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Fix incorrect inheritance of `VisualShaderNodeParticleAccelerator`

Yuri Roubinsky 4 years ago
parent
commit
1e60fcc53c

+ 1 - 1
doc/classes/VisualShaderNodeParticleAccelerator.xml

@@ -1,5 +1,5 @@
 <?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeParticleAccelerator" inherits="VisualShaderNodeOutput" version="4.0">
+<class name="VisualShaderNodeParticleAccelerator" inherits="VisualShaderNode" version="4.0">
 	<brief_description>
 	</brief_description>
 	<description>

+ 2 - 2
scene/resources/visual_shader_particle_nodes.h

@@ -181,8 +181,8 @@ VARIANT_ENUM_CAST(VisualShaderNodeParticleRandomness::OpType)
 
 // Process nodes
 
-class VisualShaderNodeParticleAccelerator : public VisualShaderNodeOutput {
-	GDCLASS(VisualShaderNodeParticleAccelerator, VisualShaderNodeOutput);
+class VisualShaderNodeParticleAccelerator : public VisualShaderNode {
+	GDCLASS(VisualShaderNodeParticleAccelerator, VisualShaderNode);
 
 public:
 	enum Mode {