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Merge pull request #67434 from bruvzg/win_wrapper

Add console wrapper app to handle console i/o redirection on Windows.
Rémi Verschelde 2 years ago
parent
commit
191c8ed12f

+ 1 - 0
SConstruct

@@ -793,6 +793,7 @@ if selected_platform in platform_list:
 
     methods.generate_version_header(env.module_version_string)
 
+    env["PROGSUFFIX_WRAP"] = suffix + env.module_version_string + ".console" + env["PROGSUFFIX"]
     env["PROGSUFFIX"] = suffix + env.module_version_string + env["PROGSUFFIX"]
     env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
     # (SH)LIBSUFFIX will be used for our own built libraries

+ 7 - 0
editor/export/editor_export_platform_pc.cpp

@@ -146,9 +146,16 @@ Error EditorExportPlatformPC::prepare_template(const Ref<EditorExportPreset> &p_
 		return ERR_FILE_NOT_FOUND;
 	}
 
+	String wrapper_template_path = template_path.get_basename() + "_console.exe";
+	int con_wrapper_mode = p_preset->get("debug/export_console_script");
+	bool copy_wrapper = (con_wrapper_mode == 1 && p_debug) || (con_wrapper_mode == 2);
+
 	Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
 	da->make_dir_recursive(p_path.get_base_dir());
 	Error err = da->copy(template_path, p_path, get_chmod_flags());
+	if (err == OK && copy_wrapper && FileAccess::exists(wrapper_template_path)) {
+		err = da->copy(wrapper_template_path, p_path.get_basename() + ".console.exe", get_chmod_flags());
+	}
 	if (err != OK) {
 		add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Template"), TTR("Failed to copy export template."));
 	}

+ 25 - 0
platform/windows/SCsub

@@ -19,19 +19,44 @@ common_win = [
     "gl_manager_windows.cpp",
 ]
 
+common_win_wrap = [
+    "console_wrapper_windows.cpp",
+]
+
 res_file = "godot_res.rc"
 res_target = "godot_res" + env["OBJSUFFIX"]
 res_obj = env.RES(res_target, res_file)
 
 prog = env.add_program("#bin/godot", common_win + res_obj, PROGSUFFIX=env["PROGSUFFIX"])
 
+# Build console wrapper app.
+if env["windows_subsystem"] == "gui":
+    env_wrap = env.Clone()
+    res_wrap_file = "godot_res_wrap.rc"
+    res_wrap_target = "godot_res_wrap" + env["OBJSUFFIX"]
+    res_wrap_obj = env_wrap.RES(res_wrap_target, res_wrap_file)
+
+    if env.msvc:
+        env_wrap.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
+        env_wrap.Append(LINKFLAGS=["version.lib"])
+    else:
+        env_wrap.Append(LINKFLAGS=["-Wl,--subsystem,console"])
+        env_wrap.Append(LIBS=["version"])
+
+    prog_wrap = env_wrap.add_program("#bin/godot", common_win_wrap + res_wrap_obj, PROGSUFFIX=env["PROGSUFFIX_WRAP"])
+
 # Microsoft Visual Studio Project Generation
 if env["vsproj"]:
     env.vs_srcs += ["platform/windows/" + res_file]
     env.vs_srcs += ["platform/windows/godot.natvis"]
     for x in common_win:
         env.vs_srcs += ["platform/windows/" + str(x)]
+    if env["windows_subsystem"] == "gui":
+        for x in common_win_wrap:
+            env.vs_srcs += ["platform/windows/" + str(x)]
 
 if not os.getenv("VCINSTALLDIR"):
     if env["debug_symbols"] and env["separate_debug_symbols"]:
         env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw))
+        if env["windows_subsystem"] == "gui":
+            env.AddPostAction(prog_wrap, run_in_subprocess(platform_windows_builders.make_debug_mingw))

