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GDScript: Don't try to parse constant scripts that aren't valid

Since it's likely that they won't parse correctly.
George Marques 5 years ago
parent
commit
1ddb9b1a52
2 changed files with 50 additions and 43 deletions
  1. 48 41
      modules/gdscript/gdscript_analyzer.cpp
  2. 2 2
      modules/gdscript/gdscript_analyzer.h

+ 48 - 41
modules/gdscript/gdscript_analyzer.cpp

@@ -1455,7 +1455,7 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
 		bool compatible = true;
 		GDScriptParser::DataType op_type = p_assignment->assigned_value->get_datatype();
 		if (p_assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
-			op_type = get_operation_type(p_assignment->variant_op, p_assignment->assignee->get_datatype(), p_assignment->assigned_value->get_datatype(), compatible);
+			op_type = get_operation_type(p_assignment->variant_op, p_assignment->assignee->get_datatype(), p_assignment->assigned_value->get_datatype(), compatible, p_assignment->assigned_value);
 		}
 
 		if (compatible) {
@@ -1618,7 +1618,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
 				ERR_PRINT("Parser bug: unknown binary operation.");
 			}
 		}
-		p_binary_op->set_datatype(type_from_variant(p_binary_op->reduced_value));
+		p_binary_op->set_datatype(type_from_variant(p_binary_op->reduced_value, p_binary_op));
 
 		return;
 	}
@@ -1632,7 +1632,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
 	} else {
 		if (p_binary_op->variant_op < Variant::OP_MAX) {
 			bool valid = false;
-			result = get_operation_type(p_binary_op->variant_op, p_binary_op->left_operand->get_datatype(), right_type, valid);
+			result = get_operation_type(p_binary_op->variant_op, p_binary_op->left_operand->get_datatype(), right_type, valid, p_binary_op);
 
 			if (!valid) {
 				push_error(vformat(R"(Invalid operands "%s" and "%s" for "%s" operator.)", p_binary_op->left_operand->get_datatype().to_string(), right_type.to_string(), Variant::get_operator_name(p_binary_op->variant_op)), p_binary_op);
@@ -2061,7 +2061,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
 			if (valid) {
 				p_identifier->is_constant = true;
 				p_identifier->reduced_value = result;
-				p_identifier->set_datatype(type_from_variant(result));
+				p_identifier->set_datatype(type_from_variant(result, p_identifier));
 			} else {
 				push_error(vformat(R"(Cannot find constant "%s" on type "%s".)", name, base.to_string()), p_identifier);
 			}
@@ -2192,7 +2192,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
 		if (valid) {
 			p_identifier->is_constant = true;
 			p_identifier->reduced_value = int_constant;
-			p_identifier->set_datatype(type_from_variant(int_constant));
+			p_identifier->set_datatype(type_from_variant(int_constant, p_identifier));
 			return;
 		}
 	}
@@ -2292,7 +2292,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
 	if (GDScriptLanguage::get_singleton()->get_global_map().has(name)) {
 		int idx = GDScriptLanguage::get_singleton()->get_global_map()[name];
 		Variant constant = GDScriptLanguage::get_singleton()->get_global_array()[idx];
-		p_identifier->set_datatype(type_from_variant(constant));
+		p_identifier->set_datatype(type_from_variant(constant, p_identifier));
 		p_identifier->is_constant = true;
 		p_identifier->reduced_value = constant;
 		return;
@@ -2300,7 +2300,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
 
 	if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(name)) {
 		Variant constant = GDScriptLanguage::get_singleton()->get_named_globals_map()[name];
-		p_identifier->set_datatype(type_from_variant(constant));
+		p_identifier->set_datatype(type_from_variant(constant, p_identifier));
 		p_identifier->is_constant = true;
 		p_identifier->reduced_value = constant;
 		return;
@@ -2322,7 +2322,7 @@ void GDScriptAnalyzer::reduce_literal(GDScriptParser::LiteralNode *p_literal) {
 	p_literal->reduced_value = p_literal->value;
 	p_literal->is_constant = true;
 
