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@@ -65,6 +65,10 @@ SceneDebugger::SceneDebugger() {
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singleton = this;
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singleton = this;
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#ifdef DEBUG_ENABLED
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#ifdef DEBUG_ENABLED
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+ if (unlikely(parse_message_handlers.is_empty())) {
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+ _init_parse_message_handlers();
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+ }
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+
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LiveEditor::singleton = memnew(LiveEditor);
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LiveEditor::singleton = memnew(LiveEditor);
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RuntimeNodeSelect::singleton = memnew(RuntimeNodeSelect);
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RuntimeNodeSelect::singleton = memnew(RuntimeNodeSelect);
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@@ -102,6 +106,7 @@ void SceneDebugger::deinitialize() {
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}
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}
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#ifdef DEBUG_ENABLED
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#ifdef DEBUG_ENABLED
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+
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void SceneDebugger::_handle_input(const Ref<InputEvent> &p_event, const Ref<Shortcut> &p_shortcut) {
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void SceneDebugger::_handle_input(const Ref<InputEvent> &p_event, const Ref<Shortcut> &p_shortcut) {
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Ref<InputEventKey> k = p_event;
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Ref<InputEventKey> k = p_event;
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if (p_shortcut.is_valid() && k.is_valid() && k->is_pressed() && !k->is_echo() && p_shortcut->matches_event(k)) {
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if (p_shortcut.is_valid() && k.is_valid() && k->is_pressed() && !k->is_echo() && p_shortcut->matches_event(k)) {
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@@ -109,234 +114,362 @@ void SceneDebugger::_handle_input(const Ref<InputEvent> &p_event, const Ref<Shor
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}
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}
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}
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}
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-Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Array &p_args, bool &r_captured) {
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- SceneTree *scene_tree = SceneTree::get_singleton();
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- if (!scene_tree) {
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- return ERR_UNCONFIGURED;
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- }
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+Error SceneDebugger::_msg_setup_scene(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+ p_scene_tree->get_root()->connect(SceneStringName(window_input), callable_mp_static(SceneDebugger::_handle_input).bind(DebuggerMarshalls::deserialize_key_shortcut(p_args)));
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+ return OK;
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+}
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- LiveEditor *live_editor = LiveEditor::get_singleton();
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- if (!live_editor) {
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- return ERR_UNCONFIGURED;
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- }
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- RuntimeNodeSelect *runtime_node_select = RuntimeNodeSelect::get_singleton();
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- if (!runtime_node_select) {
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- return ERR_UNCONFIGURED;
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+Error SceneDebugger::_msg_request_scene_tree(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+ p_live_editor->_send_tree();
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+ return OK;
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+}
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+
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+Error SceneDebugger::_msg_save_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+ ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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+ _save_node(p_args[0], p_args[1]);
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+ Array arr;
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+ arr.append(p_args[1]);
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+ EngineDebugger::get_singleton()->send_message("filesystem:update_file", { arr });
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+ return OK;
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+}
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+
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+Error SceneDebugger::_msg_inspect_objects(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+ ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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+ Vector<ObjectID> ids;
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+ for (const Variant &id : (Array)p_args[0]) {
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+ ids.append(ObjectID(id.operator uint64_t()));
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}
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}
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+ _send_object_ids(ids, p_args[1]);
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+ return OK;
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+}
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+
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+Error SceneDebugger::_msg_clear_selection(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+ p_runtime_node_select->_clear_selection();
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+ return OK;
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+}
