Browse Source

Refactoring: rename tools/editor/ to editor/

The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.

(Manual redo of 49c065d29ca07040c3fd810026121164ad86b247)
Rémi Verschelde 8 years ago
parent
commit
1b0e2b0c39
100 changed files with 76 additions and 76 deletions
  1. 6 6
      .gitignore
  2. 2 2
      SConstruct
  3. 10 10
      editor/SCsub
  4. 1 1
      editor/animation_editor.cpp
  5. 0 0
      editor/animation_editor.h
  6. 0 0
      editor/array_property_edit.cpp
  7. 0 0
      editor/array_property_edit.h
  8. 0 0
      editor/asset_library_editor_plugin.cpp
  9. 0 0
      editor/asset_library_editor_plugin.h
  10. 0 0
      editor/call_dialog.cpp
  11. 1 1
      editor/call_dialog.h
  12. 1 1
      editor/code_editor.cpp
  13. 1 1
      editor/code_editor.h
  14. 0 0
      editor/collada/SCsub
  15. 0 0
      editor/collada/collada.cpp
  16. 0 0
      editor/collada/collada.h
  17. 0 0
      editor/connections_dialog.cpp
  18. 2 2
      editor/connections_dialog.h
  19. 0 0
      editor/create_dialog.cpp
  20. 0 0
      editor/create_dialog.h
  21. 0 0
      editor/dependency_editor.cpp
  22. 0 0
      editor/dependency_editor.h
  23. 0 0
      editor/doc/SCsub
  24. 0 0
      editor/doc/doc_data.cpp
  25. 0 0
      editor/doc/doc_data.h
  26. 0 0
      editor/doc/doc_dump.cpp
  27. 0 0
      editor/doc/doc_dump.h
  28. 0 0
      editor/doc_code_font.h
  29. 0 0
      editor/doc_font.h
  30. 0 0
      editor/doc_title_font.h
  31. 0 0
      editor/editor_asset_installer.cpp
  32. 0 0
      editor/editor_asset_installer.h
  33. 0 0
      editor/editor_autoload_settings.cpp
  34. 0 0
      editor/editor_autoload_settings.h
  35. 0 0
      editor/editor_data.cpp
  36. 1 1
      editor/editor_data.h
  37. 2 2
      editor/editor_dir_dialog.cpp
  38. 0 0
      editor/editor_dir_dialog.h
  39. 0 0
      editor/editor_export_godot3.cpp
  40. 1 1
      editor/editor_export_godot3.h
  41. 0 0
      editor/editor_file_dialog.cpp
  42. 0 0
      editor/editor_file_dialog.h
  43. 0 0
      editor/editor_file_system.cpp
  44. 0 0
      editor/editor_file_system.h
  45. 0 0
      editor/editor_fonts.cpp
  46. 0 0
      editor/editor_fonts.h
  47. 1 1
      editor/editor_help.cpp
  48. 3 3
      editor/editor_help.h
  49. 0 0
      editor/editor_icons.h
  50. 2 2
      editor/editor_import_export.cpp
  51. 0 0
      editor/editor_import_export.h
  52. 0 0
      editor/editor_initialize_ssl.cpp
  53. 0 0
      editor/editor_initialize_ssl.h
  54. 0 0
      editor/editor_log.cpp
  55. 0 0
      editor/editor_log.h
  56. 0 0
      editor/editor_name_dialog.cpp
  57. 0 0
      editor/editor_name_dialog.h
  58. 8 8
      editor/editor_node.cpp
  59. 31 31
      editor/editor_node.h
  60. 0 0
      editor/editor_path.cpp
  61. 0 0
      editor/editor_path.h
  62. 2 2
      editor/editor_plugin.cpp
  63. 0 0
      editor/editor_plugin.h
  64. 0 0
      editor/editor_plugin_settings.cpp
  65. 0 0
      editor/editor_plugin_settings.h
  66. 0 0
      editor/editor_profiler.cpp
  67. 0 0
      editor/editor_profiler.h
  68. 0 0
      editor/editor_reimport_dialog.cpp
  69. 0 0
      editor/editor_reimport_dialog.h
  70. 0 0
      editor/editor_resource_preview.cpp
  71. 0 0
      editor/editor_resource_preview.h
  72. 0 0
      editor/editor_run.cpp
  73. 0 0
      editor/editor_run.h
  74. 0 0
      editor/editor_run_native.cpp
  75. 0 0
      editor/editor_run_native.h
  76. 0 0
      editor/editor_run_script.cpp
  77. 0 0
      editor/editor_run_script.h
  78. 0 0
      editor/editor_scale.cpp
  79. 0 0
      editor/editor_scale.h
  80. 0 0
      editor/editor_settings.cpp
  81. 0 0
      editor/editor_settings.h
  82. 0 0
      editor/editor_sub_scene.cpp
  83. 1 1
      editor/editor_sub_scene.h
  84. 0 0
      editor/editor_themes.cpp
  85. 0 0
      editor/editor_themes.h
  86. 0 0
      editor/file_type_cache.cpp
  87. 0 0
      editor/file_type_cache.h
  88. 0 0
      editor/fileserver/SCsub
  89. 0 0
      editor/fileserver/editor_file_server.cpp
  90. 0 0
      editor/fileserver/editor_file_server.h
  91. 0 0
      editor/filesystem_dock.cpp
  92. 0 0
      editor/filesystem_dock.h
  93. 0 0
      editor/groups_editor.cpp
  94. 0 0
      editor/groups_editor.h
  95. 0 0
      editor/icons/2x/icon_accept_dialog.png
  96. 0 0
      editor/icons/2x/icon_add.png
  97. 0 0
      editor/icons/2x/icon_add_track.png
  98. 0 0
      editor/icons/2x/icon_anchor.png
  99. 0 0
      editor/icons/2x/icon_animated_sprite.png
  100. 0 0
      editor/icons/2x/icon_animated_sprite_3d.png

