Forráskód Böngészése

C#: Upgrade to .NET 6 (5.0 -> 6.0)

Ignacio Roldán Etcheverry 3 éve
szülő
commit
18f805b3aa
38 módosított fájl, 232 hozzáadás és 353 törlés
  1. 1 1
      .github/workflows/linux_builds.yml
  2. 1 1
      modules/mono/build_scripts/build_assemblies.py
  3. 1 1
      modules/mono/build_scripts/mono_configure.py
  4. 1 1
      modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Godot.SourceGenerators.Sample.csproj
  5. 2 2
      modules/mono/editor/GodotTools/GodotTools.Core/GodotTools.Core.csproj
  6. 2 2
      modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
  7. 1 1
      modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
  8. 1 1
      modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj
  9. 4 5
      modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
  10. 2 2
      modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj
  11. 0 3
      modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
  12. 2 2
      modules/mono/editor/GodotTools/GodotTools/Utils/FsPathUtils.cs
  13. 20 28
      modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
  14. 180 185
      modules/mono/editor/bindings_generator.cpp
  15. 2 2
      modules/mono/glue/GodotSharp/GodotPlugins/GodotPlugins.csproj
  16. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs
  17. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
  18. 2 22
      modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs
  19. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
  20. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
  21. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs
  22. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/InteropStructs.cs
  23. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
  24. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs
  25. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
  26. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
  27. 1 1
      modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
  28. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
  29. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
  30. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
  31. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
  32. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
  33. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
  34. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs
  35. 0 5
      modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs
  36. 5 0
      modules/mono/glue/GodotSharp/GodotSharp/GlobalUsings.cs
  37. 2 1
      modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
  38. 2 2
      modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj

+ 1 - 1
.github/workflows/linux_builds.yml

@@ -105,7 +105,7 @@ jobs:
         uses: actions/setup-dotnet@v1
         if: ${{ matrix.build-mono }}
         with:
-          dotnet-version: '5.0.x'
+          dotnet-version: '6.0.x'
 
       - name: Compilation
         uses: ./.github/actions/godot-build

+ 1 - 1
modules/mono/build_scripts/build_assemblies.py

@@ -226,7 +226,7 @@ def build_godot_api(msbuild_tool, module_dir, output_dir):
 
         core_src_dir = os.path.abspath(os.path.join(sln, os.pardir, "GodotSharp", "bin", build_config))
         editor_src_dir = os.path.abspath(os.path.join(sln, os.pardir, "GodotSharpEditor", "bin", build_config))
-        plugins_src_dir = os.path.abspath(os.path.join(sln, os.pardir, "GodotPlugins", "bin", build_config, "net5.0"))
+        plugins_src_dir = os.path.abspath(os.path.join(sln, os.pardir, "GodotPlugins", "bin", build_config, "net6.0"))
 
         if not os.path.isdir(editor_api_dir):
             assert not os.path.isfile(editor_api_dir)

+ 1 - 1
modules/mono/build_scripts/mono_configure.py

@@ -77,7 +77,7 @@ def configure(env, env_mono):
 
 
 def find_dotnet_app_host_dir(env):
-    dotnet_version = "5.0"
+    dotnet_version = "6.0"
 
     dotnet_root = env["dotnet_root"]
 

+ 1 - 1
modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Godot.SourceGenerators.Sample.csproj

@@ -1,7 +1,7 @@
 <Project Sdk="Microsoft.NET.Sdk">
 
   <PropertyGroup>
-    <TargetFramework>net5.0</TargetFramework>
+    <TargetFramework>net6.0</TargetFramework>
   </PropertyGroup>
 
   <PropertyGroup>

+ 2 - 2
modules/mono/editor/GodotTools/GodotTools.Core/GodotTools.Core.csproj

@@ -1,7 +1,7 @@
 <Project Sdk="Microsoft.NET.Sdk">
   <PropertyGroup>
     <ProjectGuid>{639E48BD-44E5-4091-8EDD-22D36DC0768D}</ProjectGuid>
-    <TargetFramework>net5.0</TargetFramework>
-    <LangVersion>7.2</LangVersion>
+    <TargetFramework>net6.0</TargetFramework>
+    <LangVersion>10</LangVersion>
   </PropertyGroup>
 </Project>

+ 2 - 2
modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj

@@ -1,8 +1,8 @@
 <Project Sdk="Microsoft.NET.Sdk">
   <PropertyGroup>
     <ProjectGuid>{A8CDAD94-C6D4-4B19-A7E7-76C53CC92984}</ProjectGuid>
-    <TargetFramework>net5.0</TargetFramework>
-    <LangVersion>7.2</LangVersion>
+    <TargetFramework>net6.0</TargetFramework>
+    <LangVersion>10</LangVersion>
   </PropertyGroup>
   <ItemGroup>
     <PackageReference Include="Microsoft.Build" Version="15.1.548" ExcludeAssets="runtime" />

+ 1 - 1
modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs

@@ -22,7 +22,7 @@ namespace GodotTools.ProjectEditor
             root.Sdk = GodotSdkAttrValue;
 
             var mainGroup = root.AddPropertyGroup();
-            mainGroup.AddProperty("TargetFramework", "net5.0");
+            mainGroup.AddProperty("TargetFramework", "net6.0");
             mainGroup.AddProperty("EnableDynamicLoading", "true");
 
             string sanitizedName = IdentifierUtils.SanitizeQualifiedIdentifier(name, allowEmptyIdentifiers: true);

+ 1 - 1
modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj

@@ -1,6 +1,6 @@
 <Project Sdk="Microsoft.NET.Sdk">
     <PropertyGroup>
-        <TargetFramework>net5.0</TargetFramework>
+        <TargetFramework>net6.0</TargetFramework>
         <!-- Specify compile items manually to avoid including dangling generated items. -->
         <EnableDefaultCompileItems>false</EnableDefaultCompileItems>
     </PropertyGroup>

+ 4 - 5
modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs

@@ -3,7 +3,6 @@ using System.Collections.Generic;
 using System.Collections.ObjectModel;
 using System.Collections.Specialized;
 using System.Diagnostics;
-using System.Globalization;
 using System.IO;
 using System.Text;
 using System.Threading.Tasks;
@@ -42,9 +41,9 @@ namespace GodotTools.Build
             var process = new Process { StartInfo = startInfo };
 
             if (stdOutHandler != null)
-                process.OutputDataReceived += (s, e) => stdOutHandler.Invoke(e.Data);
+                process.OutputDataReceived += (_, e) => stdOutHandler.Invoke(e.Data);
             if (stdErrHandler != null)
-                process.ErrorDataReceived += (s, e) => stdErrHandler.Invoke(e.Data);
+                process.ErrorDataReceived += (_, e) => stdErrHandler.Invoke(e.Data);
 
             process.Start();
 
@@ -102,9 +101,9 @@ namespace GodotTools.Build
             var process = new Process { StartInfo = startInfo };
 
             if (stdOutHandler != null)
-                process.OutputDataReceived += (s, e) => stdOutHandler.Invoke(e.Data);
+                process.OutputDataReceived += (_, e) => stdOutHandler.Invoke(e.Data);
             if (stdErrHandler != null)
-                process.ErrorDataReceived += (s, e) => stdErrHandler.Invoke(e.Data);
+                process.ErrorDataReceived += (_, e) => stdErrHandler.Invoke(e.Data);
 
             process.Start();
 

+ 2 - 2
modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj

@@ -1,9 +1,9 @@
 <Project Sdk="Microsoft.NET.Sdk">
   <PropertyGroup>
     <ProjectGuid>{27B00618-A6F2-4828-B922-05CAEB08C286}</ProjectGuid>
-    <TargetFramework>net5.0</TargetFramework>
+    <TargetFramework>net6.0</TargetFramework>
     <EnableDynamicLoading>true</EnableDynamicLoading>
-    <LangVersion>9</LangVersion>
+    <LangVersion>10</LangVersion>
     <!-- The Godot editor uses the Debug Godot API assemblies -->
     <GodotApiConfiguration>Debug</GodotApiConfiguration>
     <GodotSourceRootPath>$(SolutionDir)/../../../../</GodotSourceRootPath>

+ 0 - 3
modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs

@@ -98,9 +98,6 @@ namespace GodotTools.Internals
         [DllImport(GodotDllName)]
         private static extern void godot_icall_Internal_FullExportTemplatesDir(out godot_string dest);
 
-        [DllImport(GodotDllName)]
-        private static extern void godot_icall_Internal_SimplifyGodotPath(in godot_string path, out godot_string dest);
-
         [DllImport(GodotDllName)]
         private static extern bool godot_icall_Internal_IsMacOSAppBundleInstalled(in godot_string bundleId);
 

