, 0, -1.0));
+		cursor_colors.push_back(Color(0.5, 0.5, 0.5, 0.7));
+		cursor_colors.push_back(Color(0.5, 0.5, 0.5, 0.7));
+
+		Ref<SpatialMaterial> mat = memnew(SpatialMaterial);
+		mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+		mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+		mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+		mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
+		mat->set_line_width(3);
+		Array d;
+		d.resize(VS::ARRAY_MAX);
+		d[Mesh::ARRAY_VERTEX] = cursor_points;
+		d[Mesh::ARRAY_COLOR] = cursor_colors;
+		listener_line_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d);
+		listener_line_mesh->surface_set_material(0, mat);
+	}
 }
 }

+ 11 - 54
editor/spatial_editor_gizmos.h

@@ -107,6 +107,9 @@ protected:
 
 
 	static void _bind_methods();
 	static void _bind_methods();
 
 
+	Ref<SpatialMaterial> create_material(const String &p_name, const Color &p_color, bool p_billboard = false, bool p_on_top = false, bool p_use_vertex_color = false);
+	Ref<SpatialMaterial> create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top = false, const Color &p_albedo = Color(1, 1, 1, 1));
+
 public:
 public:
 	virtual Vector3 get_handle_pos(int p_idx) const;
 	virtual Vector3 get_handle_pos(int p_idx) const;
 	virtual bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum);
 	virtual bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum);
@@ -117,6 +120,8 @@ public:
 	void transform();
 	void transform();
 	virtual void redraw();
 	virtual void redraw();
 	void free();
 	void free();
+	virtual bool is_editable() const;
+	virtual bool can_draw() const;
 
 
 	EditorSpatialGizmo();
 	EditorSpatialGizmo();
 	~EditorSpatialGizmo();
 	~EditorSpatialGizmo();
@@ -177,6 +182,7 @@ class MeshInstanceSpatialGizmo : public EditorSpatialGizmo {
 	MeshInstance *mesh;
 	MeshInstance *mesh;
 
 
 public:
 public:
+	virtual bool can_draw() const;
 	void redraw();
 	void redraw();
 	MeshInstanceSpatialGizmo(MeshInstance *p_mesh = NULL);
 	MeshInstanceSpatialGizmo(MeshInstance *p_mesh = NULL);
 };
 };
@@ -203,25 +209,7 @@ public:
 	SkeletonSpatialGizmo(Skeleton *p_skel = NULL);
 	SkeletonSpatialGizmo(Skeleton *p_skel = NULL);
 };
 };
 
 
-class RoomSpatialGizmo : public EditorSpatialGizmo {
-
-	GDCLASS(RoomSpatialGizmo, EditorSpatialGizmo);
-
-	struct _EdgeKey {
-
-		Vector3 from;
-		Vector3 to;
-
-		bool operator<(const _EdgeKey &p_with) const { return from == p_with.from ? to < p_with.to : from < p_with.from; }
-	};
-
-	Room *room;
-
-public:
-	void redraw();
-	RoomSpatialGizmo(Room *p_room = NULL);
-};
-
+#if 0
 class PortalSpatialGizmo : public EditorSpatialGizmo {
 class PortalSpatialGizmo : public EditorSpatialGizmo {
 
 
 	GDCLASS(PortalSpatialGizmo, EditorSpatialGizmo);
 	GDCLASS(PortalSpatialGizmo, EditorSpatialGizmo);
@@ -232,6 +220,7 @@ public:
 	void redraw();
 	void redraw();
 	PortalSpatialGizmo(Portal *p_portal = NULL);
 	PortalSpatialGizmo(Portal *p_portal = NULL);
 };
 };
+#endif
 
 
 class VisibilityNotifierGizmo : public EditorSpatialGizmo {
 class VisibilityNotifierGizmo : public EditorSpatialGizmo {
 
 
@@ -420,51 +409,19 @@ public:
 };
 };
 
 
 class SpatialEditorGizmos {
 class SpatialEditorGizmos {
+
 public:
 public:
-	Ref<SpatialMaterial> create_line_material(const Color &p_base_color);
-	Ref<SpatialMaterial> create_solid_material(const Color &p_base_color);
+	HashMap<String, Ref<SpatialMaterial> > material_cache;
+
 	Ref<SpatialMaterial> handle2_material;
 	Ref<SpatialMaterial> handle2_material;
 	Ref<SpatialMaterial> handle2_material_billboard;
 	Ref<SpatialMaterial> handle2_material_billboard;
 	Ref<SpatialMaterial> handle_material;
 	Ref<SpatialMaterial> handle_material;
 	Ref<SpatialMaterial> handle_material_billboard;
 	Ref<SpatialMaterial> handle_material_billboard;
-	Ref<SpatialMaterial> light_material;
-	Ref<SpatialMaterial> light_material_omni;
-	Ref<SpatialMaterial> light_material_omni_icon;
-	Ref<SpatialMaterial> light_material_directional_icon;
-	Ref<SpatialMaterial> camera_material;
-	Ref<SpatialMaterial> skeleton_material;
-	Ref<SpatialMaterial> reflection_probe_material;
-	Ref<SpatialMaterial> reflection_probe_material_internal;
-	Ref<SpatialMaterial> gi_probe_material;
-	Ref<SpatialMaterial> gi_probe_material_internal;
-	Ref<SpatialMaterial> room_material;
-	Ref<SpatialMaterial> portal_material;
-	Ref<SpatialMaterial> raycast_material;
-	Ref<SpatialMaterial> visibility_notifier_material;
-	Ref<SpatialMaterial> particles_material;
-	Ref<SpatialMaterial> car_wheel_material;
-	Ref<SpatialMaterial> joint_material;
-
-	Ref<SpatialMaterial> navmesh_edge_material;
-	Ref<SpatialMaterial> navmesh_solid_material;
-	Ref<SpatialMaterial> navmesh_edge_material_disabled;
-	Ref<SpatialMaterial> navmesh_solid_material_disabled;
-
-	Ref<SpatialMaterial> listener_icon;
-
-	Ref<SpatialMaterial> sample_player_icon;
-	Ref<SpatialMaterial> stream_player_icon;
-	Ref<SpatialMaterial> visibility_notifier_icon;
-
-	Ref<SpatialMaterial> shape_material;
 	Ref<Texture> handle_t;
 	Ref<Texture> handle_t;
-
 	Ref<ArrayMesh> pos3d_mesh;
 	Ref<ArrayMesh> pos3d_mesh;
 	Ref<ArrayMesh> listener_line_mesh;
 	Ref<ArrayMesh> listener_line_mesh;
 	static SpatialEditorGizmos *singleton;
 	static SpatialEditorGizmos *singleton;
 
 
-	Ref<TriangleMesh> test_cube_tm;
-
 	Ref<SpatialEditorGizmo> get_gizmo(Spatial *p_spatial);
 	Ref<SpatialEditorGizmo> get_gizmo(Spatial *p_spatial);
 
 
 	SpatialEditorGizmos();
 	SpatialEditorGizmos();

+ 2 - 425
modules/gridmap/grid_map.cpp

@@ -96,25 +96,6 @@ bool GridMap::_set(const StringName &p_name, const Variant &p_value) {
 		}
 		}
 		_recreate_octant_data();
 		_recreate_octant_data();
 
 
-	} else if (name.begins_with("areas/")) {
-		int which = name.get_slicec('/', 1).to_int();
-		String what = name.get_slicec('/', 2);
-		if (what == "bounds") {
-			ERR_FAIL_COND_V(area_map.has(which), false);
-			create_area(which, p_value);
-			return true;
-		}
-
-		ERR_FAIL_COND_V(!area_map.has(which), false);
-
-		if (what == "name")
-			area_set_name(which, p_value);
-		else if (what == "disable_distance")
-			area_set_portal_disable_distance(which, p_value);
-		else if (what == "exterior_portal")
-			area_set_portal_disable_color(which, p_value);
-		else
-			return false;
 	} else
 	} else
 		return false;
 		return false;
 
 
@@ -158,19 +139,6 @@ bool GridMap::_get(const StringName &p_name, Variant &r_ret) const {
 		d["cells"] = cells;
 		d["cells"] = cells;
 
 
 		r_ret = d;
 		r_ret = d;
-	} else if (name.begins_with("areas/")) {
-		int which = name.get_slicec('/', 1).to_int();
-		String what = name.get_slicec('/', 2);
-		if (what == "bounds")
-			r_ret = area_get_bounds(which);
-		else if (what == "name")
-			r_ret = area_get_name(which);
-		else if (what == "disable_distance")
-			r_ret = area_get_portal_disable_distance(which);
-		else if (what == "exterior_portal")
-			r_ret = area_is_exterior_portal(which);
-		else
-			return false;
 	} else
 	} else
 		return false;
 		return false;
 
 
@@ -189,16 +157,6 @@ void GridMap::_get_property_list(List<PropertyInfo> *p_list) const {
 	p_list->push_back(PropertyInfo(Variant::REAL, "cell_scale"));
 	p_list->push_back(PropertyInfo(Variant::REAL, "cell_scale"));
 
 
 	p_list->push_back(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
 	p_list->push_back(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
-
-	for (const Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
-
-		String base = "areas/" + itos(E->key()) + "/";
-		p_list->push_back(PropertyInfo(Variant::RECT3, base + "bounds", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
-		p_list->push_back(PropertyInfo(Variant::STRING, base + "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
-		p_list->push_back(PropertyInfo(Variant::REAL, base + "disable_distance", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
-		p_list->push_back(PropertyInfo(Variant::COLOR, base + "disable_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
-		p_list->push_back(PropertyInfo(Variant::BOOL, base + "exterior_portal", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
-	}
 }
 }
 
 
 void GridMap::set_theme(const Ref<MeshLibrary> &p_theme) {
 void GridMap::set_theme(const Ref<MeshLibrary> &p_theme) {
@@ -268,20 +226,6 @@ bool GridMap::get_center_z() const {
 	return center_z;
 	return center_z;
 }
 }
 
 
-int GridMap::_find_area(const IndexKey &p_pos) const {
-
-	for (const Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
-		//this should somehow be faster...
-		const Area &a = *E->get();
-		if (p_pos.x >= a.from.x && p_pos.x < a.to.x &&
-				p_pos.y >= a.from.y && p_pos.y < a.to.y &&
-				p_pos.z >= a.from.z && p_pos.z < a.to.z) {
-			return E->key();
-		}
-	}
-
-	return 0;
-}
 void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) {
 void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) {
 
 
 	ERR_FAIL_INDEX(ABS(p_x), 1 << 20);
 	ERR_FAIL_INDEX(ABS(p_x), 1 << 20);
@@ -297,7 +241,6 @@ void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) {
 	ok.x = p_x / octant_size;
 	ok.x = p_x / octant_size;
 	ok.y = p_y / octant_size;
 	ok.y = p_y / octant_size;
 	ok.z = p_z / octant_size;
 	ok.z = p_z / octant_size;
-	ok.area = _find_area(key);
 
 
 	if (cell_map.has(key)) {
 	if (cell_map.has(key)) {
 
 
@@ -485,19 +428,12 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) {
 	if (g.collision_debug_instance.is_valid()) {
 	if (g.collision_debug_instance.is_valid()) {
 		VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, get_world()->get_scenario());
 		VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, get_world()->get_scenario());
 		VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
 		VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
-		if (area_map.has(p_key.area)) {
-			VS::get_singleton()->instance_set_room(g.collision_debug_instance, area_map[p_key.area]->instance);
-		}
 	}
 	}
 	for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
 	for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
 
 
 		VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance, get_world()->get_scenario());
 		VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance, get_world()->get_scenario());
 		VS::get_singleton()->instance_set_transform(E->get().multimesh_instance, get_global_transform());
 		VS::get_singleton()->instance_set_transform(E->get().multimesh_instance, get_global_transform());
 		//print_line("INSTANCEPOS: "+get_global_transform());
 		//print_line("INSTANCEPOS: "+get_global_transform());
-
-		if (area_map.has(p_key.area)) {
-			VS::get_singleton()->instance_set_room(E->get().multimesh_instance, area_map[p_key.area]->instance);
-		}
 	}
 	}
 }
 }
 
 
@@ -655,7 +591,6 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
 
 
 	if (g.collision_debug_instance.is_valid()) {
 	if (g.collision_debug_instance.is_valid()) {
 
 
-		VS::get_singleton()->instance_set_room(g.collision_debug_instance, RID());
 		VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, RID());
 		VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, RID());
 	}
 	}
 
 
@@ -663,7 +598,6 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
 
 
 		VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance, RID());
 		VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance, RID());
 		//VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
 		//VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
-		VS::get_singleton()->instance_set_room(E->get().multimesh_instance, RID());
 	}
 	}
 }
 }
 
 
@@ -673,8 +607,6 @@ void GridMap::_notification(int p_what) {
 
 
 		case NOTIFICATION_ENTER_WORLD: {
 		case NOTIFICATION_ENTER_WORLD: {
 
 
-			_update_area_instances();
-
 			for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
 			for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
 				//IndexKey ik;
 				//IndexKey ik;
 				//ik.key = E->key().indexkey;
 				//ik.key = E->key().indexkey;
@@ -761,14 +693,14 @@ void GridMap::_queue_dirty_map() {
 void GridMap::_recreate_octant_data() {
 void GridMap::_recreate_octant_data() {
 