+ 6 - 6
.gitignore

@@ -15,12 +15,12 @@ core/method_bind_ext.inc
 core/script_encryption_key.cpp
 core/global_defaults.cpp
 drivers/unix/os_unix_global_settings_path.cpp
-tools/editor/register_exporters.cpp
-tools/editor/doc_data_compressed.h
-tools/editor/certs_compressed.h
-tools/editor/editor_icons.cpp
-tools/editor/translations.h
-tools/editor/builtin_fonts.h
+editor/register_exporters.cpp
+editor/doc_data_compressed.h
+editor/certs_compressed.h
+editor/editor_icons.cpp
+editor/translations.h
+editor/builtin_fonts.h
 .fscache
 make.bat
 log.txt

+ 2 - 2
SConstruct

@@ -183,7 +183,7 @@ Help(opts.GenerateHelpText(env_base))  # generate help
 
 # add default include paths
 
-env_base.Append(CPPPATH=['#core', '#core/math', '#tools', '#drivers', '#'])
+env_base.Append(CPPPATH=['#core', '#core/math', '#editor', '#drivers', '#'])
 
 # configure ENV for platform
 env_base.platform_exporters = platform_exporters
@@ -359,7 +359,7 @@ if selected_platform in platform_list:
     SConscript("core/SCsub")
     SConscript("servers/SCsub")
     SConscript("scene/SCsub")
-    SConscript("tools/editor/SCsub")
+    SConscript("editor/SCsub")
     SConscript("drivers/SCsub")
 
     SConscript("modules/SCsub")

+ 10 - 10
tools/editor/SCsub → editor/SCsub

@@ -146,12 +146,12 @@ if (env["tools"] == "yes"):
     f.close()
 
     # API documentation
-    env.Depends("#tools/editor/doc_data_compressed.h", "#doc/base/classes.xml")
-    env.Command("#tools/editor/doc_data_compressed.h", "#doc/base/classes.xml", make_doc_header)
+    env.Depends("#editor/doc_data_compressed.h", "#doc/base/classes.xml")
+    env.Command("#editor/doc_data_compressed.h", "#doc/base/classes.xml", make_doc_header)
 
