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Fix Connect Signal Dialog control alignment

Giganzo 1 năm trước cách đây
mục cha
commit
1b7d7034a4
2 tập tin đã thay đổi với 0 bổ sung9 xóa
  1. 0 5
      editor/connections_dialog.cpp
  2. 0 4
      editor/themes/editor_theme_manager.cpp

+ 0 - 5
editor/connections_dialog.cpp

@@ -486,11 +486,6 @@ void ConnectDialog::_notification(int p_what) {
 				type_list->set_item_icon(i, get_editor_theme_icon(type_name));
 			}
 
-			Ref<StyleBox> style = get_theme_stylebox(CoreStringName(normal), "LineEdit")->duplicate();
-			if (style.is_valid()) {
-				style->set_content_margin(SIDE_TOP, style->get_content_margin(SIDE_TOP) + 1.0);
-				from_signal->add_theme_style_override(CoreStringName(normal), style);
-			}
 			method_search->set_right_icon(get_editor_theme_icon("Search"));
 			open_method_tree->set_icon(get_editor_theme_icon("Edit"));
 		} break;

+ 0 - 4
editor/themes/editor_theme_manager.cpp

@@ -865,7 +865,6 @@ void EditorThemeManager::_populate_standard_styles(const Ref<EditorTheme> &p_the
 		// CheckBox.
 		{
 			Ref<StyleBoxFlat> checkbox_style = p_config.panel_container_style->duplicate();
-			checkbox_style->set_content_margin_individual((p_config.increased_margin + 2) * EDSCALE, p_config.base_margin * EDSCALE, (p_config.increased_margin + 2) * EDSCALE, p_config.base_margin * EDSCALE);
 
 			p_theme->set_stylebox(CoreStringName(normal), "CheckBox", checkbox_style);
 			p_theme->set_stylebox(SceneStringName(pressed), "CheckBox", checkbox_style);
@@ -1165,9 +1164,6 @@ void EditorThemeManager::_populate_standard_styles(const Ref<EditorTheme> &p_the
 	// LineEdit & TextEdit.
 	{
 		Ref<StyleBoxFlat> text_editor_style = p_config.button_style->duplicate();
-		// The original button_style style has an extra 1 pixel offset that makes LineEdits not align with Buttons,
-		// so this compensates for that.
-		text_editor_style->set_content_margin(SIDE_TOP, text_editor_style->get_content_margin(SIDE_TOP) - 1 * EDSCALE);
 
 		// Don't round the bottom corners to make the line look sharper.
 		text_editor_style->set_corner_radius(CORNER_BOTTOM_LEFT, 0);