|
@@ -143,25 +143,25 @@
|
|
|
<constant name="RPC_MODE_REMOTE" value="1" enum="RPCMode">
|
|
|
Used with [method Node.rpc_config] or [method Node.rset_config] to set a method to be called or a property to be changed only on the remote end, not locally. Analogous to the [code]remote[/code] keyword. Calls and property changes are accepted from all remote peers, no matter if they are node's master or puppets.
|
|
|
</constant>
|
|
|
- <constant name="RPC_MODE_SYNC" value="2" enum="RPCMode">
|
|
|
- Behave like [code]RPC_MODE_REMOTE[/code] but also make the call or property change locally. Analogous to the [code]sync[/code] keyword.
|
|
|
- </constant>
|
|
|
- <constant name="RPC_MODE_MASTER" value="3" enum="RPCMode">
|
|
|
+ <constant name="RPC_MODE_MASTER" value="2" enum="RPCMode">
|
|
|
Used with [method Node.rpc_config] or [method Node.rset_config] to set a method to be called or a property to be changed only on the network master for this node. Analogous to the [code]master[/code] keyword. Only accepts calls or property changes from the node's network puppets, see [method Node.set_network_master].
|
|
|
</constant>
|
|
|
- <constant name="RPC_MODE_PUPPET" value="4" enum="RPCMode">
|
|
|
+ <constant name="RPC_MODE_PUPPET" value="3" enum="RPCMode">
|
|
|
Used with [method Node.rpc_config] or [method Node.rset_config] to set a method to be called or a property to be changed only on puppets for this node. Analogous to the [code]puppet[/code] keyword. Only accepts calls or property changes from the node's network master, see [method Node.set_network_master].
|
|
|
</constant>
|
|
|
- <constant name="RPC_MODE_SLAVE" value="4" enum="RPCMode">
|
|
|
- Deprecated. Use [code]RPC_MODE_PUPPET[/code] instead.
|
|
|
+ <constant name="RPC_MODE_SLAVE" value="3" enum="RPCMode">
|
|
|
+ Deprecated. Use [code]RPC_MODE_PUPPET[/code] instead. Analogous to the [code]slave[/code] keyword.
|
|
|
+ </constant>
|
|
|
+ <constant name="RPC_MODE_REMOTESYNC" value="4" enum="RPCMode">
|
|
|
+ Behave like [code]RPC_MODE_REMOTE[/code] but also make the call or property change locally. Analogous to the [code]remotesync[/code] keyword.
|
|
|
</constant>
|
|
|
- <constant name="RPC_MODE_REMOTESYNC" value="5" enum="RPCMode">
|
|
|
- Behave like [code]RPC_MODE_REMOTE[/code] but also make the call or property change locally. Same as [code]RPC_MODE_SYNC[/code] which is only kept for compatibility. Analogous to the [code]remotesync[/code] keyword.
|
|
|
+ <constant name="RPC_MODE_SYNC" value="4" enum="RPCMode">
|
|
|
+ Deprecated. Use [code]RPC_MODE_REMOTESYNC[/code] instead. Analogous to the [code]sync[/code] keyword.
|
|
|
</constant>
|
|
|
- <constant name="RPC_MODE_MASTERSYNC" value="6" enum="RPCMode">
|
|
|
+ <constant name="RPC_MODE_MASTERSYNC" value="5" enum="RPCMode">
|
|
|
Behave like [code]RPC_MODE_MASTER[/code] but also make the call or property change locally. Analogous to the [code]mastersync[/code] keyword.
|
|
|
</constant>
|
|
|
- <constant name="RPC_MODE_PUPPETSYNC" value="7" enum="RPCMode">
|
|
|
+ <constant name="RPC_MODE_PUPPETSYNC" value="6" enum="RPCMode">
|
|
|
Behave like [code]RPC_MODE_PUPPET[/code] but also make the call or property change locally. Analogous to the [code]puppetsync[/code] keyword.
|
|
|
</constant>
|
|
|
</constants>
|