|
@@ -891,7 +891,7 @@ void AnimationTree::_process_graph(float p_delta) {
|
|
|
t->loc = Vector3();
|
|
|
t->rot = Quat();
|
|
|
t->rot_blend_accum = 0;
|
|
|
- t->scale = Vector3();
|
|
|
+ t->scale = Vector3(1, 1, 1);
|
|
|
}
|
|
|
|
|
|
float prev_time = time - delta;
|
|
@@ -952,11 +952,9 @@ void AnimationTree::_process_graph(float p_delta) {
|
|
|
t->loc = loc;
|
|
|
t->rot = rot;
|
|
|
t->rot_blend_accum = 0;
|
|
|
- t->scale = Vector3();
|
|
|
+ t->scale = scale;
|
|
|
}
|
|
|
|
|
|
- scale -= Vector3(1.0, 1.0, 1.0); //helps make it work properly with Add nodes
|
|
|
-
|
|
|
if (err != OK)
|
|
|
continue;
|
|
|
|
|
@@ -1241,8 +1239,6 @@ void AnimationTree::_process_graph(float p_delta) {
|
|
|
Transform xform;
|
|
|
xform.origin = t->loc;
|
|
|
|
|
|
- t->scale += Vector3(1.0, 1.0, 1.0); //helps make it work properly with Add nodes and root motion
|
|
|
-
|
|
|
xform.basis.set_quat_scale(t->rot, t->scale);
|
|
|
|
|
|
if (t->root_motion) {
|
|
@@ -1276,7 +1272,8 @@ void AnimationTree::_process_graph(float p_delta) {
|
|
|
t->object->set_indexed(t->subpath, t->value);
|
|
|
|
|
|
} break;
|
|
|
- default: {} //the rest don't matter
|
|
|
+ default: {
|
|
|
+ } //the rest don't matter
|
|
|
}
|
|
|
}
|
|
|
}
|