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- r_captured = true;
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- if (p_msg == "setup_scene") {
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- SceneTree::get_singleton()->get_root()->connect(SceneStringName(window_input), callable_mp_static(SceneDebugger::_handle_input).bind(DebuggerMarshalls::deserialize_key_shortcut(p_args)));
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+Error SceneDebugger::_msg_suspend_changed(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+ ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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+ bool suspended = p_args[0];
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+ p_scene_tree->set_suspend(suspended);
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+ p_runtime_node_select->_update_input_state();
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+ return OK;
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+}
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- } else if (p_msg == "request_scene_tree") { /// Scene Tree
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- live_editor->_send_tree();
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+Error SceneDebugger::_msg_next_frame(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+ _next_frame();
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+ return OK;
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+}
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- } else if (p_msg == "save_node") {
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- ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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- _save_node(p_args[0], p_args[1]);
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- Array arr;
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- arr.append(p_args[1]);
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- EngineDebugger::get_singleton()->send_message("filesystem:update_file", { arr });
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-
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- } else if (p_msg == "inspect_objects") { /// Object Inspect
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- ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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- Vector<ObjectID> ids;
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- for (const Variant &id : (Array)p_args[0]) {
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- ids.append(ObjectID(id.operator uint64_t()));
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- }
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- _send_object_ids(ids, p_args[1]);
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-
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- } else if (p_msg == "clear_selection") {
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- runtime_node_select->_clear_selection();
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-
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- } else if (p_msg == "suspend_changed") {
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- ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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- bool suspended = p_args[0];
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- scene_tree->set_suspend(suspended);
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- runtime_node_select->_update_input_state();
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-
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- } else if (p_msg == "next_frame") {
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- _next_frame();
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-
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- } else if (p_msg == "debug_mute_audio") { // Enable/disable audio.
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- ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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- bool do_mute = p_args[0];
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- AudioServer::get_singleton()->set_debug_mute(do_mute);
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-
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- } else if (p_msg == "override_cameras") { /// Camera
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- ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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- bool enable = p_args[0];
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- bool from_editor = p_args[1];
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- scene_tree->get_root()->enable_canvas_transform_override(enable);
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+Error SceneDebugger::_msg_debug_mute_audio(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+ ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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+ bool do_mute = p_args[0];
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+ AudioServer::get_singleton()->set_debug_mute(do_mute);
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+ return OK;
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+}
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+
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+Error SceneDebugger::_msg_override_cameras(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+ ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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+ bool enable = p_args[0];
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+ bool from_editor = p_args[1];
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+ p_scene_tree->get_root()->enable_canvas_transform_override(enable);
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#ifndef _3D_DISABLED
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#ifndef _3D_DISABLED
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- scene_tree->get_root()->enable_camera_3d_override(enable);
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+ p_scene_tree->get_root()->enable_camera_3d_override(enable);
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#endif // _3D_DISABLED
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#endif // _3D_DISABLED
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- runtime_node_select->_set_camera_override_enabled(enable && !from_editor);