-	p_literal->set_datatype(type_from_variant(p_literal->reduced_value));
+	p_literal->set_datatype(type_from_variant(p_literal->reduced_value, p_literal));
 }
 
 void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {
@@ -2359,7 +2359,7 @@ void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {
 
 	p_preload->is_constant = true;
 	p_preload->reduced_value = p_preload->resource;
-	p_preload->set_datatype(type_from_variant(p_preload->reduced_value));
+	p_preload->set_datatype(type_from_variant(p_preload->reduced_value, p_preload));
 }
 
 void GDScriptAnalyzer::reduce_self(GDScriptParser::SelfNode *p_self) {
@@ -2408,7 +2408,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
 			} else {
 				p_subscript->is_constant = true;
 				p_subscript->reduced_value = value;
-				result_type = type_from_variant(value);
+				result_type = type_from_variant(value, p_subscript);
 			}
 			result_type.kind = GDScriptParser::DataType::VARIANT;
 		} else {
@@ -2448,7 +2448,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
 			} else {
 				p_subscript->is_constant = true;
 				p_subscript->reduced_value = value;
-				result_type = type_from_variant(value);
+				result_type = type_from_variant(value, p_subscript);
 			}
 			result_type.kind = GDScriptParser::DataType::VARIANT;
 		} else {
@@ -2672,13 +2672,13 @@ void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op)
 	if (p_unary_op->operand->is_constant) {
 		p_unary_op->is_constant = true;
 		p_unary_op->reduced_value = Variant::evaluate(p_unary_op->variant_op, p_unary_op->operand->reduced_value, Variant());
-		result = type_from_variant(p_unary_op->reduced_value);
+		result = type_from_variant(p_unary_op->reduced_value, p_unary_op);
 	} else if (p_unary_op->operand->get_datatype().is_variant()) {
 		result.kind = GDScriptParser::DataType::VARIANT;
 		mark_node_unsafe(p_unary_op);
 	} else {
 		bool valid = false;
-		result = get_operation_type(p_unary_op->variant_op, p_unary_op->operand->get_datatype(), p_unary_op->operand->get_datatype(), valid);
+		result = get_operation_type(p_unary_op->variant_op, p_unary_op->operand->get_datatype(), p_unary_op->operand->get_datatype(), valid, p_unary_op);
 
 		if (!valid) {
 			push_error(vformat(R"(Invalid operand of type "%s" for unary operator "%s".)", p_unary_op->operand->get_datatype().to_string(), Variant::get_operator_name(p_unary_op->variant_op)), p_unary_op->operand);
@@ -2688,7 +2688,7 @@ void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op)
 	p_unary_op->set_datatype(result);
 }
 
-GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_value) {
+GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source) {
 	GDScriptParser::DataType result;
 	result.is_constant = true;
 	result.kind = GDScriptParser::DataType::BUILTIN;
@@ -2710,37 +2710,44 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_va
 			scr = obj->get_script();
 		}
 		if (scr.is_valid()) {
-			result.script_type = scr;
-			result.script_path = scr->get_path();
-			Ref<GDScript> gds = scr;
-			if (gds.is_valid()) {
-				result.kind = GDScriptParser::DataType::CLASS;
-				// This might be an inner class, so we want to get the parser for the root.
-				// But still get the inner class from that tree.
-				GDScript *current = gds.ptr();
-				List<StringName> class_chain;
-				while (current->_owner) {
-					// Push to front so it's in reverse.
-					class_chain.push_front(current->name);
-					current = current->_owner;
-				}
+			if (scr->is_valid()) {
+				result.script_type = scr;
+				result.script_path = scr->get_path();
+				Ref<GDScript> gds = scr;
+				if (gds.is_valid()) {
+					result.kind = GDScriptParser::DataType::CLASS;
+					// This might be an inner class, so we want to get the parser for the root.
+					// But still get the inner class from that tree.
+					GDScript *current = gds.ptr();
+					List<StringName> class_chain;
+					while (current->_owner) {
+						// Push to front so it's in reverse.
+						class_chain.push_front(current->name);
+						current = current->_owner;
+					}
 
