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Эх сурвалжийг харах

Update DebugMesh when NavMesh changes

Fixes #7371
ktksgit 8 жил өмнө
parent
commit
2807507325

+ 5 - 0
scene/3d/navigation_mesh.cpp

@@ -356,6 +356,11 @@ void NavigationMeshInstance::set_navigation_mesh(const Ref<NavigationMesh>& p_na
 	if (navigation && navmesh.is_valid() && enabled) {
 		nav_id = navigation->navmesh_create(navmesh,get_relative_transform(navigation),this);
 	}
+	
+	if (debug_view && navmesh.is_valid()) {
+		debug_view->cast_to<MeshInstance>()->set_mesh( navmesh->get_debug_mesh() );
+	}
+	
 	update_gizmo();
 	update_configuration_warning();