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Move "Add a new scene" button when Scene Tabs settings change

Updating "Display Close Button" setting (interface/scene_tabs/display_close_button) in Editor Settings changes the size of scene tabs, but the add button at the end of the tabs was not being moved until the next update, causing gaps/overlaps between the controls.  Adding call to _scene_tabs_resized() after getting the new settings to update the add button position.

Fixes #91850
aaronp64 1 year ago
parent
commit
245be6f9c1
1 changed files with 1 additions and 0 deletions
  1. 1 0
      editor/gui/editor_scene_tabs.cpp

+ 1 - 0
editor/gui/editor_scene_tabs.cpp

@@ -63,6 +63,7 @@ void EditorSceneTabs::_notification(int p_what) {
 			if (EditorSettings::get_singleton()->check_changed_settings_in_group("interface/scene_tabs")) {
 				scene_tabs->set_tab_close_display_policy((TabBar::CloseButtonDisplayPolicy)EDITOR_GET("interface/scene_tabs/display_close_button").operator int());
 				scene_tabs->set_max_tab_width(int(EDITOR_GET("interface/scene_tabs/maximum_width")) * EDSCALE);
+				_scene_tabs_resized();
 			}
 		} break;
 	}