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@@ -3304,14 +3304,14 @@
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Returns a texture [RID] that can be used with [RenderingDevice].
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</description>
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</method>
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- <method name="texture_proxy_create">
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+ <method name="texture_proxy_create" is_deprecated="true">
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<return type="RID" />
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<param index="0" name="base" type="RID" />
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<description>
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- [i]Deprecated.[/i] As ProxyTexture was removed in Godot 4, this method does nothing when called and always returns a null [RID].
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+ [i]Deprecated.[/i] ProxyTexture was removed in Godot 4, so this method does nothing when called and always returns a null [RID].
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</description>
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</method>
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- <method name="texture_proxy_update">
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+ <method name="texture_proxy_update" is_deprecated="true">
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<return type="void" />
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<param index="0" name="texture" type="RID" />
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<param index="1" name="proxy_to" type="RID" />
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@@ -3960,8 +3960,8 @@
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<constant name="MAX_GLOW_LEVELS" value="7">
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The maximum number of glow levels that can be used with the glow post-processing effect.
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</constant>
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- <constant name="MAX_CURSORS" value="8">
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- [i]Deprecated.[/i] This constant is unused.
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+ <constant name="MAX_CURSORS" value="8" is_deprecated="true">
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+ [i]Deprecated.[/i] This constant is unused internally.
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</constant>
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<constant name="MAX_2D_DIRECTIONAL_LIGHTS" value="8">
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The maximum number of directional lights that can be rendered at a given time in 2D.
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