2
0
Эх сурвалжийг харах

Merge pull request #61287 from akien-mga/3.x-cherrypicks

Rémi Verschelde 3 жил өмнө
parent
commit
241c267d9c

+ 7 - 7
core/ustring.cpp

@@ -1739,7 +1739,7 @@ int String::hex_to_int(bool p_with_prefix) const {
 		}
 		// Check for overflow/underflow, with special case to ensure INT32_MIN does not result in error
 		bool overflow = ((hex > INT32_MAX / 16) && (sign == 1 || (sign == -1 && hex != (INT32_MAX >> 4) + 1))) || (sign == -1 && hex == (INT32_MAX >> 4) + 1 && c > '0');
-		ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT32_MAX : INT32_MIN, "Cannot represent " + *this + " as integer, provided value is " + (sign == 1 ? "too big." : "too small."));
+		ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT32_MAX : INT32_MIN, "Cannot represent " + *this + " as a 32-bit signed integer, since the value is " + (sign == 1 ? "too large." : "too small."));
 		hex *= 16;
 		hex += n;
 		s++;
@@ -1781,7 +1781,7 @@ int64_t String::hex_to_int64(bool p_with_prefix) const {
 			return 0;
 		}
 		bool overflow = ((hex > INT64_MAX / 16) && (sign == 1 || (sign == -1 && hex != (INT64_MAX >> 4) + 1))) || (sign == -1 && hex == (INT64_MAX >> 4) + 1 && c > '0');
-		ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT64_MAX : INT64_MIN, "Cannot represent " + *this + " as 64-bit integer, provided value is " + (sign == 1 ? "too big." : "too small."));
+		ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT64_MAX : INT64_MIN, "Cannot represent " + *this + " as a 64-bit signed integer, since the value is " + (sign == 1 ? "too large." : "too small."));
 		hex *= 16;
 		hex += n;
 		s++;
@@ -1823,7 +1823,7 @@ int64_t String::bin_to_int64(bool p_with_prefix) const {
 		}
 		// Check for overflow/underflow, with special case to ensure INT64_MIN does not result in error
 		bool overflow = ((binary > INT64_MAX / 2) && (sign == 1 || (sign == -1 && binary != (INT64_MAX >> 1) + 1))) || (sign == -1 && binary == (INT64_MAX >> 1) + 1 && c > '0');
-		ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT64_MAX : INT64_MIN, "Cannot represent " + *this + " as 64-bit integer, provided value is " + (sign == 1 ? "too big." : "too small."));
+		ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT64_MAX : INT64_MIN, "Cannot represent " + *this + " as a 64-bit signed integer, since the value is " + (sign == 1 ? "too large." : "too small."));
 		binary *= 2;
 		binary += n;
 		s++;
@@ -1846,7 +1846,7 @@ int String::to_int() const {
 		CharType c = operator[](i);
 		if (c >= '0' && c <= '9') {
 			bool overflow = (integer > INT32_MAX / 10) || (integer == INT32_MAX / 10 && ((sign == 1 && c > '7') || (sign == -1 && c > '8')));
-			ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT32_MAX : INT32_MIN, "Cannot represent " + *this + " as integer, provided value is " + (sign == 1 ? "too big." : "too small."));
+			ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT32_MAX : INT32_MIN, "Cannot represent " + *this + " as a 32-bit signed integer, since the value is " + (sign == 1 ? "too large." : "too small."));
 			integer *= 10;
 			integer += c - '0';
 
@@ -1872,7 +1872,7 @@ int64_t String::to_int64() const {
 		CharType c = operator[](i);
 		if (c >= '0' && c <= '9') {
 			bool overflow = (integer > INT64_MAX / 10) || (integer == INT64_MAX / 10 && ((sign == 1 && c > '7') || (sign == -1 && c > '8')));
-			ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT64_MAX : INT64_MIN, "Cannot represent " + *this + " as 64-bit integer, provided value is " + (sign == 1 ? "too big." : "too small."));
+			ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT64_MAX : INT64_MIN, "Cannot represent " + *this + " as a 64-bit signed integer, since the value is " + (sign == 1 ? "too large." : "too small."));
 			integer *= 10;
 			integer += c - '0';
 