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+ p_runtime_node_select->_set_camera_override_enabled(enable && !from_editor);
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+ return OK;
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+}
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- } else if (p_msg == "transform_camera_2d") {
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- ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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- Transform2D transform = p_args[0];
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- scene_tree->get_root()->set_canvas_transform_override(transform);
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- runtime_node_select->_queue_selection_update();
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+Error SceneDebugger::_msg_transform_camera_2d(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+ ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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+ Transform2D transform = p_args[0];
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+ p_scene_tree->get_root()->set_canvas_transform_override(transform);
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+ p_runtime_node_select->_queue_selection_update();
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+ return OK;
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+}
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#ifndef _3D_DISABLED
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#ifndef _3D_DISABLED
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- } else if (p_msg == "transform_camera_3d") {
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- ERR_FAIL_COND_V(p_args.size() < 5, ERR_INVALID_DATA);
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- Transform3D transform = p_args[0];
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- bool is_perspective = p_args[1];
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- float size_or_fov = p_args[2];
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- float depth_near = p_args[3];
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- float depth_far = p_args[4];
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- if (is_perspective) {
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- scene_tree->get_root()->set_camera_3d_override_perspective(size_or_fov, depth_near, depth_far);
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- } else {
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- scene_tree->get_root()->set_camera_3d_override_orthogonal(size_or_fov, depth_near, depth_far);
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- }
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- scene_tree->get_root()->set_camera_3d_override_transform(transform);
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- runtime_node_select->_queue_selection_update();
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+Error SceneDebugger::_msg_transform_camera_3d(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+ ERR_FAIL_COND_V(p_args.size() < 5, ERR_INVALID_DATA);
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+ Transform3D transform = p_args[0];
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+ bool is_perspective = p_args[1];
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+ float size_or_fov = p_args[2];
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+ float depth_near = p_args[3];
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+ float depth_far = p_args[4];
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+ if (is_perspective) {
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+ p_scene_tree->get_root()->set_camera_3d_override_perspective(size_or_fov, depth_near, depth_far);
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+ } else {
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+ p_scene_tree->get_root()->set_camera_3d_override_orthogonal(size_or_fov, depth_near, depth_far);
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+ }
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+ p_scene_tree->get_root()->set_camera_3d_override_transform(transform);
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+ p_runtime_node_select->_queue_selection_update();
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+ return OK;
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+}
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#endif // _3D_DISABLED
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#endif // _3D_DISABLED
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- } else if (p_msg == "set_object_property") {
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- ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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- _set_object_property(p_args[0], p_args[1], p_args[2]);
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- runtime_node_select->_queue_selection_update();
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-
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- } else if (p_msg == "set_object_property_field") {
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- ERR_FAIL_COND_V(p_args.size() < 4, ERR_INVALID_DATA);
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- _set_object_property(p_args[0], p_args[1], p_args[2], p_args[3]);
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- runtime_node_select->_queue_selection_update();
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-
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- } else if (p_msg == "reload_cached_files") {
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- ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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- PackedStringArray files = p_args[0];
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- reload_cached_files(files);
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-
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- } else if (p_msg.begins_with("live_")) { /// Live Edit
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- if (p_msg == "live_set_root") {
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- ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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- live_editor->_root_func(p_args[0], p_args[1]);
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-