 
 	Map<IndexKey, Cell> cell_copy = cell_map;
 	Map<IndexKey, Cell> cell_copy = cell_map;
-	_clear_internal(true);
+	_clear_internal();
 	for (Map<IndexKey, Cell>::Element *E = cell_copy.front(); E; E = E->next()) {
 	for (Map<IndexKey, Cell>::Element *E = cell_copy.front(); E; E = E->next()) {
 
 
 		set_cell_item(E->key().x, E->key().y, E->key().z, E->get().item, E->get().rot);
 		set_cell_item(E->key().x, E->key().y, E->key().z, E->get().item, E->get().rot);
 	}
 	}
 }
 }
 
 
-void GridMap::_clear_internal(bool p_keep_areas) {
+void GridMap::_clear_internal() {
 
 
 	for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
 	for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
 		if (is_inside_world())
 		if (is_inside_world())
@@ -790,20 +722,6 @@ void GridMap::_clear_internal(bool p_keep_areas) {
 
 
 	octant_map.clear();
 	octant_map.clear();
 	cell_map.clear();
 	cell_map.clear();
-
-	if (p_keep_areas)
-		return;
-
-	for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
-
-		VS::get_singleton()->free(E->get()->base_portal);
-		VS::get_singleton()->free(E->get()->instance);
-		for (int i = 0; i < E->get()->portals.size(); i++) {
-			VS::get_singleton()->free(E->get()->portals[i].instance);
-		}
-
-		memdelete(E->get());
-	}
 }
 }
 
 
 void GridMap::clear() {
 void GridMap::clear() {
@@ -856,19 +774,6 @@ void GridMap::_bind_methods() {
 
 
 	ClassDB::bind_method(D_METHOD("set_clip", "enabled", "clipabove", "floor", "axis"), &GridMap::set_clip, DEFVAL(true), DEFVAL(0), DEFVAL(Vector3::AXIS_X));
 	ClassDB::bind_method(D_METHOD("set_clip", "enabled", "clipabove", "floor", "axis"), &GridMap::set_clip, DEFVAL(true), DEFVAL(0), DEFVAL(Vector3::AXIS_X));
 
 
-	ClassDB::bind_method(D_METHOD("create_area", "id", "area"), &GridMap::create_area);
-	ClassDB::bind_method(D_METHOD("area_get_bounds", "area"), &GridMap::area_get_bounds);
-	ClassDB::bind_method(D_METHOD("area_set_exterior_portal", "area", "enable"), &GridMap::area_set_exterior_portal);
-	ClassDB::bind_method(D_METHOD("area_set_name", "area", "name"), &GridMap::area_set_name);
-	ClassDB::bind_method(D_METHOD("area_get_name", "area"), &GridMap::area_get_name);
-	ClassDB::bind_method(D_METHOD("area_is_exterior_portal", "area"), &GridMap::area_is_exterior_portal);
-	ClassDB::bind_method(D_METHOD("area_set_portal_disable_distance", "area", "distance"), &GridMap::area_set_portal_disable_distance);
-	ClassDB::bind_method(D_METHOD("area_get_portal_disable_distance", "area"), &GridMap::area_get_portal_disable_distance);
-	ClassDB::bind_method(D_METHOD("area_set_portal_disable_color", "area", "color"), &GridMap::area_set_portal_disable_color);
-	ClassDB::bind_method(D_METHOD("area_get_portal_disable_color", "area"), &GridMap::area_get_portal_disable_color);
-	ClassDB::bind_method(D_METHOD("erase_area", "area"), &GridMap::erase_area);
-	ClassDB::bind_method(D_METHOD("get_unused_area_id"), &GridMap::get_unused_area_id);
-
 	ClassDB::bind_method(D_METHOD("clear"), &GridMap::clear);
 	ClassDB::bind_method(D_METHOD("clear"), &GridMap::clear);
 
 
 	ClassDB::bind_method(D_METHOD("get_meshes"), &GridMap::get_meshes);
 	ClassDB::bind_method(D_METHOD("get_meshes"), &GridMap::get_meshes);
@@ -898,334 +803,6 @@ void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::
 	_update_dirty_map_callback();
 	_update_dirty_map_callback();
 }
 }
 
 
-void GridMap::_update_areas() {
-
-	//clear the portals
-	for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
-		//this should somehow be faster...
-		Area &a = *E->get();
-		a.portals.clear();
-		if (a.instance.is_valid()) {
-			VisualServer::get_singleton()->free(a.instance);
-			a.instance = RID();
-		}
-	}
-
-	//test all areas against all areas and create portals - this sucks (slow :( )
-	for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
-		Area &a = *E->get();
-		if (a.exterior_portal) //that's pretty much all it does... yes it is
-			continue;
-		Vector3 from_a(a.from.x, a.from.y, a.from.z);
-		Vector3 to_a(a.to.x, a.to.y, a.to.z);
-
-		for (Map<int, Area *>::Element *F = area_map.front(); F; F = F->next()) {
-
-			Area &b = *F->get();
-			Vector3 from_b(b.from.x, b.from.y, b.from.z);
-			Vector3 to_b(b.to.x, b.to.y, b.to.z);
-
-			// initially test intersection and discards
-			int axis = -1;
-			float sign = 0;
-			bool valid = true;
-			Vector3 axmin, axmax;
-
-			for (int i = 0; i < 3; i++) {
-
-				if (from_a[i] == to_b[i]) {
-
-					if (axis != -1) {
-						valid = false;
-						break;
-					}
-
-					axis = i;
-					sign = -1;
-				} else if (from_b[i] == to_a[i]) {
-
-					if (axis != -1) {
-						valid = false;
-						break;
-					}
-					axis = i;
-					sign = +1;
-				}
-
-				if (from_a[i] > to_b[i] || to_a[i] < from_b[i]) {
-					valid = false;
-					break;
-				} else {
-
-					axmin[i] = (from_a[i] > from_b[i]) ? from_a[i] : from_b[i];
-					axmax[i] = (to_a[i] < to_b[i]) ? to_a[i] : to_b[i];
-				}
-			}
-
-			if (axis == -1 || !valid)
-				continue;
-
-			Transform xf;
-
-			for (int i = 0; i < 3; i++) {
-
-				int ax = (axis + i) % 3;
-				Vector3 axis_vec;
-				float scale = (i == 0) ? sign : ((axmax[ax] - axmin[ax]) * cell_size);
-				axis_vec[ax] = scale;
-				xf.basis.set_axis((2 + i) % 3, axis_vec);
-				xf.origin[i] = axmin[i] * cell_size;
-			}
-
-			Area::Portal portal;
-			portal.xform = xf;
-			a.portals.push_back(portal);
-		}
-	}
-
-	_update_area_instances();
-}
-
-void GridMap::_update_area_instances() {
-
-	Transform base_xform;
-	if (_in_tree)
-		base_xform = get_global_transform();
-
-	for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
-		//this should somehow be faster...
-		Area &a = *E->get();
-		if (a.instance.is_valid() != _in_tree) {
-
-			if (!_in_tree) {
-
-				for (int i = 0; i < a.portals.size(); i++) {
-
-					Area::Portal &p = a.portals[i];
-					ERR_CONTINUE(!p.instance.is_valid());
-					VisualServer::get_singleton()->free(p.instance);
-					p.instance = RID();
-				}
-
-				VisualServer::get_singleton()->free(a.instance);
-				a.instance = RID();
-
-			} else {
-
-				//a.instance = VisualServer::get_singleton()->instance_create2(base_room,get_world()->get_scenario());
-				for (int i = 0; i < a.portals.size(); i++) {
-
-					Area::Portal &p = a.portals[i];
-					ERR_CONTINUE(p.instance.is_valid());
-					p.instance = VisualServer::get_singleton()->instance_create2(a.base_portal, get_world()->get_scenario());
-					VisualServer::get_singleton()->instance_set_room(p.instance, a.instance);
-				}
-			}
-		}
-
-		if (a.instance.is_valid()) {
-			Transform xform;
-
-			Vector3 from_a(a.from.x, a.from.y, a.from.z);
-			Vector3 to_a(a.to.x, a.to.y, a.to.z);
-
-			for (int i = 0; i < 3; i++) {
-				xform.origin[i] = from_a[i] * cell_size;
-				Vector3 s;
-				s[i] = (to_a[i] - from_a[i]) * cell_size;
-				xform.basis.set_axis(i, s);
-			}
-
-			VisualServer::get_singleton()->instance_set_transform(a.instance, base_xform * xform);
-
-			for (int i = 0; i < a.portals.size(); i++) {
-
-				Area::Portal &p = a.portals[i];
-				ERR_CONTINUE(!p.instance.is_valid());
-
-				VisualServer::get_singleton()->instance_set_transform(p.instance, base_xform * xform);
-			}
-		}
-	}
-}
-
-Error GridMap::create_area(int p_id, const Rect3 &p_area) {
-
-	ERR_FAIL_COND_V(area_map.has(p_id), ERR_ALREADY_EXISTS);
-	ERR_EXPLAIN("ID 0 is taken as global area, start from 1");
-	ERR_FAIL_COND_V(p_id == 0, ERR_INVALID_PARAMETER);
-	ERR_FAIL_COND_V(p_area.has_no_area(), ERR_INVALID_PARAMETER);
-
-	// FIRST VALIDATE AREA
-	IndexKey from, to;
-	from.x = p_area.position.x;
-	from.y = p_area.position.y;
-	from.z = p_area.position.z;
-	to.x = p_area.position.x + p_area.size.x;
-	to.y = p_area.position.y + p_area.size.y;
-	to.z = p_area.position.z + p_area.size.z;
-
-	for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
-		//this should somehow be faster...
-		Area &a = *E->get();
-
-		//does it interset with anything else?
-
-		if (from.x >= a.to.x ||
-				to.x <= a.from.x ||
-				from.y >= a.to.y ||
-				to.y <= a.from.y ||
-				from.z >= a.to.z ||
-				to.z <= a.from.z) {
-
-			// all good
-		} else {
-
-			return ERR_INVALID_PARAMETER;
-		}
-	}
-
-	Area *area = memnew(Area);
-	area->from = from;
-	area->to = to;
-	area->portal_disable_distance = 0;
-	area->exterior_portal = false;
-	area->name = "Area " + itos(p_id);
-	area_map[p_id] = area;
-	_recreate_octant_data();
-	return OK;
-}
-
-Rect3 GridMap::area_get_bounds(int p_area) const {
-
-	ERR_FAIL_COND_V(!area_map.has(p_area), Rect3());
-
-	const Area *a = area_map[p_area];
-	Rect3 aabb;
-	aabb.position = Vector3(a->from.x, a->from.y, a->from.z);
-	aabb.size = Vector3(a->to.x, a->to.y, a->to.z) - aabb.position;
-
-	return aabb;
-}
-
-void GridMap::area_set_name(int p_area, const String &p_name) {
-
-	ERR_FAIL_COND(!area_map.has(p_area));
-
-	Area *a = area_map[p_area];
-	a->name = p_name;
-}
-
-String GridMap::area_get_name(int p_area) const {
-
-	ERR_FAIL_COND_V(!area_map.has(p_area), "");
-
-	const Area *a = area_map[p_area];
-	return a->name;
-}
-
-void GridMap::area_set_exterior_portal(int p_area, bool p_enable) {
-
-	ERR_FAIL_COND(!area_map.has(p_area));
-
-	Area *a = area_map[p_area];
-	if (a->exterior_portal == p_enable)
-		return;
-	a->exterior_portal = p_enable;
-
-	_recreate_octant_data();
-}
-
-bool GridMap::area_is_exterior_portal(int p_area) const {
-
-	ERR_FAIL_COND_V(!area_map.has(p_area), false);
-
-	const Area *a = area_map[p_area];
-	return a->exterior_portal;
-}
-
-void GridMap::area_set_portal_disable_distance(int p_area, float p_distance) {
-
-	ERR_FAIL_COND(!area_map.has(p_area));
-
-	Area *a = area_map[p_area];
-	a->portal_disable_distance = p_distance;
-}
-
-float GridMap::area_get_portal_disable_distance(int p_area) const {
-
-	ERR_FAIL_COND_V(!area_map.has(p_area), 0);
-
-	const Area *a = area_map[p_area];
-	return a->portal_disable_distance;
-}
-
-void GridMap::area_set_portal_disable_color(int p_area, Color p_color) {
-
-	ERR_FAIL_COND(!area_map.has(p_area));
-
-	Area *a = area_map[p_area];
-	a->portal_disable_color = p_color;
-}
-
-Color GridMap::area_get_portal_disable_color(int p_area) const {
-
-	ERR_FAIL_COND_V(!area_map.has(p_area), Color());
-
-	const Area *a = area_map[p_area];
-	return a->portal_disable_color;
-}
-
-void GridMap::get_area_list(List<int> *p_areas) const {
-
-	for (const Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
-
-		p_areas->push_back(E->key());
-	}
-}
-
-GridMap::Area::Portal::~Portal() {
-
-	if (instance.is_valid())
-		VisualServer::get_singleton()->free(instance);
-}
-
-GridMap::Area::Area() {
-
-	base_portal = VisualServer::get_singleton()->portal_create();
-	Vector<Point2> points;
-	points.push_back(Point2(0, 1));
-	points.push_back(Point2(1, 1));
-	points.push_back(Point2(1, 0));
-	points.push_back(Point2(0, 0));
-	VisualServer::get_singleton()->portal_set_shape(base_portal, points);
-}
-
-GridMap::Area::~Area() {
-
-	if (instance.is_valid())
-		VisualServer::get_singleton()->free(instance);
-	VisualServer::get_singleton()->free(base_portal);
-}
-
-void GridMap::erase_area(int p_area) {
-
-	ERR_FAIL_COND(!area_map.has(p_area));
-
-	Area *a = area_map[p_area];
-	memdelete(a);
-	area_map.erase(p_area);
-	_recreate_octant_data();
-}
-
-int GridMap::get_unused_area_id() const {
-
-	if (area_map.empty())
-		return 1;
-	else
-		return area_map.back()->key() + 1;
-}
-
 void GridMap::set_cell_scale(float p_scale) {
 void GridMap::set_cell_scale(float p_scale) {
 
 
 	cell_scale = p_scale;
 	cell_scale = p_scale;