+ 2 - 2
modules/mono/editor/GodotTools/GodotTools/Utils/FsPathUtils.cs

@@ -8,7 +8,7 @@ namespace GodotTools.Utils
 {
     public static class FsPathUtils
     {
-        private static readonly string _resourcePath = ProjectSettings.GlobalizePath("res://");
+        private static readonly string ResourcePath = ProjectSettings.GlobalizePath("res://");
 
         private static bool PathStartsWithAlreadyNorm(this string childPath, string parentPath)
         {
@@ -34,7 +34,7 @@ namespace GodotTools.Utils
         public static string LocalizePathWithCaseChecked(string path)
         {
             string pathNorm = path.NormalizePath() + Path.DirectorySeparatorChar;
-            string resourcePathNorm = _resourcePath.NormalizePath() + Path.DirectorySeparatorChar;
+            string resourcePathNorm = ResourcePath.NormalizePath() + Path.DirectorySeparatorChar;
 
             if (!pathNorm.PathStartsWithAlreadyNorm(resourcePathNorm))
                 return null;

+ 20 - 28
modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs

@@ -6,6 +6,7 @@ using System.Diagnostics;
 using System.Diagnostics.CodeAnalysis;
 using System.IO;
 using System.Linq;
+using System.Runtime.Versioning;
 using System.Text;
 using GodotTools.Internals;
 
@@ -131,43 +132,34 @@ namespace GodotTools.Utils
             new[] { Names.MacOS, Names.Server, Names.Haiku, Names.Android, Names.iOS }
                 .Concat(LinuxBSDPlatforms).ToArray();
 
-        private static readonly Lazy<bool> _isWindows = new Lazy<bool>(() => IsOS(Names.Windows));
-        private static readonly Lazy<bool> _isMacOS = new Lazy<bool>(() => IsOS(Names.MacOS));
-        private static readonly Lazy<bool> _isLinuxBSD = new Lazy<bool>(() => IsAnyOS(LinuxBSDPlatforms));
-        private static readonly Lazy<bool> _isServer = new Lazy<bool>(() => IsOS(Names.Server));
-        private static readonly Lazy<bool> _isUWP = new Lazy<bool>(() => IsOS(Names.UWP));
-        private static readonly Lazy<bool> _isHaiku = new Lazy<bool>(() => IsOS(Names.Haiku));
-        private static readonly Lazy<bool> _isAndroid = new Lazy<bool>(() => IsOS(Names.Android));
-        private static readonly Lazy<bool> _isiOS = new Lazy<bool>(() => IsOS(Names.iOS));
-        private static readonly Lazy<bool> _isHTML5 = new Lazy<bool>(() => IsOS(Names.HTML5));
-        private static readonly Lazy<bool> _isUnixLike = new Lazy<bool>(() => IsAnyOS(UnixLikePlatforms));
+        private static readonly Lazy<bool> _isWindows = new(() => IsOS(Names.Windows));
+        private static readonly Lazy<bool> _isMacOS = new(() => IsOS(Names.MacOS));
+        private static readonly Lazy<bool> _isLinuxBSD = new(() => IsAnyOS(LinuxBSDPlatforms));
+        private static readonly Lazy<bool> _isServer = new(() => IsOS(Names.Server));
+        private static readonly Lazy<bool> _isUWP = new(() => IsOS(Names.UWP));
+        private static readonly Lazy<bool> _isHaiku = new(() => IsOS(Names.Haiku));
+        private static readonly Lazy<bool> _isAndroid = new(() => IsOS(Names.Android));
+        private static readonly Lazy<bool> _isiOS = new(() => IsOS(Names.iOS));
+        private static readonly Lazy<bool> _isHTML5 = new(() => IsOS(Names.HTML5));
+        private static readonly Lazy<bool> _isUnixLike = new(() => IsAnyOS(UnixLikePlatforms));
 
-        // TODO SupportedOSPlatformGuard once we target .NET 6
-        // [SupportedOSPlatformGuard("windows")]
-        public static bool IsWindows => _isWindows.Value || IsUWP;
+        [SupportedOSPlatformGuard("windows")] public static bool IsWindows => _isWindows.Value || IsUWP;
 
-        // [SupportedOSPlatformGuard("osx")]
-        public static bool IsMacOS => _isMacOS.Value;
+        [SupportedOSPlatformGuard("osx")] public static bool IsMacOS => _isMacOS.Value;
 
-        // [SupportedOSPlatformGuard("linux")]
-        public static bool IsLinuxBSD => _isLinuxBSD.Value;
+        [SupportedOSPlatformGuard("linux")] public static bool IsLinuxBSD => _isLinuxBSD.Value;
 
-        // [SupportedOSPlatformGuard("linux")]
-        public static bool IsServer => _isServer.Value;
+        [SupportedOSPlatformGuard("linux")] public static bool IsServer => _isServer.Value;
 
-        // [SupportedOSPlatformGuard("windows")]
-        public static bool IsUWP => _isUWP.Value;
+        [SupportedOSPlatformGuard("windows")] public static bool IsUWP => _isUWP.Value;
 
         public static bool IsHaiku => _isHaiku.Value;
 
-        // [SupportedOSPlatformGuard("android")]
-        public static bool IsAndroid => _isAndroid.Value;
+        [SupportedOSPlatformGuard("android")] public static bool IsAndroid => _isAndroid.Value;
 
-        // [SupportedOSPlatformGuard("ios")]
-        public static bool IsiOS => _isiOS.Value;
+        [SupportedOSPlatformGuard("ios")] public static bool IsiOS => _isiOS.Value;
 
-        // [SupportedOSPlatformGuard("browser")]
-        public static bool IsHTML5 => _isHTML5.Value;
+        [SupportedOSPlatformGuard("browser")] public static bool IsHTML5 => _isHTML5.Value;
         public static bool IsUnixLike => _isUnixLike.Value;
 
         public static char PathSep => IsWindows ? ';' : ':';
@@ -204,7 +196,7 @@ namespace GodotTools.Utils
 
             string nameExt = Path.GetExtension(name);
             bool hasPathExt = !string.IsNullOrEmpty(nameExt) &&
-                windowsExts.Contains(nameExt, StringComparer.OrdinalIgnoreCase);
+                              windowsExts.Contains(nameExt, StringComparer.OrdinalIgnoreCase);
 
             searchDirs.Add(System.IO.Directory.GetCurrentDirectory()); // last in the list
 

+ 180 - 185
modules/mono/editor/bindings_generator.cpp

@@ -61,19 +61,17 @@ StringBuilder &operator<<(StringBuilder &r_sb, const char *p_cstring) {
 #define INDENT2 INDENT1 INDENT1
 #define INDENT3 INDENT2 INDENT1
 #define INDENT4 INDENT3 INDENT1
-#define INDENT5 INDENT4 INDENT1
 
-#define MEMBER_BEGIN "\n" INDENT2
+#define MEMBER_BEGIN "\n" INDENT1
 
 #define OPEN_BLOCK "{\n"
 #define CLOSE_BLOCK "}\n"
 
 #define OPEN_BLOCK_L1 INDENT1 OPEN_BLOCK
 #define OPEN_BLOCK_L2 INDENT2 OPEN_BLOCK
-#define OPEN_BLOCK_L3 INDENT3 OPEN_BLOCK
+#define CLOSE_BLOCK_L1 INDENT1 CLOSE_BLOCK
 #define CLOSE_BLOCK_L2 INDENT2 CLOSE_BLOCK
 #define CLOSE_BLOCK_L3 INDENT3 CLOSE_BLOCK
-#define CLOSE_BLOCK_L4 INDENT4 CLOSE_BLOCK
 
 #define BINDINGS_GLOBAL_SCOPE_CLASS "GD"
 #define BINDINGS_NATIVE_NAME_FIELD "NativeName"
@@ -890,44 +888,44 @@ Error BindingsGenerator::_populate_method_icalls_table(const TypeInterface &p_it
 }
 
 void BindingsGenerator::_generate_array_extensions(StringBuilder &p_output) {
+	p_output.append("namespace " BINDINGS_NAMESPACE ";\n\n");
 	p_output.append("using System;\n\n");
-	p_output.append("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK);
 	// The class where we put the extensions doesn't matter, so just use "GD".
-	p_output.append(INDENT1 "public static partial class " BINDINGS_GLOBAL_SCOPE_CLASS "\n" INDENT1 "{");
+	p_output.append("public static partial class " BINDINGS_GLOBAL_SCOPE_CLASS "\n{");
 
