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Fix seeking bug in AnimationPlayerEditor

Silc Lizard (Tokage) Renew 1 year ago
parent
commit
21833f3dfd

+ 1 - 1
editor/animation_bezier_editor.cpp

@@ -1672,7 +1672,7 @@ void AnimationBezierTrackEdit::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("_update_locked_tracks_after"), &AnimationBezierTrackEdit::_update_locked_tracks_after);
 	ClassDB::bind_method(D_METHOD("_bezier_track_insert_key"), &AnimationBezierTrackEdit::_bezier_track_insert_key);
 
-	ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag")));
+	ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position")));
 	ADD_SIGNAL(MethodInfo("remove_request", PropertyInfo(Variant::INT, "track")));
 	ADD_SIGNAL(MethodInfo("insert_key", PropertyInfo(Variant::FLOAT, "offset")));
 	ADD_SIGNAL(MethodInfo("select_key", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "single"), PropertyInfo(Variant::INT, "track")));

+ 9 - 9
editor/animation_track_editor.cpp

@@ -1683,7 +1683,7 @@ void AnimationTimelineEdit::gui_input(const Ref<InputEvent> &p_event) {
 			int x = mb->get_position().x - get_name_limit();
 
 			float ofs = x / get_zoom_scale() + get_value();
-			emit_signal(SNAME("timeline_changed"), ofs, false, mb->is_alt_pressed());
+			emit_signal(SNAME("timeline_changed"), ofs, mb->is_alt_pressed());
 			dragging_timeline = true;
 		}
 	}
@@ -1705,7 +1705,7 @@ void AnimationTimelineEdit::gui_input(const Ref<InputEvent> &p_event) {
 		if (dragging_timeline) {
 			int x = mm->get_position().x - get_name_limit();
 			float ofs = x / get_zoom_scale() + get_value();
-			emit_signal(SNAME("timeline_changed"), ofs, false, mm->is_alt_pressed());
+			emit_signal(SNAME("timeline_changed"), ofs, mm->is_alt_pressed());
 		}
 	}
 }
@@ -1748,7 +1748,7 @@ void AnimationTimelineEdit::_track_added(int p_track) {
 void AnimationTimelineEdit::_bind_methods() {
 	ADD_SIGNAL(MethodInfo("zoom_changed"));
 	ADD_SIGNAL(MethodInfo("name_limit_changed"));
-	ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag"), PropertyInfo(Variant::BOOL, "timeline_only")));
+	ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "timeline_only")));
 	ADD_SIGNAL(MethodInfo("track_added", PropertyInfo(Variant::INT, "track")));
 	ADD_SIGNAL(MethodInfo("length_changed", PropertyInfo(Variant::FLOAT, "size")));
 
@@ -3148,7 +3148,7 @@ void AnimationTrackEdit::append_to_selection(const Rect2 &p_box, bool p_deselect
 }
 
 void AnimationTrackEdit::_bind_methods() {
-	ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag"), PropertyInfo(Variant::BOOL, "timeline_only")));
+	ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "timeline_only")));
 	ADD_SIGNAL(MethodInfo("remove_request", PropertyInfo(Variant::INT, "track")));
 	ADD_SIGNAL(MethodInfo("dropped", PropertyInfo(Variant::INT, "from_track"), PropertyInfo(Variant::INT, "to_track")));
 	ADD_SIGNAL(MethodInfo("insert_key", PropertyInfo(Variant::FLOAT, "offset")));
@@ -3468,8 +3468,8 @@ void AnimationTrackEditor::_name_limit_changed() {
 	_redraw_tracks();
 }
 
-void AnimationTrackEditor::_timeline_changed(float p_new_pos, bool p_drag, bool p_timeline_only) {
-	emit_signal(SNAME("timeline_changed"), p_new_pos, p_drag, p_timeline_only);
+void AnimationTrackEditor::_timeline_changed(float p_new_pos, bool p_timeline_only) {
+	emit_signal(SNAME("timeline_changed"), p_new_pos, p_timeline_only);
 }
 
 void AnimationTrackEditor::_track_remove_request(int p_track) {
@@ -5575,7 +5575,7 @@ void AnimationTrackEditor::goto_prev_step(bool p_from_mouse_event) {
 		pos = 0;
 	}
 	set_anim_pos(pos);
-	emit_signal(SNAME("timeline_changed"), pos, true, false);
+	emit_signal(SNAME("timeline_changed"), pos, false);
 }
 
 void AnimationTrackEditor::goto_next_step(bool p_from_mouse_event, bool p_timeline_only) {
@@ -5602,7 +5602,7 @@ void AnimationTrackEditor::goto_next_step(bool p_from_mouse_event, bool p_timeli
 	}
 	set_anim_pos(pos);
 
-	emit_signal(SNAME("timeline_changed"), pos, true, p_timeline_only);
+	emit_signal(SNAME("timeline_changed"), pos, p_timeline_only);
 }
 
 void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
@@ -6374,7 +6374,7 @@ void AnimationTrackEditor::_bind_methods() {
 
 	ClassDB::bind_method(D_METHOD("_bezier_track_set_key_handle_mode", "animation", "track_idx", "key_idx", "key_handle_mode", "key_handle_set_mode"), &AnimationTrackEditor::_bezier_track_set_key_handle_mode, DEFVAL(Animation::HANDLE_SET_MODE_NONE));
 
