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renamed occurances of ColorRamp with Gradient

ColorRamp got renamed to Gradient recently, reduz missed some occurances though.
Karroffel 8 years ago
parent
commit
23c5fa8687

+ 2 - 2
editor/editor_node.cpp

@@ -73,10 +73,10 @@
 #include "plugins/collision_polygon_2d_editor_plugin.h"
 #include "plugins/collision_polygon_2d_editor_plugin.h"
 #include "plugins/collision_polygon_editor_plugin.h"
 #include "plugins/collision_polygon_editor_plugin.h"
 #include "plugins/collision_shape_2d_editor_plugin.h"
 #include "plugins/collision_shape_2d_editor_plugin.h"
-#include "plugins/color_ramp_editor_plugin.h"
 #include "plugins/cube_grid_theme_editor_plugin.h"
 #include "plugins/cube_grid_theme_editor_plugin.h"
 #include "plugins/curve_editor_plugin.h"
 #include "plugins/curve_editor_plugin.h"
 #include "plugins/gi_probe_editor_plugin.h"
 #include "plugins/gi_probe_editor_plugin.h"
+#include "plugins/gradient_editor_plugin.h"
 #include "plugins/gradient_texture_editor_plugin.h"
 #include "plugins/gradient_texture_editor_plugin.h"
 #include "plugins/item_list_editor_plugin.h"
 #include "plugins/item_list_editor_plugin.h"
 #include "plugins/light_occluder_2d_editor_plugin.h"
 #include "plugins/light_occluder_2d_editor_plugin.h"
@@ -6042,7 +6042,7 @@ EditorNode::EditorNode() {
 	add_editor_plugin(memnew(Polygon2DEditorPlugin(this)));
 	add_editor_plugin(memnew(Polygon2DEditorPlugin(this)));
 	add_editor_plugin(memnew(LightOccluder2DEditorPlugin(this)));
 	add_editor_plugin(memnew(LightOccluder2DEditorPlugin(this)));
 	add_editor_plugin(memnew(NavigationPolygonEditorPlugin(this)));
 	add_editor_plugin(memnew(NavigationPolygonEditorPlugin(this)));
-	add_editor_plugin(memnew(ColorRampEditorPlugin(this)));
+	add_editor_plugin(memnew(GradientEditorPlugin(this)));
 	add_editor_plugin(memnew(GradientTextureEditorPlugin(this)));
 	add_editor_plugin(memnew(GradientTextureEditorPlugin(this)));
 	add_editor_plugin(memnew(CollisionShape2DEditorPlugin(this)));
 	add_editor_plugin(memnew(CollisionShape2DEditorPlugin(this)));
 	add_editor_plugin(memnew(CurveTextureEditorPlugin(this)));
 	add_editor_plugin(memnew(CurveTextureEditorPlugin(this)));

+ 25 - 25
editor/plugins/color_ramp_editor_plugin.cpp → editor/plugins/gradient_editor_plugin.cpp

@@ -27,15 +27,15 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 /*************************************************************************/
-#include "color_ramp_editor_plugin.h"
+#include "gradient_editor_plugin.h"
 
 
 #include "canvas_item_editor_plugin.h"
 #include "canvas_item_editor_plugin.h"
 #include "spatial_editor_plugin.h"
 #include "spatial_editor_plugin.h"
 
 
-ColorRampEditorPlugin::ColorRampEditorPlugin(EditorNode *p_node) {
+GradientEditorPlugin::GradientEditorPlugin(EditorNode *p_node) {
 
 
 	editor = p_node;
 	editor = p_node;
-	ramp_editor = memnew(ColorRampEdit);
+	ramp_editor = memnew(GradientEdit);
 
 
 	add_control_to_container(CONTAINER_PROPERTY_EDITOR_BOTTOM, ramp_editor);
 	add_control_to_container(CONTAINER_PROPERTY_EDITOR_BOTTOM, ramp_editor);
 
 
@@ -44,21 +44,21 @@ ColorRampEditorPlugin::ColorRampEditorPlugin(EditorNode *p_node) {
 	ramp_editor->connect("ramp_changed", this, "ramp_changed");
 	ramp_editor->connect("ramp_changed", this, "ramp_changed");
 }
 }
 