 #define ARRAY_IS_EMPTY(m_type)                                                                          \
-	p_output.append("\n" INDENT2 "/// <summary>\n");                                                    \
-	p_output.append(INDENT2 "/// Returns true if this " #m_type " array is empty or doesn't exist.\n"); \
-	p_output.append(INDENT2 "/// </summary>\n");                                                        \
-	p_output.append(INDENT2 "/// <param name=\"instance\">The " #m_type " array check.</param>\n");     \
-	p_output.append(INDENT2 "/// <returns>Whether or not the array is empty.</returns>\n");             \
-	p_output.append(INDENT2 "public static bool IsEmpty(this " #m_type "[] instance)\n");               \
-	p_output.append(OPEN_BLOCK_L2);                                                                     \
-	p_output.append(INDENT3 "return instance == null || instance.Length == 0;\n");                      \
-	p_output.append(INDENT2 CLOSE_BLOCK);
+	p_output.append("\n" INDENT1 "/// <summary>\n");                                                    \
+	p_output.append(INDENT1 "/// Returns true if this " #m_type " array is empty or doesn't exist.\n"); \
+	p_output.append(INDENT1 "/// </summary>\n");                                                        \
+	p_output.append(INDENT1 "/// <param name=\"instance\">The " #m_type " array check.</param>\n");     \
+	p_output.append(INDENT1 "/// <returns>Whether or not the array is empty.</returns>\n");             \
+	p_output.append(INDENT1 "public static bool IsEmpty(this " #m_type "[] instance)\n");               \
+	p_output.append(OPEN_BLOCK_L1);                                                                     \
+	p_output.append(INDENT2 "return instance == null || instance.Length == 0;\n");                      \
+	p_output.append(INDENT1 CLOSE_BLOCK);
 
 #define ARRAY_JOIN(m_type)                                                                                          \
-	p_output.append("\n" INDENT2 "/// <summary>\n");                                                                \
-	p_output.append(INDENT2 "/// Converts this " #m_type " array to a string delimited by the given string.\n");    \
-	p_output.append(INDENT2 "/// </summary>\n");                                                                    \
-	p_output.append(INDENT2 "/// <param name=\"instance\">The " #m_type " array to convert.</param>\n");            \
-	p_output.append(INDENT2 "/// <param name=\"delimiter\">The delimiter to use between items.</param>\n");         \
-	p_output.append(INDENT2 "/// <returns>A single string with all items.</returns>\n");                            \
-	p_output.append(INDENT2 "public static string Join(this " #m_type "[] instance, string delimiter = \", \")\n"); \
-	p_output.append(OPEN_BLOCK_L2);                                                                                 \
-	p_output.append(INDENT3 "return String.Join(delimiter, instance);\n");                                          \
-	p_output.append(INDENT2 CLOSE_BLOCK);
+	p_output.append("\n" INDENT1 "/// <summary>\n");                                                                \
+	p_output.append(INDENT1 "/// Converts this " #m_type " array to a string delimited by the given string.\n");    \
+	p_output.append(INDENT1 "/// </summary>\n");                                                                    \
+	p_output.append(INDENT1 "/// <param name=\"instance\">The " #m_type " array to convert.</param>\n");            \
+	p_output.append(INDENT1 "/// <param name=\"delimiter\">The delimiter to use between items.</param>\n");         \
+	p_output.append(INDENT1 "/// <returns>A single string with all items.</returns>\n");                            \
+	p_output.append(INDENT1 "public static string Join(this " #m_type "[] instance, string delimiter = \", \")\n"); \
+	p_output.append(OPEN_BLOCK_L1);                                                                                 \
+	p_output.append(INDENT2 "return String.Join(delimiter, instance);\n");                                          \
+	p_output.append(INDENT1 CLOSE_BLOCK);
 
 #define ARRAY_STRINGIFY(m_type)                                                                          \
-	p_output.append("\n" INDENT2 "/// <summary>\n");                                                     \
-	p_output.append(INDENT2 "/// Converts this " #m_type " array to a string with brackets.\n");         \
-	p_output.append(INDENT2 "/// </summary>\n");                                                         \
-	p_output.append(INDENT2 "/// <param name=\"instance\">The " #m_type " array to convert.</param>\n"); \
-	p_output.append(INDENT2 "/// <returns>A single string with all items.</returns>\n");                 \
-	p_output.append(INDENT2 "public static string Stringify(this " #m_type "[] instance)\n");            \
-	p_output.append(OPEN_BLOCK_L2);                                                                      \
-	p_output.append(INDENT3 "return \"[\" + instance.Join() + \"]\";\n");                                \
-	p_output.append(INDENT2 CLOSE_BLOCK);
+	p_output.append("\n" INDENT1 "/// <summary>\n");                                                     \
+	p_output.append(INDENT1 "/// Converts this " #m_type " array to a string with brackets.\n");         \
+	p_output.append(INDENT1 "/// </summary>\n");                                                         \
+	p_output.append(INDENT1 "/// <param name=\"instance\">The " #m_type " array to convert.</param>\n"); \
+	p_output.append(INDENT1 "/// <returns>A single string with all items.</returns>\n");                 \
+	p_output.append(INDENT1 "public static string Stringify(this " #m_type "[] instance)\n");            \
+	p_output.append(OPEN_BLOCK_L1);                                                                      \
+	p_output.append(INDENT2 "return \"[\" + instance.Join() + \"]\";\n");                                \
+	p_output.append(INDENT1 CLOSE_BLOCK);
 
 #define ARRAY_ALL(m_type)  \
 	ARRAY_IS_EMPTY(m_type) \
@@ -953,18 +951,18 @@ void BindingsGenerator::_generate_array_extensions(StringBuilder &p_output) {
 #undef ARRAY_JOIN
 #undef ARRAY_STRINGIFY
 
-	p_output.append(INDENT1 CLOSE_BLOCK); // End of GD class.
-	p_output.append(CLOSE_BLOCK); // End of namespace.
+	p_output.append(CLOSE_BLOCK); // End of GD class.
 }
 
 void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
 	// Constants (in partial GD class)
 
+	p_output.append("namespace " BINDINGS_NAMESPACE ";\n\n");
+
 	p_output.append("\n#pragma warning disable CS1591 // Disable warning: "
 					"'Missing XML comment for publicly visible type or member'\n");
 
-	p_output.append("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK);
-	p_output.append(INDENT1 "public static partial class " BINDINGS_GLOBAL_SCOPE_CLASS "\n" INDENT1 "{");
+	p_output.append("public static partial class " BINDINGS_GLOBAL_SCOPE_CLASS "\n{");
 
 	for (const ConstantInterface &iconstant : global_constants) {
 		if (iconstant.const_doc && iconstant.const_doc->description.size()) {
@@ -975,12 +973,12 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
 				p_output.append(MEMBER_BEGIN "/// <summary>\n");
 
 				for (int i = 0; i < summary_lines.size(); i++) {
-					p_output.append(INDENT2 "/// ");
+					p_output.append(INDENT1 "/// ");
 					p_output.append(summary_lines[i]);
 					p_output.append("\n");
 				}
 
-				p_output.append(INDENT2 "/// </summary>");
+				p_output.append(INDENT1 "/// </summary>");
 			}
 		}
 
@@ -995,7 +993,7 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
 		p_output.append("\n");
 	}
 
-	p_output.append(INDENT1 CLOSE_BLOCK); // end of GD class
+	p_output.append(CLOSE_BLOCK); // end of GD class
 
 	// Enums
 
@@ -1015,19 +1013,19 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
 
 			_log("Declaring global enum '%s' inside static class '%s'\n", enum_proxy_name.utf8().get_data(), enum_class_name.utf8().get_data());
 
-			p_output.append("\n" INDENT1 "public static partial class ");
+			p_output.append("\npublic static partial class ");
 			p_output.append(enum_class_name);
-			p_output.append("\n" OPEN_BLOCK_L1);
+			p_output.append("\n" OPEN_BLOCK);
 		}
 
 		if (ienum.is_flags) {
-			p_output.append("\n" INDENT1 "[System.Flags]");
+			p_output.append("\n[System.Flags]");
 		}
 
-		p_output.append("\n" INDENT1 "public enum ");
+		p_output.append("\npublic enum ");
 		p_output.append(enum_proxy_name);
 		p_output.append(" : long");
-		p_output.append("\n" OPEN_BLOCK_L1);
+		p_output.append("\n" OPEN_BLOCK);
 
 		const ConstantInterface &last = ienum.constants.back()->get();
 		for (const ConstantInterface &iconstant : ienum.constants) {
@@ -1036,34 +1034,32 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
 				Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
 
 				if (summary_lines.size()) {
-					p_output.append(INDENT2 "/// <summary>\n");
+					p_output.append(INDENT1 "/// <summary>\n");
 
 					for (int i = 0; i < summary_lines.size(); i++) {
-						p_output.append(INDENT2 "/// ");
+						p_output.append(INDENT1 "/// ");
 						p_output.append(summary_lines[i]);
 						p_output.append("\n");
 					}
 