-	ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag"), PropertyInfo(Variant::BOOL, "timeline_only")));
+	ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "timeline_only")));
 	ADD_SIGNAL(MethodInfo("keying_changed"));
 	ADD_SIGNAL(MethodInfo("animation_len_changed", PropertyInfo(Variant::FLOAT, "len")));
 	ADD_SIGNAL(MethodInfo("animation_step_changed", PropertyInfo(Variant::FLOAT, "step")));

+ 1 - 1
editor/animation_track_editor.h

@@ -409,7 +409,7 @@ class AnimationTrackEditor : public VBoxContainer {
 	void _check_bezier_exist();
 
 	void _name_limit_changed();
-	void _timeline_changed(float p_new_pos, bool p_drag, bool p_timeline_only);
+	void _timeline_changed(float p_new_pos, bool p_timeline_only);
 	void _track_remove_request(int p_track);
 	void _animation_track_remove_request(int p_track, Ref<Animation> p_from_animation);
 	void _track_grab_focus(int p_track);

+ 9 - 17
editor/plugins/animation_player_editor_plugin.cpp

@@ -335,7 +335,7 @@ void AnimationPlayerEditor::_animation_selected(int p_which) {
 	}
 
 	AnimationPlayerEditor::get_singleton()->get_track_editor()->update_keying();
-	_animation_key_editor_seek(timeline_position, false);
+	_animation_key_editor_seek(timeline_position);
 
 	emit_signal("animation_selected", current);
 }
@@ -1231,7 +1231,7 @@ Ref<Animation> AnimationPlayerEditor::_animation_clone(Ref<Animation> p_anim) {
 	return new_anim;
 }
 
-void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set, bool p_timeline_only) {
+void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_timeline_only) {
 	if (updating || !player || player->is_playing()) {
 		return;
 	};
@@ -1247,22 +1247,14 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set, bool
 	Ref<Animation> anim;
 	anim = player->get_animation(current);
 
-	float pos = CLAMP((double)anim->get_length() * (p_value / frame->get_max()), 0, (double)anim->get_length());
+	double pos = CLAMP((double)anim->get_length() * (p_value / frame->get_max()), 0, (double)anim->get_length());
 	if (track_editor->is_snap_enabled()) {
 		pos = Math::snapped(pos, _get_editor_step());
 	}
+	pos = CLAMP(pos, 0, (double)anim->get_length() - CMP_EPSILON2); // Hack: Avoid fposmod with LOOP_LINEAR.
 
-	if (!p_timeline_only) {
-		if (player->is_valid() && !p_set) {
-			double delta = player->get_current_animation_position();
-			player->seek(pos, true, true);
-			player->seek(pos + delta, true, true);
-		} else {
-			if (player->is_playing()) {
-				player->stop();
-			}
-			player->seek(pos, true, true);
-		}
+	if (!p_timeline_only && anim.is_valid()) {
+		player->seek(pos, true, true);
 	}
 
 	track_editor->set_anim_pos(pos);
@@ -1313,7 +1305,7 @@ void AnimationPlayerEditor::_animation_key_editor_anim_len_changed(float p_len)
 	frame->set_max(p_len);
 }
 
-void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag, bool p_timeline_only) {
+void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_timeline_only) {
 	timeline_position = p_pos;
 
 	if (!is_visible_in_tree()) {
@@ -1335,7 +1327,7 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag,
 	updating = true;
 	frame->set_value(Math::snapped(p_pos, _get_editor_step()));
 	updating = false;
-	_seek_value_changed(p_pos, !p_drag, p_timeline_only);
+	_seek_value_changed(p_pos, p_timeline_only);
 }
 
 void AnimationPlayerEditor::_animation_tool_menu(int p_option) {
@@ -2006,7 +1998,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug
 
 	animation->connect(SNAME("item_selected"), callable_mp(this, &AnimationPlayerEditor::_animation_selected));
 
-	frame->connect(SNAME("value_changed"), callable_mp(this, &AnimationPlayerEditor::_seek_value_changed).bind(true, false));
+	frame->connect(SNAME("value_changed"), callable_mp(this, &AnimationPlayerEditor::_seek_value_changed).bind(false));
 	scale->connect(SNAME("text_submitted"), callable_mp(this, &AnimationPlayerEditor::_scale_changed));
 
 	add_child(track_editor);

+ 2 - 2
editor/plugins/animation_player_editor_plugin.h

@@ -196,7 +196,7 @@ class AnimationPlayerEditor : public VBoxContainer {
 	Ref<Animation> _animation_clone(const Ref<Animation> p_anim);
 	void _animation_resource_edit();
 	void _scale_changed(const String &p_scale);
-	void _seek_value_changed(float p_value, bool p_set = false, bool p_timeline_only = false);
+	void _seek_value_changed(float p_value, bool p_timeline_only = false);
 	void _blend_editor_next_changed(const int p_idx);
 
 	void _edit_animation_blend();
@@ -213,7 +213,7 @@ class AnimationPlayerEditor : public VBoxContainer {
 	void _animation_player_changed(Object *p_pl);
 	void _animation_libraries_updated();
 
-	void _animation_key_editor_seek(float p_pos, bool p_drag, bool p_timeline_only = false);
+	void _animation_key_editor_seek(float p_pos, bool p_timeline_only = false);
 	void _animation_key_editor_anim_len_changed(float p_len);
 
 	virtual void shortcut_input(const Ref<InputEvent> &p_ev) override;