+ 2 - 46
modules/gridmap/grid_map.h

@@ -120,7 +120,7 @@ class GridMap : public Spatial {
 			int16_t x;
 			int16_t x;
 			int16_t y;
 			int16_t y;
 			int16_t z;
 			int16_t z;
-			int16_t area;
+			int16_t empty;
 		};
 		};
 
 
 		uint64_t key;
 		uint64_t key;
@@ -148,35 +148,10 @@ class GridMap : public Spatial {
 	int clip_floor;
 	int clip_floor;
 	Vector3::Axis clip_axis;
 	Vector3::Axis clip_axis;
 
 
-	/**
-	 * @brief An Area is something like a room: it has doors, and Octants can choose to belong to it.
-	 */
-	struct Area {
-
-		String name;
-		RID base_portal;
-		RID instance;
-		IndexKey from;
-		IndexKey to;
-		struct Portal {
-			Transform xform;
-			RID instance;
-			~Portal();
-		};
-		Vector<Portal> portals;
-		float portal_disable_distance;
-		Color portal_disable_color;
-		bool exterior_portal;
-
-		Area();
-		~Area();
-	};
-
 	Ref<MeshLibrary> theme;
 	Ref<MeshLibrary> theme;
 
 
 	Map<OctantKey, Octant *> octant_map;
 	Map<OctantKey, Octant *> octant_map;
 	Map<IndexKey, Cell> cell_map;
 	Map<IndexKey, Cell> cell_map;
-	Map<int, Area *> area_map;
 
 
 	void _recreate_octant_data();
 	void _recreate_octant_data();
 
 
@@ -188,8 +163,6 @@ class GridMap : public Spatial {
 		float param[VS::LIGHT_PARAM_MAX];
 		float param[VS::LIGHT_PARAM_MAX];
 	};
 	};
 
 
-	_FORCE_INLINE_ int _find_area(const IndexKey &p_pos) const;
-
 	_FORCE_INLINE_ Vector3 _octant_get_offset(const OctantKey &p_key) const {
 	_FORCE_INLINE_ Vector3 _octant_get_offset(const OctantKey &p_key) const {
 
 
 		return Vector3(p_key.x, p_key.y, p_key.z) * cell_size * octant_size;
 		return Vector3(p_key.x, p_key.y, p_key.z) * cell_size * octant_size;
@@ -208,10 +181,7 @@ class GridMap : public Spatial {
 
 
 	void resource_changed(const RES &p_res);
 	void resource_changed(const RES &p_res);
 
 
-	void _update_areas();
-	void _update_area_instances();
-
-	void _clear_internal(bool p_keep_areas = false);
+	void _clear_internal();
 
 
 protected:
 protected:
 	bool _set(const StringName &p_name, const Variant &p_value);
 	bool _set(const StringName &p_name, const Variant &p_value);
@@ -248,20 +218,6 @@ public:
 
 
 	void set_clip(bool p_enabled, bool p_clip_above = true, int p_floor = 0, Vector3::Axis p_axis = Vector3::AXIS_X);
 	void set_clip(bool p_enabled, bool p_clip_above = true, int p_floor = 0, Vector3::Axis p_axis = Vector3::AXIS_X);
 
 
-	Error create_area(int p_id, const Rect3 &p_area);
-	Rect3 area_get_bounds(int p_area) const;
-	void area_set_exterior_portal(int p_area, bool p_enable);
-	void area_set_name(int p_area, const String &p_name);
-	String area_get_name(int p_area) const;
-	bool area_is_exterior_portal(int p_area) const;
-	void area_set_portal_disable_distance(int p_area, float p_distance);
-	float area_get_portal_disable_distance(int p_area) const;
-	void area_set_portal_disable_color(int p_area, Color p_color);
-	Color area_get_portal_disable_color(int p_area) const;
-	void get_area_list(List<int> *p_areas) const;
-	void erase_area(int p_area);
-	int get_unused_area_id() const;
-
 	void set_cell_scale(float p_scale);
 	void set_cell_scale(float p_scale);
 	float get_cell_scale() const;
 	float get_cell_scale() const;
 
 

+ 67 - 293
modules/gridmap/grid_map_editor_plugin.cpp

@@ -178,30 +178,6 @@ void GridMapEditor::_menu_option(int p_option) {
 			int idx = options->get_popup()->get_item_index(MENU_OPTION_DUPLICATE_SELECTS);
 			int idx = options->get_popup()->get_item_index(MENU_OPTION_DUPLICATE_SELECTS);
 			options->get_popup()->set_item_checked(idx, !options->get_popup()->is_item_checked(idx));
 			options->get_popup()->set_item_checked(idx, !options->get_popup()->is_item_checked(idx));
 		} break;
 		} break;
-		case MENU_OPTION_SELECTION_MAKE_AREA:
-		case MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR: {
-
-			if (!selection.active)
-				break;
-			int area = node->get_unused_area_id();
-			Error err = node->create_area(area, Rect3(selection.begin, selection.end - selection.begin + Vector3(1, 1, 1)));
-			if (err != OK) {
-			}
-			if (p_option == MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR) {
-
-				node->area_set_exterior_portal(area, true);
-			}
-			_update_areas_display();
-			update_areas();
-
-		} break;
-		case MENU_OPTION_REMOVE_AREA: {
-			if (selected_area < 1)
-				return;
-			node->erase_area(selected_area);
-			_update_areas_display();
-			update_areas();
-		} break;
 		case MENU_OPTION_SELECTION_DUPLICATE:
 		case MENU_OPTION_SELECTION_DUPLICATE:
 			if (!(selection.active && input_action == INPUT_NONE))
 			if (!(selection.active && input_action == INPUT_NONE))
 				return;
 				return;
@@ -513,146 +489,96 @@ bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<Inpu
 		return false;
 		return false;
 	}
 	}
 
 
-	if (edit_mode->get_selected() == 0) { // regular click
-
-		Ref<InputEventMouseButton> mb = p_event;
-
-		if (mb.is_valid()) {
-
-			if (mb->get_button_index() == BUTTON_WHEEL_UP && (mb->get_command() || mb->get_shift())) {
-				if (mb->is_pressed())
-					floor->set_value(floor->get_value() + mb->get_factor());
-
-				return true; //eaten
-			} else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && (mb->get_command() || mb->get_shift())) {
-				if (mb->is_pressed())
-					floor->set_value(floor->get_value() - mb->get_factor());
-				return true;
-			}
-
-			if (mb->is_pressed()) {
-
-				if (mb->get_button_index() == BUTTON_LEFT) {
+	Ref<InputEventMouseButton> mb = p_event;
 
 
-					if (input_action == INPUT_DUPLICATE) {
-
-						//paste
-						_duplicate_paste();
-						input_action = INPUT_NONE;
-						_update_duplicate_indicator();
-					} else if (mb->get_shift()) {
-						input_action = INPUT_SELECT;
-					} else if (mb->get_command())
-						input_action = INPUT_COPY;
-					else {
-						input_action = INPUT_PAINT;
-						set_items.clear();
-					}
-				} else if (mb->get_button_index() == BUTTON_RIGHT)
-					if (input_action == INPUT_DUPLICATE) {
-
-						input_action = INPUT_NONE;
-						_update_duplicate_indicator();
-					} else {
-						input_action = INPUT_ERASE;
-						set_items.clear();
-					}
-				else
-					return false;
+	if (mb.is_valid()) {
 
 
-				return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true);
-			} else {
+		if (mb->get_button_index() == BUTTON_WHEEL_UP && (mb->get_command() || mb->get_shift())) {
+			if (mb->is_pressed())
+				floor->set_value(floor->get_value() + mb->get_factor());
 
 
-				if (
-						(mb->get_button_index() == BUTTON_RIGHT && input_action == INPUT_ERASE) ||
-						(mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_PAINT)) {
+			return true; //eaten
+		} else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && (mb->get_command() || mb->get_shift())) {
+			if (mb->is_pressed())
+				floor->set_value(floor->get_value() - mb->get_factor());
+			return true;
+		}
 
 
-					if (set_items.size()) {
-						undo_redo->create_action(TTR("GridMap Paint"));
-						for (List<SetItem>::Element *E = set_items.front(); E; E = E->next()) {
+		if (mb->is_pressed()) {
 
 
-							const SetItem &si = E->get();
-							undo_redo->add_do_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.new_value, si.new_orientation);
-						}
-						for (List<SetItem>::Element *E = set_items.back(); E; E = E->prev()) {
+			if (mb->get_button_index() == BUTTON_LEFT) {
 
 
-							const SetItem &si = E->get();
-							undo_redo->add_undo_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.old_value, si.old_orientation);
-						}
+				if (input_action == INPUT_DUPLICATE) {
 
 
-						undo_redo->commit_action();
-					}
-					set_items.clear();
+					//paste
+					_duplicate_paste();
 					input_action = INPUT_NONE;
 					input_action = INPUT_NONE;
-					return true;
-				}
-
-				if (mb->get_button_index() == BUTTON_LEFT && input_action != INPUT_NONE) {
-
+					_update_duplicate_indicator();
+				} else if (mb->get_shift()) {
+					input_action = INPUT_SELECT;
+				} else if (mb->get_command())
+					input_action = INPUT_COPY;
+				else {
+					input_action = INPUT_PAINT;
 					set_items.clear();
 					set_items.clear();
-					input_action = INPUT_NONE;
-					return true;
 				}
 				}
-				if (mb->get_button_index() == BUTTON_RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_DUPLICATE)) {
+			} else if (mb->get_button_index() == BUTTON_RIGHT)
+				if (input_action == INPUT_DUPLICATE) {
+
 					input_action = INPUT_NONE;
 					input_action = INPUT_NONE;
-					return true;
+					_update_duplicate_indicator();
+				} else {
+					input_action = INPUT_ERASE;
+					set_items.clear();
 				}
 				}
-			}
-		}
-
-		Ref<InputEventMouseMotion> mm = p_event;
-
-		if (mm.is_valid()) {
-
-			return do_input_action(p_camera, mm->get_position(), false);
-		}
-
-	} else if (edit_mode->get_selected() == 1) {
-		//area mode, select an area
+			else
+				return false;
 
 
-		Ref<InputEventMouseButton> mb = p_event;
+			return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true);
+		} else {
 
 
-		if (mb.is_valid()) {
+			if (
+					(mb->get_button_index() == BUTTON_RIGHT && input_action == INPUT_ERASE) ||
+					(mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_PAINT)) {
 
 
-			if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
+				if (set_items.size()) {
+					undo_redo->create_action("GridMap Paint");
+					for (List<SetItem>::Element *E = set_items.front(); E; E = E->next()) {
 
 
-				Point2 point = mb->get_position();
-
-				Camera *camera = p_camera;
-				Vector3 from = camera->project_ray_origin(point);
-				Vector3 normal = camera->project_ray_normal(point);
-				Transform local_xform = node->get_global_transform().affine_inverse();
-				from = local_xform.xform(from);
-				normal = local_xform.basis.xform(normal).normalized();
+						const SetItem &si = E->get();
+						undo_redo->add_do_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.new_value, si.new_orientation);
+					}
+					for (List<SetItem>::Element *E = set_items.back(); E; E = E->prev()) {
 
 
-				List<int> areas;
-				node->get_area_list(&areas);
+						const SetItem &si = E->get();
+						undo_redo->add_undo_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.old_value, si.old_orientation);
+					}
 
 
-				float min_d = 1e10;
-				int min_area = -1;
+					undo_redo->commit_action();
+				}
+				set_items.clear();
+				input_action = INPUT_NONE;
+				return true;
+			}
 
 
-				for (List<int>::Element *E = areas.front(); E; E = E->next()) {
+			if (mb->get_button_index() == BUTTON_LEFT && input_action != INPUT_NONE) {
 
 
-					int area = E->get();
-					Rect3 aabb = node->area_get_bounds(area);
-					aabb.position *= node->get_cell_size();
-					aabb.size *= node->get_cell_size();
+				set_items.clear();
+				input_action = INPUT_NONE;
+				return true;
+			}
+			if (mb->get_button_index() == BUTTON_RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_DUPLICATE)) {
+				input_action = INPUT_NONE;
+				return true;
+			}
+		}
+	}
 
 
-					Vector3 rclip, rnormal;
-					if (!aabb.intersects_segment(from, from + normal * 10000, &rclip, &rnormal))
-						continue;
+	Ref<InputEventMouseMotion> mm = p_event;
 
 
-					float d = normal.dot(rclip);
-					if (d < min_d) {
-						min_d = d;
-						min_area = area;
-					}
-				}
+	if (mm.is_valid()) {
 
 
-				selected_area = min_area;
-				update_areas();
-			}
-		}
+		return do_input_action(p_camera, mm->get_position(), false);
 	}
 	}
 
 
 	return false;
 	return false;
@@ -749,52 +675,6 @@ void GridMapEditor::update_pallete() {
 	last_theme = theme.operator->();
 	last_theme = theme.operator->();
 }
 }
 
