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Improve the error message displayed when the PCK file can't be found

This explains what to do if the executable was renamed, which is helpful
for people exporting projects.
Hugo Locurcio 5 年之前
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共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      main/main.cpp

+ 1 - 1
main/main.cpp

@@ -854,7 +854,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
 #ifdef TOOLS_ENABLED
 		editor = false;
 #else
-		String error_msg = "Error: Could not load game data at path '" + project_path + "'. Is the .pck file missing?\n";
+		const String error_msg = "Error: Couldn't load project data at path \"" + project_path + "\". Is the .pck file missing?\nIf you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).\n";
 		OS::get_singleton()->print("%s", error_msg.ascii().get_data());
 		OS::get_singleton()->alert(error_msg);