 
-void ColorRampEditorPlugin::edit(Object *p_object) {
+void GradientEditorPlugin::edit(Object *p_object) {
 
 
-	Gradient *color_ramp = p_object->cast_to<Gradient>();
-	if (!color_ramp)
+	Gradient *gradient = p_object->cast_to<Gradient>();
+	if (!gradient)
 		return;
 		return;
-	color_ramp_ref = Ref<Gradient>(color_ramp);
-	ramp_editor->set_points(color_ramp_ref->get_points());
+	gradient_ref = Ref<Gradient>(gradient);
+	ramp_editor->set_points(gradient_ref->get_points());
 }
 }
 
 
-bool ColorRampEditorPlugin::handles(Object *p_object) const {
+bool GradientEditorPlugin::handles(Object *p_object) const {
 
 
-	return p_object->is_class("ColorRamp");
+	return p_object->is_class("Gradient");
 }
 }
 
 
-void ColorRampEditorPlugin::make_visible(bool p_visible) {
+void GradientEditorPlugin::make_visible(bool p_visible) {
 
 
 	if (p_visible) {
 	if (p_visible) {
 		ramp_editor->show();
 		ramp_editor->show();
@@ -67,43 +67,43 @@ void ColorRampEditorPlugin::make_visible(bool p_visible) {
 	}
 	}
 }
 }
 
 
-void ColorRampEditorPlugin::_ramp_changed() {
+void GradientEditorPlugin::_ramp_changed() {
 
 
-	if (color_ramp_ref.is_valid()) {
+	if (gradient_ref.is_valid()) {
 
 
 		UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
 		UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
 
 
 		//Not sure if I should convert this data to PoolVector
 		//Not sure if I should convert this data to PoolVector
 		Vector<float> new_offsets = ramp_editor->get_offsets();
 		Vector<float> new_offsets = ramp_editor->get_offsets();
 		Vector<Color> new_colors = ramp_editor->get_colors();
 		Vector<Color> new_colors = ramp_editor->get_colors();
-		Vector<float> old_offsets = color_ramp_ref->get_offsets();
-		Vector<Color> old_colors = color_ramp_ref->get_colors();
+		Vector<float> old_offsets = gradient_ref->get_offsets();
+		Vector<Color> old_colors = gradient_ref->get_colors();
 
 
 		if (old_offsets.size() != new_offsets.size())
 		if (old_offsets.size() != new_offsets.size())
 			ur->create_action(TTR("Add/Remove Color Ramp Point"));
 			ur->create_action(TTR("Add/Remove Color Ramp Point"));
 		else
 		else
 			ur->create_action(TTR("Modify Color Ramp"), UndoRedo::MERGE_ENDS);
 			ur->create_action(TTR("Modify Color Ramp"), UndoRedo::MERGE_ENDS);
-		ur->add_do_method(this, "undo_redo_color_ramp", new_offsets, new_colors);
-		ur->add_undo_method(this, "undo_redo_color_ramp", old_offsets, old_colors);
+		ur->add_do_method(this, "undo_redo_gradient", new_offsets, new_colors);
+		ur->add_undo_method(this, "undo_redo_gradient", old_offsets, old_colors);
 		ur->commit_action();
 		ur->commit_action();
 
 
 		//color_ramp_ref->set_points(ramp_editor->get_points());
 		//color_ramp_ref->set_points(ramp_editor->get_points());
 	}
 	}
 }
 }
 
 
-void ColorRampEditorPlugin::_undo_redo_color_ramp(const Vector<float> &offsets,
+void GradientEditorPlugin::_undo_redo_gradient(const Vector<float> &offsets,
 		const Vector<Color> &colors) {
 		const Vector<Color> &colors) {
 
 
-	color_ramp_ref->set_offsets(offsets);
-	color_ramp_ref->set_colors(colors);
-	ramp_editor->set_points(color_ramp_ref->get_points());
+	gradient_ref->set_offsets(offsets);
+	gradient_ref->set_colors(colors);
+	ramp_editor->set_points(gradient_ref->get_points());
 	ramp_editor->update();
 	ramp_editor->update();
 }
 }
 
 
-ColorRampEditorPlugin::~ColorRampEditorPlugin() {
+GradientEditorPlugin::~GradientEditorPlugin() {
 }
 }
 