@@ -1901,7 +1901,7 @@ int String::to_int(const char *p_str, int p_len) {
 		char c = p_str[i];
 		if (c >= '0' && c <= '9') {
 			bool overflow = (integer > INT32_MAX / 10) || (integer == INT32_MAX / 10 && ((sign == 1 && c > '7') || (sign == -1 && c > '8')));
-			ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT32_MAX : INT32_MIN, "Cannot represent " + String(p_str).substr(0, to) + " as integer, provided value is " + (sign == 1 ? "too big." : "too small."));
+			ERR_FAIL_COND_V_MSG(overflow, sign == 1 ? INT32_MAX : INT32_MIN, "Cannot represent " + String(p_str).substr(0, to) + " as a 32-bit signed integer, since the value is " + (sign == 1 ? "too large." : "too small."));
 			integer *= 10;
 			integer += c - '0';
 
@@ -2220,7 +2220,7 @@ int64_t String::to_int(const CharType *p_str, int p_len) {
 						while (*str && str != limit) {
 							number += *(str++);
 						}
-						ERR_FAIL_V_MSG(sign == 1 ? INT64_MAX : INT64_MIN, "Cannot represent " + number + " as integer, provided value is " + (sign == 1 ? "too big." : "too small."));
+						ERR_FAIL_V_MSG(sign == 1 ? INT64_MAX : INT64_MIN, "Cannot represent " + number + " as a 64-bit signed integer, since the value is " + (sign == 1 ? "too large." : "too small."));
 					}
 					integer *= 10;
 					integer += c - '0';

+ 1 - 1
doc/classes/FileDialog.xml

@@ -130,7 +130,7 @@
 		<theme_item name="file_icon_modulate" data_type="color" type="Color" default="Color( 1, 1, 1, 1 )">
 			The color modulation applied to the file icon.
 		</theme_item>
-		<theme_item name="files_disabled" data_type="color" type="Color" default="Color( 0, 0, 0, 0.7 )">
+		<theme_item name="files_disabled" data_type="color" type="Color" default="Color( 1, 1, 1, 0.25 )">
 			The color tint for disabled files (when the [FileDialog] is used in open folder mode).
 		</theme_item>
 		<theme_item name="folder_icon_modulate" data_type="color" type="Color" default="Color( 1, 1, 1, 1 )">

+ 4 - 1
doc/classes/NavigationAgent.xml

@@ -48,7 +48,7 @@
 		<method name="get_rid" qualifiers="const">
 			<return type="RID" />
 			<description>
-				Returns the object's [RID].
+				Returns the [RID] of this agent on the [NavigationServer].
 			</description>
 		</method>
 		<method name="get_target_location" qualifiers="const">
@@ -101,6 +101,9 @@
 		<member name="agent_height_offset" type="float" setter="set_agent_height_offset" getter="get_agent_height_offset" default="0.0">
 			The agent height offset to match the navigation mesh height.
 		</member>
+		<member name="avoidance_enabled" type="bool" setter="set_avoidance_enabled" getter="get_avoidance_enabled" default="false">
+			If [code]true[/code] the agent is registered for an RVO avoidance callback on the [NavigationServer]. When [method set_velocity] is used and the processing is completed a [code]safe_velocity[/code] Vector3 is received with a signal connection to [signal velocity_computed]. Avoidance processing with many registered agents has a significant performance cost and should only be enabled on agents that currently require it.
+		</member>
 		<member name="ignore_y" type="bool" setter="set_ignore_y" getter="get_ignore_y" default="true">
 			Ignores collisions on the Y axis. Must be [code]true[/code] to move on a horizontal plane.
 		</member>

+ 4 - 1
doc/classes/NavigationAgent2D.xml

@@ -48,7 +48,7 @@
 		<method name="get_rid" qualifiers="const">
 			<return type="RID" />
 			<description>
-				Returns the object's [RID].
+				Returns the [RID] of this agent on the [Navigation2DServer].
 			</description>
 		</method>
 		<method name="get_target_location" qualifiers="const">
@@ -98,6 +98,9 @@
 		</method>
 	</methods>
 	<members>
+		<member name="avoidance_enabled" type="bool" setter="set_avoidance_enabled" getter="get_avoidance_enabled" default="false">
+			If [code]true[/code] the agent is registered for an RVO avoidance callback on the [Navigation2DServer]. When [method set_velocity] is used and the processing is completed a [code]safe_velocity[/code] Vector2 is received with a signal connection to [signal velocity_computed]. Avoidance processing with many registered agents has a significant performance cost and should only be enabled on agents that currently require it.
+		</member>
 		<member name="max_neighbors" type="int" setter="set_max_neighbors" getter="get_max_neighbors" default="10">
 			The maximum number of neighbors for the agent to consider.
 		</member>