 
-void GridMapEditor::_area_renamed() {
-
-	TreeItem *it = area_list->get_selected();
-	int area = it->get_metadata(0);
-	if (area < 1)
-		return;
-	node->area_set_name(area, it->get_text(0));
-}
-
-void GridMapEditor::_area_selected() {
-
-	TreeItem *it = area_list->get_selected();
-	int area = it->get_metadata(0);
-	if (area < 1)
-		return;
-	selected_area = area;
-}
-
-void GridMapEditor::update_areas() {
-
-	area_list->clear();
-
-	List<int> areas;
-	node->get_area_list(&areas);
-
-	TreeItem *root = area_list->create_item(NULL);
-	area_list->set_hide_root(true);
-	TreeItem *selected = NULL;
-
-	for (List<int>::Element *E = areas.front(); E; E = E->next()) {
-
-		int area = E->get();
-		TreeItem *ti = area_list->create_item(root);
-		String name = node->area_get_name(area);
-
-		ti->set_metadata(0, area);
-		ti->set_text(0, name);
-		ti->set_editable(0, true);
-		if (area == selected_area)
-			selected = ti;
-	}
-
-	if (selected)
-		selected->select(0);
-}
-
 void GridMapEditor::edit(GridMap *p_gridmap) {
 void GridMapEditor::edit(GridMap *p_gridmap) {
 
 
 	node = p_gridmap;
 	node = p_gridmap;
@@ -816,13 +696,10 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
 
 
 		VisualServer::get_singleton()->instance_set_visible(cursor_instance, false);
 		VisualServer::get_singleton()->instance_set_visible(cursor_instance, false);
 
 
-		_clear_areas();
-
 		return;
 		return;
 	}
 	}
 
 
 	update_pallete();
 	update_pallete();
-	update_areas();
 
 
 	set_process(true);
 	set_process(true);
 
 
@@ -894,7 +771,6 @@ void GridMapEditor::edit(GridMap *p_gridmap) {
 
 
 	update_grid();
 	update_grid();
 	_update_clip();
 	_update_clip();
-	_update_areas_display();
 }
 }
 
 
 void GridMapEditor::_update_clip() {
 void GridMapEditor::_update_clip() {
@@ -931,9 +807,6 @@ void GridMapEditor::_notification(int p_what) {
 	if (p_what == NOTIFICATION_ENTER_TREE) {
 	if (p_what == NOTIFICATION_ENTER_TREE) {
 
 
 		theme_pallete->connect("item_selected", this, "_item_selected_cbk");
 		theme_pallete->connect("item_selected", this, "_item_selected_cbk");
-		edit_mode->connect("item_selected", this, "_edit_mode_changed");
-		area_list->connect("item_edited", this, "_area_renamed");
-		area_list->connect("item_selected", this, "_area_selected");
 		for (int i = 0; i < 3; i++) {
 		for (int i = 0; i < 3; i++) {
 
 
 			grid[i] = VS::get_singleton()->mesh_create();
 			grid[i] = VS::get_singleton()->mesh_create();
@@ -1021,85 +894,6 @@ void GridMapEditor::_item_selected_cbk(int idx) {
 	_update_cursor_instance();
 	_update_cursor_instance();
 }
 }
 
 
-void GridMapEditor::_clear_areas() {
-
-	for (int i = 0; i < areas.size(); i++) {
-
-		VisualServer::get_singleton()->free(areas[i].instance);
-		VisualServer::get_singleton()->free(areas[i].mesh);
-	}
-
-	areas.clear();
-}
-
-void GridMapEditor::_update_areas_display() {
-	if (!node) {
-		return;
-	}
-#if 0
-	_clear_areas();
-	List<int> areas;
-	node->get_area_list(&areas);
-
-	Transform global_xf = node->get_global_transform();
-
-	for(List<int>::Element *E=areas.front();E;E=E->next()) {
-
-		int area = E->get();
-		Color color;
-		if (node->area_is_exterior_portal(area))
-			color=Color(1,1,1,0.2);
-		else
-			color.set_hsv(Math::fmod(area*0.37,1),Math::fmod(area*0.75,1),1.0,0.2);
-
-
-		RID material = VisualServer::get_singleton()->fixed_material_create();
-		VisualServer::get_singleton()->fixed_material_set_param( material, VS::FIXED_MATERIAL_PARAM_DIFFUSE,color );
-		VisualServer::get_singleton()->fixed_material_set_param( material, VS::FIXED_MATERIAL_PARAM_EMISSION,0.5 );
-		VisualServer::get_singleton()->fixed_material_set_flag( material, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA, true );
-
-
-		RID mesh = VisualServer::get_singleton()->mesh_create();
-
-		PoolVector<Plane> planes;
-		for(int i=0;i<3;i++) {
-
-			Vector3 axis;
-			axis[i]=1.0;
-			planes.push_back(Plane(axis,1));
-			planes.push_back(Plane(-axis,0));
-		}
-
-		VisualServer::get_singleton()->mesh_add_surface_from_planes(mesh,planes);
-		VisualServer::get_singleton()->mesh_surface_set_material(mesh,0,material,true);
-
-		AreaDisplay ad;
-		ad.mesh=mesh;
-		ad.instance = VisualServer::get_singleton()->instance_create2(mesh,node->get_world()->get_scenario());
-		Transform xform;
-		Rect3 aabb = node->area_get_bounds(area);
-		xform.origin=aabb.pos * node->get_cell_size();
-		xform.basis.scale(aabb.size * node->get_cell_size());
-		VisualServer::get_singleton()->instance_set_transform(ad.instance,global_xf * xform);
-		this->areas.push_back(ad);
-
-	}
-#endif
-}
-
-void GridMapEditor::_edit_mode_changed(int p_what) {
-
-	if (p_what == 0) {
-
-		theme_pallete->show();
-		area_list->hide();
-	} else {
-
-		theme_pallete->hide();
-		area_list->show();
-	}
-}
-
 void GridMapEditor::_floor_changed(float p_value) {
 void GridMapEditor::_floor_changed(float p_value) {
 
 
 	if (updating)
 	if (updating)
@@ -1116,9 +910,6 @@ void GridMapEditor::_bind_methods() {
 	ClassDB::bind_method("_menu_option", &GridMapEditor::_menu_option);
 	ClassDB::bind_method("_menu_option", &GridMapEditor::_menu_option);
 	ClassDB::bind_method("_configure", &GridMapEditor::_configure);
 	ClassDB::bind_method("_configure", &GridMapEditor::_configure);
 	ClassDB::bind_method("_item_selected_cbk", &GridMapEditor::_item_selected_cbk);
 	ClassDB::bind_method("_item_selected_cbk", &GridMapEditor::_item_selected_cbk);
-	ClassDB::bind_method("_edit_mode_changed", &GridMapEditor::_edit_mode_changed);
-	ClassDB::bind_method("_area_renamed", &GridMapEditor::_area_renamed);
-	ClassDB::bind_method("_area_selected", &GridMapEditor::_area_selected);
 	ClassDB::bind_method("_floor_changed", &GridMapEditor::_floor_changed);
 	ClassDB::bind_method("_floor_changed", &GridMapEditor::_floor_changed);
 
 
 	ClassDB::bind_method(D_METHOD("_set_display_mode", "mode"), &GridMapEditor::_set_display_mode);
 	ClassDB::bind_method(D_METHOD("_set_display_mode", "mode"), &GridMapEditor::_set_display_mode);
@@ -1198,15 +989,6 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
 	add_child(hb);
 	add_child(hb);
 	hb->set_h_size_flags(SIZE_EXPAND_FILL);
 	hb->set_h_size_flags(SIZE_EXPAND_FILL);
 
 
-	edit_mode = memnew(OptionButton);
-	edit_mode->set_area_as_parent_rect();
-	edit_mode->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_BEGIN, 24);
-	edit_mode->set_margin(MARGIN_RIGHT, -14);
-	edit_mode->add_item(TTR("Tiles"));
-	edit_mode->add_item(TTR("Areas"));
-	hb->add_child(edit_mode);
-	edit_mode->set_h_size_flags(SIZE_EXPAND_FILL);
-
 	mode_thumbnail = memnew(ToolButton);
 	mode_thumbnail = memnew(ToolButton);
 	mode_thumbnail->set_toggle_mode(true);
 	mode_thumbnail->set_toggle_mode(true);
 	mode_thumbnail->set_pressed(true);
 	mode_thumbnail->set_pressed(true);
@@ -1224,17 +1006,11 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
 	EDITOR_DEF("editors/grid_map/preview_size", 64);
 	EDITOR_DEF("editors/grid_map/preview_size", 64);
 
 
 	display_mode = DISPLAY_THUMBNAIL;
 	display_mode = DISPLAY_THUMBNAIL;
-	selected_area = -1;
 
 
 	theme_pallete = memnew(ItemList);
 	theme_pallete = memnew(ItemList);
 	add_child(theme_pallete);
 	add_child(theme_pallete);
 	theme_pallete->set_v_size_flags(SIZE_EXPAND_FILL);
 	theme_pallete->set_v_size_flags(SIZE_EXPAND_FILL);
 
 
-	area_list = memnew(Tree);
-	add_child(area_list);
-	area_list->set_v_size_flags(SIZE_EXPAND_FILL);
-	area_list->hide();
-
 	spatial_editor_hb->add_child(memnew(VSeparator));
 	spatial_editor_hb->add_child(memnew(VSeparator));
 	Label *fl = memnew(Label);
 	Label *fl = memnew(Label);
 	fl->set_text("   Floor: ");
 	fl->set_text("   Floor: ");
@@ -1363,8 +1139,6 @@ GridMapEditor::~GridMapEditor() {
 	VisualServer::get_singleton()->free(duplicate_mesh);
 	VisualServer::get_singleton()->free(duplicate_mesh);
 	if (duplicate_instance.is_valid())
 	if (duplicate_instance.is_valid())
 		VisualServer::get_singleton()->free(duplicate_instance);
 		VisualServer::get_singleton()->free(duplicate_instance);
-
-	_clear_areas();
 }
 }
 
 
 void GridMapEditorPlugin::edit(Object *p_object) {
 void GridMapEditorPlugin::edit(Object *p_object) {

+ 0 - 13
modules/gridmap/grid_map_editor_plugin.h

@@ -75,7 +75,6 @@ class GridMapEditor : public VBoxContainer {
 	Panel *panel;
 	Panel *panel;
 	MenuButton *options;
 	MenuButton *options;
 	SpinBox *floor;
 	SpinBox *floor;
-	OptionButton *edit_mode;
 	ToolButton *mode_thumbnail;
 	ToolButton *mode_thumbnail;
 	ToolButton *mode_list;
 	ToolButton *mode_list;
 	HBoxContainer *spatial_editor_hb;
 	HBoxContainer *spatial_editor_hb;
@@ -137,7 +136,6 @@ class GridMapEditor : public VBoxContainer {
 
 
 	int display_mode;
 	int display_mode;
 	int selected_pallete;
 	int selected_pallete;
-	int selected_area;
 	int cursor_rot;
 	int cursor_rot;
 
 
 	enum Menu {
 	enum Menu {
@@ -177,18 +175,12 @@ class GridMapEditor : public VBoxContainer {
 		RID instance;
 		RID instance;
 	};
 	};
 
 
-	Vector<AreaDisplay> areas;
-
-	void _update_areas_display();
-	void _clear_areas();
-
 	void update_grid();
 	void update_grid();
 	void _configure();
 	void _configure();
 	void _menu_option(int);
 	void _menu_option(int);
 	void update_pallete();
 	void update_pallete();
 	void _set_display_mode(int p_mode);
 	void _set_display_mode(int p_mode);
 	ItemList *theme_pallete;
 	ItemList *theme_pallete;
-	Tree *area_list;
 	void _item_selected_cbk(int idx);
 	void _item_selected_cbk(int idx);
 	void _update_cursor_transform();
 	void _update_cursor_transform();
 	void _update_cursor_instance();
 	void _update_cursor_instance();
@@ -199,14 +191,9 @@ class GridMapEditor : public VBoxContainer {
 	void _update_selection_transform();
 	void _update_selection_transform();
 	void _validate_selection();
 	void _validate_selection();
 
 
-	void _edit_mode_changed(int p_what);
-	void _area_renamed();
-	void _area_selected();
-
 	void _floor_changed(float p_value);
 	void _floor_changed(float p_value);
 
 
 	void _delete_selection();
 	void _delete_selection();
-	void update_areas();
 
 
 	EditorNode *editor;
 	EditorNode *editor;
 	bool do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click);
 	bool do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click);

+ 2 - 0
scene/3d/portal.cpp

@@ -32,6 +32,7 @@
 #include "scene/resources/surface_tool.h"
 #include "scene/resources/surface_tool.h"
 #include "servers/visual_server.h"
 #include "servers/visual_server.h"
 
 
+#if 0
 bool Portal::_set(const StringName &p_name, const Variant &p_value) {
 bool Portal::_set(const StringName &p_name, const Variant &p_value) {
 
 
 	if (p_name == "shape") {
 	if (p_name == "shape") {
@@ -226,3 +227,4 @@ Portal::~Portal() {
 
 
 	VisualServer::get_singleton()->free(portal);
 	VisualServer::get_singleton()->free(portal);
 }
 }
+#endif

+ 3 - 1
scene/3d/portal.h

@@ -39,7 +39,8 @@
    If a portal is placed next (very close to) a similar, opposing portal, they automatically connect,
    If a portal is placed next (very close to) a similar, opposing portal, they automatically connect,
    otherwise, a portal connects to the parent room
    otherwise, a portal connects to the parent room
 */
 */
-
+//this will be redone and replaced by area portals, left for reference since a new class with this name will have to exist and want to reuse the gizmos
+#if 0
 class Portal : public VisualInstance {
 class Portal : public VisualInstance {
 