+ 181 - 0
platform/windows/console_wrapper_windows.cpp

@@ -0,0 +1,181 @@
+/*************************************************************************/
+/*  console_wrapper_windows.cpp                                          */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
+#include <windows.h>
+
+#include <shlwapi.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
+#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x4
+#endif
+
+int main(int argc, char *argv[]) {
+	// Get executable name.
+	WCHAR exe_name[MAX_PATH] = {};
+	if (!GetModuleFileNameW(nullptr, exe_name, MAX_PATH)) {
+		wprintf(L"GetModuleFileName failed, error %d\n", GetLastError());
+		return -1;
+	}
+
+	// Get product name from the resources and set console title.
+	DWORD ver_info_handle = 0;
+	DWORD ver_info_size = GetFileVersionInfoSizeW(exe_name, &ver_info_handle);
+	if (ver_info_size > 0) {
+		LPBYTE ver_info = (LPBYTE)malloc(ver_info_size);
+		if (ver_info) {
+			if (GetFileVersionInfoW(exe_name, ver_info_handle, ver_info_size, ver_info)) {
+				LPCWSTR text_ptr = nullptr;
+				UINT text_size = 0;
+				if (VerQueryValueW(ver_info, L"\\StringFileInfo\\040904b0\\ProductName", (void **)&text_ptr, &text_size) && (text_size > 0)) {
+					SetConsoleTitleW(text_ptr);
+				}
+			}
+			free(ver_info);
+		}
+	}
+
+	// Enable virtual termial sequences processing.
+	HANDLE stdout_handle = GetStdHandle(STD_OUTPUT_HANDLE);
+	DWORD out_mode = ENABLE_PROCESSED_OUTPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING;
+	SetConsoleMode(stdout_handle, out_mode);
+
+	// Find main executable name and check if it exist.
+	static PCWSTR exe_renames[] = {
+		L".console.exe",
+		L"_console.exe",
+		L" console.exe",
+		L"console.exe",
+		nullptr,
+	};
+
+	bool rename_found = false;
+	for (int i = 0; exe_renames[i]; i++) {
+		PWSTR c = StrRStrIW(exe_name, nullptr, exe_renames[i]);
+		if (c) {
+			CopyMemory(c, L".exe", sizeof(WCHAR) * 5);
+			rename_found = true;
+			break;
+		}
+	}
+	if (!rename_found) {
+		wprintf(L"Invalid wrapper executable name.\n");
+		return -1;
+	}
+
+	DWORD file_attrib = GetFileAttributesW(exe_name);
+	if (file_attrib == INVALID_FILE_ATTRIBUTES || (file_attrib & FILE_ATTRIBUTE_DIRECTORY)) {
+		wprintf(L"Main executable %ls not found.\n", exe_name);
+		return -1;
+	}
+
+	// Create job to monitor process tree.
+	HANDLE job_handle = CreateJobObjectW(nullptr, nullptr);
+	if (!job_handle) {
+		wprintf(L"CreateJobObject failed, error %d\n", GetLastError());
+		return -1;
+	}
+
+	HANDLE io_port_handle = CreateIoCompletionPort(INVALID_HANDLE_VALUE, nullptr, 0, 1);
+	if (!io_port_handle) {
+		wprintf(L"CreateIoCompletionPort failed, error %d\n", GetLastError());
+		return -1;
+	}
+
+	JOBOBJECT_ASSOCIATE_COMPLETION_PORT compl_port;
+	ZeroMemory(&compl_port, sizeof(compl_port));
+	compl_port.CompletionKey = job_handle;
+	compl_port.CompletionPort = io_port_handle;
+
+	if (!SetInformationJobObject(job_handle, JobObjectAssociateCompletionPortInformation, &compl_port, sizeof(compl_port))) {
+		wprintf(L"SetInformationJobObject(AssociateCompletionPortInformation) failed, error %d\n", GetLastError());
+		return -1;
+	}
+
+	JOBOBJECT_EXTENDED_LIMIT_INFORMATION jeli;
+	ZeroMemory(&jeli, sizeof(jeli));
+	jeli.BasicLimitInformation.LimitFlags = JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE;
+
+	if (!SetInformationJobObject(job_handle, JobObjectExtendedLimitInformation, &jeli, sizeof(jeli))) {
+		wprintf(L"SetInformationJobObject(ExtendedLimitInformation) failed, error %d\n", GetLastError());
+		return -1;
+	}
+
+	// Start the main process.
+	PROCESS_INFORMATION pi;
+	ZeroMemory(&pi, sizeof(pi));
+
+	STARTUPINFOW si;
+	ZeroMemory(&si, sizeof(si));
+	si.cb = sizeof(si);
+
+	WCHAR new_command_line[32767];
+	_snwprintf_s(new_command_line, 32767, _TRUNCATE, L"%ls %ls", exe_name, PathGetArgsW(GetCommandLineW()));
+
+	if (!CreateProcessW(nullptr, new_command_line, nullptr, nullptr, true, CREATE_SUSPENDED, nullptr, nullptr, &si, &pi)) {
+		wprintf(L"CreateProcess failed, error %d\n", GetLastError());
+		return -1;
+	}
+
+	if (!AssignProcessToJobObject(job_handle, pi.hProcess)) {
+		wprintf(L"AssignProcessToJobObject failed, error %d\n", GetLastError());
+		return -1;
+	}
+
+	ResumeThread(pi.hThread);
+	CloseHandle(pi.hThread);
+
+	// Wait until main process and all of its children are finished.
+	DWORD completion_code = 0;
+	ULONG_PTR completion_key = 0;
+	LPOVERLAPPED overlapped = nullptr;
+
+	while (GetQueuedCompletionStatus(io_port_handle, &completion_code, &completion_key, &overlapped, INFINITE)) {
+		if ((HANDLE)completion_key == job_handle && completion_code == JOB_OBJECT_MSG_ACTIVE_PROCESS_ZERO) {
+			break;
+		}
+	}
+
+	CloseHandle(job_handle);
+	CloseHandle(io_port_handle);
+
+	// Get exit code of the main process.
+	DWORD exit_code = 0;
+	GetExitCodeProcess(pi.hProcess, &exit_code);
+
+	CloseHandle(pi.hProcess);
+
+	return exit_code;
+}
+
+int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
+	return main(0, nullptr);
+}

