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Merge pull request #47375 from rishabhabhani/master

Added null checks for mesh in resource importer
Rémi Verschelde 4 年 前
コミット
21f9cb29bd
1 ファイル変更2 行追加0 行削除
  1. 2 0
      editor/import/resource_importer_scene.cpp

+ 2 - 0
editor/import/resource_importer_scene.cpp

@@ -234,6 +234,7 @@ static String _fixstr(const String &p_what, const String &p_str) {
 }
 
 static void _gen_shape_list(const Ref<Mesh> &mesh, List<Ref<Shape3D>> &r_shape_list, bool p_convex) {
+	ERR_FAIL_NULL_MSG(mesh, "Cannot generate shape list with null mesh value");
 	if (!p_convex) {
 		Ref<Shape3D> shape = mesh->create_trimesh_shape();
 		r_shape_list.push_back(shape);
@@ -248,6 +249,7 @@ static void _gen_shape_list(const Ref<Mesh> &mesh, List<Ref<Shape3D>> &r_shape_l
 }
 
 static void _pre_gen_shape_list(const Ref<EditorSceneImporterMesh> &mesh, List<Ref<Shape3D>> &r_shape_list, bool p_convex) {
+	ERR_FAIL_NULL_MSG(mesh, "Cannot generate shape list with null mesh value");
 	if (!p_convex) {
 		Ref<Shape3D> shape = mesh->create_trimesh_shape();
 		r_shape_list.push_back(shape);