-					p_output.append(INDENT2 "/// </summary>\n");
+					p_output.append(INDENT1 "/// </summary>\n");
 				}
 			}
 
-			p_output.append(INDENT2);
+			p_output.append(INDENT1);
 			p_output.append(iconstant.proxy_name);
 			p_output.append(" = ");
 			p_output.append(itos(iconstant.value));
 			p_output.append(&iconstant != &last ? ",\n" : "\n");
 		}
 
-		p_output.append(INDENT1 CLOSE_BLOCK);
+		p_output.append(CLOSE_BLOCK);
 
 		if (enum_in_static_class) {
-			p_output.append(INDENT1 CLOSE_BLOCK);
+			p_output.append(CLOSE_BLOCK);
 		}
 	}
 
-	p_output.append(CLOSE_BLOCK); // end of namespace
-
 	p_output.append("\n#pragma warning restore CS1591\n");
 }
 
@@ -1138,17 +1134,17 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_proj_dir) {
 
 	StringBuilder cs_icalls_content;
 
+	cs_icalls_content.append("namespace " BINDINGS_NAMESPACE ";\n\n");
 	cs_icalls_content.append("using System;\n"
 							 "using System.Diagnostics.CodeAnalysis;\n"
 							 "using System.Runtime.InteropServices;\n"
 							 "using Godot.NativeInterop;\n"
 							 "\n");
-	cs_icalls_content.append("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK);
-	cs_icalls_content.append(INDENT1 "[SuppressMessage(\"ReSharper\", \"InconsistentNaming\")]\n");
-	cs_icalls_content.append(INDENT1 "[SuppressMessage(\"ReSharper\", \"RedundantUnsafeContext\")]\n");
-	cs_icalls_content.append(INDENT1 "[SuppressMessage(\"ReSharper\", \"RedundantNameQualifier\")]\n");
-	cs_icalls_content.append(INDENT1 "[System.Runtime.CompilerServices.SkipLocalsInit]\n");
-	cs_icalls_content.append(INDENT1 "internal static class " BINDINGS_CLASS_NATIVECALLS "\n" INDENT1 "{");
+	cs_icalls_content.append("[SuppressMessage(\"ReSharper\", \"InconsistentNaming\")]\n");
+	cs_icalls_content.append("[SuppressMessage(\"ReSharper\", \"RedundantUnsafeContext\")]\n");
+	cs_icalls_content.append("[SuppressMessage(\"ReSharper\", \"RedundantNameQualifier\")]\n");
+	cs_icalls_content.append("[System.Runtime.CompilerServices.SkipLocalsInit]\n");
+	cs_icalls_content.append("internal static class " BINDINGS_CLASS_NATIVECALLS "\n{");
 
 	cs_icalls_content.append(MEMBER_BEGIN "internal static ulong godot_api_hash = ");
 	cs_icalls_content.append(String::num_uint64(ClassDB::get_api_hash(ClassDB::API_CORE)) + ";\n");
@@ -1165,7 +1161,7 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_proj_dir) {
 		}
 	}
 
-	cs_icalls_content.append(INDENT1 CLOSE_BLOCK CLOSE_BLOCK);
+	cs_icalls_content.append(CLOSE_BLOCK);
 
 	String internal_methods_file = path::join(base_gen_dir, BINDINGS_CLASS_NATIVECALLS ".cs");
 
@@ -1245,19 +1241,19 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_proj_dir) {
 
 	StringBuilder cs_icalls_content;
 
+	cs_icalls_content.append("namespace " BINDINGS_NAMESPACE ";\n\n");
 	cs_icalls_content.append("using System;\n"
 							 "using System.Diagnostics.CodeAnalysis;\n"
 							 "using System.Runtime.InteropServices;\n"
 							 "using Godot.NativeInterop;\n"
 							 "\n");
-	cs_icalls_content.append("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK);
-	cs_icalls_content.append(INDENT1 "[SuppressMessage(\"ReSharper\", \"InconsistentNaming\")]\n");
-	cs_icalls_content.append(INDENT1 "[SuppressMessage(\"ReSharper\", \"RedundantUnsafeContext\")]\n");
-	cs_icalls_content.append(INDENT1 "[SuppressMessage(\"ReSharper\", \"RedundantNameQualifier\")]\n");
-	cs_icalls_content.append(INDENT1 "[System.Runtime.CompilerServices.SkipLocalsInit]\n");
-	cs_icalls_content.append(INDENT1 "internal static class " BINDINGS_CLASS_NATIVECALLS_EDITOR "\n" OPEN_BLOCK_L1);
-
-	cs_icalls_content.append(INDENT2 "internal static ulong godot_api_hash = ");
+	cs_icalls_content.append("[SuppressMessage(\"ReSharper\", \"InconsistentNaming\")]\n");
+	cs_icalls_content.append("[SuppressMessage(\"ReSharper\", \"RedundantUnsafeContext\")]\n");
+	cs_icalls_content.append("[SuppressMessage(\"ReSharper\", \"RedundantNameQualifier\")]\n");
+	cs_icalls_content.append("[System.Runtime.CompilerServices.SkipLocalsInit]\n");
+	cs_icalls_content.append("internal static class " BINDINGS_CLASS_NATIVECALLS_EDITOR "\n" OPEN_BLOCK);
+
+	cs_icalls_content.append(INDENT1 "internal static ulong godot_api_hash = ");
 	cs_icalls_content.append(String::num_uint64(ClassDB::get_api_hash(ClassDB::API_EDITOR)) + ";\n");
 
 	cs_icalls_content.append(MEMBER_BEGIN "private const int VarArgsSpanThreshold = 10;\n");
@@ -1274,7 +1270,7 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_proj_dir) {
 		}
 	}
 
-	cs_icalls_content.append(INDENT1 CLOSE_BLOCK CLOSE_BLOCK);
+	cs_icalls_content.append(CLOSE_BLOCK);
 
 	String internal_methods_file = path::join(base_gen_dir, BINDINGS_CLASS_NATIVECALLS_EDITOR ".cs");
 
@@ -1374,6 +1370,8 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
 
 	StringBuilder output;
 
+	output.append("namespace " BINDINGS_NAMESPACE ";\n\n");
+
 	output.append("using System;\n"); // IntPtr
 	output.append("using System.Diagnostics;\n"); // DebuggerBrowsable
 	output.append("using Godot.NativeInterop;\n");
@@ -1386,8 +1384,6 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
 
 	output.append("\n#nullable disable\n");
 
-	output.append("\nnamespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK);
-
 	const DocData::ClassDoc *class_doc = itype.class_doc;
 
 	if (class_doc && class_doc->description.size()) {
@@ -1395,15 +1391,15 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
 		Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
 
 		if (summary_lines.size()) {
-			output.append(INDENT1 "/// <summary>\n");
+			output.append("/// <summary>\n");
 
 			for (int i = 0; i < summary_lines.size(); i++) {
-				output.append(INDENT1 "/// ");
+				output.append("/// ");
 				output.append(summary_lines[i]);
 				output.append("\n");
 			}
 
-			output.append(INDENT1 "/// </summary>\n");
+			output.append("/// </summary>\n");
 		}
 	}
 
@@ -1411,10 +1407,10 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
 	// generated C# class name. This allows introspection code to find the name associated with
 	// the class. If the attribute is not present, the C# class name can be used instead.
 	if (itype.name != itype.proxy_name) {
-		output << INDENT1 "[GodotClassName(\"" << itype.name << "\")]\n";
+		output << "[GodotClassName(\"" << itype.name << "\")]\n";
 	}
 
-	output.append(INDENT1 "public ");
+	output.append("public ");
 	if (itype.is_singleton) {
 		output.append("static partial class ");
 	} else {
@@ -1436,7 +1432,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
 		}
 	}
 
-	output.append("\n" INDENT1 "{");
+	output.append("\n{");
 
 	// Add constants
 
@@ -1449,12 +1445,12 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
 				output.append(MEMBER_BEGIN "/// <summary>\n");
 
 				for (int i = 0; i < summary_lines.size(); i++) {
-					output.append(INDENT2 "/// ");
+					output.append(INDENT1 "/// ");
 					output.append(summary_lines[i]);
 					output.append("\n");
 				}
 
-				output.append(INDENT2 "/// </summary>");
+				output.append(INDENT1 "/// </summary>");
 			}
 		}
 
