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Merge pull request #72011 from SaracenOne/inherited_scene_fix

Fix path for unsaved inherited scenes
Rémi Verschelde 2 years ago
parent
commit
1f98ed6016
1 changed files with 2 additions and 1 deletions
  1. 2 1
      editor/editor_node.cpp

+ 2 - 1
editor/editor_node.cpp

@@ -3902,7 +3902,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
 		Ref<SceneState> state = sdata->get_state();
 		state->set_path(lpath);
 		new_scene->set_scene_inherited_state(state);
-		new_scene->set_scene_file_path(lpath);
+		new_scene->set_scene_file_path(String());
 	}
 
 	new_scene->set_scene_instance_state(Ref<SceneState>());
@@ -6113,6 +6113,7 @@ void EditorNode::reload_instances_with_path_in_edited_scenes(const String &p_ins
 						Ref<SceneState> state = current_packed_scene->get_state();
 						state->set_path(current_packed_scene->get_path());
 						instantiated_node->set_scene_inherited_state(state);
+						instantiated_node->set_scene_file_path(String());
 					}
 					editor_data.set_edited_scene_root(instantiated_node);
 					current_edited_scene = instantiated_node;