 
-void ColorRampEditorPlugin::_bind_methods() {
-	ClassDB::bind_method(D_METHOD("ramp_changed"), &ColorRampEditorPlugin::_ramp_changed);
-	ClassDB::bind_method(D_METHOD("undo_redo_color_ramp", "offsets", "colors"), &ColorRampEditorPlugin::_undo_redo_color_ramp);
+void GradientEditorPlugin::_bind_methods() {
+	ClassDB::bind_method(D_METHOD("ramp_changed"), &GradientEditorPlugin::_ramp_changed);
+	ClassDB::bind_method(D_METHOD("undo_redo_gradient", "offsets", "colors"), &GradientEditorPlugin::_undo_redo_gradient);
 }
 }

+ 8 - 8
editor/plugins/color_ramp_editor_plugin.h → editor/plugins/gradient_editor_plugin.h

@@ -32,21 +32,21 @@
 
 
 #include "editor/editor_node.h"
 #include "editor/editor_node.h"
 #include "editor/editor_plugin.h"
 #include "editor/editor_plugin.h"
-#include "scene/gui/color_ramp_edit.h"
+#include "scene/gui/gradient_edit.h"
 
 
-class ColorRampEditorPlugin : public EditorPlugin {
+class GradientEditorPlugin : public EditorPlugin {
 
 
-	GDCLASS(ColorRampEditorPlugin, EditorPlugin);
+	GDCLASS(GradientEditorPlugin, EditorPlugin);
 
 
 	bool _2d;
 	bool _2d;
-	Ref<Gradient> color_ramp_ref;
-	ColorRampEdit *ramp_editor;
+	Ref<Gradient> gradient_ref;
+	GradientEdit *ramp_editor;
 	EditorNode *editor;
 	EditorNode *editor;
 
 
 protected:
 protected:
 	static void _bind_methods();
 	static void _bind_methods();
 	void _ramp_changed();
 	void _ramp_changed();
-	void _undo_redo_color_ramp(const Vector<float> &offsets, const Vector<Color> &colors);
+	void _undo_redo_gradient(const Vector<float> &offsets, const Vector<Color> &colors);
 
 
 public:
 public:
 	virtual String get_name() const { return "ColorRamp"; }
 	virtual String get_name() const { return "ColorRamp"; }
@@ -55,8 +55,8 @@ public:
 	virtual bool handles(Object *p_node) const;
 	virtual bool handles(Object *p_node) const;
 	virtual void make_visible(bool p_visible);
 	virtual void make_visible(bool p_visible);
 
 
-	ColorRampEditorPlugin(EditorNode *p_node);
-	~ColorRampEditorPlugin();
+	GradientEditorPlugin(EditorNode *p_node);
+	~GradientEditorPlugin();
 };
 };
 
 
 #endif /* TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_ */
 #endif /* TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_ */

+ 1 - 1
scene/2d/line_2d.cpp

@@ -310,7 +310,7 @@ void Line2D::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "points"), "set_points", "get_points");
 	ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "points"), "set_points", "get_points");
 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "width"), "set_width", "get_width");
 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "width"), "set_width", "get_width");
 	ADD_PROPERTY(PropertyInfo(Variant::COLOR, "default_color"), "set_default_color", "get_default_color");
 	ADD_PROPERTY(PropertyInfo(Variant::COLOR, "default_color"), "set_default_color", "get_default_color");
-	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "ColorRamp"), "set_gradient", "get_gradient");
+	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient");
 	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
 	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
 	ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "texture_mode", PROPERTY_HINT_ENUM, "None,Tile"), "set_texture_mode", "get_texture_mode");
 	ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "texture_mode", PROPERTY_HINT_ENUM, "None,Tile"), "set_texture_mode", "get_texture_mode");
 	ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "joint_mode", PROPERTY_HINT_ENUM, "Sharp,Bevel,Round"), "set_joint_mode", "get_joint_mode");
 	ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "joint_mode", PROPERTY_HINT_ENUM, "Sharp,Bevel,Round"), "set_joint_mode", "get_joint_mode");

+ 24 - 24
scene/2d/particles_2d.cpp

@@ -505,8 +505,8 @@ void Particles2D::_notification(int p_what) {
 
 
 				Color color;
 				Color color;
 