@@ -1490,26 +1486,26 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
 				Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
 
 				if (summary_lines.size()) {
-					output.append(INDENT3 "/// <summary>\n");
+					output.append(INDENT2 "/// <summary>\n");
 
 					for (int i = 0; i < summary_lines.size(); i++) {
-						output.append(INDENT3 "/// ");
+						output.append(INDENT2 "/// ");
 						output.append(summary_lines[i]);
 						output.append("\n");
 					}
 
-					output.append(INDENT3 "/// </summary>\n");
+					output.append(INDENT2 "/// </summary>\n");
 				}
 			}
 
-			output.append(INDENT3);
+			output.append(INDENT2);
 			output.append(iconstant.proxy_name);
 			output.append(" = ");
 			output.append(itos(iconstant.value));
 			output.append(&iconstant != &last ? ",\n" : "\n");
 		}
 
-		output.append(INDENT2 CLOSE_BLOCK);
+		output.append(INDENT1 CLOSE_BLOCK);
 	}
 
 	// Add properties
@@ -1526,11 +1522,11 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
 
 		output.append(MEMBER_BEGIN "private static Godot.Object singleton;\n");
 
-		output << MEMBER_BEGIN "public static Godot.Object " CS_PROPERTY_SINGLETON "\n" INDENT2 "{\n"
-			   << INDENT3 "get\n" INDENT3 "{\n" INDENT4 "if (singleton == null)\n"
-			   << INDENT5 "singleton = " C_METHOD_ENGINE_GET_SINGLETON "(typeof("
+		output << MEMBER_BEGIN "public static Godot.Object " CS_PROPERTY_SINGLETON "\n" INDENT1 "{\n"
+			   << INDENT2 "get\n" INDENT2 "{\n" INDENT3 "if (singleton == null)\n"
+			   << INDENT4 "singleton = " C_METHOD_ENGINE_GET_SINGLETON "(typeof("
 			   << itype.proxy_name
-			   << ").Name);\n" INDENT4 "return singleton;\n" INDENT3 "}\n" INDENT2 "}\n";
+			   << ").Name);\n" INDENT3 "return singleton;\n" INDENT2 "}\n" INDENT1 "}\n";
 
 		output.append(MEMBER_BEGIN "private static readonly StringName " BINDINGS_NATIVE_NAME_FIELD " = \"");
 		output.append(itype.name);
@@ -1556,7 +1552,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
 			// Add native constructor static field
 
 			output << MEMBER_BEGIN << "[DebuggerBrowsable(DebuggerBrowsableState.Never)]\n"
-				   << INDENT2 "private static readonly unsafe delegate* unmanaged<IntPtr> "
+				   << INDENT1 "private static readonly unsafe delegate* unmanaged<IntPtr> "
 				   << CS_STATIC_FIELD_NATIVE_CTOR " = " ICALL_CLASSDB_GET_CONSTRUCTOR
 				   << "(" BINDINGS_NATIVE_NAME_FIELD ");\n";
 		}
@@ -1565,12 +1561,12 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
 			// Add default constructor
 			if (itype.is_instantiable) {
 				output << MEMBER_BEGIN "public " << itype.proxy_name << "() : this("
-					   << (itype.memory_own ? "true" : "false") << ")\n" OPEN_BLOCK_L2
-					   << INDENT3 "unsafe\n" INDENT3 OPEN_BLOCK
-					   << INDENT4 "_ConstructAndInitialize(" CS_STATIC_FIELD_NATIVE_CTOR ", "
+					   << (itype.memory_own ? "true" : "false") << ")\n" OPEN_BLOCK_L1
+					   << INDENT2 "unsafe\n" INDENT2 OPEN_BLOCK
+					   << INDENT3 "_ConstructAndInitialize(" CS_STATIC_FIELD_NATIVE_CTOR ", "
 					   << BINDINGS_NATIVE_NAME_FIELD ", CachedType, refCounted: "
 					   << (itype.is_ref_counted ? "true" : "false") << ");\n"
-					   << CLOSE_BLOCK_L3 CLOSE_BLOCK_L2;
+					   << CLOSE_BLOCK_L2 CLOSE_BLOCK_L1;
 			} else {
 				// Hide the constructor
 				output.append(MEMBER_BEGIN "internal ");
@@ -1613,14 +1609,14 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
 			}
 
 			output << MEMBER_BEGIN "// ReSharper disable once InconsistentNaming\n"
-				   << INDENT2 "[DebuggerBrowsable(DebuggerBrowsableState.Never)]\n"
-				   << INDENT2 "private static readonly StringName "
+				   << INDENT1 "[DebuggerBrowsable(DebuggerBrowsableState.Never)]\n"
+				   << INDENT1 "private static readonly StringName "
 				   << CS_STATIC_FIELD_METHOD_NAME_PREFIX << imethod.name
 				   << " = \"" << imethod.name << "\";\n";
 
 			output << MEMBER_BEGIN "// ReSharper disable once InconsistentNaming\n"
-				   << INDENT2 "[DebuggerBrowsable(DebuggerBrowsableState.Never)]\n"
-				   << INDENT2 "private static readonly StringName "
+				   << INDENT1 "[DebuggerBrowsable(DebuggerBrowsableState.Never)]\n"
+				   << INDENT1 "private static readonly StringName "
 				   << CS_STATIC_FIELD_METHOD_PROXY_NAME_PREFIX << imethod.name
 				   << " = \"" << imethod.proxy_name << "\";\n";
 		}
@@ -1632,7 +1628,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
 		output << MEMBER_BEGIN "protected internal " << (is_derived_type ? "override" : "virtual")
 			   << " bool " CS_METHOD_INVOKE_GODOT_CLASS_METHOD "(in godot_string_name method, "
 			   << "NativeVariantPtrArgs args, int argCount, out godot_variant ret)\n"
-			   << INDENT2 "{\n";
+			   << INDENT1 "{\n";
 
 		for (const MethodInterface &imethod : itype.methods) {
 			if (!imethod.is_virtual) {
@@ -1645,17 +1641,17 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
 			// pointers of generated wrappers for each method, as lookup will only happen once.
 
 			// We check both native names (snake_case) and proxy names (PascalCase)
-			output << INDENT3 "if ((method == " << CS_STATIC_FIELD_METHOD_PROXY_NAME_PREFIX << imethod.name
+			output << INDENT2 "if ((method == " << CS_STATIC_FIELD_METHOD_PROXY_NAME_PREFIX << imethod.name
 				   << " || method == " << CS_STATIC_FIELD_METHOD_NAME_PREFIX << imethod.name
 				   << ") && argCount == " << itos(imethod.arguments.size())
 				   << " && " << CS_METHOD_HAS_GODOT_CLASS_METHOD << "((godot_string_name)"
 				   << CS_STATIC_FIELD_METHOD_PROXY_NAME_PREFIX << imethod.name << ".NativeValue))\n"
-				   << INDENT3 "{\n";
+				   << INDENT2 "{\n";
 
 			if (imethod.return_type.cname != name_cache.type_void) {
-				output << INDENT4 "var callRet = ";
+				output << INDENT3 "var callRet = ";
 			} else {
-				output << INDENT4;
+				output << INDENT3;
 			}
 
 			output << imethod.proxy_name << "(";
@@ -1687,32 +1683,32 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
 				const TypeInterface *return_type = _get_type_or_null(imethod.return_type);
 				ERR_FAIL_NULL_V(return_type, ERR_BUG); // Return type not found
 
-				output << INDENT4 "ret = "
+				output << INDENT3 "ret = "
 					   << sformat(return_type->cs_managed_to_variant, "callRet", return_type->cs_type, return_type->name)
 					   << ";\n"
-					   << INDENT4 "return true;\n";
+					   << INDENT3 "return true;\n";
 			} else {
-				output << INDENT4 "ret = default;\n"
-					   << INDENT4 "return true;\n";
+				output << INDENT3 "ret = default;\n"
+					   << INDENT3 "return true;\n";
 			}
 
-			output << INDENT3 "}\n";
+			output << INDENT2 "}\n";
 		}
 
 		if (is_derived_type) {
-			output << INDENT3 "return base." CS_METHOD_INVOKE_GODOT_CLASS_METHOD "(method, args, argCount, out ret);\n";
+			output << INDENT2 "return base." CS_METHOD_INVOKE_GODOT_CLASS_METHOD "(method, args, argCount, out ret);\n";
 		} else {
-			output << INDENT3 "ret = default;\n"
-				   << INDENT3 "return false;\n";
+			output << INDENT2 "ret = default;\n"
+				   << INDENT2 "return false;\n";
 		}
 
-		output << INDENT2 "}\n";
+		output << INDENT1 "}\n";
 
