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Merge pull request #107210 from dsnopek/vulkan-mobile-fix-missing-view-index

Fix crash when using `VIEW_INDEX` in shader with Vulkan mobile renderer
Rémi Verschelde 3 months ago
parent
commit
26df04377e

+ 2 - 0
servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl

@@ -151,6 +151,7 @@ ivec3 multiview_uv(ivec2 uv) {
 	return ivec3(uv, int(ViewIndex));
 	return ivec3(uv, int(ViewIndex));
 }
 }
 #else // USE_MULTIVIEW
 #else // USE_MULTIVIEW
+#define ViewIndex 0
 vec2 multiview_uv(vec2 uv) {
 vec2 multiview_uv(vec2 uv) {
 	return uv;
 	return uv;
 }
 }
@@ -882,6 +883,7 @@ ivec3 multiview_uv(ivec2 uv) {
 	return ivec3(uv, int(ViewIndex));
 	return ivec3(uv, int(ViewIndex));
 }
 }
 #else // USE_MULTIVIEW
 #else // USE_MULTIVIEW
+#define ViewIndex 0
 vec2 multiview_uv(vec2 uv) {
 vec2 multiview_uv(vec2 uv) {
 	return uv;
 	return uv;
 }
 }