+ 11 - 37
platform/windows/export/export_plugin.cpp

@@ -41,24 +41,13 @@ Error EditorExportPlatformWindows::sign_shared_object(const Ref<EditorExportPres
 	}
 }
 
-Error EditorExportPlatformWindows::_export_debug_script(const Ref<EditorExportPreset> &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path) {
-	Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::WRITE);
-	if (f.is_null()) {
-		add_message(EXPORT_MESSAGE_ERROR, TTR("Debug Script Export"), vformat(TTR("Could not open file \"%s\"."), p_path));
-		return ERR_CANT_CREATE;
-	}
-
-	f->store_line("@echo off");
-	f->store_line("title \"" + p_app_name + "\"");
-	f->store_line("\"%~dp0" + p_pkg_name + "\" \"%*\"");
-	f->store_line("pause > nul");
-
-	return OK;
-}
-
 Error EditorExportPlatformWindows::modify_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
 	if (p_preset->get("application/modify_resources")) {
-		_rcedit_add_data(p_preset, p_path);
+		_rcedit_add_data(p_preset, p_path, true);
+		String wrapper_path = p_path.get_basename() + ".console.exe";
+		if (FileAccess::exists(wrapper_path)) {
+			_rcedit_add_data(p_preset, wrapper_path, false);
+		}
 	}
 	return OK;
 }
@@ -71,6 +60,10 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
 	Error err = EditorExportPlatformPC::export_project(p_preset, p_debug, pck_path, p_flags);
 	if (p_preset->get("codesign/enable") && err == OK) {
 		_code_sign(p_preset, pck_path);
+		String wrapper_path = p_path.get_basename() + ".console.exe";
+		if (FileAccess::exists(wrapper_path)) {
+			_code_sign(p_preset, wrapper_path);
+		}
 	}
 
 	if (p_preset->get("binary_format/embed_pck") && err == OK) {
@@ -81,25 +74,6 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
 		}
 	}
 