 		// Generate HasGodotClassMethod
 
 		output << MEMBER_BEGIN "protected internal " << (is_derived_type ? "override" : "virtual")
 			   << " bool " CS_METHOD_HAS_GODOT_CLASS_METHOD "(in godot_string_name method)\n"
-			   << INDENT2 "{\n";
+			   << INDENT1 "{\n";
 
 		for (const MethodInterface &imethod : itype.methods) {
 			if (!imethod.is_virtual) {
@@ -1723,26 +1719,25 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
 			// again, but this time with the respective proxy name (PascalCase). It's the job of
 			// user derived classes to override the method and check for those. Our C# source
 			// generators take care of generating those override methods.
-			output << INDENT3 "if (method == " << CS_STATIC_FIELD_METHOD_NAME_PREFIX << imethod.name
-				   << ")\n" INDENT3 "{\n"
-				   << INDENT4 "if (" CS_METHOD_HAS_GODOT_CLASS_METHOD "("
+			output << INDENT2 "if (method == " << CS_STATIC_FIELD_METHOD_NAME_PREFIX << imethod.name
+				   << ")\n" INDENT2 "{\n"
+				   << INDENT3 "if (" CS_METHOD_HAS_GODOT_CLASS_METHOD "("
 				   << CS_STATIC_FIELD_METHOD_PROXY_NAME_PREFIX << imethod.name
-				   << ".NativeValue.DangerousSelfRef))\n" INDENT4 "{\n"
-				   << INDENT5 "return true;\n"
-				   << INDENT4 "}\n" INDENT3 "}\n";
+				   << ".NativeValue.DangerousSelfRef))\n" INDENT3 "{\n"
+				   << INDENT4 "return true;\n"
+				   << INDENT3 "}\n" INDENT2 "}\n";
 		}
 
 		if (is_derived_type) {
-			output << INDENT3 "return base." CS_METHOD_HAS_GODOT_CLASS_METHOD "(method);\n";
+			output << INDENT2 "return base." CS_METHOD_HAS_GODOT_CLASS_METHOD "(method);\n";
 		} else {
-			output << INDENT3 "return false;\n";
+			output << INDENT2 "return false;\n";
 		}
 
-		output << INDENT2 "}\n";
+		output << INDENT1 "}\n";
 	}
 
-	output.append(INDENT1 CLOSE_BLOCK /* class */
-					CLOSE_BLOCK /* namespace */);
+	output.append(CLOSE_BLOCK /* class */);
 
 	output.append("\n"
 				  "#pragma warning restore CS1591\n"
@@ -1821,12 +1816,12 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte
 			p_output.append(MEMBER_BEGIN "/// <summary>\n");
 
 			for (int i = 0; i < summary_lines.size(); i++) {
-				p_output.append(INDENT2 "/// ");
+				p_output.append(INDENT1 "/// ");
 				p_output.append(summary_lines[i]);
 				p_output.append("\n");
 			}
 
-			p_output.append(INDENT2 "/// </summary>");
+			p_output.append(INDENT1 "/// </summary>");
 		}
 	}
 
@@ -1841,15 +1836,15 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte
 	p_output.append(prop_cs_type);
 	p_output.append(" ");
 	p_output.append(p_iprop.proxy_name);
-	p_output.append("\n" OPEN_BLOCK_L2);
+	p_output.append("\n" OPEN_BLOCK_L1);
 
 	if (getter) {
-		p_output.append(INDENT3 "get\n"
+		p_output.append(INDENT2 "get\n"
 
 								// TODO Remove this once we make accessor methods private/internal (they will no longer be marked as obsolete after that)
 								"#pragma warning disable CS0618 // Disable warning about obsolete method\n"
 
-				OPEN_BLOCK_L3 INDENT4);
+				OPEN_BLOCK_L2 INDENT3);
 
 		p_output.append("return ");
 		p_output.append(getter->proxy_name + "(");
@@ -1866,19 +1861,19 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte
 		}
 		p_output.append(");\n"
 
-				CLOSE_BLOCK_L3
+				CLOSE_BLOCK_L2
 
 						// TODO Remove this once we make accessor methods private/internal (they will no longer be marked as obsolete after that)
 						"#pragma warning restore CS0618\n");
 	}
 
 	if (setter) {
-		p_output.append(INDENT3 "set\n"
+		p_output.append(INDENT2 "set\n"
 
 								// TODO Remove this once we make accessor methods private/internal (they will no longer be marked as obsolete after that)
 								"#pragma warning disable CS0618 // Disable warning about obsolete method\n"
 
-				OPEN_BLOCK_L3 INDENT4);
+				OPEN_BLOCK_L2 INDENT3);
 
 		p_output.append(setter->proxy_name + "(");
 		if (p_iprop.index != -1) {
@@ -1894,13 +1889,13 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte
 		}
 		p_output.append("value);\n"
 
-				CLOSE_BLOCK_L3
+				CLOSE_BLOCK_L2
 
 						// TODO Remove this once we make accessor methods private/internal (they will no longer be marked as obsolete after that)
 						"#pragma warning restore CS0618\n");
 	}
 
-	p_output.append(CLOSE_BLOCK_L2);
+	p_output.append(CLOSE_BLOCK_L1);
 
 	return OK;
 }
@@ -1929,7 +1924,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
 	if (!p_imethod.is_static) {
 		if (p_itype.cs_in.size()) {
 			cs_in_statements << sformat(p_itype.cs_in, p_itype.c_type, "this",
-					String(), String(), String(), INDENT3);
+					String(), String(), String(), INDENT2);
 		}
 
 		icall_params += ", " + sformat(p_itype.cs_in_expr, "this");
@@ -1997,7 +1992,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
 			String arg_or_defval_local = iarg.name;
 			arg_or_defval_local += "OrDefVal";
 
-			cs_in_statements << INDENT3 << arg_cs_type << " " << arg_or_defval_local << " = " << iarg.name;
+			cs_in_statements << INDENT2 << arg_cs_type << " " << arg_or_defval_local << " = " << iarg.name;
 
 			if (iarg.def_param_mode == ArgumentInterface::NULLABLE_VAL) {
 				cs_in_statements << ".HasValue ? ";
@@ -2024,7 +2019,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
 
 			if (arg_type->cs_in.size()) {
 				cs_in_statements << sformat(arg_type->cs_in, arg_type->c_type, arg_or_defval_local,
-						String(), String(), String(), INDENT3);
+						String(), String(), String(), INDENT2);
 			}
 
 			if (arg_type->cs_in_expr.is_empty()) {
@@ -2042,7 +2037,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
 		} else {
 			if (arg_type->cs_in.size()) {
 				cs_in_statements << sformat(arg_type->cs_in, arg_type->c_type, iarg.name,
-						String(), String(), String(), INDENT3);
+						String(), String(), String(), INDENT2);
 			}
 
 			icall_params += arg_type->cs_in_expr.is_empty() ? iarg.name : sformat(arg_type->cs_in_expr, iarg.name, arg_type->c_type);
@@ -2055,7 +2050,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
 	{
 		if (!p_imethod.is_virtual && !p_imethod.requires_object_call) {
 			p_output << MEMBER_BEGIN "[DebuggerBrowsable(DebuggerBrowsableState.Never)]\n"
-					 << INDENT2 "private static readonly IntPtr " << method_bind_field << " = ";
+					 << INDENT1 "private static readonly IntPtr " << method_bind_field << " = ";
 
 			if (p_itype.is_singleton) {
 				// Singletons are static classes. They don't derive Godot.Object,
@@ -2076,12 +2071,12 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
 				p_output.append(MEMBER_BEGIN "/// <summary>\n");
 
 				for (int i = 0; i < summary_lines.size(); i++) {
-					p_output.append(INDENT2 "/// ");
+					p_output.append(INDENT1 "/// ");
 					p_output.append(summary_lines[i]);
 					p_output.append("\n");
 				}
 
-				p_output.append(INDENT2 "/// </summary>");
+				p_output.append(INDENT1 "/// </summary>");
 			}
 		}
 
@@ -2116,15 +2111,15 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
 
 		p_output.append(return_cs_type + " ");
 		p_output.append(p_imethod.proxy_name + "(");
-		p_output.append(arguments_sig + ")\n" OPEN_BLOCK_L2);
+		p_output.append(arguments_sig + ")\n" OPEN_BLOCK_L1);
 
 		if (p_imethod.is_virtual) {
 			// Godot virtual method must be overridden, therefore we return a default value by default.
 