 
 	GDCLASS(Portal, VisualInstance);
 	GDCLASS(Portal, VisualInstance);
@@ -85,3 +86,4 @@ public:
 };
 };
 
 
 #endif
 #endif
+#endif

+ 2 - 0
scene/3d/room_instance.cpp

@@ -31,6 +31,7 @@
 
 
 #include "servers/visual_server.h"
 #include "servers/visual_server.h"
 
 
+#if 0
 #include "geometry.h"
 #include "geometry.h"
 #include "project_settings.h"
 #include "project_settings.h"
 #include "scene/resources/surface_tool.h"
 #include "scene/resources/surface_tool.h"
@@ -158,3 +159,4 @@ Room::Room() {
 
 
 Room::~Room() {
 Room::~Room() {
 }
 }
+#endif

+ 4 - 1
scene/3d/room_instance.h

@@ -44,6 +44,9 @@
 
 
 */
 */
 
 
+//this will be removed, left for reference
+#if 0
+
 class Room : public VisualInstance {
 class Room : public VisualInstance {
 
 
 	GDCLASS(Room, VisualInstance);
 	GDCLASS(Room, VisualInstance);
@@ -77,5 +80,5 @@ public:
 	Room();
 	Room();
 	~Room();
 	~Room();
 };
 };
-
+#endif
 #endif // ROOM_INSTANCE_H
 #endif // ROOM_INSTANCE_H

+ 17 - 6
scene/3d/spatial.cpp

@@ -185,8 +185,13 @@ void Spatial::_notification(int p_what) {
 				get_tree()->call_group_flags(0, SceneStringNames::get_singleton()->_spatial_editor_group, SceneStringNames::get_singleton()->_request_gizmo, this);
 				get_tree()->call_group_flags(0, SceneStringNames::get_singleton()->_spatial_editor_group, SceneStringNames::get_singleton()->_request_gizmo, this);
 				if (!data.gizmo_disabled) {
 				if (!data.gizmo_disabled) {
 
 
-					if (data.gizmo.is_valid())
+					if (data.gizmo.is_valid()) {
 						data.gizmo->create();
 						data.gizmo->create();
+						if (data.gizmo->can_draw()) {
+							data.gizmo->redraw();
+						}
+						data.gizmo->transform();
+					}
 				}
 				}
 			}
 			}
 #endif
 #endif
@@ -449,7 +454,9 @@ void Spatial::set_gizmo(const Ref<SpatialGizmo> &p_gizmo) {
 	if (data.gizmo.is_valid() && is_inside_world()) {
 	if (data.gizmo.is_valid() && is_inside_world()) {
 
 
 		data.gizmo->create();
 		data.gizmo->create();
-		data.gizmo->redraw();
+		if (data.gizmo->can_draw()) {
+			data.gizmo->redraw();
+		}
 		data.gizmo->transform();
 		data.gizmo->transform();
 	}
 	}
 
 
@@ -471,12 +478,16 @@ Ref<SpatialGizmo> Spatial::get_gizmo() const {
 
 
 void Spatial::_update_gizmo() {
 void Spatial::_update_gizmo() {
 
 
+	if (!is_inside_world())
+		return;
 	data.gizmo_dirty = false;
 	data.gizmo_dirty = false;
 	if (data.gizmo.is_valid()) {
 	if (data.gizmo.is_valid()) {
-		if (is_visible_in_tree())
-			data.gizmo->redraw();
-		else
-			data.gizmo->clear();
+		if (data.gizmo->can_draw()) {
+			if (is_visible_in_tree())
+				data.gizmo->redraw();
+			else
+				data.gizmo->clear();
+		}
 	}
 	}
 }
 }
 
 

+ 1 - 0
scene/3d/spatial.h

@@ -47,6 +47,7 @@ public:
 	virtual void clear() = 0;
 	virtual void clear() = 0;
 	virtual void redraw() = 0;
 	virtual void redraw() = 0;
 	virtual void free() = 0;
 	virtual void free() = 0;
+	virtual bool can_draw() const = 0;
 
 
 	SpatialGizmo();
 	SpatialGizmo();
 };
 };

+ 0 - 27
scene/3d/visual_instance.cpp

@@ -29,7 +29,6 @@
 /*************************************************************************/
 /*************************************************************************/
 #include "visual_instance.h"
 #include "visual_instance.h"
 
 
-#include "room_instance.h"
 #include "scene/scene_string_names.h"
 #include "scene/scene_string_names.h"
 #include "servers/visual_server.h"
 #include "servers/visual_server.h"
 #include "skeleton.h"
 #include "skeleton.h"
@@ -54,29 +53,6 @@ void VisualInstance::_notification(int p_what) {
 
 
 		case NOTIFICATION_ENTER_WORLD: {
 		case NOTIFICATION_ENTER_WORLD: {
 
 
-			// CHECK ROOM
-			Spatial *parent = get_parent_spatial();
-			Room *room = NULL;
-			bool is_geom = Object::cast_to<GeometryInstance>(this);
-
-			/*	while(parent) {
-
-				room = Object::cast_to<Room>(parent);
-				if (room)
-					break;
-
-				if (is_geom && Object::cast_to<BakedLightSampler>(parent)) {
-					VS::get_singleton()->instance_geometry_set_baked_light_sampler(get_instance(),Object::cast_to<BakedLightSampler>(parent)->get_instance());
-					break;
-				}
-
-				parent=parent->get_parent_spatial();
-			}*/
-
-			if (room) {
-
-				VisualServer::get_singleton()->instance_set_room(instance, room->get_instance());
-			}
 			// CHECK SKELETON => moving skeleton attaching logic to MeshInstance
 			// CHECK SKELETON => moving skeleton attaching logic to MeshInstance
 			/*
 			/*
 			Skeleton *skeleton=Object::cast_to<Skeleton>(get_parent());
 			Skeleton *skeleton=Object::cast_to<Skeleton>(get_parent());
@@ -96,7 +72,6 @@ void VisualInstance::_notification(int p_what) {
 		case NOTIFICATION_EXIT_WORLD: {
 		case NOTIFICATION_EXIT_WORLD: {
 
 
 			VisualServer::get_singleton()->instance_set_scenario(instance, RID());
 			VisualServer::get_singleton()->instance_set_scenario(instance, RID());
-			VisualServer::get_singleton()->instance_set_room(instance, RID());
 			VisualServer::get_singleton()->instance_attach_skeleton(instance, RID());
 			VisualServer::get_singleton()->instance_attach_skeleton(instance, RID());
 			//VS::get_singleton()->instance_geometry_set_baked_light_sampler(instance, RID() );
 			//VS::get_singleton()->instance_geometry_set_baked_light_sampler(instance, RID() );
 
 
@@ -303,7 +278,6 @@ void GeometryInstance::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material_override", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,SpatialMaterial"), "set_material_override", "get_material_override");
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material_override", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,SpatialMaterial"), "set_material_override", "get_material_override");
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), "set_cast_shadows_setting", "get_cast_shadows_setting");
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), "set_cast_shadows_setting", "get_cast_shadows_setting");
 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0"), "set_extra_cull_margin", "get_extra_cull_margin");
 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0"), "set_extra_cull_margin", "get_extra_cull_margin");
-	ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "visible_in_all_rooms"), "set_flag", "get_flag", FLAG_VISIBLE_IN_ALL_ROOMS);
 	ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_in_baked_light"), "set_flag", "get_flag", FLAG_USE_BAKED_LIGHT);
 	ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_in_baked_light"), "set_flag", "get_flag", FLAG_USE_BAKED_LIGHT);
 
 
 	ADD_GROUP("LOD", "lod_");
 	ADD_GROUP("LOD", "lod_");
@@ -314,7 +288,6 @@ void GeometryInstance::_bind_methods() {
 
 
 	//ADD_SIGNAL( MethodInfo("visibility_changed"));
 	//ADD_SIGNAL( MethodInfo("visibility_changed"));
 
 
-	BIND_CONSTANT(FLAG_VISIBLE_IN_ALL_ROOMS);
 	BIND_CONSTANT(FLAG_MAX);
 	BIND_CONSTANT(FLAG_MAX);
 
 
 	BIND_CONSTANT(SHADOW_CASTING_SETTING_OFF);
 	BIND_CONSTANT(SHADOW_CASTING_SETTING_OFF);

+ 0 - 1
scene/3d/visual_instance.h

@@ -84,7 +84,6 @@ class GeometryInstance : public VisualInstance {
 
 
 public:
 public:
 	enum Flags {
 	enum Flags {
-		FLAG_VISIBLE_IN_ALL_ROOMS = VS::INSTANCE_FLAG_VISIBLE_IN_ALL_ROOMS,
 		FLAG_USE_BAKED_LIGHT = VS::INSTANCE_FLAG_USE_BAKED_LIGHT,
 		FLAG_USE_BAKED_LIGHT = VS::INSTANCE_FLAG_USE_BAKED_LIGHT,
 		FLAG_MAX = VS::INSTANCE_FLAG_MAX,
 		FLAG_MAX = VS::INSTANCE_FLAG_MAX,
 	};
 	};

+ 1 - 1
scene/main/viewport.cpp

@@ -395,7 +395,7 @@ void Viewport::_notification(int p_what) {
 				contact_3d_debug_instance = VisualServer::get_singleton()->instance_create();
 				contact_3d_debug_instance = VisualServer::get_singleton()->instance_create();
 				VisualServer::get_singleton()->instance_set_base(contact_3d_debug_instance, contact_3d_debug_multimesh);
 				VisualServer::get_singleton()->instance_set_base(contact_3d_debug_instance, contact_3d_debug_multimesh);
 				VisualServer::get_singleton()->instance_set_scenario(contact_3d_debug_instance, find_world()->get_scenario());
 				VisualServer::get_singleton()->instance_set_scenario(contact_3d_debug_instance, find_world()->get_scenario());
-				VisualServer::get_singleton()->instance_geometry_set_flag(contact_3d_debug_instance, VS::INSTANCE_FLAG_VISIBLE_IN_ALL_ROOMS, true);
+				//VisualServer::get_singleton()->instance_geometry_set_flag(contact_3d_debug_instance, VS::INSTANCE_FLAG_VISIBLE_IN_ALL_ROOMS, true);
 			}
 			}
 
 
 			VS::get_singleton()->viewport_set_active(viewport, true);
 			VS::get_singleton()->viewport_set_active(viewport, true);

+ 3 - 4
scene/register_scene_types.cpp

@@ -167,7 +167,7 @@
 #include "scene/3d/audio_stream_player_3d.h"
 #include "scene/3d/audio_stream_player_3d.h"
 #include "scene/resources/material.h"
 #include "scene/resources/material.h"
 #include "scene/resources/mesh.h"
 #include "scene/resources/mesh.h"
-#include "scene/resources/room.h"
+
 #include "scene/resources/sky_box.h"
 #include "scene/resources/sky_box.h"
 #include "scene/resources/texture.h"
 #include "scene/resources/texture.h"
 
 
@@ -424,7 +424,7 @@ void register_scene_types() {
 	ClassDB::register_class<GIProbe>();
 	ClassDB::register_class<GIProbe>();
 	ClassDB::register_class<GIProbeData>();
 	ClassDB::register_class<GIProbeData>();
 	ClassDB::register_class<AnimationTreePlayer>();
 	ClassDB::register_class<AnimationTreePlayer>();
-	ClassDB::register_class<Portal>();
+	//ClassDB::register_class<Portal>();
 	ClassDB::register_class<Particles>();
 	ClassDB::register_class<Particles>();
 	ClassDB::register_class<Position3D>();
 	ClassDB::register_class<Position3D>();
 	ClassDB::register_class<NavigationMeshInstance>();
 	ClassDB::register_class<NavigationMeshInstance>();
@@ -446,7 +446,7 @@ void register_scene_types() {
 	ClassDB::register_class<CollisionPolygon>();
 	ClassDB::register_class<CollisionPolygon>();
 	ClassDB::register_class<RayCast>();
 	ClassDB::register_class<RayCast>();
 	ClassDB::register_class<MultiMeshInstance>();
 	ClassDB::register_class<MultiMeshInstance>();
-	ClassDB::register_class<Room>();
+
 	ClassDB::register_class<Curve3D>();
 	ClassDB::register_class<Curve3D>();
 	ClassDB::register_class<Path>();
 	ClassDB::register_class<Path>();
 	ClassDB::register_class<PathFollow>();
 	ClassDB::register_class<PathFollow>();
@@ -546,7 +546,6 @@ void register_scene_types() {
 	ParticlesMaterial::init_shaders();
 	ParticlesMaterial::init_shaders();
 
 
 	//ClassDB::register_type<ShaderMaterial>();
 	//ClassDB::register_type<ShaderMaterial>();
-	ClassDB::register_class<RoomBounds>();
 	ClassDB::register_class<MultiMesh>();
 	ClassDB::register_class<MultiMesh>();
 	ClassDB::register_class<MeshLibrary>();
 	ClassDB::register_class<MeshLibrary>();
 
 

+ 2 - 1
scene/resources/room.cpp

@@ -30,7 +30,7 @@
 #include "room.h"
 #include "room.h"
 
 
 #include "servers/visual_server.h"
 #include "servers/visual_server.h"
-
+#if 0
 RID RoomBounds::get_rid() const {
 RID RoomBounds::get_rid() const {
 
 
 	return area;
 	return area;
@@ -64,3 +64,4 @@ RoomBounds::~RoomBounds() {
 
 
 	VisualServer::get_singleton()->free(area);
 	VisualServer::get_singleton()->free(area);
 }
 }
+#endif

