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Merge pull request #4284 from JoshuaGrams/atp-process-mode

AnimationTreePlayer: constructor now sets processing mode.
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      scene/animation/animation_tree_player.cpp

+ 0 - 1
scene/animation/animation_tree_player.cpp

@@ -1855,7 +1855,6 @@ AnimationTreePlayer::AnimationTreePlayer() {
 	out_name="out";
 	out->pos=Point2(40,40);
 	node_map.insert( out_name , out);
-	AnimationProcessMode animation_process_mode;
 	animation_process_mode = ANIMATION_PROCESS_IDLE;
 	processing = false;
 	active=false;