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@@ -939,7 +939,8 @@
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The maximum size of the window (without counting window manager decorations). Does not affect fullscreen mode. Set to [code](0, 0)[/code] to reset to the system default value.
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</member>
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<member name="min_window_size" type="Vector2" setter="set_min_window_size" getter="get_min_window_size" default="Vector2( 0, 0 )">
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- The minimum size of the window (without counting window manager decorations). Does not affect fullscreen mode. Set to [code](0, 0)[/code] to reset to the system default value.
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+ The minimum size of the window in pixels (without counting window manager decorations). Does not affect fullscreen mode. Set to [code](0, 0)[/code] to reset to the system's default value.
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+ [b]Note:[/b] By default, the project window has a minimum size of [code]Vector2(64, 64)[/code]. This prevents issues that can arise when the window is resized to a near-zero size.
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</member>
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<member name="screen_orientation" type="int" setter="set_screen_orientation" getter="get_screen_orientation" enum="_OS.ScreenOrientation" default="0">
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The current screen orientation.
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