+ 4 - 0
scene/resources/room.h

@@ -36,6 +36,9 @@
 	@author Juan Linietsky <[email protected]>
 	@author Juan Linietsky <[email protected]>
 */
 */
 
 
+//left for reference but will be removed when portals are reimplemented using Area
+#if 0
+
 class RoomBounds : public Resource {
 class RoomBounds : public Resource {
 
 
 	GDCLASS(RoomBounds, Resource);
 	GDCLASS(RoomBounds, Resource);
@@ -57,4 +60,5 @@ public:
 	~RoomBounds();
 	~RoomBounds();
 };
 };
 
 
+#endif
 #endif // ROOM_H
 #endif // ROOM_H

+ 0 - 17
servers/visual/rasterizer.h

@@ -376,23 +376,6 @@ public:
 	virtual float reflection_probe_get_origin_max_distance(RID p_probe) const = 0;
 	virtual float reflection_probe_get_origin_max_distance(RID p_probe) const = 0;
 	virtual bool reflection_probe_renders_shadows(RID p_probe) const = 0;
 	virtual bool reflection_probe_renders_shadows(RID p_probe) const = 0;
 
 
-	/* ROOM API */
-
-	virtual RID room_create() = 0;
-	virtual void room_add_bounds(RID p_room, const PoolVector<Vector2> &p_convex_polygon, float p_height, const Transform &p_transform) = 0;
-	virtual void room_clear_bounds(RID p_room) = 0;
-
-	/* PORTAL API */
-
-	// portals are only (x/y) points, forming a convex shape, which its clockwise
-	// order points outside. (z is 0)=0;
-
-	virtual RID portal_create() = 0;
-	virtual void portal_set_shape(RID p_portal, const Vector<Point2> &p_shape) = 0;
-	virtual void portal_set_enabled(RID p_portal, bool p_enabled) = 0;
-	virtual void portal_set_disable_distance(RID p_portal, float p_distance) = 0;
-	virtual void portal_set_disabled_color(RID p_portal, const Color &p_color) = 0;
-
 	virtual void instance_add_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) = 0;
 	virtual void instance_add_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) = 0;
 	virtual void instance_remove_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) = 0;
 	virtual void instance_remove_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) = 0;
 
 

+ 0 - 18
servers/visual/visual_server_raster.h

@@ -811,23 +811,6 @@ public:
 	BIND2(reflection_probe_set_enable_shadows, RID, bool)
 	BIND2(reflection_probe_set_enable_shadows, RID, bool)
 	BIND2(reflection_probe_set_cull_mask, RID, uint32_t)
 	BIND2(reflection_probe_set_cull_mask, RID, uint32_t)
 
 
-	/* ROOM API */
-
-	BIND0R(RID, room_create)
-	BIND4(room_add_bounds, RID, const PoolVector<Vector2> &, float, const Transform &)
-	BIND1(room_clear_bounds, RID)
-
-	/* PORTAL API */
-
-	// portals are only (x/y) points, forming a convex shape, which its clockwise
-	// order points outside. (z is 0);
-
-	BIND0R(RID, portal_create)
-	BIND2(portal_set_shape, RID, const Vector<Point2> &)
-	BIND2(portal_set_enabled, RID, bool)
-	BIND2(portal_set_disable_distance, RID, float)
-	BIND2(portal_set_disabled_color, RID, const Color &)
-
 	/* BAKED LIGHT API */
 	/* BAKED LIGHT API */
 
 
 	BIND0R(RID, gi_probe_create)
 	BIND0R(RID, gi_probe_create)
@@ -1011,7 +994,6 @@ public:
 
 
 	BIND2(instance_attach_skeleton, RID, RID)
 	BIND2(instance_attach_skeleton, RID, RID)
 	BIND2(instance_set_exterior, RID, bool)
 	BIND2(instance_set_exterior, RID, bool)
-	BIND2(instance_set_room, RID, RID)
 
 
 	BIND2(instance_set_extra_visibility_margin, RID, real_t)
 	BIND2(instance_set_extra_visibility_margin, RID, real_t)
 
 

+ 4 - 580
servers/visual/visual_server_scene.cpp

@@ -156,58 +156,6 @@ void *VisualServerScene::_instance_pair(void *p_self, OctreeElementID, Instance
 		return gi_probe->lights.insert(A);
 		return gi_probe->lights.insert(A);
 	}
 	}
 
 
-#if 0
-	if (A->base_type==INSTANCE_PORTAL) {
-
-		ERR_FAIL_COND_V( B->base_type!=INSTANCE_PORTAL,NULL );
-
-		A->portal_info->candidate_set.insert(B);
-		B->portal_info->candidate_set.insert(A);
-
-		self->_portal_attempt_connect(A);
-		//attempt to conncet portal A (will go through B anyway)
-		//this is a little hackish, but works fine in practice
-
-	} else if (A->base_type==INSTANCE_GI_PROBE || B->base_type==INSTANCE_GI_PROBE) {
-
-		if (B->base_type==INSTANCE_GI_PROBE) {
-			SWAP(A,B);
-		}
-
-		ERR_FAIL_COND_V(B->base_type!=INSTANCE_GI_PROBE_SAMPLER,NULL);
-		B->gi_probe_sampler_info->gi_probes.insert(A);
-
-	} else if (A->base_type==INSTANCE_ROOM || B->base_type==INSTANCE_ROOM) {
-
-		if (B->base_type==INSTANCE_ROOM)
-			SWAP(A,B);
-
-		ERR_FAIL_COND_V(! ((1<<B->base_type)&INSTANCE_GEOMETRY_MASK ),NULL);
-
-		B->auto_rooms.insert(A);
-		A->room_info->owned_autoroom_geometry.insert(B);
-
-		self->_instance_validate_autorooms(B);
-
-
-	} else {
-
-		if (B->base_type==INSTANCE_LIGHT) {
-
-			SWAP(A,B);
-		} else if (A->base_type!=INSTANCE_LIGHT) {
-			return NULL;
-		}
-
-
-		A->light_info->affected.insert(B);
-		B->lights.insert(A);
-		B->light_cache_dirty=true;
-
-
-	}
-#endif
-
 	return NULL;
 	return NULL;
 }
 }
 void VisualServerScene::_instance_unpair(void *p_self, OctreeElementID, Instance *p_A, int, OctreeElementID, Instance *p_B, int, void *udata) {
 void VisualServerScene::_instance_unpair(void *p_self, OctreeElementID, Instance *p_A, int, OctreeElementID, Instance *p_B, int, void *udata) {
@@ -269,57 +217,6 @@ void VisualServerScene::_instance_unpair(void *p_self, OctreeElementID, Instance
 
 
 		gi_probe->lights.erase(E);
 		gi_probe->lights.erase(E);
 	}
 	}
-#if 0
-	if (A->base_type==INSTANCE_PORTAL) {
-
-		ERR_FAIL_COND( B->base_type!=INSTANCE_PORTAL );
-
-
-		A->portal_info->candidate_set.erase(B);
-		B->portal_info->candidate_set.erase(A);
-
-		//after disconnecting them, see if they can connect again
-		self->_portal_attempt_connect(A);
-		self->_portal_attempt_connect(B);
-
-	} else if (A->base_type==INSTANCE_GI_PROBE || B->base_type==INSTANCE_GI_PROBE) {
-
-		if (B->base_type==INSTANCE_GI_PROBE) {
-			SWAP(A,B);
-		}
-
-		ERR_FAIL_COND(B->base_type!=INSTANCE_GI_PROBE_SAMPLER);
-		B->gi_probe_sampler_info->gi_probes.erase(A);
-
-	} else if (A->base_type==INSTANCE_ROOM || B->base_type==INSTANCE_ROOM) {
-
-		if (B->base_type==INSTANCE_ROOM)
-			SWAP(A,B);
-
-		ERR_FAIL_COND(! ((1<<B->base_type)&INSTANCE_GEOMETRY_MASK ));
-
-		B->auto_rooms.erase(A);
-		B->valid_auto_rooms.erase(A);
-		A->room_info->owned_autoroom_geometry.erase(B);
-
-	}else {
-
-
-
-	if (B->base_type==INSTANCE_LIGHT) {
-
-			SWAP(A,B);
-		} else if (A->base_type!=INSTANCE_LIGHT) {
-			return;
-		}
-
-
-		A->light_info->affected.erase(B);
-		B->lights.erase(A);
-		B->light_cache_dirty=true;
-
-	}
-#endif
 }
 }
 
 
 RID VisualServerScene::scenario_create() {
 RID VisualServerScene::scenario_create() {
@@ -467,125 +364,6 @@ void VisualServerScene::instance_set_base(RID p_instance, RID p_base) {
 			}
 			}
 		}
 		}
 		instance->materials.clear();
 		instance->materials.clear();
-
-#if 0
-		if (instance->light_info) {
-
-			if (instance->scenario && instance->light_info->D)
-				instance->scenario->directional_lights.erase( instance->light_info->D );
-			rasterizer->free(instance->light_info->instance);
-			memdelete(instance->light_info);
-			instance->light_info=NULL;
-		}
-
-
-
-		if ( instance->room ) {
-
-			instance_set_room(p_instance,RID());
-			/*
-			if((1<<instance->base_type)&INSTANCE_GEOMETRY_MASK)
-				instance->room->room_info->owned_geometry_instances.erase(instance->RE);
-			else if (instance->base_type==INSTANCE_PORTAL) {
-				print_line("freeing portal, is it there? "+itos(instance->room->room_info->owned_portal_instances.(instance->RE)));
-				instance->room->room_info->owned_portal_instances.erase(instance->RE);
-			} else if (instance->base_type==INSTANCE_ROOM)
-				instance->room->room_info->owned_room_instances.erase(instance->RE);
-			else if (instance->base_type==INSTANCE_LIGHT)
-				instance->room->room_info->owned_light_instances.erase(instance->RE);
-
-			instance->RE=NULL;*/
-		}
-
-
-
-
-
-
-		if (instance->portal_info) {
-
-			_portal_disconnect(instance,true);
-			memdelete(instance->portal_info);
-			instance->portal_info=NULL;
-
-		}
-
-		if (instance->gi_probe_info) {
-
-			while(instance->gi_probe_info->owned_instances.size()) {
-
-				Instance *owned=instance->gi_probe_info->owned_instances.front()->get();
-				owned->gi_probe=NULL;
-				owned->data.gi_probe=NULL;
-				owned->data.gi_probe_octree_xform=NULL;
-				owned->BLE=NULL;
-				instance->gi_probe_info->owned_instances.pop_front();
-			}
-
-			memdelete(instance->gi_probe_info);
-			instance->gi_probe_info=NULL;
-
-		}
-
-		if (instance->scenario && instance->octree_id) {
-			instance->scenario->octree.erase( instance->octree_id );
-			instance->octree_id=0;
-		}
-
-
-		if (instance->room_info) {
-
-			for(List<Instance*>::Element *E=instance->room_info->owned_geometry_instances.front();E;E=E->next()) {
-
-				Instance *owned = E->get();
-				owned->room=NULL;
-				owned->RE=NULL;
-			}
-			for(List<Instance*>::Element *E=instance->room_info->owned_portal_instances.front();E;E=E->next()) {
-
-				_portal_disconnect(E->get(),true);
-				Instance *owned = E->get();
-				owned->room=NULL;
-				owned->RE=NULL;
-			}
-
-			for(List<Instance*>::Element *E=instance->room_info->owned_room_instances.front();E;E=E->next()) {
-
-				Instance *owned = E->get();
-				owned->room=NULL;
-				owned->RE=NULL;
-			}
-
-			if (instance->room_info->disconnected_child_portals.size()) {
-				ERR_PRINT("BUG: Disconnected portals remain!");
-			}
-			memdelete(instance->room_info);
-			instance->room_info=NULL;
-
-		}
-
-		if (instance->particles_info) {
-
-			rasterizer->free( instance->particles_info->instance );
-			memdelete(instance->particles_info);
-			instance->particles_info=NULL;
-
-		}
-
-		if (instance->gi_probe_sampler_info) {
-
-			while (instance->gi_probe_sampler_info->owned_instances.size()) {
-
-				instance_geometry_set_gi_probe_sampler(instance->gi_probe_sampler_info->owned_instances.front()->get()->self,RID());
-			}
-
-			if (instance->gi_probe_sampler_info->sampled_light.is_valid()) {
-				rasterizer->free(instance->gi_probe_sampler_info->sampled_light);
-			}
-			memdelete( instance->gi_probe_sampler_info );
-			instance->gi_probe_sampler_info=NULL;
-		}
-#endif
 	}
 	}
 
 
 	instance->base_type = VS::INSTANCE_NONE;
 	instance->base_type = VS::INSTANCE_NONE;
@@ -646,64 +424,6 @@ void VisualServerScene::instance_set_base(RID p_instance, RID p_base) {
 
