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@@ -5,7 +5,6 @@
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</brief_description>
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<description>
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Sprite frame library for an [AnimatedSprite2D] or [AnimatedSprite3D] node. Contains frames and animation data for playback.
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- [b]Note:[/b] You can associate a set of normal or specular maps by creating additional [SpriteFrames] resources with a [code]_normal[/code] or [code]_specular[/code] suffix. For example, having 3 [SpriteFrames] resources [code]run[/code], [code]run_normal[/code], and [code]run_specular[/code] will make it so the [code]run[/code] animation uses normal and specular maps.
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</description>
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<tutorials>
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</tutorials>
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@@ -14,7 +13,7 @@
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<return type="void" />
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<param index="0" name="anim" type="StringName" />
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<description>
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- Adds a new animation to the library.
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+ Adds a new [param anim] animation to the library.
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</description>
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</method>
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<method name="add_frame">
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@@ -24,20 +23,20 @@
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<param index="2" name="duration" type="float" default="1.0" />
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<param index="3" name="at_position" type="int" default="-1" />
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<description>
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- Adds a frame to the given animation.
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+ Adds a frame to the [param anim] animation. If [param at_position] is [code]-1[/code], the frame will be added to the end of the animation.
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</description>
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</method>
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<method name="clear">
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<return type="void" />
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<param index="0" name="anim" type="StringName" />
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<description>
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- Removes all frames from the given animation.
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+ Removes all frames from the [param anim] animation.
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</description>
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</method>
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<method name="clear_all">
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<return type="void" />
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<description>
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- Removes all animations. A "default" animation will be created.
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+ Removes all animations. An empty [code]default[/code] animation will be created.
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</description>
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</method>
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<method name="get_animation_loop" qualifiers="const">
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@@ -91,14 +90,14 @@
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<return type="bool" />
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<param index="0" name="anim" type="StringName" />
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<description>
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- If [code]true[/code], the named animation exists.
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+ Returns [code]true[/code] if the [param anim] animation exists.
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</description>
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</method>
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<method name="remove_animation">
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<return type="void" />
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<param index="0" name="anim" type="StringName" />
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<description>
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- Removes the given animation.
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+ Removes the [param anim] animation.
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</description>
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</method>
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<method name="remove_frame">
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@@ -106,7 +105,7 @@
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<param index="0" name="anim" type="StringName" />
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<param index="1" name="idx" type="int" />
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<description>
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- Removes the animation's selected frame.
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+ Removes the [param anim] animation's frame [param idx].
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</description>
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</method>
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<method name="rename_animation">
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@@ -114,7 +113,7 @@
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<param index="0" name="anim" type="StringName" />
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<param index="1" name="newname" type="StringName" />
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<description>
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- Changes the animation's name to [param newname].
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+ Changes the [param anim] animation's name to [param newname].
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</description>
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</method>
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<method name="set_animation_loop">
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@@ -122,7 +121,7 @@
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<param index="0" name="anim" type="StringName" />
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<param index="1" name="loop" type="bool" />
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<description>
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- If [code]true[/code], the animation will loop.
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+ If [param loop] is [code]true[/code], the [param anim] animation will loop when it reaches the end, or the start if it is played in reverse.
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</description>
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</method>
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<method name="set_animation_speed">
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@@ -140,7 +139,7 @@
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<param index="2" name="texture" type="Texture2D" />
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<param index="3" name="duration" type="float" default="1.0" />
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<description>
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- Sets the texture and the duration of the frame [param idx] in the [param anim] animation.
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+ Sets the [param texture] and the [param duration] of the frame [param idx] in the [param anim] animation.
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</description>
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</method>
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</methods>
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