|
@@ -2177,7 +2177,7 @@ void RasterizerStorageGLES3::sky_set_texture(RID p_sky, RID p_panorama, int p_ra
|
|
|
}
|
|
|
|
|
|
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, tmp_fb);
|
|
|
- glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, sky->radiance, 0, lod);
|
|
|
+ glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, sky->radiance, lod);
|
|
|
glBindFramebuffer(GL_READ_FRAMEBUFFER, tmp_fb2);
|
|
|
glReadBuffer(GL_COLOR_ATTACHMENT0);
|
|
|
glBlitFramebuffer(0, 0, size, size * 2, 0, 0, size, size * 2, GL_COLOR_BUFFER_BIT, GL_NEAREST);
|