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doc: Sync classref with current source

Rémi Verschelde 5 سال پیش
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2800c8f43d
4فایلهای تغییر یافته به همراه46 افزوده شده و 26 حذف شده
  1. 2 2
      doc/classes/@GlobalScope.xml
  2. 31 0
      doc/classes/ImageTextureLayered.xml
  3. 13 0
      doc/classes/Lightmapper.xml
  4. 0 24
      doc/classes/ProjectSettings.xml

+ 2 - 2
doc/classes/@GlobalScope.xml

@@ -1063,10 +1063,10 @@
 		<constant name="JOY_XBOX_RB" value="10" enum="JoyButtonList">
 			Xbox game controller right bumper button maps to SDL right shoulder button.
 		</constant>
-		<constant name="JOY_BUTTON_MAX" value="36" enum="JoyAxisList">
+		<constant name="JOY_BUTTON_MAX" value="36" enum="JoyButtonList">
 			The maximum number of game controller buttons.
 		</constant>
-		<constant name="JOY_INVALID_BUTTON" value="-1" enum="JoyButtonList">
+		<constant name="JOY_INVALID_AXIS" value="-1" enum="JoyAxisList">
 			An invalid game controller axis.
 		</constant>
 		<constant name="JOY_AXIS_LEFT_X" value="0" enum="JoyAxisList">

+ 31 - 0
doc/classes/ImageTextureLayered.xml

@@ -0,0 +1,31 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="ImageTextureLayered" inherits="TextureLayered" version="4.0">
+	<brief_description>
+	</brief_description>
+	<description>
+	</description>
+	<tutorials>
+	</tutorials>
+	<methods>
+		<method name="create_from_images">
+			<return type="int" enum="Error">
+			</return>
+			<argument index="0" name="images" type="Array">
+			</argument>
+			<description>
+			</description>
+		</method>
+		<method name="update_layer">
+			<return type="void">
+			</return>
+			<argument index="0" name="image" type="Image">
+			</argument>
+			<argument index="1" name="layer" type="int">
+			</argument>
+			<description>
+			</description>
+		</method>
+	</methods>
+	<constants>
+	</constants>
+</class>

+ 13 - 0
doc/classes/Lightmapper.xml

@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="Lightmapper" inherits="Reference" version="4.0">
+	<brief_description>
+	</brief_description>
+	<description>
+	</description>
+	<tutorials>
+	</tutorials>
+	<methods>
+	</methods>
+	<constants>
+	</constants>
+</class>

+ 0 - 24
doc/classes/ProjectSettings.xml

@@ -844,30 +844,6 @@
 		<member name="network/limits/webrtc/max_channel_in_buffer_kb" type="int" setter="" getter="" default="64">
 			Maximum size (in kiB) for the [WebRTCDataChannel] input buffer.
 		</member>
-		<member name="network/limits/websocket_client/max_in_buffer_kb" type="int" setter="" getter="" default="64">
-			Maximum size (in kiB) for the [WebSocketClient] input buffer.
-		</member>
-		<member name="network/limits/websocket_client/max_in_packets" type="int" setter="" getter="" default="1024">
-			Maximum number of concurrent input packets for [WebSocketClient].
-		</member>
-		<member name="network/limits/websocket_client/max_out_buffer_kb" type="int" setter="" getter="" default="64">
-			Maximum size (in kiB) for the [WebSocketClient] output buffer.
-		</member>
-		<member name="network/limits/websocket_client/max_out_packets" type="int" setter="" getter="" default="1024">
-			Maximum number of concurrent output packets for [WebSocketClient].
-		</member>
-		<member name="network/limits/websocket_server/max_in_buffer_kb" type="int" setter="" getter="" default="64">
-			Maximum size (in kiB) for the [WebSocketServer] input buffer.
-		</member>
-		<member name="network/limits/websocket_server/max_in_packets" type="int" setter="" getter="" default="1024">
-			Maximum number of concurrent input packets for [WebSocketServer].
-		</member>
-		<member name="network/limits/websocket_server/max_out_buffer_kb" type="int" setter="" getter="" default="64">
-			Maximum size (in kiB) for the [WebSocketServer] output buffer.
-		</member>
-		<member name="network/limits/websocket_server/max_out_packets" type="int" setter="" getter="" default="1024">
-			Maximum number of concurrent output packets for [WebSocketServer].
-		</member>
 		<member name="network/remote_fs/page_read_ahead" type="int" setter="" getter="" default="4">
 			Amount of read ahead used by remote filesystem. Higher values decrease the effects of latency at the cost of higher bandwidth usage.
 		</member>