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Fix some grammar in StyleBoxFlat class docs

(cherry picked from commit 89e7e61773beaaeec9cd6da23389e1e20f425d48)
Andy Maloney 4 年 前
コミット
28365a5258
1 ファイル変更4 行追加4 行削除
  1. 4 4
      doc/classes/StyleBoxFlat.xml

+ 4 - 4
doc/classes/StyleBoxFlat.xml

@@ -4,12 +4,12 @@
 		Customizable [StyleBox] with a given set of parameters (no texture required).
 	</brief_description>
 	<description>
-		This [StyleBox] can be used to achieve all kinds of looks without the need of a texture. Those properties are customizable:
+		This [StyleBox] can be used to achieve all kinds of looks without the need of a texture. The following properties are customizable:
 		- Color
 		- Border width (individual width for each border)
 		- Rounded corners (individual radius for each corner)
 		- Shadow (with blur and offset)
-		Setting corner radius to high values is allowed. As soon as corners would overlap, the stylebox will switch to a relative system. Example:
+		Setting corner radius to high values is allowed. As soon as corners overlap, the stylebox will switch to a relative system. Example:
 		[codeblock]
 		height = 30
 		corner_radius_top_left = 50
@@ -178,8 +178,8 @@
 			Border width for the top border.
 		</member>
 		<member name="corner_detail" type="int" setter="set_corner_detail" getter="get_corner_detail" default="8">
-			This sets the amount of vertices used for each corner. Higher values result in rounder corners but take more processing power to compute. When choosing a value, you should take the corner radius ([method set_corner_radius_all]) into account.
-			For corner radii smaller than 10, [code]4[/code] or [code]5[/code] should be enough. For corner radii smaller than 30, values between [code]8[/code] and [code]12[/code] should be enough.
+			This sets the number of vertices used for each corner. Higher values result in rounder corners but take more processing power to compute. When choosing a value, you should take the corner radius ([method set_corner_radius_all]) into account.
+			For corner radii less than 10, [code]4[/code] or [code]5[/code] should be enough. For corner radii less than 30, values between [code]8[/code] and [code]12[/code] should be enough.
 			A corner detail of [code]1[/code] will result in chamfered corners instead of rounded corners, which is useful for some artistic effects.
 		</member>
 		<member name="corner_radius_bottom_left" type="int" setter="set_corner_radius" getter="get_corner_radius" default="0">