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@@ -607,14 +607,14 @@ TypedArray<PhysicsBody3D> SoftBody3D::get_collision_exceptions() {
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void SoftBody3D::add_collision_exception_with(Node *p_node) {
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ERR_FAIL_NULL(p_node);
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CollisionObject3D *collision_object = Object::cast_to<CollisionObject3D>(p_node);
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- ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject3Ds.");
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+ ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two nodes that inherit from CollisionObject3D (such as Area3D or PhysicsBody3D).");
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PhysicsServer3D::get_singleton()->soft_body_add_collision_exception(physics_rid, collision_object->get_rid());
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}
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void SoftBody3D::remove_collision_exception_with(Node *p_node) {
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ERR_FAIL_NULL(p_node);
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CollisionObject3D *collision_object = Object::cast_to<CollisionObject3D>(p_node);
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- ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject3Ds.");
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+ ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two nodes that inherit from CollisionObject3D (such as Area3D or PhysicsBody3D).");
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PhysicsServer3D::get_singleton()->soft_body_remove_collision_exception(physics_rid, collision_object->get_rid());
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}
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