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@@ -50,7 +50,7 @@ void ItemList::_shape(int p_idx) {
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}
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}
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-void ItemList::add_item(const String &p_item, const Ref<Texture2D> &p_texture, bool p_selectable) {
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+int ItemList::add_item(const String &p_item, const Ref<Texture2D> &p_texture, bool p_selectable) {
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Item item;
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item.icon = p_texture;
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item.icon_transposed = false;
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@@ -64,14 +64,16 @@ void ItemList::add_item(const String &p_item, const Ref<Texture2D> &p_texture, b
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item.tooltip_enabled = true;
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item.custom_bg = Color(0, 0, 0, 0);
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items.push_back(item);
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+ int item_id = items.size() - 1;
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_shape(items.size() - 1);
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update();
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shape_changed = true;
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+ return item_id;
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}
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-void ItemList::add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable) {
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+int ItemList::add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable) {
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Item item;
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item.icon = p_item;
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item.icon_transposed = false;
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@@ -85,9 +87,11 @@ void ItemList::add_icon_item(const Ref<Texture2D> &p_item, bool p_selectable) {
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item.tooltip_enabled = true;
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item.custom_bg = Color(0, 0, 0, 0);
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items.push_back(item);
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+ int item_id = items.size() - 1;
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update();
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shape_changed = true;
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+ return item_id;
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}
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void ItemList::set_item_text(int p_idx, const String &p_text) {
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