First it crashed in the thread that checks for android devices, then in the audio driver.
@@ -3532,6 +3532,13 @@ public:
devices_changed = true;
quit_request = false;
}
+
+ ~EditorExportAndroid() {
+ quit_request = true;
+ Thread::wait_to_finish(device_thread);
+ memdelete(device_lock);
+ memdelete(device_thread);
+ }
};
void register_android_exporter() {
@@ -761,6 +761,10 @@ void AudioServer::finish() {
buses.clear();
+ if (AudioDriver::get_singleton()) {
+ AudioDriver::get_singleton()->finish();
void AudioServer::update() {