+ 6 - 6
doc/classes/NavigationMesh.xml

@@ -74,25 +74,25 @@
 		</method>
 	</methods>
 	<members>
-		<member name="agent/height" type="float" setter="set_agent_height" getter="get_agent_height" default="2.0">
+		<member name="agent/height" type="float" setter="set_agent_height" getter="get_agent_height" default="1.5">
 			The minimum floor to ceiling height that will still allow the floor area to be considered walkable.
 			[b]Note:[/b] While baking, this value will be rounded up to the nearest multiple of [member cell/height].
 		</member>
-		<member name="agent/max_climb" type="float" setter="set_agent_max_climb" getter="get_agent_max_climb" default="0.9">
+		<member name="agent/max_climb" type="float" setter="set_agent_max_climb" getter="get_agent_max_climb" default="0.25">
 			The minimum ledge height that is considered to still be traversable.
 			[b]Note:[/b] While baking, this value will be rounded down to the nearest multiple of [member cell/height].
 		</member>
 		<member name="agent/max_slope" type="float" setter="set_agent_max_slope" getter="get_agent_max_slope" default="45.0">
 			The maximum slope that is considered walkable, in degrees.
 		</member>
-		<member name="agent/radius" type="float" setter="set_agent_radius" getter="get_agent_radius" default="0.6">
+		<member name="agent/radius" type="float" setter="set_agent_radius" getter="get_agent_radius" default="0.5">
 			The distance to erode/shrink the walkable area of the heightfield away from obstructions.
 			[b]Note:[/b] While baking, this value will be rounded up to the nearest multiple of [member cell/size].
 		</member>
-		<member name="cell/height" type="float" setter="set_cell_height" getter="get_cell_height" default="0.2">
+		<member name="cell/height" type="float" setter="set_cell_height" getter="get_cell_height" default="0.25">
 			The Y axis cell size to use for fields.
 		</member>
-		<member name="cell/size" type="float" setter="set_cell_size" getter="get_cell_size" default="0.3">
+		<member name="cell/size" type="float" setter="set_cell_size" getter="get_cell_size" default="0.25">
 			The XZ plane cell size to use for fields.
 		</member>
 		<member name="detail/sample_distance" type="float" setter="set_detail_sample_distance" getter="get_detail_sample_distance" default="6.0">
@@ -138,7 +138,7 @@
 			Any regions with a size smaller than this will be merged with larger regions if possible.
 			[b]Note:[/b] This value will be squared to calculate the number of cells. For example, a value of 20 will set the number of cells to 400.
 		</member>
-		<member name="region/min_size" type="float" setter="set_region_min_size" getter="get_region_min_size" default="8.0">
+		<member name="region/min_size" type="float" setter="set_region_min_size" getter="get_region_min_size" default="2.0">
 			The minimum size of a region for it to be created.
 			[b]Note:[/b] This value will be squared to calculate the minimum number of cells allowed to form isolated island areas. For example, a value of 8 will set the number of cells to 64.
 		</member>

+ 7 - 2
editor/editor_properties_array_dict.cpp

@@ -618,11 +618,16 @@ void EditorPropertyArray::_reorder_button_gui_input(const Ref<InputEvent> &p_eve
 		Variant array = object->get_array();
 		int size = array.call("size");
 
-		if ((reorder_to_index == 0 && mm->get_relative().y < 0.0f) || (reorder_to_index == size - 1 && mm->get_relative().y > 0.0f)) {
+		// Cumulate the mouse delta, many small changes (dragging slowly) should result in reordering at some point.
+		reorder_mouse_y_delta += mm->get_relative().y;
+
+		// Reordering is done by moving the dragged element by +1/-1 index at a time based on the cumulated mouse delta so if
+		// already at the array bounds make sure to ignore the remaining out of bounds drag (by resetting the cumulated delta).
+		if ((reorder_to_index == 0 && reorder_mouse_y_delta < 0.0f) || (reorder_to_index == size - 1 && reorder_mouse_y_delta > 0.0f)) {
+			reorder_mouse_y_delta = 0.0f;
 			return;
 		}
 
