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+/*************************************************************************/
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+/* bit_map_editor_plugin.cpp */
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+/*************************************************************************/
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+/* This file is part of: */
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+/* GODOT ENGINE */
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+/* https://godotengine.org */
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+/*************************************************************************/
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+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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+/* */
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+/* Permission is hereby granted, free of charge, to any person obtaining */
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+/* a copy of this software and associated documentation files (the */
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+/* "Software"), to deal in the Software without restriction, including */
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+/* without limitation the rights to use, copy, modify, merge, publish, */
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+/* distribute, sublicense, and/or sell copies of the Software, and to */
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+/* permit persons to whom the Software is furnished to do so, subject to */
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+/* the following conditions: */
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+/* */
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+/* The above copyright notice and this permission notice shall be */
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+/* included in all copies or substantial portions of the Software. */
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+/* */
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+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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+/*************************************************************************/
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+
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+#include "bit_map_editor_plugin.h"
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+
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+#include "editor/editor_scale.h"
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+
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+void BitMapEditor::setup(const Ref<BitMap> &p_bitmap) {
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+ Ref<ImageTexture> texture;
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+ texture.instantiate();
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+ texture->create_from_image(p_bitmap->convert_to_image());
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+ texture_rect->set_texture(texture);
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+
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+ size_label->set_text(vformat(String::utf8("%s×%s"), p_bitmap->get_size().width, p_bitmap->get_size().height));
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+}
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+
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+BitMapEditor::BitMapEditor() {
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+ texture_rect = memnew(TextureRect);
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+ texture_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
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+ texture_rect->set_texture_filter(TEXTURE_FILTER_NEAREST);
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+ texture_rect->set_custom_minimum_size(Size2(0, 250) * EDSCALE);
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+ add_child(texture_rect);
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+
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+ size_label = memnew(Label);
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+ size_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
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+ add_child(size_label);
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+
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+ // Reduce extra padding on top and bottom of size label.
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+ Ref<StyleBoxEmpty> stylebox;
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+ stylebox.instantiate();
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+ stylebox->set_default_margin(SIDE_RIGHT, 4 * EDSCALE);
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+ size_label->add_theme_style_override("normal", stylebox);
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+}
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+
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+///////////////////////
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+
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+bool EditorInspectorPluginBitMap::can_handle(Object *p_object) {
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+ return Object::cast_to<BitMap>(p_object) != nullptr;
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+}
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+
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+void EditorInspectorPluginBitMap::parse_begin(Object *p_object) {
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+ BitMap *bitmap = Object::cast_to<BitMap>(p_object);
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+ if (!bitmap) {
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+ return;
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+ }
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+ Ref<BitMap> bm(bitmap);
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+
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+ BitMapEditor *editor = memnew(BitMapEditor);
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+ editor->setup(bm);
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+ add_custom_control(editor);
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+}
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+
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+///////////////////////
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+
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+BitMapEditorPlugin::BitMapEditorPlugin() {
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+ Ref<EditorInspectorPluginBitMap> plugin;
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+ plugin.instantiate();
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+ add_inspector_plugin(plugin);
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+}
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