 
-				if (color_ramp.is_valid()) {
-					color = color_ramp->get_color_at_offset(ptime);
+				if (gradient.is_valid()) {
+					color = gradient->get_color_at_offset(ptime);
 				} else {
 				} else {
 					color = default_color;
 					color = default_color;
 				}
 				}
@@ -774,14 +774,14 @@ Color Particles2D::get_color() const {
 	return default_color;
 	return default_color;
 }
 }
 
 
-void Particles2D::set_color_ramp(const Ref<Gradient> &p_color_ramp) {
+void Particles2D::set_gradient(const Ref<Gradient> &p_gradient) {
 
 
-	color_ramp = p_color_ramp;
+	gradient = p_gradient;
 }
 }
 
 
-Ref<Gradient> Particles2D::get_color_ramp() const {
+Ref<Gradient> Particles2D::get_gradient() const {
 
 
-	return color_ramp;
+	return gradient;
 }
 }
 
 
 void Particles2D::set_emissor_offset(const Point2 &p_offset) {
 void Particles2D::set_emissor_offset(const Point2 &p_offset) {
@@ -809,19 +809,19 @@ void Particles2D::set_color_phases(int p_phases) {
 
 
 	//Create color ramp if we have 2 or more phases.
 	//Create color ramp if we have 2 or more phases.
 	//Otherwise first phase phase will be assigned to default color.
 	//Otherwise first phase phase will be assigned to default color.
-	if (p_phases > 1 && color_ramp.is_null()) {
-		color_ramp = Ref<Gradient>(memnew(Gradient()));
+	if (p_phases > 1 && gradient.is_null()) {
+		gradient = Ref<Gradient>(memnew(Gradient()));
 	}
 	}
-	if (color_ramp.is_valid()) {
-		color_ramp->get_points().resize(p_phases);
+	if (gradient.is_valid()) {
+		gradient->get_points().resize(p_phases);
 	}
 	}
 }
 }
 
 
 //Deprecated.
 //Deprecated.
 int Particles2D::get_color_phases() const {
 int Particles2D::get_color_phases() const {
 
 
-	if (color_ramp.is_valid()) {
-		return color_ramp->get_points_count();
+	if (gradient.is_valid()) {
+		return gradient->get_points_count();
 	}
 	}
 	return 0;
 	return 0;
 }
 }
@@ -830,9 +830,9 @@ int Particles2D::get_color_phases() const {
 void Particles2D::set_color_phase_color(int p_phase, const Color &p_color) {
 void Particles2D::set_color_phase_color(int p_phase, const Color &p_color) {
 
 
 	ERR_FAIL_INDEX(p_phase, MAX_COLOR_PHASES);
 	ERR_FAIL_INDEX(p_phase, MAX_COLOR_PHASES);
-	if (color_ramp.is_valid()) {
-		if (color_ramp->get_points_count() > p_phase)
-			color_ramp->set_color(p_phase, p_color);
+	if (gradient.is_valid()) {
+		if (gradient->get_points_count() > p_phase)
+			gradient->set_color(p_phase, p_color);
 	} else {
 	} else {
 		if (p_phase == 0)
 		if (p_phase == 0)
 			default_color = p_color;
 			default_color = p_color;
@@ -843,8 +843,8 @@ void Particles2D::set_color_phase_color(int p_phase, const Color &p_color) {
 Color Particles2D::get_color_phase_color(int p_phase) const {
 Color Particles2D::get_color_phase_color(int p_phase) const {
 
 
 	ERR_FAIL_INDEX_V(p_phase, MAX_COLOR_PHASES, Color());
 	ERR_FAIL_INDEX_V(p_phase, MAX_COLOR_PHASES, Color());
-	if (color_ramp.is_valid()) {
-		return color_ramp->get_color(p_phase);
+	if (gradient.is_valid()) {
+		return gradient->get_color(p_phase);
 	}
 	}
 	return Color(0, 0, 0, 1);
 	return Color(0, 0, 0, 1);
 }
 }
@@ -853,8 +853,8 @@ Color Particles2D::get_color_phase_color(int p_phase) const {
 void Particles2D::set_color_phase_pos(int p_phase, float p_pos) {
 void Particles2D::set_color_phase_pos(int p_phase, float p_pos) {
 	ERR_FAIL_INDEX(p_phase, MAX_COLOR_PHASES);
 	ERR_FAIL_INDEX(p_phase, MAX_COLOR_PHASES);
 	ERR_FAIL_COND(p_pos < 0.0 || p_pos > 1.0);
 	ERR_FAIL_COND(p_pos < 0.0 || p_pos > 1.0);
-	if (color_ramp.is_valid() && color_ramp->get_points_count() > p_phase) {
-		return color_ramp->set_offset(p_phase, p_pos);
+	if (gradient.is_valid() && gradient->get_points_count() > p_phase) {
+		return gradient->set_offset(p_phase, p_pos);
 	}
 	}
 }
 }
 
 
@@ -862,8 +862,8 @@ void Particles2D::set_color_phase_pos(int p_phase, float p_pos) {
 float Particles2D::get_color_phase_pos(int p_phase) const {
 float Particles2D::get_color_phase_pos(int p_phase) const {
 
 
 	ERR_FAIL_INDEX_V(p_phase, MAX_COLOR_PHASES, 0);
 	ERR_FAIL_INDEX_V(p_phase, MAX_COLOR_PHASES, 0);
-	if (color_ramp.is_valid()) {
-		return color_ramp->get_offset(p_phase);
+	if (gradient.is_valid()) {
+		return gradient->get_offset(p_phase);
 	}
 	}
 	return 0;
 	return 0;
 }
 }
@@ -996,8 +996,8 @@ void Particles2D::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("set_color", "color"), &Particles2D::set_color);
 	ClassDB::bind_method(D_METHOD("set_color", "color"), &Particles2D::set_color);
 	ClassDB::bind_method(D_METHOD("get_color"), &Particles2D::get_color);
 	ClassDB::bind_method(D_METHOD("get_color"), &Particles2D::get_color);
 
 
-	ClassDB::bind_method(D_METHOD("set_color_ramp:ColorRamp", "color_ramp"), &Particles2D::set_color_ramp);
-	ClassDB::bind_method(D_METHOD("get_color_ramp:ColorRamp"), &Particles2D::get_color_ramp);
+	ClassDB::bind_method(D_METHOD("set_gradient:Gradient", "gradient"), &Particles2D::set_gradient);
+	ClassDB::bind_method(D_METHOD("get_gradient:Gradient"), &Particles2D::get_gradient);
 
 
 	ClassDB::bind_method(D_METHOD("set_emissor_offset", "offset"), &Particles2D::set_emissor_offset);
 	ClassDB::bind_method(D_METHOD("set_emissor_offset", "offset"), &Particles2D::set_emissor_offset);
 	ClassDB::bind_method(D_METHOD("get_emissor_offset"), &Particles2D::get_emissor_offset);
 	ClassDB::bind_method(D_METHOD("get_emissor_offset"), &Particles2D::get_emissor_offset);
@@ -1078,7 +1078,7 @@ void Particles2D::_bind_methods() {
 	}
 	}
 
 
 	ADD_PROPERTYNO(PropertyInfo(Variant::COLOR, "color/color"), "set_color", "get_color");
 	ADD_PROPERTYNO(PropertyInfo(Variant::COLOR, "color/color"), "set_color", "get_color");
-	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "color/color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "ColorRamp"), "set_color_ramp", "get_color_ramp");
+	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "color/color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient");
 
 
 	ADD_PROPERTYNZ(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "emission_points", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_emission_points", "get_emission_points");
 	ADD_PROPERTYNZ(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "emission_points", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_emission_points", "get_emission_points");
 
 

+ 3 - 3
scene/2d/particles_2d.h

@@ -169,7 +169,7 @@ private:
 
 
 	//If no color ramp is set then default color is used. Created as simple alternative to color_ramp.
 	//If no color ramp is set then default color is used. Created as simple alternative to color_ramp.
 	Color default_color;
 	Color default_color;
-	Ref<Gradient> color_ramp;
+	Ref<Gradient> gradient;
 
 
 	void _process_particles(float p_delta);
 	void _process_particles(float p_delta);
 	friend class ParticleAttractor2D;
 	friend class ParticleAttractor2D;
@@ -241,8 +241,8 @@ public:
 	void set_color(const Color &p_color);
 	void set_color(const Color &p_color);
 	Color get_color() const;
 	Color get_color() const;
 
 
-	void set_color_ramp(const Ref<Gradient> &p_texture);
-	Ref<Gradient> get_color_ramp() const;
+	void set_gradient(const Ref<Gradient> &p_texture);
+	Ref<Gradient> get_gradient() const;
 
 
 	void set_emissor_offset(const Point2 &p_offset);
 	void set_emissor_offset(const Point2 &p_offset);
 	Point2 get_emissor_offset() const;
 	Point2 get_emissor_offset() const;

+ 18 - 18
scene/gui/color_ramp_edit.cpp → scene/gui/gradient_edit.cpp

@@ -27,10 +27,10 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 /*************************************************************************/
-#include "color_ramp_edit.h"
+#include "gradient_edit.h"
 #include "os/keyboard.h"
 #include "os/keyboard.h"
 
 
-ColorRampEdit::ColorRampEdit() {
+GradientEdit::GradientEdit() {
 	grabbed = -1;
 	grabbed = -1;
 	grabbing = false;
 	grabbing = false;
 	set_focus_mode(FOCUS_ALL);
 	set_focus_mode(FOCUS_ALL);
@@ -46,7 +46,7 @@ ColorRampEdit::ColorRampEdit() {
 	checker->create_from_image(img, ImageTexture::FLAG_REPEAT);
 	checker->create_from_image(img, ImageTexture::FLAG_REPEAT);
 }
 }
 
 
-int ColorRampEdit::_get_point_from_pos(int x) {
+int GradientEdit::_get_point_from_pos(int x) {
 	int result = -1;
 	int result = -1;
 	int total_w = get_size().width - get_size().height - 3;
 	int total_w = get_size().width - get_size().height - 3;
 	for (int i = 0; i < points.size(); i++) {
 	for (int i = 0; i < points.size(); i++) {
@@ -58,7 +58,7 @@ int ColorRampEdit::_get_point_from_pos(int x) {
 	return result;
 	return result;
 }
 }
 
 
-void ColorRampEdit::_show_color_picker() {
+void GradientEdit::_show_color_picker() {
 	if (grabbed == -1)
 	if (grabbed == -1)
 		return;
 		return;
 	Size2 ms = Size2(350, picker->get_combined_minimum_size().height + 10);
 	Size2 ms = Size2(350, picker->get_combined_minimum_size().height + 10);
@@ -68,10 +68,10 @@ void ColorRampEdit::_show_color_picker() {
 	popup->popup();
 	popup->popup();
 }
 }
 
 
-ColorRampEdit::~ColorRampEdit() {
+GradientEdit::~GradientEdit() {
 }
 }
 
 
-void ColorRampEdit::_gui_input(const Ref<InputEvent> &p_event) {
+void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
 
 
 	Ref<InputEventKey> k = p_event;
 	Ref<InputEventKey> k = p_event;
 
 
@@ -272,7 +272,7 @@ void ColorRampEdit::_gui_input(const Ref<InputEvent> &p_event) {
 	}
 	}
 }
 }
 
 
-void ColorRampEdit::_notification(int p_what) {
+void GradientEdit::_notification(int p_what) {
 
 
 	if (p_what == NOTIFICATION_ENTER_TREE) {
 	if (p_what == NOTIFICATION_ENTER_TREE) {
 		if (!picker->is_connected("color_changed", this, "_color_changed")) {
 		if (!picker->is_connected("color_changed", this, "_color_changed")) {
@@ -370,7 +370,7 @@ void ColorRampEdit::_notification(int p_what) {
 	}
 	}
 }
 }
 
 
-void ColorRampEdit::_draw_checker(int x, int y, int w, int h) {
+void GradientEdit::_draw_checker(int x, int y, int w, int h) {
 	//Draw it with polygon to insert UVs for scale
 	//Draw it with polygon to insert UVs for scale
 	Vector<Vector2> backPoints;
 	Vector<Vector2> backPoints;
 	backPoints.push_back(Vector2(x, y));
 	backPoints.push_back(Vector2(x, y));
@@ -391,12 +391,12 @@ void ColorRampEdit::_draw_checker(int x, int y, int w, int h) {
 	draw_polygon(backPoints, colorPoints, uvPoints, checker);
 	draw_polygon(backPoints, colorPoints, uvPoints, checker);
 }
 }
 