     # Certificates
-    env.Depends("#tools/editor/certs_compressed.h", "#thirdparty/certs/ca-certificates.crt")
-    env.Command("#tools/editor/certs_compressed.h", "#thirdparty/certs/ca-certificates.crt", make_certs_header)
+    env.Depends("#editor/certs_compressed.h", "#thirdparty/certs/ca-certificates.crt")
+    env.Command("#editor/certs_compressed.h", "#thirdparty/certs/ca-certificates.crt", make_certs_header)
 
     import glob
     path = env.Dir('.').abspath
@@ -159,15 +159,15 @@ if (env["tools"] == "yes"):
     # Translations
     tlist = glob.glob(path + "/translations/*.po")
     print("translations: ", tlist)
-    env.Depends('#tools/editor/translations.h', tlist)
-    env.Command('#tools/editor/translations.h', tlist, make_translations_header)
+    env.Depends('#editor/translations.h', tlist)
+    env.Command('#editor/translations.h', tlist, make_translations_header)
 
     # Fonts
-    flist = glob.glob(path + "/../../thirdparty/fonts/*.ttf")
-    flist.append(glob.glob(path + "/../../thirdparty/fonts/*.otf"))
+    flist = glob.glob(path + "/../thirdparty/fonts/*.ttf")
+    flist.append(glob.glob(path + "/../thirdparty/fonts/*.otf"))
     print("fonts: ", flist)
-    env.Depends('#tools/editor/builtin_fonts.h', flist)
-    env.Command('#tools/editor/builtin_fonts.h', flist, make_fonts_header)
+    env.Depends('#editor/builtin_fonts.h', flist)
+    env.Command('#editor/builtin_fonts.h', flist, make_fonts_header)
 
 
     env.add_source_files(env.editor_sources, "*.cpp")

+ 1 - 1
tools/editor/animation_editor.cpp → editor/animation_editor.cpp

@@ -34,7 +34,7 @@
 #include "pair.h"
 #include "scene/gui/separator.h"
 #include "editor_node.h"
-#include "tools/editor/plugins/animation_player_editor_plugin.h"
+#include "editor/plugins/animation_player_editor_plugin.h"
 #include "scene/main/viewport.h"
 /* Missing to fix:
 

+ 0 - 0
tools/editor/animation_editor.h → editor/animation_editor.h


+ 0 - 0
tools/editor/array_property_edit.cpp → editor/array_property_edit.cpp


+ 0 - 0
tools/editor/array_property_edit.h → editor/array_property_edit.h


+ 0 - 0
tools/editor/asset_library_editor_plugin.cpp → editor/asset_library_editor_plugin.cpp


+ 0 - 0
tools/editor/asset_library_editor_plugin.h → editor/asset_library_editor_plugin.h


+ 0 - 0
tools/editor/call_dialog.cpp → editor/call_dialog.cpp


+ 1 - 1
tools/editor/call_dialog.h → editor/call_dialog.h

@@ -34,7 +34,7 @@
 #include "scene/gui/tree.h"
 #include "scene/gui/label.h"
 #include "scene/gui/line_edit.h"
-#include "tools/editor/property_editor.h"
+#include "editor/property_editor.h"
 /**
 	@author Juan Linietsky <[email protected]>
 */

+ 1 - 1
tools/editor/code_editor.cpp → editor/code_editor.cpp

@@ -32,7 +32,7 @@
 #include "scene/gui/separator.h"
 #include "scene/resources/dynamic_font.h"
 #include "os/keyboard.h"
-#include "tools/editor/editor_scale.h"
+#include "editor/editor_scale.h"
 
 void GotoLineDialog::popup_find_line(TextEdit *p_edit) {
 

+ 1 - 1
tools/editor/code_editor.h → editor/code_editor.h

@@ -29,7 +29,7 @@
 #ifndef CODE_EDITOR_H
 #define CODE_EDITOR_H
 
-#include "tools/editor/editor_plugin.h"
+#include "editor/editor_plugin.h"
 #include "scene/gui/text_edit.h"
 #include "scene/gui/dialogs.h"
 #include "scene/main/timer.h"

