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Update warning about C# support

Rémi Verschelde 7 years ago
parent
commit
24cf4fe062
1 changed files with 4 additions and 3 deletions
  1. 4 3
      modules/mono/editor/godotsharp_editor.cpp

+ 4 - 3
modules/mono/editor/godotsharp_editor.cpp

@@ -278,10 +278,11 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
 		String about_text =
 		String about_text =
 				String("C# support in Godot Engine is a brand new feature and a work in progress.\n") +
 				String("C# support in Godot Engine is a brand new feature and a work in progress.\n") +
 				"It is at the alpha stage and thus not suitable for use in production.\n\n" +
 				"It is at the alpha stage and thus not suitable for use in production.\n\n" +
-				"As of Godot 3.0, C# support is not feature-complete and can crash in some situations. " +
-				"Bugs and usability issues will be addressed gradually over 3.0.x and 3.x releases.\n" +
+				"As of Godot 3.0, C# support is not feature-complete and may crash in some situations. " +
+				"Bugs and usability issues will be addressed gradually over 3.0.x and 3.x releases, " +
+				"including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" +
 				"The main missing feature is the ability to export games using C# assemblies - you will therefore be able to develop and run games in the editor, " +
 				"The main missing feature is the ability to export games using C# assemblies - you will therefore be able to develop and run games in the editor, " +
-				"but not to share them as standalone binaries. This feature is of course high on the priority list and should be available in 3.0.1.\n\n" +
+				"but not to share them as standalone binaries yet. This feature is of course high on the priority list and should be available as soon as possible.\n\n" +
 				"If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, Mono version, IDE, etc.:\n\n" +
 				"If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, Mono version, IDE, etc.:\n\n" +
 				"        https://github.com/godotengine/godot/issues\n\n" +
 				"        https://github.com/godotengine/godot/issues\n\n" +
 				"Your critical feedback at this stage will play a great role in shaping the C# support in future releases, so thank you!";
 				"Your critical feedback at this stage will play a great role in shaping the C# support in future releases, so thank you!";