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Merge pull request #11870 from marcelofg55/main_scene_export

Fix godot3 exporter main_scene conversion
Andreas Haas 8 years ago
parent
commit
1a934a58e4
1 changed files with 5 additions and 1 deletions
  1. 5 1
      editor/editor_export_godot3.cpp

+ 5 - 1
editor/editor_export_godot3.cpp

@@ -36,7 +36,11 @@
 
 static const char *globals_renames[][2] = {
 	/* [application] */
-	// no change
+	{ "application/main_scene", "application/run/main_scene" },
+	{ "application/main_loop_type", "application/run/main_loop_type" },
+	{ "application/disable_stdout", "application/run/disable_stdout" },
+	{ "application/disable_stderr", "application/run/disable_stderr" },
+	{ "application/frame_delay_msec", "application/run/frame_delay_msec" },
 
 	/* [debug] */
 	{ "debug/profiler_max_functions", "debug/profiler/max_functions" },