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Fix inline IME input not working in the empty LineEdit with the placeholder.

bruvzg 3 年 前
コミット
19a0982d60
1 ファイル変更2 行追加2 行削除
  1. 2 2
      scene/gui/line_edit.cpp

+ 2 - 2
scene/gui/line_edit.cpp

@@ -241,7 +241,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
 
 		_reset_caret_blink_timer();
 		if (b->is_pressed()) {
-			accept_event(); //don't pass event further when clicked on text field
+			accept_event(); // don't pass event further when clicked on text field
 			if (!text.is_empty() && is_editable() && _is_over_clear_button(b->get_position())) {
 				clear_button_status.press_attempt = true;
 				clear_button_status.pressing_inside = true;
@@ -1931,7 +1931,7 @@ void LineEdit::_shape() {
 	TS->shaped_text_clear(text_rid);
 
 	String t;
-	if (text.length() == 0) {
+	if (text.length() == 0 && ime_text.length() == 0) {
 		t = placeholder_translated;
 	} else if (pass) {
 		t = secret_character.repeat(text.length() + ime_text.length());