Ver código fonte

fixed godot not recognising 150x150 icon for uwp export

(cherry picked from commit 88bd3227aced00d775c11aa888564064b0c41bb0)
D00T24 5 anos atrás
pai
commit
273927273d
1 arquivos alterados com 1 adições e 1 exclusões
  1. 1 1
      platform/uwp/export/export.cpp

+ 1 - 1
platform/uwp/export/export.cpp

@@ -1198,7 +1198,7 @@ public:
 			err += TTR("Invalid square 71x71 logo image dimensions (should be 71x71).") + "\n";
 			err += TTR("Invalid square 71x71 logo image dimensions (should be 71x71).") + "\n";
 		}
 		}
 
 
-		if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square150x150_logo"))), 150, 0)) {
+		if (!p_preset->get("images/square150x150_logo").is_zero() && !_valid_image((Object::cast_to<StreamTexture>((Object *)p_preset->get("images/square150x150_logo"))), 150, 150)) {
 			valid = false;
 			valid = false;
 			err += TTR("Invalid square 150x150 logo image dimensions (should be 150x150).") + "\n";
 			err += TTR("Invalid square 150x150 logo image dimensions (should be 150x150).") + "\n";
 		}
 		}