|
@@ -892,6 +892,8 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
|
|
|
|
|
|
Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets) {
|
|
|
DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
|
|
|
+ String binary_name = p_out_dir.get_file().get_basename();
|
|
|
+
|
|
|
ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'.");
|
|
|
for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) {
|
|
|
String asset = p_assets[f_idx];
|
|
@@ -917,32 +919,35 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
|
|
|
String destination_dir;
|
|
|
String destination;
|
|
|
String asset_path;
|
|
|
+
|
|
|
bool create_framework = false;
|
|
|
|
|
|
if (p_is_framework && asset.ends_with(".dylib")) {
|
|
|
// For iOS we need to turn .dylib into .framework
|
|
|
// to be able to send application to AppStore
|
|
|
- destination_dir = p_out_dir.plus_file("dylibs").plus_file(base_dir);
|
|
|
+ asset_path = String("dylibs").plus_file(base_dir);
|
|
|
|
|
|
String file_name = asset.get_basename().get_file();
|
|
|
String framework_name = file_name + ".framework";
|
|
|
|
|
|
- destination_dir = destination_dir.plus_file(framework_name);
|
|
|
+ asset_path = asset_path.plus_file(framework_name);
|
|
|
+ destination_dir = p_out_dir.plus_file(asset_path);
|
|
|
destination = destination_dir.plus_file(file_name);
|
|
|
- asset_path = destination_dir;
|
|
|
create_framework = true;
|
|
|
} else if (p_is_framework && (asset.ends_with(".framework") || asset.ends_with(".xcframework"))) {
|
|
|
- destination_dir = p_out_dir.plus_file("dylibs").plus_file(base_dir);
|
|
|
+ asset_path = String("dylibs").plus_file(base_dir);
|
|
|
|
|
|
String file_name = asset.get_file();
|
|
|
- destination = destination_dir.plus_file(file_name);
|
|
|
- asset_path = destination;
|
|
|
+ asset_path = asset_path.plus_file(file_name);
|
|
|
+ destination_dir = p_out_dir.plus_file(asset_path);
|
|
|
+ destination = destination_dir;
|
|
|
} else {
|
|
|
- destination_dir = p_out_dir.plus_file(base_dir);
|
|
|
+ asset_path = base_dir;
|
|
|
|
|
|
String file_name = asset.get_file();
|
|
|
- destination = destination_dir.plus_file(file_name);
|
|
|
- asset_path = destination;
|
|
|
+ destination_dir = p_out_dir.plus_file(asset_path);
|
|
|
+ asset_path = asset_path.plus_file(file_name);
|
|
|
+ destination = p_out_dir.plus_file(asset_path);
|
|
|
}
|
|
|
|
|
|
if (!filesystem_da->dir_exists(destination_dir)) {
|
|
@@ -960,7 +965,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
|
|
|
memdelete(filesystem_da);
|
|
|
return err;
|
|
|
}
|
|
|
- IOSExportAsset exported_asset = { asset_path, p_is_framework };
|
|
|
+ IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework };
|
|
|
r_exported_assets.push_back(exported_asset);
|
|
|
|
|
|
if (create_framework) {
|
|
@@ -1006,7 +1011,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
|
|
|
|
|
|
String info_plist = info_plist_format.replace("$name", file_name);
|
|
|
|
|
|
- FileAccess *f = FileAccess::open(asset_path.plus_file("Info.plist"), FileAccess::WRITE);
|
|
|
+ FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE);
|
|
|
if (f) {
|
|
|
f->store_string(info_plist);
|
|
|
f->close();
|