+ 0 - 0
tools/editor/collada/SCsub → editor/collada/SCsub


+ 0 - 0
tools/editor/collada/collada.cpp → editor/collada/collada.cpp


+ 0 - 0
tools/editor/collada/collada.h → editor/collada/collada.h


+ 0 - 0
tools/editor/connections_dialog.cpp → editor/connections_dialog.cpp


+ 2 - 2
tools/editor/connections_dialog.h → editor/connections_dialog.h

@@ -36,8 +36,8 @@
 #include "scene/gui/dialogs.h"
 #include "scene/gui/menu_button.h"
 #include "scene/gui/line_edit.h"
-#include "tools/editor/scene_tree_editor.h"
-#include "tools/editor/property_editor.h"
+#include "editor/scene_tree_editor.h"
+#include "editor/property_editor.h"
 #include "undo_redo.h"
 
 /**

+ 0 - 0
tools/editor/create_dialog.cpp → editor/create_dialog.cpp


+ 0 - 0
tools/editor/create_dialog.h → editor/create_dialog.h


+ 0 - 0
tools/editor/dependency_editor.cpp → editor/dependency_editor.cpp


+ 0 - 0
tools/editor/dependency_editor.h → editor/dependency_editor.h


+ 0 - 0
tools/editor/doc/SCsub → editor/doc/SCsub


+ 0 - 0
tools/editor/doc/doc_data.cpp → editor/doc/doc_data.cpp


+ 0 - 0
tools/editor/doc/doc_data.h → editor/doc/doc_data.h


+ 0 - 0
tools/editor/doc/doc_dump.cpp → editor/doc/doc_dump.cpp


+ 0 - 0
tools/editor/doc/doc_dump.h → editor/doc/doc_dump.h


+ 0 - 0
tools/editor/doc_code_font.h → editor/doc_code_font.h


+ 0 - 0
tools/editor/doc_font.h → editor/doc_font.h


+ 0 - 0
tools/editor/doc_title_font.h → editor/doc_title_font.h


+ 0 - 0
tools/editor/editor_asset_installer.cpp → editor/editor_asset_installer.cpp


+ 0 - 0
tools/editor/editor_asset_installer.h → editor/editor_asset_installer.h


+ 0 - 0
tools/editor/editor_autoload_settings.cpp → editor/editor_autoload_settings.cpp


+ 0 - 0
tools/editor/editor_autoload_settings.h → editor/editor_autoload_settings.h


+ 0 - 0
tools/editor/editor_data.cpp → editor/editor_data.cpp


+ 1 - 1
tools/editor/editor_data.h → editor/editor_data.h

@@ -29,7 +29,7 @@
 #ifndef EDITOR_DATA_H
 #define EDITOR_DATA_H
 
-#include "tools/editor/editor_plugin.h"
+#include "editor/editor_plugin.h"
 #include "scene/resources/texture.h"
 #include "list.h"
 #include "undo_redo.h"

+ 2 - 2
tools/editor/editor_dir_dialog.cpp → editor/editor_dir_dialog.cpp

@@ -29,8 +29,8 @@
 #include "editor_dir_dialog.h"
 #include "os/os.h"
 #include "os/keyboard.h"
-#include "tools/editor/editor_settings.h"
-#include "tools/editor/editor_file_system.h"
+#include "editor/editor_settings.h"
+#include "editor/editor_file_system.h"
 
 
 void EditorDirDialog::_update_dir(TreeItem* p_item) {

+ 0 - 0
tools/editor/editor_dir_dialog.h → editor/editor_dir_dialog.h


+ 0 - 0
tools/editor/editor_export_godot3.cpp → editor/editor_export_godot3.cpp


+ 1 - 1
tools/editor/editor_export_godot3.h → editor/editor_export_godot3.h

@@ -2,7 +2,7 @@
 #define EDITOR_EXPORT_GODOT3_H
 
 #include "scene/main/node.h"
-#include "tools/editor/editor_file_system.h"
+#include "editor/editor_file_system.h"
 #include "io/export_data.h"
 
 class EditorExportGodot3 {

+ 0 - 0
tools/editor/editor_file_dialog.cpp → editor/editor_file_dialog.cpp


+ 0 - 0
tools/editor/editor_file_dialog.h → editor/editor_file_dialog.h


+ 0 - 0
tools/editor/editor_file_system.cpp → editor/editor_file_system.cpp


+ 0 - 0
tools/editor/editor_file_system.h → editor/editor_file_system.h


+ 0 - 0
tools/editor/editor_fonts.cpp → editor/editor_fonts.cpp


+ 0 - 0
tools/editor/editor_fonts.h → editor/editor_fonts.h


+ 1 - 1
tools/editor/editor_help.cpp → editor/editor_help.cpp

@@ -31,7 +31,7 @@
 #include "editor_settings.h"
 #include "os/keyboard.h"
 #include "doc_data_compressed.h"
-#include "tools/editor/plugins/script_editor_plugin.h"
+#include "editor/plugins/script_editor_plugin.h"
 
