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+/*************************************************************************/
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+/* test_path_2d.h */
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+/*************************************************************************/
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+/* This file is part of: */
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+/* GODOT ENGINE */
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+/* https://godotengine.org */
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+/*************************************************************************/
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+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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+/* */
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+/* Permission is hereby granted, free of charge, to any person obtaining */
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+/* a copy of this software and associated documentation files (the */
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+/* "Software"), to deal in the Software without restriction, including */
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+/* without limitation the rights to use, copy, modify, merge, publish, */
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+/* distribute, sublicense, and/or sell copies of the Software, and to */
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+/* permit persons to whom the Software is furnished to do so, subject to */
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+/* the following conditions: */
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+/* */
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+/* The above copyright notice and this permission notice shall be */
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+/* included in all copies or substantial portions of the Software. */
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+/* */
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+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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+/*************************************************************************/
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+
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+#ifndef TEST_PATH_2D_H
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+#define TEST_PATH_2D_H
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+
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+#include "scene/2d/path_2d.h"
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+
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+#include "tests/test_macros.h"
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+
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+namespace TestPath2D {
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+
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+TEST_CASE("[SceneTree][Path2D] Initialization") {
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+ SUBCASE("Path should be empty right after initialization") {
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+ Path2D *test_path = memnew(Path2D);
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+ CHECK(test_path->get_curve() == nullptr);
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+ memdelete(test_path);
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+ }
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+}
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+
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+TEST_CASE("[SceneTree][Path2D] Curve setter and getter") {
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+ Path2D *test_path = memnew(Path2D);
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+ const Ref<Curve2D> &curve = memnew(Curve2D);
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+
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+ SUBCASE("Curve passed to the class should remain the same") {
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+ test_path->set_curve(curve);
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+ CHECK(test_path->get_curve() == curve);
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+ }
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+ SUBCASE("Curve passed many times to the class should remain the same") {
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+ test_path->set_curve(curve);
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+ test_path->set_curve(curve);
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+ test_path->set_curve(curve);
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+ CHECK(test_path->get_curve() == curve);
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+ }
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+ SUBCASE("Curve rewrite testing") {
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+ const Ref<Curve2D> &curve1 = memnew(Curve2D);
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+ const Ref<Curve2D> &curve2 = memnew(Curve2D);
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+
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+ test_path->set_curve(curve1);
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+ test_path->set_curve(curve2);
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+ CHECK_MESSAGE(test_path->get_curve() != curve1,
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+ "After rewrite, second curve should be in class");
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+ CHECK_MESSAGE(test_path->get_curve() == curve2,
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+ "After rewrite, second curve should be in class");
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+ }
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+
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+ SUBCASE("Assign same curve to two paths") {
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+ Path2D *path2 = memnew(Path2D);
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+
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+ test_path->set_curve(curve);
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+ path2->set_curve(curve);
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+ CHECK_MESSAGE(test_path->get_curve() == path2->get_curve(),
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+ "Both paths have the same curve.");
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+ memdelete(path2);
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+ }
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+
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+ SUBCASE("Swapping curves between two paths") {
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+ Path2D *path2 = memnew(Path2D);
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+ const Ref<Curve2D> &curve1 = memnew(Curve2D);
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+ const Ref<Curve2D> &curve2 = memnew(Curve2D);
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+
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+ test_path->set_curve(curve1);
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+ path2->set_curve(curve2);
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+ CHECK(test_path->get_curve() == curve1);
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+ CHECK(path2->get_curve() == curve2);
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+
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+ // Do the swap
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+ Ref<Curve2D> temp = test_path->get_curve();
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+ test_path->set_curve(path2->get_curve());
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+ path2->set_curve(temp);
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+
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+ CHECK(test_path->get_curve() == curve2);
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+ CHECK(path2->get_curve() == curve1);
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+ memdelete(path2);
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+ }
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+
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+ memdelete(test_path);
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+}
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+
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+} // namespace TestPath2D
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+
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+#endif // TEST_PATH_2D_H
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