|
@@ -304,31 +304,24 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
|
|
|
thread_load_mutex.unlock();
|
|
|
|
|
|
// Thread-safe either if it's the current thread or a brand new one.
|
|
|
- thread_local bool mq_override_present = false;
|
|
|
CallQueue *own_mq_override = nullptr;
|
|
|
if (load_nesting == 0) {
|
|
|
- mq_override_present = false;
|
|
|
load_paths_stack = memnew(Vector<String>);
|
|
|
|
|
|
- if (!load_task.dependent_path.is_empty()) {
|
|
|
- load_paths_stack->push_back(load_task.dependent_path);
|
|
|
- }
|
|
|
if (!Thread::is_main_thread()) {
|
|
|
// Let the caller thread use its own, for added flexibility. Provide one otherwise.
|
|
|
if (MessageQueue::get_singleton() == MessageQueue::get_main_singleton()) {
|
|
|
own_mq_override = memnew(CallQueue);
|
|
|
MessageQueue::set_thread_singleton_override(own_mq_override);
|
|
|
}
|
|
|
- mq_override_present = true;
|
|
|
set_current_thread_safe_for_nodes(true);
|
|
|
}
|
|
|
- } else {
|
|
|
- DEV_ASSERT(load_task.dependent_path.is_empty());
|
|
|
}
|
|
|
// --
|
|
|
|
|
|
- Ref<Resource> res = _load(load_task.remapped_path, load_task.remapped_path != load_task.local_path ? load_task.local_path : String(), load_task.type_hint, load_task.cache_mode, &load_task.error, load_task.use_sub_threads, &load_task.progress);
|
|
|
- if (mq_override_present) {
|
|
|
+ Error load_err = OK;
|
|
|
+ Ref<Resource> res = _load(load_task.remapped_path, load_task.remapped_path != load_task.local_path ? load_task.local_path : String(), load_task.type_hint, load_task.cache_mode, &load_err, load_task.use_sub_threads, &load_task.progress);
|
|
|
+ if (MessageQueue::get_singleton() != MessageQueue::get_main_singleton()) {
|
|
|
MessageQueue::get_singleton()->flush();
|
|
|
}
|
|
|
|
|
@@ -336,7 +329,8 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
|
|
|
|
|
|
load_task.resource = res;
|
|
|
|
|
|
- load_task.progress = 1.0; //it was fully loaded at this point, so force progress to 1.0
|
|
|
+ load_task.progress = 1.0; // It was fully loaded at this point, so force progress to 1.0.
|
|
|
+ load_task.error = load_err;
|
|
|
if (load_task.error != OK) {
|
|
|
load_task.status = THREAD_LOAD_FAILED;
|
|
|
} else {
|
|
@@ -473,12 +467,13 @@ Ref<ResourceLoader::LoadToken> ResourceLoader::_load_start(const String &p_path,
|
|
|
|
|
|
if (!ignoring_cache && thread_load_tasks.has(local_path)) {
|
|
|
load_token = Ref<LoadToken>(thread_load_tasks[local_path].load_token);
|
|
|
- if (!load_token.is_valid()) {
|
|
|
+ if (load_token.is_valid()) {
|
|
|
+ return load_token;
|
|
|
+ } else {
|
|
|
// The token is dying (reached 0 on another thread).
|
|
|
// Ensure it's killed now so the path can be safely reused right away.
|
|
|
thread_load_tasks[local_path].load_token->clear();
|
|
|
}
|
|
|
- return load_token;
|
|
|
}
|
|
|
|
|
|
load_token.instantiate();
|
|
@@ -560,39 +555,46 @@ float ResourceLoader::_dependency_get_progress(const String &p_path) {
|
|
|
}
|
|
|
|
|
|
ResourceLoader::ThreadLoadStatus ResourceLoader::load_threaded_get_status(const String &p_path, float *r_progress) {
|
|
|
- MutexLock thread_load_lock(thread_load_mutex);
|
|
|
+ bool ensure_progress = false;
|
|
|
+ ThreadLoadStatus status = THREAD_LOAD_IN_PROGRESS;
|
|
|
+ {
|
|
|
+ MutexLock thread_load_lock(thread_load_mutex);
|
|
|
|
|
|
- if (!user_load_tokens.has(p_path)) {
|
|
|
- print_verbose("load_threaded_get_status(): No threaded load for resource path '" + p_path + "' has been initiated or its result has already been collected.");
|
|
|
- return THREAD_LOAD_INVALID_RESOURCE;
|
|
|
- }
|
|
|
+ if (!user_load_tokens.has(p_path)) {
|
|
|
+ print_verbose("load_threaded_get_status(): No threaded load for resource path '" + p_path + "' has been initiated or its result has already been collected.");
|
|
|
+ return THREAD_LOAD_INVALID_RESOURCE;
|
|
|
+ }
|
|
|
|
|
|
- String local_path = _validate_local_path(p_path);
|
|
|
- if (!thread_load_tasks.has(local_path)) {
|
|
|
+ String local_path = _validate_local_path(p_path);
|
|
|
+ if (!thread_load_tasks.has(local_path)) {
|
|
|
#ifdef DEV_ENABLED
|
|
|
- CRASH_NOW();
|
|
|
+ CRASH_NOW();
|
|
|
#endif
|
|
|
- // On non-dev, be defensive and at least avoid crashing (at this point at least).
|
|
|
- return THREAD_LOAD_INVALID_RESOURCE;
|
|
|
- }
|
|
|
+ // On non-dev, be defensive and at least avoid crashing (at this point at least).
|
|
|
+ return THREAD_LOAD_INVALID_RESOURCE;
|
|
|
+ }
|
|
|
|
|
|
- ThreadLoadTask &load_task = thread_load_tasks[local_path];
|
|
|
- ThreadLoadStatus status;
|
|
|
- status = load_task.status;
|
|
|
- if (r_progress) {
|
|
|
- *r_progress = _dependency_get_progress(local_path);
|
|
|
- }
|
|
|
+ ThreadLoadTask &load_task = thread_load_tasks[local_path];
|
|
|
+ status = load_task.status;
|
|
|
+ if (r_progress) {
|
|
|
+ *r_progress = _dependency_get_progress(local_path);
|
|
|
+ }
|
|
|
|
|
|
- // Support userland polling in a loop on the main thread.
|
|
|
- if (Thread::is_main_thread() && status == THREAD_LOAD_IN_PROGRESS) {
|
|
|
- uint64_t frame = Engine::get_singleton()->get_process_frames();
|
|
|
- if (frame == load_task.last_progress_check_main_thread_frame) {
|
|
|
- _ensure_load_progress();
|
|
|
- } else {
|
|
|
- load_task.last_progress_check_main_thread_frame = frame;
|
|
|
+ // Support userland polling in a loop on the main thread.
|
|
|
+ if (Thread::is_main_thread() && status == THREAD_LOAD_IN_PROGRESS) {
|
|
|
+ uint64_t frame = Engine::get_singleton()->get_process_frames();
|
|
|
+ if (frame == load_task.last_progress_check_main_thread_frame) {
|
|
|
+ ensure_progress = true;
|
|
|
+ } else {
|
|
|
+ load_task.last_progress_check_main_thread_frame = frame;
|
|
|
+ }
|
|
|
}
|
|
|
}
|
|
|
|
|
|
+ if (ensure_progress) {
|
|
|
+ _ensure_load_progress();
|
|
|
+ }
|
|
|
+
|
|
|
return status;
|
|
|
}
|
|
|
|
|
@@ -626,13 +628,13 @@ Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path, Error *r_e
|
|
|
if (Thread::is_main_thread() && !load_token->local_path.is_empty()) {
|
|
|
const ThreadLoadTask &load_task = thread_load_tasks[load_token->local_path];
|
|
|
while (load_task.status == THREAD_LOAD_IN_PROGRESS) {
|
|
|
- if (!_ensure_load_progress()) {
|
|
|
- // This local poll loop is not needed.
|
|
|
- break;
|
|
|
- }
|
|
|
thread_load_lock.~MutexLock();
|
|
|
+ bool exit = !_ensure_load_progress();
|
|
|
OS::get_singleton()->delay_usec(1000);
|
|
|
new (&thread_load_lock) MutexLock(thread_load_mutex);
|
|
|
+ if (exit) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
}
|
|
|
}
|
|
|
|