 
-Size2 ColorRampEdit::get_minimum_size() const {
+Size2 GradientEdit::get_minimum_size() const {
 
 
 	return Vector2(0, 16);
 	return Vector2(0, 16);
 }
 }
 
 
-void ColorRampEdit::_color_changed(const Color &p_color) {
+void GradientEdit::_color_changed(const Color &p_color) {
 
 
 	if (grabbed == -1)
 	if (grabbed == -1)
 		return;
 		return;
@@ -405,7 +405,7 @@ void ColorRampEdit::_color_changed(const Color &p_color) {
 	emit_signal("ramp_changed");
 	emit_signal("ramp_changed");
 }
 }
 
 
-void ColorRampEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) {
+void GradientEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) {
 
 
 	ERR_FAIL_COND(p_offsets.size() != p_colors.size());
 	ERR_FAIL_COND(p_offsets.size() != p_colors.size());
 	points.clear();
 	points.clear();
@@ -420,33 +420,33 @@ void ColorRampEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color>
 	update();
 	update();
 }
 }
 
 
-Vector<float> ColorRampEdit::get_offsets() const {
+Vector<float> GradientEdit::get_offsets() const {
 	Vector<float> ret;
 	Vector<float> ret;
 	for (int i = 0; i < points.size(); i++)
 	for (int i = 0; i < points.size(); i++)
 		ret.push_back(points[i].offset);
 		ret.push_back(points[i].offset);
 	return ret;
 	return ret;
 }
 }
 
 
-Vector<Color> ColorRampEdit::get_colors() const {
+Vector<Color> GradientEdit::get_colors() const {
 	Vector<Color> ret;
 	Vector<Color> ret;
 	for (int i = 0; i < points.size(); i++)
 	for (int i = 0; i < points.size(); i++)
 		ret.push_back(points[i].color);
 		ret.push_back(points[i].color);
 	return ret;
 	return ret;
 }
 }
 
 
-void ColorRampEdit::set_points(Vector<Gradient::Point> &p_points) {
+void GradientEdit::set_points(Vector<Gradient::Point> &p_points) {
 	if (points.size() != p_points.size())
 	if (points.size() != p_points.size())
 		grabbed = -1;
 		grabbed = -1;
 	points.clear();
 	points.clear();
 	points = p_points;
 	points = p_points;
 }
 }
 
 
-Vector<Gradient::Point> &ColorRampEdit::get_points() {
+Vector<Gradient::Point> &GradientEdit::get_points() {
 	return points;
 	return points;
 }
 }
 
 
-void ColorRampEdit::_bind_methods() {
-	ClassDB::bind_method(D_METHOD("_gui_input"), &ColorRampEdit::_gui_input);
-	ClassDB::bind_method(D_METHOD("_color_changed"), &ColorRampEdit::_color_changed);
+void GradientEdit::_bind_methods() {
+	ClassDB::bind_method(D_METHOD("_gui_input"), &GradientEdit::_gui_input);
+	ClassDB::bind_method(D_METHOD("_color_changed"), &GradientEdit::_color_changed);
 	ADD_SIGNAL(MethodInfo("ramp_changed"));
 	ADD_SIGNAL(MethodInfo("ramp_changed"));
 }
 }

+ 4 - 4
scene/gui/color_ramp_edit.h → scene/gui/gradient_edit.h

@@ -37,9 +37,9 @@
 
 
 #define POINT_WIDTH 8
 #define POINT_WIDTH 8
 
 
-class ColorRampEdit : public Control {
+class GradientEdit : public Control {
 
 
-	GDCLASS(ColorRampEdit, Control);
+	GDCLASS(GradientEdit, Control);
 
 
 	PopupPanel *popup;
 	PopupPanel *popup;
 	ColorPicker *picker;
 	ColorPicker *picker;
@@ -68,8 +68,8 @@ public:
 	Vector<Gradient::Point> &get_points();
 	Vector<Gradient::Point> &get_points();
 	virtual Size2 get_minimum_size() const;
 	virtual Size2 get_minimum_size() const;
 
 
-	ColorRampEdit();
-	virtual ~ColorRampEdit();
+	GradientEdit();
+	virtual ~GradientEdit();
 };
 };
 
 
 /*class  ColorRampEditPanel : public Panel
 /*class  ColorRampEditPanel : public Panel