 
 #include "os/keyboard.h"

+ 3 - 3
tools/editor/editor_help.h → editor/editor_help.h

@@ -29,7 +29,7 @@
 #ifndef EDITOR_HELP_H
 #define EDITOR_HELP_H
 
-#include "tools/editor/editor_plugin.h"
+#include "editor/editor_plugin.h"
 #include "scene/gui/tab_container.h"
 #include "scene/gui/text_edit.h"
 #include "scene/gui/split_container.h"
@@ -39,8 +39,8 @@
 #include "scene/gui/tree.h"
 
 #include "scene/main/timer.h"
-#include "tools/editor/code_editor.h"
-#include "tools/editor/doc/doc_data.h"
+#include "editor/code_editor.h"
+#include "editor/doc/doc_data.h"
 
 
 class EditorNode;

+ 0 - 0
tools/editor/editor_icons.h → editor/editor_icons.h


+ 2 - 2
tools/editor/editor_import_export.cpp → editor/editor_import_export.cpp

@@ -32,7 +32,7 @@
 #include "globals.h"
 #include "os/file_access.h"
 #include "os/dir_access.h"
-#include "tools/editor/editor_file_system.h"
+#include "editor/editor_file_system.h"
 #include "io/resource_loader.h"
 #include "editor_node.h"
 #include "editor_settings.h"
@@ -40,7 +40,7 @@
 #include "io/resource_saver.h"
 #include "io/md5.h"
 #include "io_plugins/editor_texture_import_plugin.h"
-#include "tools/editor/plugins/script_editor_plugin.h"
+#include "editor/plugins/script_editor_plugin.h"
 #include "io/zip_io.h"
 
 

+ 0 - 0
tools/editor/editor_import_export.h → editor/editor_import_export.h


+ 0 - 0
tools/editor/editor_initialize_ssl.cpp → editor/editor_initialize_ssl.cpp


+ 0 - 0
tools/editor/editor_initialize_ssl.h → editor/editor_initialize_ssl.h


+ 0 - 0
tools/editor/editor_log.cpp → editor/editor_log.cpp


+ 0 - 0
tools/editor/editor_log.h → editor/editor_log.h


+ 0 - 0
tools/editor/editor_name_dialog.cpp → editor/editor_name_dialog.cpp


+ 0 - 0
tools/editor/editor_name_dialog.h → editor/editor_name_dialog.h


+ 8 - 8
tools/editor/editor_node.cpp → editor/editor_node.cpp

@@ -100,14 +100,14 @@
 #include "plugins/collision_shape_2d_editor_plugin.h"
 #include "main/input_default.h"
 // end
-#include "tools/editor/io_plugins/editor_texture_import_plugin.h"
-#include "tools/editor/io_plugins/editor_scene_import_plugin.h"
-#include "tools/editor/io_plugins/editor_font_import_plugin.h"
-#include "tools/editor/io_plugins/editor_sample_import_plugin.h"
-#include "tools/editor/io_plugins/editor_translation_import_plugin.h"
-#include "tools/editor/io_plugins/editor_bitmask_import_plugin.h"
-#include "tools/editor/io_plugins/editor_mesh_import_plugin.h"
-#include "tools/editor/io_plugins/editor_export_scene.h"
+#include "editor/io_plugins/editor_texture_import_plugin.h"
+#include "editor/io_plugins/editor_scene_import_plugin.h"
+#include "editor/io_plugins/editor_font_import_plugin.h"
+#include "editor/io_plugins/editor_sample_import_plugin.h"
+#include "editor/io_plugins/editor_translation_import_plugin.h"
+#include "editor/io_plugins/editor_bitmask_import_plugin.h"
+#include "editor/io_plugins/editor_mesh_import_plugin.h"
+#include "editor/io_plugins/editor_export_scene.h"
 