 
 		if (scenario)
 		if (scenario)
 			_instance_queue_update(instance, true, true);
 			_instance_queue_update(instance, true, true);
-
-#if 0
-		if (rasterizer->is_mesh(p_base)) {
-			instance->base_type=INSTANCE_MESH;
-			instance->data.morph_values.resize( rasterizer->mesh_get_morph_target_count(p_base));
-			instance->data.materials.resize( rasterizer->mesh_get_surface_count(p_base));
-		} else if (rasterizer->is_multimesh(p_base)) {
-			instance->base_type=INSTANCE_MULTIMESH;
-		} else if (rasterizer->is_immediate(p_base)) {
-			instance->base_type=INSTANCE_IMMEDIATE;
-		} else if (rasterizer->is_particles(p_base)) {
-			instance->base_type=INSTANCE_PARTICLES;
-			instance->particles_info=memnew( Instance::ParticlesInfo );
-			instance->particles_info->instance = rasterizer->particles_instance_create( p_base );
-		} else if (rasterizer->is_light(p_base)) {
-
-			instance->base_type=INSTANCE_LIGHT;
-			instance->light_info = memnew( Instance::LightInfo );
-			instance->light_info->instance = rasterizer->light_instance_create(p_base);
-			if (instance->scenario && rasterizer->light_get_type(p_base)==LIGHT_DIRECTIONAL) {
-
-				instance->light_info->D = instance->scenario->directional_lights.push_back(instance->self);
-			}
-
-		} else if (room_owner.owns(p_base)) {
-			instance->base_type=INSTANCE_ROOM;
-			instance->room_info  = memnew( Instance::RoomInfo );
-			instance->room_info->room=room_owner.get(p_base);
-		} else if (portal_owner.owns(p_base)) {
-
-			instance->base_type=INSTANCE_PORTAL;
-			instance->portal_info = memnew(Instance::PortalInfo);
-			instance->portal_info->portal=portal_owner.get(p_base);
-		} else if (gi_probe_owner.owns(p_base)) {
-
-			instance->base_type=INSTANCE_GI_PROBE;
-			instance->gi_probe_info=memnew(Instance::BakedLightInfo);
-			instance->gi_probe_info->gi_probe=gi_probe_owner.get(p_base);
-
-			//instance->portal_info = memnew(Instance::PortalInfo);
-			//instance->portal_info->portal=portal_owner.get(p_base);
-		} else if (gi_probe_sampler_owner.owns(p_base)) {
-
-
-			instance->base_type=INSTANCE_GI_PROBE_SAMPLER;
-			instance->gi_probe_sampler_info=memnew( Instance::BakedLightSamplerInfo);
-			instance->gi_probe_sampler_info->sampler=gi_probe_sampler_owner.get(p_base);
-
-			//instance->portal_info = memnew(Instance::PortalInfo);
-			//instance->portal_info->portal=portal_owner.get(p_base);
-
-		} else {
-			ERR_EXPLAIN("Invalid base RID for instance!")
-			ERR_FAIL();
-		}
-
-		instance_dependency_map[ p_base ].insert( instance->self );
-#endif
 	}
 	}
 }
 }
 void VisualServerScene::instance_set_scenario(RID p_instance, RID p_scenario) {
 void VisualServerScene::instance_set_scenario(RID p_instance, RID p_scenario) {
@@ -894,8 +614,6 @@ void VisualServerScene::instance_attach_skeleton(RID p_instance, RID p_skeleton)
 
 
 void VisualServerScene::instance_set_exterior(RID p_instance, bool p_enabled) {
 void VisualServerScene::instance_set_exterior(RID p_instance, bool p_enabled) {
 }
 }
-void VisualServerScene::instance_set_room(RID p_instance, RID p_room) {
-}
 
 
 void VisualServerScene::instance_set_extra_visibility_margin(RID p_instance, real_t p_margin) {
 void VisualServerScene::instance_set_extra_visibility_margin(RID p_instance, real_t p_margin) {
 }
 }
@@ -978,11 +696,6 @@ void VisualServerScene::instance_geometry_set_flag(RID p_instance, VS::InstanceF
 
 
 	switch (p_flags) {
 	switch (p_flags) {
 
 
-		case VS::INSTANCE_FLAG_VISIBLE_IN_ALL_ROOMS: {
-
-			instance->visible_in_all_rooms = p_enabled;
-
-		} break;
 		case VS::INSTANCE_FLAG_USE_BAKED_LIGHT: {
 		case VS::INSTANCE_FLAG_USE_BAKED_LIGHT: {
 
 
 			instance->baked_light = p_enabled;
 			instance->baked_light = p_enabled;
@@ -1067,58 +780,12 @@ void VisualServerScene::_update_instance(Instance *p_instance) {
 			}
 			}
 		}
 		}
 	}
 	}
-#if 0
-	else if (p_instance->base_type == INSTANCE_ROOM) {
-
-		p_instance->room_info->affine_inverse=p_instance->data.transform.affine_inverse();
-	} else if (p_instance->base_type == INSTANCE_GI_PROBE) {
-
-		Transform scale;
-		scale.basis.scale(p_instance->gi_probe_info->gi_probe->octree_aabb.size);
-		scale.origin=p_instance->gi_probe_info->gi_probe->octree_aabb.pos;
-		//print_line("scale: "+scale);
-		p_instance->gi_probe_info->affine_inverse=(p_instance->data.transform*scale).affine_inverse();
-	}
-
-#endif
 
 
 	p_instance->mirror = p_instance->transform.basis.determinant() < 0.0;
 	p_instance->mirror = p_instance->transform.basis.determinant() < 0.0;
 
 
 	Rect3 new_aabb;
 	Rect3 new_aabb;
-#if 0
-	if (p_instance->base_type==INSTANCE_PORTAL) {
-
-		//portals need to be transformed in a special way, so they don't become too wide if they have scale..
-		Transform portal_xform = p_instance->data.transform;
-		portal_xform.basis.set_axis(2,portal_xform.basis.get_axis(2).normalized());
 
 
-		p_instance->portal_info->plane_cache=Plane( p_instance->data.transform.origin, portal_xform.basis.get_axis(2));
-		int point_count=p_instance->portal_info->portal->shape.size();
-		p_instance->portal_info->transformed_point_cache.resize(point_count);
-
-		AABB portal_aabb;
-
-		for(int i=0;i<point_count;i++) {
-
-			Point2 src = p_instance->portal_info->portal->shape[i];
-			Vector3 point = portal_xform.xform(Vector3(src.x,src.y,0));
-			p_instance->portal_info->transformed_point_cache[i]=point;
-			if (i==0)
-				portal_aabb.pos=point;
-			else
-				portal_aabb.expand_to(point);
-		}
-
-		portal_aabb.grow_by(p_instance->portal_info->portal->connect_range);
-
-		new_aabb = portal_aabb;
-
-	} else {
-#endif
 	new_aabb = p_instance->transform.xform(p_instance->aabb);
 	new_aabb = p_instance->transform.xform(p_instance->aabb);
-#if 0
-	}
-#endif
 
 
 	p_instance->transformed_aabb = new_aabb;
 	p_instance->transformed_aabb = new_aabb;
 
 
@@ -1145,33 +812,6 @@ void VisualServerScene::_update_instance(Instance *p_instance) {
 			pairable = true;
 			pairable = true;
 		}
 		}
 
 
-#if 0
-
-		if (p_instance->base_type == VS::INSTANCE_PORTAL) {
-
-			pairable_mask=(1<<INSTANCE_PORTAL);
-			pairable=true;
-		}
-
-		if (p_instance->base_type == VS::INSTANCE_GI_PROBE_SAMPLER) {
-
-			pairable_mask=(1<<INSTANCE_GI_PROBE);
-			pairable=true;
-		}
-
-
-		if (!p_instance->room && (1<<p_instance->base_type)&VS::INSTANCE_GEOMETRY_MASK) {
-
-			base_type|=VS::INSTANCE_ROOMLESS_MASK;
-		}
-
-		if (p_instance->base_type == VS::INSTANCE_ROOM) {
-
-			pairable_mask=INSTANCE_ROOMLESS_MASK;
-			pairable=true;
-		}
-#endif
-
 		// not inside octree
 		// not inside octree
 		p_instance->octree_id = p_instance->scenario->octree.create(p_instance, new_aabb, 0, pairable, base_type, pairable_mask);
 		p_instance->octree_id = p_instance->scenario->octree.create(p_instance, new_aabb, 0, pairable, base_type, pairable_mask);
 
 
@@ -1184,23 +824,6 @@ void VisualServerScene::_update_instance(Instance *p_instance) {
 
 
 		p_instance->scenario->octree.move(p_instance->octree_id, new_aabb);
 		p_instance->scenario->octree.move(p_instance->octree_id, new_aabb);
 	}
 	}
-#if 0
-	if (p_instance->base_type==INSTANCE_PORTAL) {
-
-		_portal_attempt_connect(p_instance);
-	}
-
-	if (!p_instance->room && (1<<p_instance->base_type)&INSTANCE_GEOMETRY_MASK) {
-
-		_instance_validate_autorooms(p_instance);
-	}
-
-	if (p_instance->base_type == INSTANCE_ROOM) {
-
-		for(Set<Instance*>::Element *E=p_instance->room_info->owned_autoroom_geometry.front();E;E=E->next())
-			_instance_validate_autorooms(E->get());
-	}
-#endif
 }
 }
 
 
 void VisualServerScene::_update_instance_aabb(Instance *p_instance) {
 void VisualServerScene::_update_instance_aabb(Instance *p_instance) {
@@ -1235,15 +858,6 @@ void VisualServerScene::_update_instance_aabb(Instance *p_instance) {
 			new_aabb = VSG::storage->particles_get_aabb(p_instance->base);
 			new_aabb = VSG::storage->particles_get_aabb(p_instance->base);
 
 
 		} break;
 		} break;
-#if 0
-
-		case VisualServer::INSTANCE_PARTICLES: {
-
-			new_aabb = rasterizer->particles_get_aabb(p_instance->base);
-
-
-		} break;
-#endif
 		case VisualServer::INSTANCE_LIGHT: {
 		case VisualServer::INSTANCE_LIGHT: {
 
 
 			new_aabb = VSG::storage->light_get_aabb(p_instance->base);
 			new_aabb = VSG::storage->light_get_aabb(p_instance->base);
@@ -1260,49 +874,6 @@ void VisualServerScene::_update_instance_aabb(Instance *p_instance) {
 
 
 		} break;
 		} break;
 
 
-#if 0
-		case VisualServer::INSTANCE_ROOM: {
-
-			Room *room = room_owner.get( p_instance->base );
-			ERR_FAIL_COND(!room);
-			new_aabb=room->bounds.get_aabb();
-
-		} break;
-		case VisualServer::INSTANCE_PORTAL: {
-
-			Portal *portal = portal_owner.get( p_instance->base );
-			ERR_FAIL_COND(!portal);
-			for (int i=0;i<portal->shape.size();i++) {
-
-				Vector3 point( portal->shape[i].x, portal->shape[i].y, 0 );
-				if (i==0) {
-
-					new_aabb.pos=point;
-					new_aabb.size.z=0.01; // make it not flat for octree
-				} else {
-
-					new_aabb.expand_to(point);
-				}
-			}
-
-		} break;
-		case VisualServer::INSTANCE_GI_PROBE: {
-
-			BakedLight *gi_probe = gi_probe_owner.get( p_instance->base );
-			ERR_FAIL_COND(!gi_probe);
-			new_aabb=gi_probe->octree_aabb;
-
-		} break;
-		case VisualServer::INSTANCE_GI_PROBE_SAMPLER: {
-
-			BakedLightSampler *gi_probe_sampler = gi_probe_sampler_owner.get( p_instance->base );
-			ERR_FAIL_COND(!gi_probe_sampler);
-			float radius = gi_probe_sampler->params[VS::BAKED_LIGHT_SAMPLER_RADIUS];
-
-			new_aabb=AABB(Vector3(-radius,-radius,-radius),Vector3(radius*2,radius*2,radius*2));
-
-		} break;
-#endif
 		default: {}
 		default: {}
 	}
 	}
 
 
@@ -1736,98 +1307,17 @@ void VisualServerScene::_render_scene(const Transform p_cam_transform, const Cam
 
 
 	reflection_probe_cull_count = 0;
 	reflection_probe_cull_count = 0;
 
 
-//light_samplers_culled=0;
+	//light_samplers_culled=0;
 
 
-/*	print_line("OT: "+rtos( (OS::get_singleton()->get_ticks_usec()-t)/1000.0));
+	/*	print_line("OT: "+rtos( (OS::get_singleton()->get_ticks_usec()-t)/1000.0));
 	print_line("OTO: "+itos(p_scenario->octree.get_octant_count()));
 	print_line("OTO: "+itos(p_scenario->octree.get_octant_count()));
 	//print_line("OTE: "+itos(p_scenario->octree.get_elem_count()));
 	//print_line("OTE: "+itos(p_scenario->octree.get_elem_count()));
 	print_line("OTP: "+itos(p_scenario->octree.get_pair_count()));
 	print_line("OTP: "+itos(p_scenario->octree.get_pair_count()));
 */
 */
 
 
-/* STEP 3 - PROCESS PORTALS, VALIDATE ROOMS */
-
-// compute portals
-#if 0
-	exterior_visited=false;
-	exterior_portal_cull_count=0;
-
-	if (room_cull_enabled) {
-		for(int i=0;i<cull_count;i++) {
-
-			Instance *ins = instance_cull_result[i];
-			ins->last_render_pass=render_pass;
+	/* STEP 3 - PROCESS PORTALS, VALIDATE ROOMS */
+	//removed, will replace with culling
 