-		reorder_mouse_y_delta += mm->get_relative().y;
 		float required_y_distance = 20.0f * EDSCALE;
 		if (ABS(reorder_mouse_y_delta) > required_y_distance) {
 			int direction = reorder_mouse_y_delta > 0.0f ? 1 : -1;

+ 5 - 3
modules/csg/csg_gizmos.cpp

@@ -379,9 +379,11 @@ void CSGShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
 
 	if (cs->is_root_shape()) {
 		Array csg_meshes = cs->get_meshes();
-		Ref<Mesh> csg_mesh = csg_meshes[1];
-		if (csg_mesh.is_valid()) {
-			p_gizmo->add_collision_triangles(csg_mesh->generate_triangle_mesh());
+		if (csg_meshes.size() == 2) {
+			Ref<Mesh> csg_mesh = csg_meshes[1];
+			if (csg_mesh.is_valid()) {
+				p_gizmo->add_collision_triangles(csg_mesh->generate_triangle_mesh());
+			}
 		}
 	}
 

+ 20 - 2
scene/2d/navigation_agent_2d.cpp

@@ -37,6 +37,9 @@
 void NavigationAgent2D::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("get_rid"), &NavigationAgent2D::get_rid);
 
+	ClassDB::bind_method(D_METHOD("set_avoidance_enabled", "enabled"), &NavigationAgent2D::set_avoidance_enabled);
+	ClassDB::bind_method(D_METHOD("get_avoidance_enabled"), &NavigationAgent2D::get_avoidance_enabled);
+
 	ClassDB::bind_method(D_METHOD("set_target_desired_distance", "desired_distance"), &NavigationAgent2D::set_target_desired_distance);
 	ClassDB::bind_method(D_METHOD("get_target_desired_distance"), &NavigationAgent2D::get_target_desired_distance);
 
@@ -82,6 +85,7 @@ void NavigationAgent2D::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_horizon", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_time_horizon", "get_time_horizon");
 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_speed", PROPERTY_HINT_RANGE, "0.1,100000,0.01"), "set_max_speed", "get_max_speed");
 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "path_max_distance", PROPERTY_HINT_RANGE, "10,100,1"), "set_path_max_distance", "get_path_max_distance");
+	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "avoidance_enabled"), "set_avoidance_enabled", "get_avoidance_enabled");
 
 	ADD_SIGNAL(MethodInfo("path_changed"));
 	ADD_SIGNAL(MethodInfo("target_reached"));
@@ -94,7 +98,7 @@ void NavigationAgent2D::_notification(int p_what) {
 		case NOTIFICATION_READY: {
 			agent_parent = Object::cast_to<Node2D>(get_parent());
 
-			Navigation2DServer::get_singleton()->agent_set_callback(agent, this, "_avoidance_done");
+			set_avoidance_enabled(avoidance_enabled);
 
 			// Search the navigation node and set it
 			{
@@ -153,6 +157,7 @@ NavigationAgent2D::NavigationAgent2D() :
 		agent_parent(nullptr),
 		navigation(nullptr),
 		agent(RID()),
+		avoidance_enabled(false),
 		target_desired_distance(1.0),
 		path_max_distance(3.0),
 		velocity_submitted(false),
@@ -171,6 +176,19 @@ NavigationAgent2D::~NavigationAgent2D() {
 	agent = RID(); // Pointless
 }
 
+void NavigationAgent2D::set_avoidance_enabled(bool p_enabled) {
+	avoidance_enabled = p_enabled;
+	if (avoidance_enabled) {
+		Navigation2DServer::get_singleton()->agent_set_callback(agent, this, "_avoidance_done");
+	} else {
+		Navigation2DServer::get_singleton()->agent_set_callback(agent, nullptr, "_avoidance_done");
+	}
+}
+
+bool NavigationAgent2D::get_avoidance_enabled() const {
+	return avoidance_enabled;
+}
+
 void NavigationAgent2D::set_navigation(Navigation2D *p_nav) {
 	if (navigation == p_nav) {
 		return; // Pointless
@@ -297,7 +315,7 @@ void NavigationAgent2D::_avoidance_done(Vector3 p_new_velocity) {
 