 			if (return_type->cname == name_cache.type_void) {
-				p_output.append(CLOSE_BLOCK_L2);
+				p_output.append(CLOSE_BLOCK_L1);
 			} else {
-				p_output.append(INDENT3 "return default;\n" CLOSE_BLOCK_L2);
+				p_output.append(INDENT2 "return default;\n" CLOSE_BLOCK_L1);
 			}
 
 			return OK; // Won't increment method bind count
@@ -2133,7 +2128,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
 		if (p_imethod.requires_object_call) {
 			// Fallback to Godot's object.Call(string, params)
 
-			p_output.append(INDENT3 CS_METHOD_CALL "(\"");
+			p_output.append(INDENT2 CS_METHOD_CALL "(\"");
 			p_output.append(p_imethod.name);
 			p_output.append("\"");
 
@@ -2142,7 +2137,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
 				p_output.append(iarg.name);
 			}
 
-			p_output.append(");\n" CLOSE_BLOCK_L2);
+			p_output.append(");\n" CLOSE_BLOCK_L1);
 
 			return OK; // Won't increment method bind count
 		}
@@ -2161,16 +2156,16 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
 		}
 
 		if (return_type->cname == name_cache.type_void) {
-			p_output << INDENT3 << im_call << "(" << icall_params << ");\n";
+			p_output << INDENT2 << im_call << "(" << icall_params << ");\n";
 		} else if (return_type->cs_out.is_empty()) {
-			p_output << INDENT3 "return " << im_call << "(" << icall_params << ");\n";
+			p_output << INDENT2 "return " << im_call << "(" << icall_params << ");\n";
 		} else {
 			p_output.append(sformat(return_type->cs_out, im_call, icall_params,
-					return_cs_type, return_type->c_type_out, String(), INDENT3));
+					return_cs_type, return_type->c_type_out, String(), INDENT2));
 			p_output.append("\n");
 		}
 
-		p_output.append(CLOSE_BLOCK_L2);
+		p_output.append(CLOSE_BLOCK_L1);
 	}
 
 	p_method_bind_count++;
@@ -2217,12 +2212,12 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
 				p_output.append(MEMBER_BEGIN "/// <summary>\n");
 
 				for (int i = 0; i < summary_lines.size(); i++) {
-					p_output.append(INDENT2 "/// ");
+					p_output.append(INDENT1 "/// ");
 					p_output.append(summary_lines[i]);
 					p_output.append("\n");
 				}
 
-				p_output.append(INDENT2 "/// </summary>");
+				p_output.append(INDENT1 "/// </summary>");
 			}
 		}
 
@@ -2252,7 +2247,7 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
 
 		// Cached signal name (StringName)
 		p_output.append(MEMBER_BEGIN "// ReSharper disable once InconsistentNaming\n");
-		p_output.append(INDENT2 "[DebuggerBrowsable(DebuggerBrowsableState.Never)]" MEMBER_BEGIN
+		p_output.append(INDENT1 "[DebuggerBrowsable(DebuggerBrowsableState.Never)]" MEMBER_BEGIN
 								"private static readonly StringName " CS_STATIC_FIELD_SIGNAL_NAME_PREFIX);
 		p_output.append(p_isignal.name);
 		p_output.append(" = \"");
@@ -2270,7 +2265,7 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
 		p_output.append(delegate_name);
 		p_output.append(" ");
 		p_output.append(p_isignal.proxy_name);
-		p_output.append("\n" OPEN_BLOCK_L2 INDENT3);
+		p_output.append("\n" OPEN_BLOCK_L1 INDENT2);
 
 		if (p_itype.is_singleton) {
 			p_output.append("add => " CS_PROPERTY_SINGLETON ".Connect(" CS_STATIC_FIELD_SIGNAL_NAME_PREFIX);
@@ -2282,14 +2277,14 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
 		p_output.append(", new Callable(value));\n");
 
 		if (p_itype.is_singleton) {
-			p_output.append(INDENT3 "remove => " CS_PROPERTY_SINGLETON ".Disconnect(" CS_STATIC_FIELD_SIGNAL_NAME_PREFIX);
+			p_output.append(INDENT2 "remove => " CS_PROPERTY_SINGLETON ".Disconnect(" CS_STATIC_FIELD_SIGNAL_NAME_PREFIX);
 		} else {
-			p_output.append(INDENT3 "remove => Disconnect(" CS_STATIC_FIELD_SIGNAL_NAME_PREFIX);
+			p_output.append(INDENT2 "remove => Disconnect(" CS_STATIC_FIELD_SIGNAL_NAME_PREFIX);
 		}
 
 		p_output.append(p_isignal.name);
 		p_output.append(", new Callable(value));\n");
-		p_output.append(CLOSE_BLOCK_L2);
+		p_output.append(CLOSE_BLOCK_L1);
 	}
 
 	return OK;
@@ -2332,8 +2327,8 @@ Error BindingsGenerator::_generate_cs_native_calls(const InternalCall &p_icall,
 
 				c_in_statements
 						<< sformat(c_in_vararg, return_type->c_type, c_param_name,
-								   String(), String(), String(), INDENT4)
-						<< INDENT4 C_LOCAL_PTRCALL_ARGS "[" << itos(i)
+								   String(), String(), String(), INDENT3)
+						<< INDENT3 C_LOCAL_PTRCALL_ARGS "[" << itos(i)
 						<< "] = new IntPtr(&" << c_param_name << "_in);\n";
 			}
 		} else {
@@ -2342,7 +2337,7 @@ Error BindingsGenerator::_generate_cs_native_calls(const InternalCall &p_icall,
 			}
 			if (arg_type->c_in.size()) {
 				c_in_statements << sformat(arg_type->c_in, arg_type->c_type, c_param_name,
-						String(), String(), String(), INDENT3);
+						String(), String(), String(), INDENT2);
 			}
 			c_args_var_content << sformat(arg_type->c_arg_in, c_param_name);
 		}
@@ -2370,7 +2365,7 @@ Error BindingsGenerator::_generate_cs_native_calls(const InternalCall &p_icall,
 			ptrcall_return_type = return_type->c_type;
 		}
 
-		r_output << INDENT3;
+		r_output << INDENT2;
 
 		if (return_type->is_ref_counted || return_type->c_type_is_disposable_struct) {
 			r_output << "using ";
@@ -2386,8 +2381,8 @@ Error BindingsGenerator::_generate_cs_native_calls(const InternalCall &p_icall,
 	}
 
 	if (!p_icall.is_static) {
-		r_output << INDENT3 "if (" CS_PARAM_INSTANCE " == IntPtr.Zero)\n"
-				 << INDENT4 "throw new ArgumentNullException(nameof(" CS_PARAM_INSTANCE "));\n";
+		r_output << INDENT2 "if (" CS_PARAM_INSTANCE " == IntPtr.Zero)\n"
+				 << INDENT3 "throw new ArgumentNullException(nameof(" CS_PARAM_INSTANCE "));\n";
 	}
 
 	String argc_str = itos(p_icall.get_arguments_count());
@@ -2454,47 +2449,47 @@ Error BindingsGenerator::_generate_cs_native_calls(const InternalCall &p_icall,
 
 			p_icall.get_arguments_count();
 
-			r_output << INDENT3 "int vararg_length = " << vararg_arg << ".Length;\n"
-					 << INDENT3 "int total_length = " << real_argc_str << " + vararg_length;\n";
+			r_output << INDENT2 "int vararg_length = " << vararg_arg << ".Length;\n"
+					 << INDENT2 "int total_length = " << real_argc_str << " + vararg_length;\n";
 
-			r_output << INDENT3 "Span<godot_variant.movable> varargs_span = vararg_length <= VarArgsSpanThreshold ?\n"
-					 << INDENT4 "stackalloc godot_variant.movable[VarArgsSpanThreshold].Cleared() :\n"
-					 << INDENT4 "new godot_variant.movable[vararg_length];\n";
+			r_output << INDENT2 "Span<godot_variant.movable> varargs_span = vararg_length <= VarArgsSpanThreshold ?\n"
+					 << INDENT3 "stackalloc godot_variant.movable[VarArgsSpanThreshold].Cleared() :\n"
+					 << INDENT3 "new godot_variant.movable[vararg_length];\n";
 
-			r_output << INDENT3 "Span<IntPtr> " C_LOCAL_PTRCALL_ARGS "_span = total_length <= VarArgsSpanThreshold ?\n"
-					 << INDENT4 "stackalloc IntPtr[VarArgsSpanThreshold] :\n"
-					 << INDENT4 "new IntPtr[total_length];\n";
+			r_output << INDENT2 "Span<IntPtr> " C_LOCAL_PTRCALL_ARGS "_span = total_length <= VarArgsSpanThreshold ?\n"
+					 << INDENT3 "stackalloc IntPtr[VarArgsSpanThreshold] :\n"
+					 << INDENT3 "new IntPtr[total_length];\n";
 