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- } else if (p_msg == "live_node_path") {
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- ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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- live_editor->_node_path_func(p_args[0], p_args[1]);
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-
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- } else if (p_msg == "live_res_path") {
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- ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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- live_editor->_res_path_func(p_args[0], p_args[1]);
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-
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- } else if (p_msg == "live_node_prop_res") {
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- ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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- live_editor->_node_set_res_func(p_args[0], p_args[1], p_args[2]);
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-
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- } else if (p_msg == "live_node_prop") {
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- ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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- live_editor->_node_set_func(p_args[0], p_args[1], p_args[2]);
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-
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- } else if (p_msg == "live_res_prop_res") {
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- ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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- live_editor->_res_set_res_func(p_args[0], p_args[1], p_args[2]);
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-
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- } else if (p_msg == "live_res_prop") {
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- ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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- live_editor->_res_set_func(p_args[0], p_args[1], p_args[2]);
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-
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- } else if (p_msg == "live_node_call") {
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- ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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- LocalVector<Variant> args;
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- LocalVector<Variant *> argptrs;
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- args.resize(p_args.size() - 2);
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- argptrs.resize(args.size());
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- for (uint32_t i = 0; i < args.size(); i++) {
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- args[i] = p_args[i + 2];
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- argptrs[i] = &args[i];
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- }
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- live_editor->_node_call_func(p_args[0], p_args[1], argptrs.size() ? (const Variant **)argptrs.ptr() : nullptr, argptrs.size());
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-
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- } else if (p_msg == "live_res_call") {
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- ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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- LocalVector<Variant> args;
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- LocalVector<Variant *> argptrs;
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- args.resize(p_args.size() - 2);
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- argptrs.resize(args.size());
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- for (uint32_t i = 0; i < args.size(); i++) {
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- args[i] = p_args[i + 2];
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- argptrs[i] = &args[i];
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- }
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- live_editor->_res_call_func(p_args[0], p_args[1], argptrs.size() ? (const Variant **)argptrs.ptr() : nullptr, argptrs.size());
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+Error SceneDebugger::_msg_set_object_property(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+ ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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+ _set_object_property(p_args[0], p_args[1], p_args[2]);
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+ p_runtime_node_select->_queue_selection_update();
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+ return OK;
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+}
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- } else if (p_msg == "live_create_node") {
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- ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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- live_editor->_create_node_func(p_args[0], p_args[1], p_args[2]);
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+Error SceneDebugger::_msg_set_object_property_field(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+ ERR_FAIL_COND_V(p_args.size() < 4, ERR_INVALID_DATA);
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+ _set_object_property(p_args[0], p_args[1], p_args[2], p_args[3]);
|
|
|
|
+ p_runtime_node_select->_queue_selection_update();
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
|
|
- } else if (p_msg == "live_instantiate_node") {
|
|
|
|
- ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
|
|
|
- live_editor->_instance_node_func(p_args[0], p_args[1], p_args[2]);
|
|
|
|
|
|
+Error SceneDebugger::_msg_reload_cached_files(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
|
|
|
+ PackedStringArray files = p_args[0];
|
|
|
|
+ reload_cached_files(files);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
|
|
- } else if (p_msg == "live_remove_node") {
|
|
|
|
- ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
|
|
|
- live_editor->_remove_node_func(p_args[0]);
|
|
|
|
- runtime_node_select->_queue_selection_update();
|
|
|
|
|
|
+// region Live editing.
|
|
|
|
|
|
- } else if (p_msg == "live_remove_and_keep_node") {
|
|
|
|
- ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
|
|
|
|
- live_editor->_remove_and_keep_node_func(p_args[0], p_args[1]);
|
|
|
|
- runtime_node_select->_queue_selection_update();
|
|
|
|
|
|
+Error SceneDebugger::_msg_live_set_root(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
|
|
|
|
+ p_live_editor->_root_func(p_args[0], p_args[1]);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
|
|
- } else if (p_msg == "live_restore_node") {
|
|
|
|
- ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
|
|
|
- live_editor->_restore_node_func(p_args[0], p_args[1], p_args[2]);
|
|
|
|
|
|
+Error SceneDebugger::_msg_live_node_path(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
|
|
|
|
+ p_live_editor->_node_path_func(p_args[0], p_args[1]);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
|
|
- } else if (p_msg == "live_duplicate_node") {
|
|
|
|
- ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
|
|
|
|
- live_editor->_duplicate_node_func(p_args[0], p_args[1]);
|
|
|
|
|
|
+Error SceneDebugger::_msg_live_res_path(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
|
|
|
|
+ p_live_editor->_res_path_func(p_args[0], p_args[1]);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
|
|
- } else if (p_msg == "live_reparent_node") {
|
|
|
|
- ERR_FAIL_COND_V(p_args.size() < 4, ERR_INVALID_DATA);
|
|
|
|
- live_editor->_reparent_node_func(p_args[0], p_args[1], p_args[2], p_args[3]);
|
|
|
|
|
|
+Error SceneDebugger::_msg_live_node_prop_res(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
|
|
|
+ p_live_editor->_node_set_res_func(p_args[0], p_args[1], p_args[2]);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
|
|
- } else {
|
|
|
|
- return ERR_SKIP;
|
|
|
|
- }
|
|
|
|
|
|
+Error SceneDebugger::_msg_live_node_prop(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
|
|
|
+ p_live_editor->_node_set_func(p_args[0], p_args[1], p_args[2]);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
|
|
- } else if (p_msg.begins_with("runtime_node_select_")) { /// Runtime Node Selection
|
|
|
|
- if (p_msg == "runtime_node_select_setup") {
|
|
|
|
- ERR_FAIL_COND_V(p_args.is_empty() || p_args[0].get_type() != Variant::DICTIONARY, ERR_INVALID_DATA);
|
|
|
|
- runtime_node_select->_setup(p_args[0]);
|
|
|
|
|
|
+Error SceneDebugger::_msg_live_res_prop_res(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
|
|
|
+ p_live_editor->_res_set_res_func(p_args[0], p_args[1], p_args[2]);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
|
|
- } else if (p_msg == "runtime_node_select_set_type") {
|
|
|
|
- ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
|
|
|
- RuntimeNodeSelect::NodeType type = (RuntimeNodeSelect::NodeType)(int)p_args[0];
|
|
|
|
- runtime_node_select->_node_set_type(type);
|
|
|
|
|
|
+Error SceneDebugger::_msg_live_res_prop(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
|
|
|
+ p_live_editor->_res_set_func(p_args[0], p_args[1], p_args[2]);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
|
|
- } else if (p_msg == "runtime_node_select_set_mode") {
|
|
|
|
- ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
|
|
|
- RuntimeNodeSelect::SelectMode mode = (RuntimeNodeSelect::SelectMode)(int)p_args[0];
|
|
|
|
- runtime_node_select->_select_set_mode(mode);
|
|
|
|
|
|
+Error SceneDebugger::_msg_live_node_call(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
|
|
|
|
+ LocalVector<Variant> args;
|
|
|
|
+ LocalVector<Variant *> argptrs;
|
|
|
|
+ args.resize(p_args.size() - 2);
|
|
|
|
+ argptrs.resize(args.size());
|
|
|
|
+ for (uint32_t i = 0; i < args.size(); i++) {
|
|
|
|
+ args[i] = p_args[i + 2];
|
|
|
|
+ argptrs[i] = &args[i];
|
|
|
|
+ }
|
|
|
|
+ p_live_editor->_node_call_func(p_args[0], p_args[1], argptrs.size() ? (const Variant **)argptrs.ptr() : nullptr, argptrs.size());
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+Error SceneDebugger::_msg_live_res_call(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
|
|
|
|
+ LocalVector<Variant> args;
|
|
|
|
+ LocalVector<Variant *> argptrs;
|
|
|
|
+ args.resize(p_args.size() - 2);
|
|
|
|
+ argptrs.resize(args.size());
|
|
|
|
+ for (uint32_t i = 0; i < args.size(); i++) {
|
|
|
|
+ args[i] = p_args[i + 2];
|
|
|
|
+ argptrs[i] = &args[i];
|
|
|
|
+ }
|
|
|
|
+ p_live_editor->_res_call_func(p_args[0], p_args[1], argptrs.size() ? (const Variant **)argptrs.ptr() : nullptr, argptrs.size());
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+Error SceneDebugger::_msg_live_create_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
|
|
|
+ p_live_editor->_create_node_func(p_args[0], p_args[1], p_args[2]);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+Error SceneDebugger::_msg_live_instantiate_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
|
|
|
+ p_live_editor->_instance_node_func(p_args[0], p_args[1], p_args[2]);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+Error SceneDebugger::_msg_live_remove_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
|
|
|
+ p_live_editor->_remove_node_func(p_args[0]);
|
|
|
|
+ p_runtime_node_select->_queue_selection_update();
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+Error SceneDebugger::_msg_live_remove_and_keep_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
|
|
|
|
+ p_live_editor->_remove_and_keep_node_func(p_args[0], p_args[1]);
|
|
|
|
+ p_runtime_node_select->_queue_selection_update();
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
|
|
- } else if (p_msg == "runtime_node_select_set_visible") {
|
|
|
|
- ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
|
|
|
- bool visible = p_args[0];
|
|
|
|
- runtime_node_select->_set_selection_visible(visible);
|
|
|
|
|
|
+Error SceneDebugger::_msg_live_restore_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
|
|
|
|
+ p_live_editor->_restore_node_func(p_args[0], p_args[1], p_args[2]);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+Error SceneDebugger::_msg_live_duplicate_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
|
|
|
|
+ p_live_editor->_duplicate_node_func(p_args[0], p_args[1]);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+Error SceneDebugger::_msg_live_reparent_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.size() < 4, ERR_INVALID_DATA);
|
|
|
|
+ p_live_editor->_reparent_node_func(p_args[0], p_args[1], p_args[2], p_args[3]);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+// endregion
|
|
|
|
|
|
- } else if (p_msg == "runtime_node_select_reset_camera_2d") {
|
|
|
|
- runtime_node_select->_reset_camera_2d();
|
|
|
|
|
|
+// region Runtime Node Selection.
|
|
|
|
+
|
|
|
|
+Error SceneDebugger::_msg_runtime_node_select_setup(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.is_empty() || p_args[0].get_type() != Variant::DICTIONARY, ERR_INVALID_DATA);
|
|
|
|
+ p_runtime_node_select->_setup(p_args[0]);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+Error SceneDebugger::_msg_runtime_node_select_set_type(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
|
|
|
+ RuntimeNodeSelect::NodeType type = (RuntimeNodeSelect::NodeType)(int)p_args[0];
|
|
|
|
+ p_runtime_node_select->_node_set_type(type);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+Error SceneDebugger::_msg_runtime_node_select_set_mode(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
|
|
|
+ RuntimeNodeSelect::SelectMode mode = (RuntimeNodeSelect::SelectMode)(int)p_args[0];
|
|
|
|
+ p_runtime_node_select->_select_set_mode(mode);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
|
|
|
|
+Error SceneDebugger::_msg_runtime_node_select_set_visible(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
|
|
|
|
+ bool visible = p_args[0];
|
|
|
|
+ p_runtime_node_select->_set_selection_visible(visible);
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+Error SceneDebugger::_msg_runtime_node_select_reset_camera_2d(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ p_runtime_node_select->_reset_camera_2d();
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
#ifndef _3D_DISABLED
|
|
#ifndef _3D_DISABLED
|
|
- } else if (p_msg == "runtime_node_select_reset_camera_3d") {
|
|
|
|
- runtime_node_select->_reset_camera_3d();
|
|
|
|
|
|
+Error SceneDebugger::_msg_runtime_node_select_reset_camera_3d(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
|
|
|
|
+ p_runtime_node_select->_reset_camera_3d();
|
|
|
|
+ return OK;
|
|
|
|
+}
|
|
#endif // _3D_DISABLED
|
|
#endif // _3D_DISABLED
|
|
|
|
|
|
- } else {
|
|
|
|
- return ERR_SKIP;
|
|
|
|
- }
|
|
|
|
|
|
+// endregion
|
|
|
|
|
|
- } else {
|
|
|
|
- r_captured = false;
|
|
|
|
|
|
+Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Array &p_args, bool &r_captured) {
|
|
|
|
+ SceneTree *scene_tree = SceneTree::get_singleton();
|
|
|
|
+ if (!scene_tree) {
|
|
|
|
+ return ERR_UNCONFIGURED;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
+ LiveEditor *live_editor = LiveEditor::get_singleton();
|
|
|
|
+ if (!live_editor) {
|
|
|
|
+ return ERR_UNCONFIGURED;
|
|
|
|
+ }
|
|
|
|
+ RuntimeNodeSelect *runtime_node_select = RuntimeNodeSelect::get_singleton();
|
|
|
|
+ if (!runtime_node_select) {
|
|
|
|
+ return ERR_UNCONFIGURED;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ ParseMessageFunc *fn_ptr = parse_message_handlers.getptr(p_msg);
|
|
|
|
+ if (fn_ptr) {
|
|
|
|
+ r_captured = true;
|
|
|
|
+ return (*fn_ptr)(p_args, scene_tree, live_editor, runtime_node_select);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (p_msg.begins_with("live_") || p_msg.begins_with("runtime_node_select_")) {
|
|
|
|
+ // Messages with these prefixes are reserved and should be handled by the LiveEditor or RuntimeNodeSelect classes,
|
|
|
|
+ // so return ERR_SKIP.