 String NavigationAgent2D::get_configuration_warning() const {
 	if (!Object::cast_to<Node2D>(get_parent())) {
-		return TTR("The NavigationAgent2D can be used only under a Node2D node.");
+		return TTR("The NavigationAgent2D can be used only under a Node2D inheriting parent node.");
 	}
 
 	return String();

+ 5 - 0
scene/2d/navigation_agent_2d.h

@@ -46,6 +46,8 @@ class NavigationAgent2D : public Node {
 	RID agent;
 	RID map_before_pause;
 
+	bool avoidance_enabled;
+
 	real_t target_desired_distance;
 	real_t radius;
 	real_t neighbor_dist;
@@ -87,6 +89,9 @@ public:
 		return agent;
 	}
 
+	void set_avoidance_enabled(bool p_enabled);
+	bool get_avoidance_enabled() const;
+
 	void set_target_desired_distance(real_t p_dd);
 	real_t get_target_desired_distance() const {
 		return target_desired_distance;

+ 20 - 2
scene/3d/navigation_agent.cpp

@@ -37,6 +37,9 @@
 void NavigationAgent::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("get_rid"), &NavigationAgent::get_rid);
 
+	ClassDB::bind_method(D_METHOD("set_avoidance_enabled", "enabled"), &NavigationAgent::set_avoidance_enabled);
+	ClassDB::bind_method(D_METHOD("get_avoidance_enabled"), &NavigationAgent::get_avoidance_enabled);
+
 	ClassDB::bind_method(D_METHOD("set_target_desired_distance", "desired_distance"), &NavigationAgent::set_target_desired_distance);
 	ClassDB::bind_method(D_METHOD("get_target_desired_distance"), &NavigationAgent::get_target_desired_distance);
 
@@ -90,6 +93,7 @@ void NavigationAgent::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_speed", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_max_speed", "get_max_speed");
 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "path_max_distance", PROPERTY_HINT_RANGE, "0.01,100,0.1"), "set_path_max_distance", "get_path_max_distance");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_y"), "set_ignore_y", "get_ignore_y");
+	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "avoidance_enabled"), "set_avoidance_enabled", "get_avoidance_enabled");
 
 	ADD_SIGNAL(MethodInfo("path_changed"));
 	ADD_SIGNAL(MethodInfo("target_reached"));
@@ -102,7 +106,7 @@ void NavigationAgent::_notification(int p_what) {
 		case NOTIFICATION_READY: {
 			agent_parent = Object::cast_to<Spatial>(get_parent());
 
-			NavigationServer::get_singleton()->agent_set_callback(agent, this, "_avoidance_done");
+			set_avoidance_enabled(avoidance_enabled);
 
 			// Search the navigation node and set it
 			{
@@ -161,6 +165,7 @@ NavigationAgent::NavigationAgent() :
 		agent_parent(nullptr),
 		navigation(nullptr),
 		agent(RID()),
+		avoidance_enabled(false),
 		target_desired_distance(1.0),
 		navigation_height_offset(0.0),
 		path_max_distance(3.0),
@@ -181,6 +186,19 @@ NavigationAgent::~NavigationAgent() {
 	agent = RID(); // Pointless
 }
 
+void NavigationAgent::set_avoidance_enabled(bool p_enabled) {
+	avoidance_enabled = p_enabled;
+	if (avoidance_enabled) {
+		NavigationServer::get_singleton()->agent_set_callback(agent, this, "_avoidance_done");
+	} else {
+		NavigationServer::get_singleton()->agent_set_callback(agent, nullptr, "_avoidance_done");
+	}
+}
+
+bool NavigationAgent::get_avoidance_enabled() const {
+	return avoidance_enabled;
+}
+
 void NavigationAgent::set_navigation(Navigation *p_nav) {
 	if (navigation == p_nav) {
 		return; // Pointless
@@ -315,7 +333,7 @@ void NavigationAgent::_avoidance_done(Vector3 p_new_velocity) {
 
 String NavigationAgent::get_configuration_warning() const {
 	if (!Object::cast_to<Spatial>(get_parent())) {
-		return TTR("The NavigationAgent can be used only under a spatial node.");
+		return TTR("The NavigationAgent can be used only under a Spatial inheriting parent node.");
 	}
 
 	return String();

