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increase damping coefficient editor range

F3der1co 3 weeks ago
parent
commit
1ff94e782c
1 changed files with 1 additions and 1 deletions
  1. 1 1
      scene/3d/physics/soft_body_3d.cpp

+ 1 - 1
scene/3d/physics/soft_body_3d.cpp

@@ -387,7 +387,7 @@ void SoftBody3D::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "linear_stiffness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_linear_stiffness", "get_linear_stiffness");
 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "shrinking_factor", PROPERTY_HINT_RANGE, "-1,1,0.01,or_less,or_greater"), "set_shrinking_factor", "get_shrinking_factor");
 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure_coefficient"), "set_pressure_coefficient", "get_pressure_coefficient");
-	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_damping_coefficient", "get_damping_coefficient");
+	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "damping_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_damping_coefficient", "get_damping_coefficient");
 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "drag_coefficient", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_coefficient", "get_drag_coefficient");
 
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ray_pickable"), "set_ray_pickable", "is_ray_pickable");