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@@ -2541,6 +2541,7 @@ void RendererCanvasRenderRD::_record_item_commands(const Item *p_item, RenderTar
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r_current_batch->shader_variant = SHADER_VARIANT_NINEPATCH;
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r_current_batch->render_primitive = RD::RENDER_PRIMITIVE_TRIANGLES;
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r_current_batch->flags = 0;
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+ r_current_batch->use_msdf = false;
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}
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TextureState tex_state(np->texture, texture_filter, texture_repeat, false, use_linear_colors);
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@@ -2616,6 +2617,7 @@ void RendererCanvasRenderRD::_record_item_commands(const Item *p_item, RenderTar
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r_current_batch->has_blend = false;
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r_current_batch->command = c;
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r_current_batch->flags = 0;
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+ r_current_batch->use_msdf = false;
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TextureState tex_state(polygon->texture, texture_filter, texture_repeat, false, use_linear_colors);
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TextureInfo *tex_info = texture_info_map.getptr(tex_state);
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@@ -2742,6 +2744,7 @@ void RendererCanvasRenderRD::_record_item_commands(const Item *p_item, RenderTar
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r_current_batch->command_type = c->type;
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r_current_batch->has_blend = false;
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r_current_batch->flags = 0;
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+ r_current_batch->use_msdf = false;
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InstanceData *instance_data = nullptr;
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