-	String app_name;
-	if (String(GLOBAL_GET("application/config/name")) != "") {
-		app_name = String(GLOBAL_GET("application/config/name"));
-	} else {
-		app_name = "Unnamed";
-	}
-	app_name = OS::get_singleton()->get_safe_dir_name(app_name);
-
-	// Save console script.
-	if (err == OK) {
-		int con_scr = p_preset->get("debug/export_console_script");
-		if ((con_scr == 1 && p_debug) || (con_scr == 2)) {
-			String scr_path = p_path.get_basename() + ".cmd";
-			if (_export_debug_script(p_preset, app_name, p_path.get_file(), scr_path) != OK) {
-				add_message(EXPORT_MESSAGE_ERROR, TTR("Debug Script Export"), TTR("Could not create console script."));
-			}
-		}
-	}
-
 	return err;
 }
 
@@ -146,7 +120,7 @@ void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_optio
 	r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), ""));
 }
 
-Error EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
+Error EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path, bool p_set_icon) {
 	String rcedit_path = EDITOR_GET("export/windows/rcedit");
 
 	if (rcedit_path != String() && !FileAccess::exists(rcedit_path)) {
@@ -184,7 +158,7 @@ Error EditorExportPlatformWindows::_rcedit_add_data(const Ref<EditorExportPreset
 
 	List<String> args;
 	args.push_back(p_path);
-	if (!icon_path.is_empty()) {
+	if (!icon_path.is_empty() && p_set_icon) {
 		args.push_back("--set-icon");
 		args.push_back(icon_path);
 	}

+ 1 - 2
platform/windows/export/export_plugin.h

@@ -38,9 +38,8 @@
 #include "platform/windows/logo.gen.h"
 
 class EditorExportPlatformWindows : public EditorExportPlatformPC {
-	Error _rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path);
+	Error _rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path, bool p_set_icon);
 	Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path);
-	Error _export_debug_script(const Ref<EditorExportPreset> &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path);
 
 public:
 	virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;

+ 31 - 0
platform/windows/godot_res_wrap.rc

@@ -0,0 +1,31 @@
+#include "core/version.h"
+#ifndef _STR
+#define _STR(m_x) #m_x
+#define _MKSTR(m_x) _STR(m_x)
+#endif
+
+1 VERSIONINFO
+FILEVERSION    	VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
+PRODUCTVERSION 	VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
+FILEOS         	4
+FILETYPE       	1
+BEGIN
+    BLOCK "StringFileInfo"
+    BEGIN
+        BLOCK "040904b0"
+        BEGIN
+            VALUE "CompanyName",            "Godot Engine"
+            VALUE "FileDescription",        VERSION_NAME " (Console)"
+            VALUE "FileVersion",            VERSION_NUMBER
+            VALUE "ProductName",            VERSION_NAME " (Console)"
+            VALUE "Licence",                "MIT"
+            VALUE "LegalCopyright",         "Copyright (c) 2007-" _MKSTR(VERSION_YEAR) " Juan Linietsky, Ariel Manzur and contributors"
+            VALUE "Info",                   "https://godotengine.org"
+            VALUE "ProductVersion",         VERSION_FULL_BUILD
+        END
+    END
+    BLOCK "VarFileInfo"
+    BEGIN
+        VALUE "Translation", 0x409, 1200
+    END
+END

+ 0 - 2
platform/windows/os_windows.cpp

@@ -103,8 +103,6 @@ void RedirectIOToConsole() {
 		RedirectStream("CONIN$", "r", stdin, STD_INPUT_HANDLE);
 		RedirectStream("CONOUT$", "w", stdout, STD_OUTPUT_HANDLE);
 		RedirectStream("CONOUT$", "w", stderr, STD_ERROR_HANDLE);
-
-		printf("\n"); // Make sure our output is starting from the new line.
 	}
 }
 

+ 4 - 0
platform/windows/os_windows.h

@@ -63,6 +63,10 @@
 #define WINDOWS_DEBUG_OUTPUT_ENABLED
 #endif
 
+#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
+#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x4
+#endif
+
 template <class T>
 class ComAutoreleaseRef {
 public: