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Fix wrong shader rename

Co-authored-by: BrunoArmondBraga <[email protected]>
(cherry picked from commit 7a76d5e6ea7b56ac7c962c0a8202f0fca76532b4)
Guilherme 1 年之前
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共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      editor/renames_map_3_to_4.cpp

+ 1 - 1
editor/renames_map_3_to_4.cpp

@@ -1451,7 +1451,7 @@ const char *RenamesMap3To4::shaders_renames[][2] = {
 	{ "NORMALMAP_DEPTH", "NORMAL_MAP_DEPTH" },
 	{ "TRANSMISSION", "BACKLIGHT" },
 	{ "WORLD_MATRIX", "MODEL_MATRIX" },
-	{ "depth_draw_alpha_prepass", "depth_draw_opaque" },
+	{ "depth_draw_alpha_prepass", "depth_prepass_alpha" },
 	{ "hint_albedo", "source_color" },
 	{ "hint_aniso", "hint_anisotropy" },
 	{ "hint_black", "hint_default_black" },