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Эх сурвалжийг харах

[iOS] Initialize plugins earlier

Initialize iOS plugins before 'Main::setup' call to have access to them in script's '_init' function.
Sergey Minakov 4 жил өмнө
parent
commit
19d240c8a7

+ 2 - 2
platform/iphone/os_iphone.mm

@@ -114,6 +114,8 @@ int OSIPhone::get_current_video_driver() const {
 }
 
 void OSIPhone::start() {
+	godot_ios_plugins_initialize();
+
 	Main::start();
 
 	if (joypad_iphone) {
@@ -195,8 +197,6 @@ MainLoop *OSIPhone::get_main_loop() const {
 };
 
 void OSIPhone::set_main_loop(MainLoop *p_main_loop) {
-	godot_ios_plugins_initialize();
-
 	main_loop = p_main_loop;
 
 	if (main_loop) {