(cherry picked from commit 9f7a166c356b1f9bf32f3dcb5b62f76fc54dbb35)
@@ -932,6 +932,7 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<String
if (r_type) {
*r_type = IDENTIFIER_FUNCTION;
}
+ return true;