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Style: Fix some badly formatted files

Rémi Verschelde 8 gadi atpakaļ
vecāks
revīzija
2491754de7

+ 3 - 3
editor/property_editor.cpp

@@ -655,10 +655,10 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
 			menu->clear();
 			menu->set_size(Size2(1, 1));
 
-			if (p_name=="script/script" && hint_text=="Script" && owner->cast_to<Node>()) {
-				menu->add_icon_item(get_icon("Script","EditorIcons"),TTR("New Script"),OBJ_MENU_NEW_SCRIPT);
+			if (p_name == "script/script" && hint_text == "Script" && owner->cast_to<Node>()) {
+				menu->add_icon_item(get_icon("Script", "EditorIcons"), TTR("New Script"), OBJ_MENU_NEW_SCRIPT);
 				menu->add_separator();
-			} else if (hint_text!="") {
+			} else if (hint_text != "") {
 				int idx = 0;
 
 				for (int i = 0; i < hint_text.get_slice_count(","); i++) {

+ 1 - 1
editor/property_editor.h

@@ -64,7 +64,7 @@ class CustomPropertyEditor : public Popup {
 		OBJ_MENU_COPY = 4,
 		OBJ_MENU_PASTE = 5,
 		OBJ_MENU_REIMPORT = 6,
-		OBJ_MENU_NEW_SCRIPT=7,
+		OBJ_MENU_NEW_SCRIPT = 7,
 		TYPE_BASE_ID = 100
 
 	};

+ 11 - 12
editor/scene_tree_dock.cpp

@@ -60,7 +60,7 @@ void SceneTreeDock::_unhandled_key_input(InputEvent p_event) {
 		_tool_selected(TOOL_DUPLICATE);
 	} else if (ED_IS_SHORTCUT("scene_tree/attach_script", p_event)) {
 		_tool_selected(TOOL_ATTACH_SCRIPT);
-	} else if(ED_IS_SHORTCUT("scene_tree/clear_script", p_event)) {
+	} else if (ED_IS_SHORTCUT("scene_tree/clear_script", p_event)) {
 		_tool_selected(TOOL_CLEAR_SCRIPT);
 	} else if (ED_IS_SHORTCUT("scene_tree/move_up", p_event)) {
 		_tool_selected(TOOL_MOVE_UP);
@@ -353,11 +353,11 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
 		} break;
 		case TOOL_CLEAR_SCRIPT: {
 			Node *selected = scene_tree->get_selected();
-			if(!selected)
+			if (!selected)
 				break;
 
 			Ref<Script> existing = selected->get_script();
-			if(existing.is_valid()) {
+			if (existing.is_valid()) {
 				const RefPtr empty;
 				selected->set_script(empty);
 			}
@@ -690,7 +690,7 @@ void SceneTreeDock::_notification(int p_what) {
 			}
 			button_add->set_icon(get_icon("Add", "EditorIcons"));
 			button_instance->set_icon(get_icon("Instance", "EditorIcons"));
-			button_create_script->set_icon(get_icon("ScriptCreate","EditorIcons"));
+			button_create_script->set_icon(get_icon("ScriptCreate", "EditorIcons"));
 			button_clear_script->set_icon(get_icon("Remove", "EditorIcons"));
 
 			filter_icon->set_texture(get_icon("Zoom", "EditorIcons"));
@@ -1262,12 +1262,11 @@ void SceneTreeDock::_selection_changed() {
 		_tool_selected(TOOL_MULTI_EDIT);
 	}
 
-	if (selection_size==1) {
-		if(EditorNode::get_singleton()->get_editor_selection()->get_selection().front()->key()->get_script().is_null()) {
+	if (selection_size == 1) {
+		if (EditorNode::get_singleton()->get_editor_selection()->get_selection().front()->key()->get_script().is_null()) {
 			button_create_script->show();
 			button_clear_script->hide();
-		}
-		else {
+		} else {
 			button_create_script->hide();
 			button_clear_script->show();
 		}
@@ -1735,9 +1734,9 @@ void SceneTreeDock::set_filter(const String &p_filter) {
 	scene_tree->set_filter(p_filter);
 }
 
-void SceneTreeDock::open_script_dialog(Node* p_for_node) {
+void SceneTreeDock::open_script_dialog(Node *p_for_node) {
 
-	scene_tree->set_selected(p_for_node,false);
+	scene_tree->set_selected(p_for_node, false);
 	_tool_selected(TOOL_ATTACH_SCRIPT);
 }
 
@@ -1820,11 +1819,11 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
 	filter->connect("text_changed", this, "_filter_changed");
 
 	tb = memnew(ToolButton);
-	tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_ATTACH_SCRIPT, false));
+	tb->connect("pressed", this, "_tool_selected", make_binds(TOOL_ATTACH_SCRIPT, false));
 	tb->set_tooltip(TTR("Attach a new or existing script for the selected node."));
 	tb->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script"));
 	filter_hbc->add_child(tb);
-	button_create_script=tb;
+	button_create_script = tb;
 
 	tb = memnew(ToolButton);
 	tb->connect("pressed", this, "_tool_selected", make_binds(TOOL_CLEAR_SCRIPT, false));