 #include "plugins/editor_preview_plugins.h"
 #include "editor_initialize_ssl.h"

+ 31 - 31
tools/editor/editor_node.h → editor/editor_node.h

@@ -42,40 +42,40 @@
 #include "scene/gui/split_container.h"
 #include "scene/gui/center_container.h"
 #include "scene/gui/texture_progress.h"
-#include "tools/editor/filesystem_dock.h"
-#include "tools/editor/scene_tree_editor.h"
-#include "tools/editor/property_editor.h"
-#include "tools/editor/create_dialog.h"
-#include "tools/editor/call_dialog.h"
-#include "tools/editor/reparent_dialog.h"
-#include "tools/editor/connections_dialog.h"
-#include "tools/editor/node_dock.h"
-#include "tools/editor/settings_config_dialog.h"
-#include "tools/editor/groups_editor.h"
-#include "tools/editor/editor_data.h"
-#include "tools/editor/editor_path.h"
-#include "tools/editor/editor_run.h"
-
-#include "tools/editor/pane_drag.h"
-
-#include "tools/editor/script_create_dialog.h"
-#include "tools/editor/run_settings_dialog.h"
-#include "tools/editor/project_settings.h"
-#include "tools/editor/project_export.h"
-#include "tools/editor/editor_log.h"
-#include "tools/editor/scene_tree_dock.h"
-#include "tools/editor/resources_dock.h"
-#include "tools/editor/editor_run_script.h"
-
-#include "tools/editor/editor_run_native.h"
+#include "editor/filesystem_dock.h"
+#include "editor/scene_tree_editor.h"
+#include "editor/property_editor.h"
+#include "editor/create_dialog.h"
+#include "editor/call_dialog.h"
+#include "editor/reparent_dialog.h"
+#include "editor/connections_dialog.h"
+#include "editor/node_dock.h"
+#include "editor/settings_config_dialog.h"
+#include "editor/groups_editor.h"
+#include "editor/editor_data.h"
+#include "editor/editor_path.h"
+#include "editor/editor_run.h"
+
+#include "editor/pane_drag.h"
+
+#include "editor/script_create_dialog.h"
+#include "editor/run_settings_dialog.h"
+#include "editor/project_settings.h"
+#include "editor/project_export.h"
+#include "editor/editor_log.h"
+#include "editor/scene_tree_dock.h"
+#include "editor/resources_dock.h"
+#include "editor/editor_run_script.h"
+
+#include "editor/editor_run_native.h"
 #include "scene/gui/tabs.h"
-#include "tools/editor/quick_open.h"
-#include "tools/editor/project_export.h"
-#include "tools/editor/editor_sub_scene.h"
+#include "editor/quick_open.h"
+#include "editor/project_export.h"
+#include "editor/editor_sub_scene.h"
 #include "editor_import_export.h"
 #include "editor_reimport_dialog.h"
-#include "tools/editor/editor_plugin.h"
-#include "tools/editor/editor_name_dialog.h"
+#include "editor/editor_plugin.h"
+#include "editor/editor_name_dialog.h"
 
 #include "fileserver/editor_file_server.h"
 #include "editor_resource_preview.h"

+ 0 - 0
tools/editor/editor_path.cpp → editor/editor_path.cpp


+ 0 - 0
tools/editor/editor_path.h → editor/editor_path.h


+ 2 - 2
tools/editor/editor_plugin.cpp → editor/editor_plugin.cpp

@@ -30,8 +30,8 @@
 #include "scene/3d/camera.h"
 #include "plugins/canvas_item_editor_plugin.h"
 #include "plugins/spatial_editor_plugin.h"
-#include "tools/editor/editor_node.h"
-#include "tools/editor/editor_settings.h"
+#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
 
 void EditorPlugin::add_custom_type(const String& p_type, const String& p_base,const Ref<Script>& p_script, const Ref<Texture>& p_icon) {
 

