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Merge pull request #38718 from neikeq/fix-bindings-after-lightmapper

Fix C# bindings after lightmapper changes
Ignacio Roldán Etcheverry 5 years ago
parent
commit
27b4915fa8
1 changed files with 2 additions and 0 deletions
  1. 2 0
      scene/register_scene_types.cpp

+ 2 - 0
scene/register_scene_types.cpp

@@ -436,6 +436,7 @@ void register_scene_types() {
 	ClassDB::register_class<BakedLightmap>();
 	ClassDB::register_class<BakedLightmapData>();
 	ClassDB::register_class<LightmapProbe>();
+	ClassDB::register_virtual_class<Lightmapper>();
 	ClassDB::register_class<GPUParticles3D>();
 	ClassDB::register_class<CPUParticles3D>();
 	ClassDB::register_class<Position3D>();
@@ -688,6 +689,7 @@ void register_scene_types() {
 	ClassDB::register_class<AnimatedTexture>();
 	ClassDB::register_class<CameraTexture>();
 	ClassDB::register_virtual_class<TextureLayered>();
+	ClassDB::register_virtual_class<ImageTextureLayered>();
 	ClassDB::register_class<Cubemap>();
 	ClassDB::register_class<CubemapArray>();
 	ClassDB::register_class<Texture2DArray>();