|
@@ -211,7 +211,7 @@ VERTEX_SHADER_CODE
|
|
|
|
|
|
xform = transpose(xform);
|
|
xform = transpose(xform);
|
|
|
|
|
|
- out_velocity_active.a = mix(0.0, 1.0, shader_active);
|
|
|
|
|
|
+ out_velocity_active.a = float(shader_active);
|
|
|
|
|
|
out_xform_1 = xform[0];
|
|
out_xform_1 = xform[0];
|
|
out_xform_2 = xform[1];
|
|
out_xform_2 = xform[1];
|