|
|
|
|
+ r_captured = true;
|
|
|
|
+ return ERR_SKIP;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ r_captured = false;
|
|
|
|
+
|
|
return OK;
|
|
return OK;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
+HashMap<String, SceneDebugger::ParseMessageFunc> SceneDebugger::parse_message_handlers;
|
|
|
|
+
|
|
|
|
+void SceneDebugger::_init_parse_message_handlers() {
|
|
|
|
+#define HANDLER(name) parse_message_handlers[#name] = _msg_##name
|
|
|
|
+
|
|
|
|
+ HANDLER(setup_scene);
|
|
|
|
+ HANDLER(request_scene_tree);
|
|
|
|
+ HANDLER(save_node);
|
|
|
|
+ HANDLER(inspect_objects);
|
|
|
|
+ HANDLER(clear_selection);
|
|
|
|
+ HANDLER(suspend_changed);
|
|
|
|
+ HANDLER(next_frame);
|
|
|
|
+ HANDLER(debug_mute_audio);
|
|
|
|
+ HANDLER(override_cameras);
|
|
|
|
+ HANDLER(transform_camera_2d);
|
|
|
|
+#ifndef _3D_DISABLED
|
|
|
|
+ HANDLER(transform_camera_3d);
|
|
|
|
+#endif
|
|
|
|
+ HANDLER(set_object_property);
|
|
|
|
+ HANDLER(set_object_property_field);
|
|
|
|
+ HANDLER(reload_cached_files);
|
|
|
|
+ HANDLER(live_set_root);
|
|
|
|
+ HANDLER(live_node_path);
|
|
|
|
+ HANDLER(live_res_path);
|
|
|
|
+ HANDLER(live_node_prop_res);
|
|
|
|
+ HANDLER(live_node_prop);
|
|
|
|
+ HANDLER(live_res_prop_res);
|
|
|
|
+ HANDLER(live_res_prop);
|
|
|
|
+ HANDLER(live_node_call);
|
|
|
|
+ HANDLER(live_res_call);
|
|
|
|
+ HANDLER(live_create_node);
|
|
|
|
+ HANDLER(live_instantiate_node);
|
|
|
|
+ HANDLER(live_remove_node);
|
|
|
|
+ HANDLER(live_remove_and_keep_node);
|
|
|
|
+ HANDLER(live_restore_node);
|
|
|
|
+ HANDLER(live_duplicate_node);
|
|
|
|
+ HANDLER(live_reparent_node);
|
|
|
|
+ HANDLER(runtime_node_select_setup);
|
|
|
|
+ HANDLER(runtime_node_select_set_type);
|
|
|
|
+ HANDLER(runtime_node_select_set_mode);
|
|
|
|
+ HANDLER(runtime_node_select_set_visible);
|
|
|
|
+ HANDLER(runtime_node_select_reset_camera_2d);
|
|
|
|
+#ifndef _3D_DISABLED
|
|
|
|
+ HANDLER(runtime_node_select_reset_camera_3d);
|
|
|
|
+#endif
|
|
|
|
+
|
|
|
|
+#undef HANDLER
|
|
|
|
+}
|
|
|
|
+
|
|
void SceneDebugger::_save_node(ObjectID id, const String &p_path) {
|
|
void SceneDebugger::_save_node(ObjectID id, const String &p_path) {
|
|
Node *node = ObjectDB::get_instance<Node>(id);
|
|
Node *node = ObjectDB::get_instance<Node>(id);
|
|
ERR_FAIL_NULL(node);
|
|
ERR_FAIL_NULL(node);
|