+ 1 - 1
editor/scene_tree_dock.h

@@ -174,7 +174,7 @@ public:
 	SceneTreeEditor *get_tree_editor() { return scene_tree; }
 	EditorData *get_editor_data() { return editor_data; }
 
-	void open_script_dialog(Node* p_for_node);
+	void open_script_dialog(Node *p_for_node);
 	SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSelection *p_editor_selection, EditorData &p_editor_data);
 };
 

+ 7 - 8
editor/script_create_dialog.cpp

@@ -95,7 +95,7 @@ void ScriptCreateDialog::_class_name_changed(const String &p_name) {
 
 void ScriptCreateDialog::ok_pressed() {
 
-	if (create_new){
+	if (create_new) {
 		_create_new();
 	} else {
 		_load_exist();
@@ -103,7 +103,6 @@ void ScriptCreateDialog::ok_pressed() {
 
 	create_new = true;
 	_update_controls();
-
 }
 
 void ScriptCreateDialog::_create_new() {
@@ -179,7 +178,7 @@ void ScriptCreateDialog::_lang_changed(int l) {
 		class_name->set_editable(false);
 	}
 
-	String selected_ext = "."+ScriptServer::get_language(l)->get_extension();
+	String selected_ext = "." + ScriptServer::get_language(l)->get_extension();
 	String path = file_path->get_text();
 	String extension = "";
 	if (path.find(".") >= 0) {
@@ -194,13 +193,13 @@ void ScriptCreateDialog::_lang_changed(int l) {
 		// change extension by selected language
 		List<String> extensions;
 		// get all possible extensions for script
-		for (int l = 0; l<language_menu->get_item_count(); l++) {
-			ScriptServer::get_language( l )->get_recognized_extensions(&extensions);
+		for (int l = 0; l < language_menu->get_item_count(); l++) {
+			ScriptServer::get_language(l)->get_recognized_extensions(&extensions);
 		}
 
-		for(List<String>::Element *E = extensions.front(); E; E = E->next()) {
+		for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
 			if (E->get().nocasecmp_to(extension) == 0) {
-				path = path.basename()+selected_ext;
+				path = path.basename() + selected_ext;
 				_path_changed(path);
 				break;
 			}
@@ -289,7 +288,7 @@ void ScriptCreateDialog::_path_changed(const String &p_path) {
 
 	// get all possible extensions for script
 	for (int l = 0; l < language_menu->get_item_count(); l++) {
-		ScriptServer::get_language( l )->get_recognized_extensions(&extensions);
+		ScriptServer::get_language(l)->get_recognized_extensions(&extensions);
 	}
 
 	bool found = false;

+ 2 - 2
platform/android/os_android.cpp

@@ -436,7 +436,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos>
 				ev.mouse_button.y = touch[0].pos.y;
 				ev.mouse_button.global_x = touch[0].pos.x;
 				ev.mouse_button.global_y = touch[0].pos.y;
-				input->set_mouse_pos(Point2(touch[0].pos.x,touch[0].pos.y));
+				input->set_mouse_pos(Point2(touch[0].pos.x, touch[0].pos.y));
 				last_mouse = touch[0].pos;
 				input->parse_input_event(ev);
 			}
@@ -519,7 +519,7 @@ void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos>
 				ev.mouse_button.y = touch[0].pos.y;
 				ev.mouse_button.global_x = touch[0].pos.x;
 				ev.mouse_button.global_y = touch[0].pos.y;
-				input->set_mouse_pos(Point2(touch[0].pos.x,touch[0].pos.y));
+				input->set_mouse_pos(Point2(touch[0].pos.x, touch[0].pos.y));
 				input->parse_input_event(ev);
 
 				for (int i = 0; i < touch.size(); i++) {

+ 18 - 15
servers/physics/gjk_epa.cpp

@@ -207,21 +207,24 @@ struct GJK {
 			real_t weights[4];
 			U mask = 0;
 			switch (cs.rank) {
-				case 2: sqdist = projectorigin(cs.c[0]->w,
-								cs.c[1]->w,
-								weights, mask);
-						break;
-				case 3: sqdist = projectorigin(cs.c[0]->w,
-								cs.c[1]->w,
-								cs.c[2]->w,
-								weights, mask);
-						break;
-				case 4: sqdist = projectorigin(cs.c[0]->w,
-								cs.c[1]->w,
-								cs.c[2]->w,
-								cs.c[3]->w,
-								weights, mask);
-						break;
+				case 2:
+					sqdist = projectorigin(cs.c[0]->w,
+							cs.c[1]->w,
+							weights, mask);
+					break;
+				case 3:
+					sqdist = projectorigin(cs.c[0]->w,
+							cs.c[1]->w,
+							cs.c[2]->w,
+							weights, mask);
+					break;
+				case 4:
+					sqdist = projectorigin(cs.c[0]->w,
+							cs.c[1]->w,
+							cs.c[2]->w,
+							cs.c[3]->w,
+							weights, mask);
+					break;
 			}
 			if (sqdist >= 0) { /* Valid	*/
 				ns.rank = 0;