-			r_output << INDENT3 "using var variantSpanDisposer = new VariantSpanDisposer(varargs_span);\n";
+			r_output << INDENT2 "using var variantSpanDisposer = new VariantSpanDisposer(varargs_span);\n";
 
-			r_output << INDENT3 "fixed (godot_variant* varargs = &MemoryMarshal.GetReference(varargs_span).DangerousSelfRef)\n"
-					 << INDENT3 "fixed (IntPtr* " C_LOCAL_PTRCALL_ARGS " = "
+			r_output << INDENT2 "fixed (godot_variant* varargs = &MemoryMarshal.GetReference(varargs_span).DangerousSelfRef)\n"
+					 << INDENT2 "fixed (IntPtr* " C_LOCAL_PTRCALL_ARGS " = "
 								"&MemoryMarshal.GetReference(" C_LOCAL_PTRCALL_ARGS "_span))\n"
-					 << OPEN_BLOCK_L3;
+					 << OPEN_BLOCK_L2;
 
 			r_output << c_in_statements.as_string();
 
-			r_output << INDENT4 "for (int i = 0; i < vararg_length; i++) " OPEN_BLOCK
-					 << INDENT5 "varargs[i] = " C_METHOD_MANAGED_TO_VARIANT "(" << vararg_arg << "[i]);\n"
-					 << INDENT5 C_LOCAL_PTRCALL_ARGS "[" << real_argc_str << " + i] = new IntPtr(&varargs[i]);\n"
-					 << CLOSE_BLOCK_L4;
+			r_output << INDENT3 "for (int i = 0; i < vararg_length; i++) " OPEN_BLOCK
+					 << INDENT4 "varargs[i] = " C_METHOD_MANAGED_TO_VARIANT "(" << vararg_arg << "[i]);\n"
+					 << INDENT4 C_LOCAL_PTRCALL_ARGS "[" << real_argc_str << " + i] = new IntPtr(&varargs[i]);\n"
+					 << CLOSE_BLOCK_L3;
 
-			generate_call_and_return_stmts(INDENT4);
+			generate_call_and_return_stmts(INDENT3);
 
-			r_output << CLOSE_BLOCK_L3;
+			r_output << CLOSE_BLOCK_L2;
 		} else {
 			r_output << c_in_statements.as_string();
 
-			r_output << INDENT3 "void** " C_LOCAL_PTRCALL_ARGS " = stackalloc void*["
+			r_output << INDENT2 "void** " C_LOCAL_PTRCALL_ARGS " = stackalloc void*["
 					 << argc_str << "] { " << c_args_var_content.as_string() << " };\n";
 
-			generate_call_and_return_stmts(INDENT3);
+			generate_call_and_return_stmts(INDENT2);
 		}
 	} else {
-		generate_call_and_return_stmts(INDENT3);
+		generate_call_and_return_stmts(INDENT2);
 	}
 
-	r_output << CLOSE_BLOCK_L2;
+	r_output << CLOSE_BLOCK_L1;
 
 	return OK;
 }

+ 2 - 2
modules/mono/glue/GodotSharp/GodotPlugins/GodotPlugins.csproj

@@ -1,8 +1,8 @@
 <Project Sdk="Microsoft.NET.Sdk">
 
     <PropertyGroup>
-        <TargetFramework>net5.0</TargetFramework>
-        <LangVersion>9</LangVersion>
+        <TargetFramework>net6.0</TargetFramework>
+        <LangVersion>10</LangVersion>
         <Nullable>enable</Nullable>
         <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
 

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 using System.Runtime.InteropServices;
 

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 using System.Runtime.InteropServices;
 

+ 2 - 22
modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs

@@ -706,11 +706,7 @@ namespace Godot.Bridge
                 }
                 else
                 {
-#if NET6_0_OR_GREATER
-                    interopProperties = ((godotsharp_property_info*)NativeMemory.Alloc(length))!;
-#else
-                    interopProperties = ((godotsharp_property_info*)Marshal.AllocHGlobal(length))!;
-#endif
+                    interopProperties = ((godotsharp_property_info*)NativeMemory.Alloc((nuint)length))!;
                 }
 
                 try
@@ -746,13 +742,7 @@ namespace Godot.Bridge
                         interopProperties[i].Dispose();
 
                     if (!useStack)
-                    {
-#if NET6_0_OR_GREATER
                         NativeMemory.Free(interopProperties);
-#else
-                        Marshal.FreeHGlobal((IntPtr)interopProperties);
-#endif
-                    }
                 }
             }
             catch (Exception e)
@@ -836,11 +826,7 @@ namespace Godot.Bridge
                 }
                 else
                 {
-#if NET6_0_OR_GREATER
-                    interopDefaultValues = ((godotsharp_property_def_val_pair*)NativeMemory.Alloc(length))!;
-#else
-                    interopDefaultValues = ((godotsharp_property_def_val_pair*)Marshal.AllocHGlobal(length))!;
-#endif
+                    interopDefaultValues = ((godotsharp_property_def_val_pair*)NativeMemory.Alloc((nuint)length))!;
                 }
 
                 try
@@ -871,13 +857,7 @@ namespace Godot.Bridge
                         interopDefaultValues[i].Dispose();
 
                     if (!useStack)
-                    {
-#if NET6_0_OR_GREATER
                         NativeMemory.Free(interopDefaultValues);
-#else
-                        Marshal.FreeHGlobal((IntPtr)interopDefaultValues);
-#endif
-                    }
                 }
             }
             catch (Exception e)

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 using System.Collections.Generic;
 using Godot.NativeInterop;

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 
 namespace Godot

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 
 namespace Godot

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/InteropStructs.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 using System.Diagnostics.CodeAnalysis;
 using System.Runtime.CompilerServices;

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 using System.Runtime.InteropServices;
 

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 using System.Runtime.InteropServices;
 

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 using System.Runtime.InteropServices;
 

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 using System.Runtime.InteropServices;
 

+ 1 - 1
modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs

@@ -1603,7 +1603,7 @@ namespace Godot
         /// <seealso cref="XMLUnescape(string)"/>
         /// <param name="instance">The string to escape.</param>
         /// <returns>The escaped string.</returns>
-        public static string? XMLEscape(this string instance)
+        public static string XMLEscape(this string instance)
         {
             return SecurityElement.Escape(instance);
         }

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 using System.Runtime.InteropServices;
 

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 using System.Runtime.InteropServices;
 

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 using System.Runtime.InteropServices;
 

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 using System.Runtime.InteropServices;
 

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 using System.Runtime.InteropServices;
 

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 using System.Runtime.InteropServices;
 

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 using System.Runtime.InteropServices;
 

+ 0 - 5
modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs

@@ -1,8 +1,3 @@
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
 using System;
 using System.Runtime.InteropServices;
 

+ 5 - 0
modules/mono/glue/GodotSharp/GodotSharp/GlobalUsings.cs

@@ -0,0 +1,5 @@
+#if REAL_T_IS_DOUBLE
+global using real_t = System.Double;
+#else
+global using real_t = System.Single;
+#endif

+ 2 - 1
modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj

@@ -4,7 +4,7 @@
     <OutputPath>bin/$(Configuration)</OutputPath>
     <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
     <RootNamespace>Godot</RootNamespace>
-    <TargetFramework>net5.0</TargetFramework>
+    <TargetFramework>net6.0</TargetFramework>
     <DocumentationFile>$(OutputPath)/$(AssemblyName).xml</DocumentationFile>
     <EnableDefaultItems>false</EnableDefaultItems>
     <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
@@ -97,6 +97,7 @@
     <Compile Include="Core\Vector3i.cs" />
     <Compile Include="Core\Vector4.cs" />
     <Compile Include="Core\Vector4i.cs" />
+    <Compile Include="GlobalUsings.cs" />
     <Compile Include="Properties\AssemblyInfo.cs" />
   </ItemGroup>
   <!--

+ 2 - 2
modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj

@@ -4,11 +4,11 @@
     <OutputPath>bin/$(Configuration)</OutputPath>
     <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
     <RootNamespace>Godot</RootNamespace>
-    <TargetFramework>net5.0</TargetFramework>
+    <TargetFramework>net6.0</TargetFramework>
     <DocumentationFile>$(OutputPath)/$(AssemblyName).xml</DocumentationFile>
     <EnableDefaultItems>false</EnableDefaultItems>
     <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
-    <LangVersion>9</LangVersion>
+    <LangVersion>10</LangVersion>
   </PropertyGroup>
   <PropertyGroup>
     <DefineConstants>$(DefineConstants);GODOT</DefineConstants>