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@@ -11,6 +11,7 @@ namespace Godot.Bridge
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public delegate* unmanaged<IntPtr, godot_variant**, int, godot_bool*, void> SignalAwaiter_SignalCallback;
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public delegate* unmanaged<IntPtr, void*, godot_variant**, int, godot_variant*, void> DelegateUtils_InvokeWithVariantArgs;
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public delegate* unmanaged<IntPtr, IntPtr, godot_bool> DelegateUtils_DelegateEquals;
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+ public delegate* unmanaged<IntPtr, int> DelegateUtils_DelegateHash;
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public delegate* unmanaged<IntPtr, godot_array*, godot_bool> DelegateUtils_TrySerializeDelegateWithGCHandle;
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public delegate* unmanaged<godot_array*, IntPtr*, godot_bool> DelegateUtils_TryDeserializeDelegateWithGCHandle;
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public delegate* unmanaged<void> ScriptManagerBridge_FrameCallback;
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@@ -50,6 +51,7 @@ namespace Godot.Bridge
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SignalAwaiter_SignalCallback = &SignalAwaiter.SignalCallback,
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DelegateUtils_InvokeWithVariantArgs = &DelegateUtils.InvokeWithVariantArgs,
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DelegateUtils_DelegateEquals = &DelegateUtils.DelegateEquals,
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+ DelegateUtils_DelegateHash = &DelegateUtils.DelegateHash,
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DelegateUtils_TrySerializeDelegateWithGCHandle = &DelegateUtils.TrySerializeDelegateWithGCHandle,
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DelegateUtils_TryDeserializeDelegateWithGCHandle = &DelegateUtils.TryDeserializeDelegateWithGCHandle,
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ScriptManagerBridge_FrameCallback = &ScriptManagerBridge.FrameCallback,
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