 
-			if (ins->base_type!=INSTANCE_PORTAL)
-				continue;
-
-			if (ins->room)
-				continue;
-
-			ERR_CONTINUE(exterior_portal_cull_count>=MAX_EXTERIOR_PORTALS);
-			exterior_portal_cull_result[exterior_portal_cull_count++]=ins;
-
-		}
-
-		room_cull_count = p_scenario->octree.cull_point(camera->transform.origin,room_cull_result,MAX_ROOM_CULL,NULL,(1<<INSTANCE_ROOM)|(1<<INSTANCE_PORTAL));
-
-
-		Set<Instance*> current_rooms;
-		Set<Instance*> portal_rooms;
-		//add to set
-		for(int i=0;i<room_cull_count;i++) {
-
-			if (room_cull_result[i]->base_type==INSTANCE_ROOM) {
-				current_rooms.insert(room_cull_result[i]);
-			}
-			if (room_cull_result[i]->base_type==INSTANCE_PORTAL) {
-				//assume inside that room if also inside the portal..
-				if (room_cull_result[i]->room) {
-					portal_rooms.insert(room_cull_result[i]->room);
-				}
-
-				SWAP(room_cull_result[i],room_cull_result[room_cull_count-1]);
-				room_cull_count--;
-				i--;
-			}
-		}
-
-		//remove from set if it has a parent room or BSP doesn't contain
-		for(int i=0;i<room_cull_count;i++) {
-			Instance *r = room_cull_result[i];
-
-			//check inside BSP
-			Vector3 room_local_point = r->room_info->affine_inverse.xform( camera->transform.origin );
-
-			if (!portal_rooms.has(r) && !r->room_info->room->bounds.point_is_inside(room_local_point)) {
-
-				current_rooms.erase(r);
-				continue;
-			}
-
-			//check parent
-			while (r->room) {// has parent room
-
-				current_rooms.erase(r);
-				r=r->room;
-			}
-
-		}
-
-		if (current_rooms.size()) {
-			//camera is inside a room
-			// go through rooms
-			for(Set<Instance*>::Element *E=current_rooms.front();E;E=E->next()) {
-				_cull_room(camera,E->get());
-			}
-
-		} else {
-			//start from exterior
-			_cull_room(camera,NULL);
-
-		}
-	}
-
-#endif
 	/* STEP 4 - REMOVE FURTHER CULLED OBJECTS, ADD LIGHTS */
 	/* STEP 4 - REMOVE FURTHER CULLED OBJECTS, ADD LIGHTS */
 
 
 	for (int i = 0; i < cull_count; i++) {
 	for (int i = 0; i < cull_count; i++) {
@@ -1895,71 +1385,6 @@ void VisualServerScene::_render_scene(const Transform p_cam_transform, const Cam
 		} else if ((1 << ins->base_type) & VS::INSTANCE_GEOMETRY_MASK && ins->visible && ins->cast_shadows != VS::SHADOW_CASTING_SETTING_SHADOWS_ONLY) {
 		} else if ((1 << ins->base_type) & VS::INSTANCE_GEOMETRY_MASK && ins->visible && ins->cast_shadows != VS::SHADOW_CASTING_SETTING_SHADOWS_ONLY) {
 
 
 			keep = true;
 			keep = true;
-#if 0
-			bool discarded=false;
-
-			if (ins->draw_range_end>0) {
-
-				float d = cull_range.nearp.distance_to(ins->data.transform.origin);
-				if (d<0)
-					d=0;
-				discarded=(d<ins->draw_range_begin || d>=ins->draw_range_end);
-
-
-			}
-
-			if (!discarded) {
-
-				// test if this geometry should be visible
-
-				if (room_cull_enabled) {
-
-
-					if (ins->visible_in_all_rooms) {
-						keep=true;
-					} else if (ins->room) {
-
-						if (ins->room->room_info->last_visited_pass==render_pass)
-							keep=true;
-					} else if (ins->auto_rooms.size()) {
-
-
-						for(Set<Instance*>::Element *E=ins->auto_rooms.front();E;E=E->next()) {
-
-							if (E->get()->room_info->last_visited_pass==render_pass) {
-								keep=true;
-								break;
-							}
-						}
-					} else if(exterior_visited)
-						keep=true;
-				} else {
-
-					keep=true;
-				}
-
-
-			}
-
-
-			if (keep) {
-				// update cull range
-				float min,max;
-				ins->transformed_aabb.project_range_in_plane(cull_range.nearp,min,max);
-
-				if (min<cull_range.min)
-					cull_range.min=min;
-				if (max>cull_range.max)
-					cull_range.max=max;
-
-				if (ins->sampled_light && ins->sampled_light->gi_probe_sampler_info->last_pass!=render_pass) {
-					if (light_samplers_culled<MAX_LIGHT_SAMPLERS) {
-						light_sampler_cull_result[light_samplers_culled++]=ins->sampled_light;
-						ins->sampled_light->gi_probe_sampler_info->last_pass=render_pass;
-					}
-				}
-			}
-#endif
 
 
 			InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(ins->base_data);
 			InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(ins->base_data);
 
 
@@ -3467,7 +2892,6 @@ bool VisualServerScene::free(RID p_rid) {
 
 
 		Instance *instance = instance_owner.get(p_rid);
 		Instance *instance = instance_owner.get(p_rid);
 
 
-		instance_set_room(p_rid, RID());
 		instance_set_scenario(p_rid, RID());
 		instance_set_scenario(p_rid, RID());
 		instance_set_base(p_rid, RID());
 		instance_set_base(p_rid, RID());
 		instance_geometry_set_material_override(p_rid, RID());
 		instance_geometry_set_material_override(p_rid, RID());

+ 1 - 41
servers/visual/visual_server_scene.h

@@ -137,38 +137,6 @@ public:
 	virtual void camera_set_environment(RID p_camera, RID p_env);
 	virtual void camera_set_environment(RID p_camera, RID p_env);
 	virtual void camera_set_use_vertical_aspect(RID p_camera, bool p_enable);
 	virtual void camera_set_use_vertical_aspect(RID p_camera, bool p_enable);
 
 
-	/*
-
-	struct RoomInfo {
-
-		Transform affine_inverse;
-		Room *room;
-		List<Instance*> owned_geometry_instances;
-		List<Instance*> owned_portal_instances;
-		List<Instance*> owned_room_instances;
-		List<Instance*> owned_light_instances; //not used, but just for the sake of it
-		Set<Instance*> disconnected_child_portals;
-		Set<Instance*> owned_autoroom_geometry;
-		uint64_t last_visited_pass;
-		RoomInfo() { last_visited_pass=0; }
-
-	};
-
-	struct InstancePortal {
-
-		Portal *portal;
-		Set<Instance*> candidate_set;
-		Instance *connected;
-		uint64_t last_visited_pass;
-
-		Plane plane_cache;
-		Vector<Vector3> transformed_point_cache;
-
-
-		PortalInfo() { connected=NULL; last_visited_pass=0;}
-	};
-*/
-
 	/* SCENARIO API */
 	/* SCENARIO API */
 
 
 	struct Instance;
 	struct Instance;
@@ -236,10 +204,6 @@ public:
 		float lod_end_hysteresis;
 		float lod_end_hysteresis;
 		RID lod_instance;
 		RID lod_instance;
 
 
-		Instance *room;
-		SelfList<Instance> room_item;
-		bool visible_in_all_rooms;
-
 		uint64_t last_render_pass;
 		uint64_t last_render_pass;
 		uint64_t last_frame_pass;
 		uint64_t last_frame_pass;
 
 
@@ -263,7 +227,7 @@ public:
 		}
 		}
 
 
 		Instance()
 		Instance()
-			: scenario_item(this), update_item(this), room_item(this) {
+			: scenario_item(this), update_item(this) {
 
 
 			octree_id = 0;
 			octree_id = 0;
 			scenario = NULL;
 			scenario = NULL;
@@ -281,9 +245,6 @@ public:
 			lod_begin_hysteresis = 0;
 			lod_begin_hysteresis = 0;
 			lod_end_hysteresis = 0;
 			lod_end_hysteresis = 0;
 
 
-			room = NULL;
-			visible_in_all_rooms = false;
-
 			last_render_pass = 0;
 			last_render_pass = 0;
 			last_frame_pass = 0;
 			last_frame_pass = 0;
 			version = 1;
 			version = 1;
@@ -496,7 +457,6 @@ public:
 
 
 	virtual void instance_attach_skeleton(RID p_instance, RID p_skeleton);
 	virtual void instance_attach_skeleton(RID p_instance, RID p_skeleton);
 	virtual void instance_set_exterior(RID p_instance, bool p_enabled);
 	virtual void instance_set_exterior(RID p_instance, bool p_enabled);
-	virtual void instance_set_room(RID p_instance, RID p_room);
 
 
 	virtual void instance_set_extra_visibility_margin(RID p_instance, real_t p_margin);
 	virtual void instance_set_extra_visibility_margin(RID p_instance, real_t p_margin);
 
 

+ 0 - 18
servers/visual/visual_server_wrap_mt.h

@@ -250,23 +250,6 @@ public:
 	FUNC2(reflection_probe_set_enable_shadows, RID, bool)
 	FUNC2(reflection_probe_set_enable_shadows, RID, bool)
 	FUNC2(reflection_probe_set_cull_mask, RID, uint32_t)
 	FUNC2(reflection_probe_set_cull_mask, RID, uint32_t)
 
 
-	/* ROOM API */
-
-	FUNC0R(RID, room_create)
-	FUNC4(room_add_bounds, RID, const PoolVector<Vector2> &, float, const Transform &)
-	FUNC1(room_clear_bounds, RID)
-
-	/* PORTAL API */
-
-	// portals are only (x/y) points, forming a convex shape, which its clockwise
-	// order points outside. (z is 0);
-
-	FUNC0R(RID, portal_create)
-	FUNC2(portal_set_shape, RID, const Vector<Point2> &)
-	FUNC2(portal_set_enabled, RID, bool)
-	FUNC2(portal_set_disable_distance, RID, float)
-	FUNC2(portal_set_disabled_color, RID, const Color &)
-
 	/* BAKED LIGHT API */
 	/* BAKED LIGHT API */
 
 
 	FUNC0R(RID, gi_probe_create)
 	FUNC0R(RID, gi_probe_create)
@@ -438,7 +421,6 @@ public:
 
 
 	FUNC2(instance_attach_skeleton, RID, RID)
 	FUNC2(instance_attach_skeleton, RID, RID)
 	FUNC2(instance_set_exterior, RID, bool)
 	FUNC2(instance_set_exterior, RID, bool)
-	FUNC2(instance_set_room, RID, RID)
 
 
 	FUNC2(instance_set_extra_visibility_margin, RID, real_t)
 	FUNC2(instance_set_extra_visibility_margin, RID, real_t)
 
 

+ 0 - 21
servers/visual_server.h

@@ -421,23 +421,6 @@ public:
 	virtual void reflection_probe_set_enable_shadows(RID p_probe, bool p_enable) = 0;
 	virtual void reflection_probe_set_enable_shadows(RID p_probe, bool p_enable) = 0;
 	virtual void reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) = 0;
 	virtual void reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) = 0;
 
 
-	/* ROOM API */
-
-	virtual RID room_create() = 0;
-	virtual void room_add_bounds(RID p_room, const PoolVector<Vector2> &p_convex_polygon, float p_height, const Transform &p_transform) = 0;
-	virtual void room_clear_bounds(RID p_room) = 0;
-
-	/* PORTAL API */
-
-	// portals are only (x/y) points, forming a convex shape, which its clockwise
-	// order points outside. (z is 0);
-
-	virtual RID portal_create() = 0;
-	virtual void portal_set_shape(RID p_portal, const Vector<Point2> &p_shape) = 0;
-	virtual void portal_set_enabled(RID p_portal, bool p_enabled) = 0;
-	virtual void portal_set_disable_distance(RID p_portal, float p_distance) = 0;
-	virtual void portal_set_disabled_color(RID p_portal, const Color &p_color) = 0;
-
 	/* GI PROBE API */
 	/* GI PROBE API */
 
 
 	virtual RID gi_probe_create() = 0;
 	virtual RID gi_probe_create() = 0;
@@ -709,8 +692,6 @@ public:
 		INSTANCE_PARTICLES,
 		INSTANCE_PARTICLES,
 		INSTANCE_LIGHT,
 		INSTANCE_LIGHT,
 		INSTANCE_REFLECTION_PROBE,
 		INSTANCE_REFLECTION_PROBE,
-		INSTANCE_ROOM,
-		INSTANCE_PORTAL,
 		INSTANCE_GI_PROBE,
 		INSTANCE_GI_PROBE,
 		INSTANCE_MAX,
 		INSTANCE_MAX,
 		/*INSTANCE_BAKED_LIGHT_SAMPLER,*/
 		/*INSTANCE_BAKED_LIGHT_SAMPLER,*/
@@ -734,7 +715,6 @@ public:
 
 
 	virtual void instance_attach_skeleton(RID p_instance, RID p_skeleton) = 0;
 	virtual void instance_attach_skeleton(RID p_instance, RID p_skeleton) = 0;
 	virtual void instance_set_exterior(RID p_instance, bool p_enabled) = 0;
 	virtual void instance_set_exterior(RID p_instance, bool p_enabled) = 0;
-	virtual void instance_set_room(RID p_instance, RID p_room) = 0;
 
 
 	virtual void instance_set_extra_visibility_margin(RID p_instance, real_t p_margin) = 0;
 	virtual void instance_set_extra_visibility_margin(RID p_instance, real_t p_margin) = 0;
 
 
@@ -744,7 +724,6 @@ public:
 	virtual Vector<ObjectID> instances_cull_convex(const Vector<Plane> &p_convex, RID p_scenario = RID()) const = 0;
 	virtual Vector<ObjectID> instances_cull_convex(const Vector<Plane> &p_convex, RID p_scenario = RID()) const = 0;
 
 
 	enum InstanceFlags {
 	enum InstanceFlags {
-		INSTANCE_FLAG_VISIBLE_IN_ALL_ROOMS,
 		INSTANCE_FLAG_USE_BAKED_LIGHT,
 		INSTANCE_FLAG_USE_BAKED_LIGHT,
 		INSTANCE_FLAG_MAX
 		INSTANCE_FLAG_MAX
 	};
 	};