+ 5 - 0
scene/3d/navigation_agent.h

@@ -46,6 +46,8 @@ class NavigationAgent : public Node {
 	RID agent;
 	RID map_before_pause;
 
+	bool avoidance_enabled;
+
 	real_t target_desired_distance;
 	real_t radius;
 	real_t navigation_height_offset;
@@ -89,6 +91,9 @@ public:
 		return agent;
 	}
 
+	void set_avoidance_enabled(bool p_enabled);
+	bool get_avoidance_enabled() const;
+
 	void set_target_desired_distance(real_t p_dd);
 	real_t get_target_desired_distance() const {
 		return target_desired_distance;

+ 1 - 0
scene/gui/control.cpp

@@ -652,6 +652,7 @@ void Control::_notification(int p_notification) {
 				//remove modalness
 			} else {
 				data.minimum_size_valid = false;
+				_update_minimum_size();
 				_size_changed();
 			}
 

+ 1 - 1
scene/gui/rich_text_label.cpp

@@ -1233,7 +1233,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) {
 				}
 				selection.click = nullptr;
 
-				if (!b->is_doubleclick() && !scroll_updated) {
+				if (!b->is_doubleclick() && !scroll_updated && !selection.active) {
 					int line = 0;
 					Item *item = nullptr;
 

+ 1 - 1
scene/resources/default_theme/default_theme.cpp

@@ -784,7 +784,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
 	theme->set_icon("file", "FileDialog", make_icon(icon_file_png));
 	theme->set_color("folder_icon_modulate", "FileDialog", Color(1, 1, 1));
 	theme->set_color("file_icon_modulate", "FileDialog", Color(1, 1, 1));
-	theme->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7));
+	theme->set_color("files_disabled", "FileDialog", Color(1, 1, 1, 0.25));
 
 	// ColorPicker
 

+ 12 - 12
scene/resources/navigation_mesh.cpp

@@ -485,12 +485,12 @@ void NavigationMesh::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/source_geometry_mode", PROPERTY_HINT_ENUM, "Navmesh Children, Group With Children, Group Explicit"), "set_source_geometry_mode", "get_source_geometry_mode");
 	ADD_PROPERTY(PropertyInfo(Variant::STRING, "geometry/source_group_name"), "set_source_group_name", "get_source_group_name");
 
-	ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/size", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_size", "get_cell_size");
-	ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/height", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_height", "get_cell_height");
-	ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/height", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_height", "get_agent_height");
-	ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/radius", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_radius", "get_agent_radius");
-	ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_climb", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_max_climb", "get_agent_max_climb");
-	ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_slope", PROPERTY_HINT_RANGE, "0.0,90.0,0.1"), "set_agent_max_slope", "get_agent_max_slope");
+	ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/size", PROPERTY_HINT_RANGE, "0.01,500.0,0.01,or_greater"), "set_cell_size", "get_cell_size");
+	ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/height", PROPERTY_HINT_RANGE, "0.01,500.0,0.01,or_greater"), "set_cell_height", "get_cell_height");
+	ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/height", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater"), "set_agent_height", "get_agent_height");
+	ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/radius", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater"), "set_agent_radius", "get_agent_radius");
+	ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_climb", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater"), "set_agent_max_climb", "get_agent_max_climb");
+	ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_slope", PROPERTY_HINT_RANGE, "0.02,90.0,0.01"), "set_agent_max_slope", "get_agent_max_slope");
 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/min_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_min_size", "get_region_min_size");
 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/merge_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_merge_size", "get_region_merge_size");
 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01,or_greater"), "set_edge_max_length", "get_edge_max_length");
@@ -536,13 +536,13 @@ void NavigationMesh::_validate_property(PropertyInfo &property) const {
 }
 
 NavigationMesh::NavigationMesh() {
-	cell_size = 0.3f;
-	cell_height = 0.2f;
-	agent_height = 2.0f;
-	agent_radius = 0.6f;
-	agent_max_climb = 0.9f;
+	cell_size = 0.25f;
+	cell_height = 0.25f;
+	agent_height = 1.5f;
+	agent_radius = 0.5f;
+	agent_max_climb = 0.25f;
 	agent_max_slope = 45.0f;
-	region_min_size = 8.0f;
+	region_min_size = 2.0f;
 	region_merge_size = 20.0f;
 	edge_max_length = 12.0f;
 	edge_max_error = 1.3f;