-				Ref<GDScriptParserRef> ref = get_parser_for(current->path);
-				ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
+					Ref<GDScriptParserRef> ref = get_parser_for(current->path);
+					ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
 
-				GDScriptParser::ClassNode *found = ref->get_parser()->head;
+					GDScriptParser::ClassNode *found = ref->get_parser()->head;
 
-				// It should be okay to assume this exists, since we have a complete script already.
-				for (const List<StringName>::Element *E = class_chain.front(); E; E = E->next()) {
-					found = found->get_member(E->get()).m_class;
-				}
+					// It should be okay to assume this exists, since we have a complete script already.
+					for (const List<StringName>::Element *E = class_chain.front(); E; E = E->next()) {
+						found = found->get_member(E->get()).m_class;
+					}
 
-				result.class_type = found;
-				result.script_path = ref->get_parser()->script_path;
+					result.class_type = found;
+					result.script_path = ref->get_parser()->script_path;
+				} else {
+					result.kind = GDScriptParser::DataType::SCRIPT;
+				}
+				result.native_type = scr->get_instance_base_type();
 			} else {
-				result.kind = GDScriptParser::DataType::SCRIPT;
+				push_error(vformat(R"(Constant value uses script from "%s" which is loaded but not compiled.)", scr->get_path()), p_source);
+				result.kind = GDScriptParser::DataType::VARIANT;
+				result.type_source = GDScriptParser::DataType::UNDETECTED;
+				result.is_meta_type = false;
 			}
-			result.native_type = scr->get_instance_base_type();
 		} else {
 			result.kind = GDScriptParser::DataType::NATIVE;
 			if (result.native_type == GDScriptNativeClass::get_class_static()) {
@@ -2996,7 +3003,7 @@ bool GDScriptAnalyzer::is_shadowing(GDScriptParser::IdentifierNode *p_local, con
 }
 #endif
 
-GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid) {
+GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source) {
 	// This function creates dummy variant values and apply the operation to those. Less error-prone than keeping a table of valid operations.
 
 	GDScriptParser::DataType result;
@@ -3069,7 +3076,7 @@ GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator
 	Variant::evaluate(p_operation, a, b, ret, r_valid);
 
 	if (r_valid) {
-		return type_from_variant(ret);
+		return type_from_variant(ret, p_source);
 	}
 
 	return result;

+ 2 - 2
modules/gdscript/gdscript_analyzer.h

@@ -90,7 +90,7 @@ class GDScriptAnalyzer {
 	void reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op);
 
 	// Helpers.
-	GDScriptParser::DataType type_from_variant(const Variant &p_value);
+	GDScriptParser::DataType type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source);
 	GDScriptParser::DataType type_from_metatype(const GDScriptParser::DataType &p_meta_type) const;
 	GDScriptParser::DataType type_from_property(const PropertyInfo &p_property) const;
 	GDScriptParser::DataType make_global_class_meta_type(const StringName &p_class_name);
@@ -98,7 +98,7 @@ class GDScriptAnalyzer {
 	bool function_signature_from_info(const MethodInfo &p_info, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg);
 	bool validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call);
 	bool validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call);
-	GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid);
+	GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source);
 	bool is_type_compatible(const GDScriptParser::DataType &p_target, const GDScriptParser::DataType &p_source, bool p_allow_implicit_conversion = false) const;
 	void push_error(const String &p_message, const GDScriptParser::Node *p_origin);
 	void mark_node_unsafe(const GDScriptParser::Node *p_node);