+ 0 - 0
tools/editor/editor_plugin.h → editor/editor_plugin.h


+ 0 - 0
tools/editor/editor_plugin_settings.cpp → editor/editor_plugin_settings.cpp


+ 0 - 0
tools/editor/editor_plugin_settings.h → editor/editor_plugin_settings.h


+ 0 - 0
tools/editor/editor_profiler.cpp → editor/editor_profiler.cpp


+ 0 - 0
tools/editor/editor_profiler.h → editor/editor_profiler.h


+ 0 - 0
tools/editor/editor_reimport_dialog.cpp → editor/editor_reimport_dialog.cpp


+ 0 - 0
tools/editor/editor_reimport_dialog.h → editor/editor_reimport_dialog.h


+ 0 - 0
tools/editor/editor_resource_preview.cpp → editor/editor_resource_preview.cpp


+ 0 - 0
tools/editor/editor_resource_preview.h → editor/editor_resource_preview.h


+ 0 - 0
tools/editor/editor_run.cpp → editor/editor_run.cpp


+ 0 - 0
tools/editor/editor_run.h → editor/editor_run.h


+ 0 - 0
tools/editor/editor_run_native.cpp → editor/editor_run_native.cpp


+ 0 - 0
tools/editor/editor_run_native.h → editor/editor_run_native.h


+ 0 - 0
tools/editor/editor_run_script.cpp → editor/editor_run_script.cpp


+ 0 - 0
tools/editor/editor_run_script.h → editor/editor_run_script.h


+ 0 - 0
tools/editor/editor_scale.cpp → editor/editor_scale.cpp


+ 0 - 0
tools/editor/editor_scale.h → editor/editor_scale.h


+ 0 - 0
tools/editor/editor_settings.cpp → editor/editor_settings.cpp


+ 0 - 0
tools/editor/editor_settings.h → editor/editor_settings.h


+ 0 - 0
tools/editor/editor_sub_scene.cpp → editor/editor_sub_scene.cpp


+ 1 - 1
tools/editor/editor_sub_scene.h → editor/editor_sub_scene.h

@@ -31,7 +31,7 @@
 
 #include "scene/gui/dialogs.h"
 #include "scene/gui/tree.h"
-#include "tools/editor/editor_file_dialog.h"
+#include "editor/editor_file_dialog.h"
 
 class EditorSubScene : public ConfirmationDialog {
 

+ 0 - 0
tools/editor/editor_themes.cpp → editor/editor_themes.cpp


+ 0 - 0
tools/editor/editor_themes.h → editor/editor_themes.h


+ 0 - 0
tools/editor/file_type_cache.cpp → editor/file_type_cache.cpp


+ 0 - 0
tools/editor/file_type_cache.h → editor/file_type_cache.h


+ 0 - 0
tools/editor/fileserver/SCsub → editor/fileserver/SCsub


+ 0 - 0
tools/editor/fileserver/editor_file_server.cpp → editor/fileserver/editor_file_server.cpp


+ 0 - 0
tools/editor/fileserver/editor_file_server.h → editor/fileserver/editor_file_server.h


+ 0 - 0
tools/editor/filesystem_dock.cpp → editor/filesystem_dock.cpp


+ 0 - 0
tools/editor/filesystem_dock.h → editor/filesystem_dock.h


+ 0 - 0
tools/editor/groups_editor.cpp → editor/groups_editor.cpp


+ 0 - 0
tools/editor/groups_editor.h → editor/groups_editor.h


+ 0 - 0
tools/editor/icons/2x/icon_accept_dialog.png → editor/icons/2x/icon_accept_dialog.png


+ 0 - 0
tools/editor/icons/2x/icon_add.png → editor/icons/2x/icon_add.png


+ 0 - 0
tools/editor/icons/2x/icon_add_track.png → editor/icons/2x/icon_add_track.png


+ 0 - 0
tools/editor/icons/2x/icon_anchor.png → editor/icons/2x/icon_anchor.png


+ 0 - 0
tools/editor/icons/2x/icon_animated_sprite.png → editor/icons/2x/icon_animated_sprite.png


+ 0 - 0
tools/editor/icons/2x/icon_animated_sprite_3d.png → editor/icons/2x/icon_animated_sprite_3d.png


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