We only have 5 build nodes on Travis CI, and building every PR takes a huge time.
@@ -32,10 +32,14 @@ matrix:
env: GODOT_TARGET=windows
- compiler: gcc
env: GODOT_TARGET=iphone
+ - compiler: gcc
+ env: GODOT_TARGET=osx
- compiler: clang
env: GODOT_TARGET=android
+ - compiler: clang
+ env: GODOT_TARGET=x11
before_script: